Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 10:24:06 Player: Dull Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (152) 760 Value Destroyed (4515) 4515 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 8337 Bonus ------- High Alert Combat Kills 570 Friendly Fire -168 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 57/280 System Corruption 13% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Improved EM Pulse Cannon Plasma Cannon > --- INVENTORY (25) --- Heavy Ion Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Enhanced Nuclear Core Carbon-fiber Leg Compact Wheel Compact Wheel Compact Battery (200) Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle Improved Assault Rifle Flak Gun Assault Cannon Gauss Cannon Heavy Missile Launcher Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Compact Battery Matter Filter Advanced ECM Suite Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Improved Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Enhanced Nuclear Core Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Compact Battery Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved EM Pulse Cannon Gauss Rifle Flak Gun Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Spear [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Improved Light Armor Plating Device Improved Sensor Array Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 142 | 3 21 30 6 39 43 Power 18 | . 6 5 . 3 4 Engine 16 | . 6 5 . 3 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 35 | 2 3 11 1 10 8 Treads 20 | 2 . 9 1 8 . Leg 2 | . 1 . . 1 . Wheel 12 | . 2 2 . . 8 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 30 | 1 4 3 1 5 16 Device 12 | 1 1 1 1 2 6 Storage 7 | . 3 . . 2 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . . 2 . 1 8 Artifact . | . . . . . . Weapon 59 | . 8 11 4 21 15 Energy Gun 4 | . 2 1 . . 1 Energy Cannon 7 | . . . . 5 2 Ballistic Gun 22 | . 4 8 2 6 2 Ballistic Cannon 6 | . . . . 2 4 Launcher 20 | . 2 2 2 8 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 1 1 Corrupted Parts 2 | . . . . 2 . System Corruption 8 | . . . . 8 . Parts Lost 34 | . 1 1 3 3 26 Power 2 | . . . . . 2 Propulsion 11 | . 1 1 1 3 5 Utility 14 | . . . 1 . 13 Weapon 7 | . . . 1 . 6 Highest Loss Streak 12 | . 1 1 1 2 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 99 98 94 66 Engine 8 | . 13 11 11 9 2 Core 1 | . . . . . 4 Treads 23 | . 15 35 39 28 6 Leg 1 | . 6 1 . 1 . Wheel 5 | . 5 6 2 . 10 Device 10 | . 14 3 3 21 10 Storage 10 | . 14 11 11 9 7 Protection 5 | . . 7 7 4 7 Energy Gun 2 | . 7 4 2 . . Energy Cannon 1 | . . . . 2 2 Ballistic Gun 11 | . 19 16 10 8 4 Ballistic Cannon 1 | . . . . . 3 Launcher 3 | . . . 8 6 2 Peak Build Rating 55 | 9 9 19 19 29 55 Average Rating 22 | 7 8 14 17 24 38 On Entrance 14 | 6 9 8 19 16 28 Naked Turns . | . . . . . . Heaviest Build 120 | 15 31 37 37 63 120 Greatest Support 80 | 40 40 80 80 80 80 Greatest Overweight (x) 9 | . 9 9 3 1 3 Average Overweight (x) . | . 1 1 . . 1 Largest Inventory Capacity 25 | 8 15 15 15 20 25 Average Capacity 16 | 8 11 15 15 16 22 Most Carried 25 | 7 15 15 15 20 25 Average Carried 15 | 6 10 14 14 16 19 Final Capacity 25 | 8 15 15 15 20 25 Final Carried 20 | 7 15 15 15 20 18 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3708 | 242 472 751 469 520 1254 Remotely 414 | . . . 98 316 . Salvage Created 4822 | 103 739 1257 321 704 1698 Parts 292 | 4 43 80 11 45 109 Haulers Intercepted 7 | . 2 4 . . 1 Recyclers Shooed 6 | . 3 1 . . 2 Parts Field Recycled 2 | . . . . . 2 Retrieved Matter 12 | . . . . . 12 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 115 | . 13 21 27 19 35 Guns 41 | . 8 17 6 3 7 Cannons 17 | . . . . 3 14 AOE 57 | . 5 4 21 13 14 Classes Destroyed 18 | 2 5 3 3 1 4 Worker 9 | . 2 2 1 . 4 Builder 15 | . 1 5 . 1 8 Tunneler 5 | 1 2 . 1 1 . Hauler 7 | . 2 4 . . 1 Recycler 10 | 1 1 2 1 . 5 Operator 3 | . . 1 . 2 . Watcher 7 | . 1 . . 3 3 Swarmer 13 | . . 3 3 3 4 Grunt 49 | . 13 13 1 7 15 Brawler 1 | . . . . . 1 Duelist 3 | . . . 1 2 . Protector 2 | . . . . . 2 Sentry 12 | . . 5 . 5 2 Demolisher 2 | . . . 2 . . Specialist 4 | . . . . . 4 Hunter 3 | . . . . 2 1 Programmer 6 | . . . . . 6 Assembled 20 | . . . 20 . . Thug 1 | . . . 1 . . Best Kill Streak 20 | 2 3 8 20 6 10 Combat Bots Only 20 | . 3 3 20 4 8 Max Kills in Single Turn 4 | 1 2 2 3 2 4 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 677 | . 56 79 43 67 432 Missed 211 | . 17 27 15 28 124 Damage Taken 7677 | . 551 668 806 584 5068 Core 994 | . 48 66 72 64 744 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 140 | . 30 . . 110 . Core Remaining (%) 83 | 100 80 . 