Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.11 @ 20:00:56 Player: Nalzok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1251) 1251 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4521 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (950) Ox18 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Core Analyzer > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (18) --- Titanium Leg Titanium Leg Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Recoil Stabilizer Layered Light Armor Plating System Shield System Shield Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer Core Analyzer > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Power Maul > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Large Storage Unit Recoil Stabilizer Layered Light Armor Plating System Shield Mini Assault Cannon [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . 2 . . . Weapon 2 | . . 2 . . . . Parts Attached 54 | . 1 13 17 3 2 18 Power 5 | . . 3 . . . 2 Engine 3 | . . 3 . . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 13 | . . 2 2 2 . 7 Treads 4 | . . . 2 2 . . Leg 6 | . . 2 . . . 4 Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 1 3 7 1 1 5 Device 4 | . . . 3 . . 1 Storage 7 | . . 3 . 1 1 2 Processor 3 | . 1 . . . . 2 Hackware 1 | . . . 1 . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 18 | . . 5 8 . 1 4 Energy Gun 1 | . . . 1 . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 2 | . . 2 . . . . Ballistic Cannon 4 | . . . 1 . . 3 Launcher 6 | . . 1 4 . 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 2 . . 1 Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 Parts Lost 22 | . . 1 4 . 5 12 Power 3 | . . 1 . . . 2 Propulsion 9 | . . . . . 3 6 Utility 4 | . . . 1 . 1 2 Weapon 6 | . . . 3 . 1 2 Highest Loss Streak 5 | . . 1 3 . 5 5 Average Slot Usage (%) 83 | . 87 98 98 100 62 56 Engine 6 | . 14 10 9 7 4 . Core 1 | . . . . . . 3 Treads 6 | . . . 13 30 17 . Leg 9 | . 28 22 4 . . 5 Wheel 2 | . . . . . . 8 Device 4 | . . . 8 15 9 2 Storage 8 | . 14 11 9 7 4 7 Processor 7 | . 2 11 8 . . 7 Hackware 2 | . . . 7 . . . Protection 1 | . . . 2 7 4 . Energy Cannon 2 | . . 4 4 . . . Ballistic Gun 11 | . 28 28 9 . . . Ballistic Cannon 7 | . . . 6 7 4 15 Launcher 6 | . . 9 11 7 4 . Impact Weapon 3 | . . . 2 15 10 5 Naked Turns 138 | . . . . . 41 97 Heaviest Build 70 | 11 11 35 44 59 65 70 Greatest Support 84 | 20 20 20 40 84 84 54 Greatest Overweight (x) 18 | . . 1 2 1 16 18 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 18 | 6 6 10 10 12 12 18 Average Capacity 9 | 6 6 7 10 11 9 10 Most Carried 13 | 5 6 9 10 10 10 13 Average Carried 7 | 4 3 7 9 8 7 6 Final Capacity 18 | 6 6 10 10 12 4 18 Final Carried 10 | 2 6 9 10 9 4 10 Class Distribution -------------------- 41% | Mutant 32% | Gunner 19% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1465 | 200 . 402 230 . . 633 Remotely . | . . . . . . . Salvage Created 1584 | . . 614 324 . . 646 Parts 119 | . . 51 39 . . 29 Haulers Intercepted 4 | . . 2 . . . 2 Recyclers Shooed 3 | . . . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 34 | . . 15 12 . . 7 Guns 12 | . . 8 4 . . . Cannons 11 | . . 2 4 . . 5 AOE 10 | . . 5 4 . . 1 Classes Destroyed 13 | . . 9 2 . . 2 Worker 9 | . . 3 3 . . 3 Builder 6 | . . 1 . . . 5 Tunneler 2 | . . 1 1 . . . Hauler 4 | . . 2 . . . 2 Recycler 5 | . . 1 . . . 4 Operator 1 | . . . 1 . . . Watcher 1 | . . 1 . . . . Swarmer 13 | . . 7 6 . . . Grunt 12 | . . 7 2 . . 3 Duelist 2 | . . . 1 . . 1 Sentry 4 | . . 1 3 . . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 12 | . . 8 12 . . 7 Combat Bots Only 9 | . . 4 9 . . 3 Max Kills in Single Turn 4 | . . 3 4 . . 3 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3761 | . 8 446 739 . 265 2303 Core 824 | . . 64 51 . 172 537 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 100 84 90 . . . Volleys Fired 81 | . . 31 21 . . 29 Largest 4 | . . 4 4 . . 3 Hottest 156 | . . 141 156 . . 144 Shots Fired 245 | . . 102 58 . . 85 Gun 107 | . . 82 25 . . . Cannon 118 | . . 11 22 . . 85 Launcher 20 | . . 9 11 . . . Special . | . . . . . . . Kinetic 209 | . . 82 42 . . 85 Thermal 16 | . . 11 5 . . . Explosive 20 | . . 9 11 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . . 9 11 . . 