65 88 . Volleys Fired 341 | 4 63 78 47 44 105 Largest 2 | 2 2 2 2 2 2 Hottest 149 | 70 85 79 86 86 149 Shots Fired 608 | 8 124 156 74 88 158 Gun 427 | 8 119 149 45 47 59 Cannon 89 | . . . . 14 75 Launcher 92 | . 5 7 29 27 24 Special . | . . . . . . Kinetic 390 | 4 79 122 42 47 96 Thermal 75 | 4 40 27 3 . 1 Explosive 92 | . 5 7 29 27 24 Electromagnetic 51 | . . . . 14 37 Robot Hit Streak 20 | 4 10 11 7 20 14 Robot Miss Streak 5 | 2 4 3 5 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 380 | 5 71 106 30 52 116 Core Hits 289 | 3 37 48 48 48 105 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 13 | 1 2 6 . . 4 Burn 8 | 1 2 5 . . . Destroy 1 | . . 1 . . . Blast 3 | . . . . . 3 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13613 | 61 1246 1884 1950 2447 6025 Guns 4075 | 61 909 1514 302 461 828 Cannons 1865 | . . . . 263 1602 Explosions 7673 | . 337 370 1648 1723 3595 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4140 | 24 528 1166 284 461 1677 Thermal 1752 | 37 381 348 101 127 758 Explosive 6705 | . 337 370 1565 1596 2837 Electromagnetic 1016 | . . . . 263 753 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 2 8 13 Average Corruption 3 | . . . 2 7 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . . . 15 2 32 Message Errors 14 | . . . 2 1 11 Matter Fused 6 | . . . 1 . 5 Heat Flow Errors 9 | . . . 5 1 3 Energy Discharges 3 | . . . 1 . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . 1 . 5 Data Loss (major) 4 | . . . 2 . 2 Misfires 1 | . . . 1 . . Alerts 3 | . . . 1 . 2 Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 515 | . . 23 28 105 359 Projectiles 60 | . . . . 8 52 Explosions 455 | . . 23 28 97 307 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 1201 | . 61 36 247 60 797 Shots 28 | . 3 1 7 2 15 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 291 | 27 213 120 275 112 291 Average Temperature 73 | 12 69 44 101 60 88 Received Heat Transfer 1593 | . 273 267 . 207 846 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 3 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 1 3 2 . . . Heat Transferred 3266 | 185 1147 1147 187 100 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 927 | 10 314 578 445 594 927 Initial 219 | . 6 91 190 76 219 Average 321 | 6 155 294 267 388 433 Maximum Alert Level 3 | . 1 2 2 2 3 Low Security (%) 27 | 100 72 26 33 9 7 Level 1 44 | . 27 49 64 39 46 Level 2 24 | . . 24 2 51 31 Level 3 3 | . . . . . 14 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 4 . 2 10 Investigation 5 | . 1 2 . 1 1 Extermination 4 | . . . . . 4 Reinforcement 9 | . 1 2 . 1 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 15 | . 3 6 . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 171 | . 28 32 26 29 56 Peak Tracking Total 14 | . 5 5 8 5 14 Tactical Retreats 6 | . 2 1 . 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 1 3 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed 4 | . 4 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 1 . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 21 | . 1 . 3 2 15 Max in Single Turn 6 | . 1 . 3 1 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 19 | . 6 6 . 2 5 Terminals 15 | . 5 5 . 1 4 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 46 | . 13 20 . 5 8 Successful 35 | . 10 15 . 4 6 Failed 11 | . 3 5 . 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 1 4 . 2 1 Terminals 35 | . 10 16 . 2 7 Fabricators 1 | . . . . . 1 Repair Stations 6 | . 3 . . 3 . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 8 9 . 2 4 Record 1 | . 1 . . . . Prototype ID Bank 2 | . . 1 . . 1 Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 3 | . . 2 . . 1 Scanalyzer Index 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 2 1 . . . Disarm Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . . . . . 1 Zone Layout 2 | . 1 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . 2 . . 1 Terminals 3 | . . 2 . . 1 Botnet 3 | . . 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 10 | . 2 5 . 1 2 Full Trace Events 3 | . . 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Robot Build Rating 3 | . . . . . 3 Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 52 | . 26 . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 1 . 1 Largest Group 1 | . . . 1 . 1 Highest-Rated Group 31 | . . . 31 . 15 Highest-Rated Ally 31 | . . . 31 . 15 Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 63 | . . . 63 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6546 | 61 1076 1279 1040 1336 1754 Spaces Moved 3385 | 34 581 638 543 594 995 Core 5 | . 3 2 . . . Treads 1810 | 10 281 263 466 594 196 Legs 24 | 24 . . . . . Wheels 1546 | . 297 373 77 . 799 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 95 110 125 160 115 Average Speed 145 | 131 137 137 155 180 130 Slowest Speed 500 | 160 500 500 160 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 87 49 99 50 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 30 | . . 10 13 7 . Terrain Destroyed 701 | . 46 50 232 175 198 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 697 | . 46 50 232 175 194 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4402 | 41 736 891 666 771 1297 Wait 357 | . 39 98 68 52 100 Move 3380 | 33 580 637 542 593 995 Hop . | . . . . . . Pick Up 95 | 1 17 19 3 22 33 Fast Attach 25 | 1 3 7 . 4 10 Attach 34 | . 1 2 3 4 24 Detach 1 | . . . . . 1 Swap 83 | 2 17 21 3 31 9 Drop 86 | . 16 29 . 21 20 Fire 341 | 4 63 78 47 44 105 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 62 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 15) 968 | -10/Materials | Discovered new exit (range 10) 1014 | -10/Materials | Repaired Grenade Launcher 1138 | -10/Materials | Entered another Materials area 1138 | -9/Materials | Evolved 2 slots: Propulsion x2 1172 | -9/Materials | Identified exit to Mines 1430 | -9/Materials | Build established: Scavenger-Mutant 1997 | -9/Materials | Discovered new exit (range 15) 2417 | -9/Materials | Entered Mines 2517 | -9/Mines | Discovered new exit (range 6) 2604 | -9/Mines | Assembled infested the area 2609 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2747 | -9/Mines | Met a Derelict testing a Signal Generator 2749 | -9/Mines | Destroyed 20 combat bots 3145 | -9/Mines | Discovered new exit (range 7) 3255 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3290 | -9/Mines | Found a hidden stash of uninstalled traps 3457 | -9/Mines | Entered Materials 3457 | -8/Materials | Evolved 2 slots: Utility x2 3497 | -8/Materials | Identified exit to Factory 4510 | -8/Materials | Build established: Mutant 4523 | -8/Materials | Repaired Lgt. Treads 4793 | -8/Materials | Entered Factory 4793 | -7/Factory | Evolved 2 slots: Utility x2 4887 | -7/Factory | Discovered new exit (range 15) 5059 | -7/Factory | Build established: Scavenger-Mutant 5339 | -7/Factory | Lost 3 parts (2u1w) 5476 | -7/Factory | Build established: Mutant 5776 | -7/Factory | Lost 4 parts (2u2w) 5992 | -7/Factory | Fabricated M-14 Sweeper? 6003 | -7/Factory | Cargo convoy interrupted 6027 | -7/Factory | Core integrity fell below 50% 6075 | -7/Factory | Destroyed 8 combat bots 6088 | -7/Factory | System corruption reached 10% 6110 | -7/Factory | Lost 12 parts (1p3n6u2w) 6433 | -7/Factory | Core integrity fell below 20% 6547 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06533_ Slug penetrates H-61 Shepherd. 06534_ H-61 Shepherd calls for reinforcements. 06534_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06534_ Penetrated by Slug. 06534_ Arm. Huge Wheel destroyed. 06534_ Imp. Light Armor Plating destroyed. 06534_ Knocked back. 06537_ Penetrated by Slug. 06537_ Imp. Light Armor Plating destroyed. 06537_ Knocked back. 06539_ Gauss Rifle destroyed. 06539_ Critical hit (Blast). 06541_ Repair Station disabled. 06543_ ALERT: Rogue bot located, Programmers report to Factory Zone 7W. 06543_ R-06 Scavenger collects Corrupted Particle Gun. 06543_ Knocked back. 06544_ Acquired 6 matter. 06545_ Knocked back. 06547_ R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??????????????????? ] ????####+########"" | | ??????????????????? #????# "" | | ??????????????????? #????# """ "" " | | ???????????????????""" """ #????# """ """ # | | ?????????????????? """ """ ###### """ R" | | ???????????????""" """ """ * + """ " | | ??????????? ###### """ " | | ????????????"" """ """ """ #? # """ # | | ???????????""" """ """ """ #? # """ | | ?????????" """ """ """ """ # # # | | ???????? # # # | | ???????? + !!!# "" | | ??????? #### !! # #" | | ??????? #??? !! ##############" | | ??????? #???? #????????????#" | | ??????? #???? #????????????## | | ??????? ####+###########?????????????### | | ????????### ?# H % #?????????????????? | | ??????????# ??# *! % / !#?????????????????? | | ??????????# ????# %*%= #?????????????????? | | ??????????????????# """" #?????????????????? | | ????????????????? + """" % #?????????????????? | | ??????????????? # """" #?????????????????? | | ?????????????? ?# """" #?????????????????? | | ??????????????????# """" % #?????????????????? | | ??????????????????# """" @ " "#?????????????????? | | ??????????????????# R"#?????????????????? | | ??????????????????# % """#?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Exterminator GoHome() Killing Spree Challenges ------------ None Game ------ Seed AssemblyColdStorm Manual? 0 Play Time 01:09:25 Cumulative 48.3 hours Start 2024.09.11 @ 09:14:55 End 2024.09.11 @ 10:24:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cb4f37e-1ac9-4d9d-a187-e47cb4069fc4