5 Robot Miss Streak 6 | . . 6 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 142 | . . 48 35 . . 59 Core Hits 90 | . . 33 29 . . 28 Critical Hits 4 | . . 3 1 . . . Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Melee Attacks 32 | . . . 2 . . 30 Impact 32 | . . . 2 . . 30 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4628 | . . 1033 1131 . . 2464 Guns 745 | . . 486 259 . . . Cannons 1679 | . . 124 278 . . 1277 Explosions 1345 | . . 423 516 . . 406 Melee 838 | . . . 72 . . 766 Ramming 21 | . . . 6 . . 15 Kinetic 2218 | . . 486 455 . . 1277 Thermal 236 | . . 124 82 . . 30 Explosive 1012 | . . 423 516 . . 73 Electromagnetic 303 | . . . . . . 303 Impact 838 | . . . 72 . . 766 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 318 | . . . 14 . . 304 Projectiles 86 | . . . . . . 86 Explosions 24 | . . . 14 . . 10 Melee 208 | . . . . . . 208 Knockbacks 28 | . . . 3 . . 25 Impact 5 | . . . 1 . . 4 Kinetic 18 | . . . 2 . . 16 Secondary 5 | . . . . . . 5 Self-Inflicted Damage 380 | . . 27 86 . . 267 Shots 8 | . . 1 3 . . 4 Rammed 5 | . . . 1 . . 4 Targets Rammed 5 | . . . 1 . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 252 | . . 159 146 . . 252 Average Temperature 61 | . . 44 52 . . 77 Received Heat Transfer 774 | . . 108 189 . . 477 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . . 8 Impact Corruptions 9 | . . . . . . 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 420 | . . 222 148 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 312 | . 25 215 312 137 47 213 Initial 137 | . . 10 46 137 47 . Average 105 | . 3 113 152 137 32 82 Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 83 | 100 100 73 71 100 100 97 Level 1 16 | . . 26 28 . . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 1 3 . . 5 Investigation 4 | . . . 1 . . 3 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 5 | . . . 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 4 20 20 . 5 20 Peak Tracking Total 8 | . 4 6 7 . 5 8 Tactical Retreats 3 | . 1 . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . . 1 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . . 2 . . 4 Max in Single Turn 2 | . . . 1 . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 12 | . 3 2 3 . . 4 Terminals 9 | . 3 2 2 . . 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 7 5 8 . . 9 Successful 15 | . 4 3 7 . . 1 Failed 14 | . 3 2 1 . . 8 Catastrophic 4 | . 1 . . . . 3 Database Lockouts . | . . . . . . . Manual 15 | . 5 4 4 . . 2 Terminals 21 | . 7 5 6 . . 3 Fabricators 3 | . . . . . . 3 Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 1 2 . . 1 Robot Analysis 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . 1 . . . . Surveillance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 2 3 . . . Terminals 7 | . 2 2 3 . . . Botnet 5 | . 2 1 2 . . . Operators 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 2 3 . . 4 Full Trace Events 3 | . . . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 189 | . . . . . 189 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 2191 | 2 143 503 702 70 130 641 Spaces Moved 1447 | 1 115 273 333 44 131 550 Core 406 | . . . . . 79 327 Treads 349 | . . . 253 44 52 . Legs 491 | 1 115 273 80 . . 22 Wheels 201 | . . . . . . 201 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 150 152 50 50 Average Speed 115 | 120 120 137 163 152 96 76 Slowest Speed 950 | 120 120 150 180 180 850 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 1 30 32 43 2 78 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 164 | . . 42 80 . . 42 Melee 8 | . . . . . . 8 Projectile 13 | . . . . . . 13 AOE 143 | . . 42 80 . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 1740 | 4 119 334 451 47 132 653 Wait 60 | . . 1 52 . . 7 Move 1442 | . 114 272 332 44 130 550 Hop . | . . . . . . . Pick Up 34 | . 4 6 11 . . 13 Fast Attach 27 | . 1 3 9 . 1 13 Attach 11 | . . 1 3 2 . 5 Detach 2 | . . . 2 . . . Swap 16 | . . 9 5 1 1 . Drop 30 | 4 . 11 13 . . 2 Fire 81 | . . 31 21 . . 29 Melee 32 | . . . 2 . . 30 Ram . | . . . . . . . Kick 4 | . . . . . . 4 Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 10) 146 | -10/Materials | Entered another Materials area 146 | -9/Materials | Evolved 2 slots: Weapon x2 469 | -9/Materials | Build established: Gunner 513 | -9/Materials | Discovered new exit (range 10) 649 | -9/Materials | Entered another Materials area 649 | -8/Materials | Evolved 2 slots: Utility x2 1024 | -8/Materials | Build established: Scavenger-Gunner 1093 | -8/Materials | Repaired Rocket Launcher 1183 | -8/Materials | Destroyed 9 combat bots 1257 | -8/Materials | Lost 3 parts (1u2w) 1321 | -8/Materials | Discovered new exit (range 16) 1351 | -8/Materials | Entered Factory 1351 | -7/Factory | Evolved 2 slots: Propulsion x2 1421 | -7/Factory | Sucked down chute 1421 | -7/Factory | Entered Waste 1422 | -7/Waste | Met a frightened Derelict 1463 | -7/Waste | Spotted C-40 Crusher 1479 | -7/Waste | Spotted C-40 Crusher 1482 | -7/Waste | Spotted C-40 Crusher 1482 | -7/Waste | Spotted C-40 Crusher 1498 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1501 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1504 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1507 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1510 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1524 | -7/Waste | Spotted C-40 Crusher 1541 | -7/Waste | Lost 5 parts (3n1u1w) 1544 | -7/Waste | Discovered new exit (range 12) 1551 | -7/Waste | Entered Factory 1596 | -7/Factory | Build established: Mutant 2089 | -7/Factory | Core integrity fell below 50% 2130 | -7/Factory | Lost 4 parts (3n1u) 2170 | -7/Factory | Core integrity fell below 20% 2182 | -7/Factory | Lost 5 parts (1p2n2w) 2192 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02147_ Mni. Assault Cannon destroyed. 02149_ System corrupted: Mni. Assault Cannon targeting data glitched. 02149_ U-05 Engineer destroyed. 02150_ Power Maul destroyed. 02151_ K-01 Serf collects debris. 02151_ Titanium Leg destroyed. 02152_ H-55 Commando destroyed. 02153_ K-01 Serf collects debris. 02154_ U-05 Engineer lays Concrete. 02156_ K-01 Serf collects debris. 02156_ U-05 Engineer builds a Wall. 02157_ Slammed into G-47 Trooper. 02158_ System corrupted: Matter fused (-8). 02159_ K-01 Serf collects debris. 02159_ Slammed into G-47 Trooper. 02162_ K-01 Serf collects debris. 02175_ 2VXW8NMPC==I9VCF2LGE1H6/NIRHQJ&OC 02181_ Slammed into G-47 Trooper. 02185_ Titanium Leg destroyed. 02188_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????# #???????????????????????????????? | | ??????????!# #???????????????????????????????? | | ?????????? # ##+#????????????????????????????? | | ???????""? / #????????????????????????????? | | ??????? ?# ^ #???###?###??????????????????? | | ???????"" ?# ##### ???????????????? | | ???????"" # + """"" ?????????????? | | ????????" # # "" F" ?????????????? | | ????????? # ! # "" "" ????????????? | | ?????????? # * # #???????????? | | ?????####### # ! #???????????? | | ?????? g +???????????? | | ???????????# ! #g #???????????? | | ???????????# =[ # """ """ #???????????? | | ???????#######+#+######=# """ """ ?????????????? | | ???????# #?# #@ """ """ #???????????? | | ???????# %=! #?# # g u w g #???????????? | | ?? / #?# ##g#########?????????????? | | ?# ##### #?# #?????????????????????? | | ???????# #?# +?????????????????????? | | ???????# #?# #?????????????????????? | | ???????# ### #?????????????????????? | | ???????# + #?????????????????????? | | ???????# ###### #?????????????????????? | | ???????# #????# #?????????????????????? | | #??????# #????# #?????????????????????? | | ??????/ #????? #?????????????????????? | | ###???###############????? #?????????????????????? | | ################"##??????? ?????????????????????? | | ##????????+#?????????????????????? | | ! #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | """ """ #????????????????????????????????? | | """ """ #????????????????????????????????? | | """ """ #????????????????????????????????? | | = #????????????????????????????????? | | ##+##############????????????????????????????????? | | # ##??????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 40 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentPrecisionDisintegrator Manual? 0 Play Time 00:25:24 Cumulative 280.8 hours Start 2020.09.11 @ 19:42:16 End 2020.09.11 @ 20:00:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 427 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: ff0522f4-1617-4f8e-b85c-4219263c187d