Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 15:16:44 Player: UniqueDivine Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (43) 215 Value Destroyed (1587) 1587 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3364) 3364 TOTAL SCORE: 11666 Bonus ------- High Alert Combat Kills 408 Follower Combat Kills 2652 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -996 Cogmind --------- Core Integrity 0/1150 Matter 91/300 Energy 100/100 System Corruption 13% Temperature Cool (21) Movement Core (200) Ox3 Location -4/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (6) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Particle Reactor Improved Treads Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Matter Pod Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Wave Gun Precision Assault Rifle Heavy Battle Rifle Heavy Battle Rifle KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Zionite Heavy DM Reactor Improved Treads Improved Treads [Rating: 97] Favorites ----------- Power Light Antimatter Reactor Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Medium Matter Pod Device Kinecellerator Storage Medium Matter Pod Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Wave Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Slots Evolved 12 | . . . 2 . . . 6 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . . . Utility 4 | . . . . . . . 1 . . 1 . . . . 2 . Weapon 4 | . . . . . . . 3 . . 1 . . . . . . Parts Attached 83 | 6 6 1 5 5 5 7 3 6 6 1 4 6 2 . 1 19 Power 13 | 1 1 . 1 1 1 1 . 1 . 1 . 1 1 . . 3 Engine 6 | 1 1 . 1 1 1 1 . . . . . . . . . . Core 3 | . . . . . . . . . . 1 . . 1 . . 1 Reactor 4 | . . . . . . . . 1 . . . 1 . . . 2 Propulsion 20 | 2 2 . 2 2 . 3 . 3 . . . 1 . . . 5 Treads 5 | . . . . . . . . 3 . . . 1 . . . 1 Leg 3 | . . . . . . 3 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 6 | . 2 . 2 2 . . . . . . . . . . . . Utility 16 | . 2 . . 2 1 2 2 . 3 . 1 1 . . 1 1 Device 7 | . . . . 1 . 1 1 . 2 . . . . . 1 1 Storage 2 | . 1 . . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 4 | . 1 . . . 1 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 3 1 1 2 . 3 1 1 2 3 . 3 3 1 . . 10 Energy Gun 10 | 2 1 1 2 . . . . 1 . . . 1 . . . 2 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . Ballistic Gun 7 | 1 . . . . . . . . 2 . 3 . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . . Launcher 9 | . . . . . . . 1 . . . . . . . . 8 Special Weapon 2 | . . . . . 2 . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 2 . . 1 1 . . . Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . 1 System Corruption 8 | . . . . . . 1 . . . . . . . . . 7 Parts Lost 44 | . . . 3 . . 7 . . . . . . 1 . . 33 Power 6 | . . . 1 . . . . . . . . . . . . 5 Propulsion 11 | . . . . . . 3 . . . . . . . . . 8 Utility 9 | . . . 2 . . 2 . . . . . . . . . 5 Weapon 18 | . . . . . . 2 . . . . . . 1 . . 15 Highest Loss Streak 23 | . . . 3 . . 4 . . . . . . 1 . . 23 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 4 | 3 4 4 4 4 4 4 2 3 3 3 3 3 4 4 4 2 Power 1 | 1 1 1 1 1 . 1 1 1 . 1 2 2 2 2 2 1 Propulsion 1 | . 1 2 1 1 1 . . . . 1 . . 1 1 2 1 Utility . | . . . . . . 1 1 2 1 . . . . 1 . . Weapon . | 1 1 1 1 1 2 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 12 | . 2 . 1 1 . 1 . 1 1 . 1 1 1 . . 2 Power 5 | . . . . . . 1 . 1 . . . 1 1 . . 1 Propulsion 6 | . 2 . . 1 . . . . 1 . 1 . . . . 1 Utility . | . . . . . . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 69 86 92 79 97 81 57 79 79 75 82 81 81 80 78 51 Engine 3 | . 14 14 11 11 11 11 6 . . . . . . . . . Core 1 | . . . . . . . . . . 1 5 3 4 5 5 2 Reactor 1 | . . . . . . . . 5 6 3 . 1 . . . 1 Treads 11 | . . . . . . . . 10 20 17 17 16 17 15 15 7 Leg 3 | . . . . . . 27 13 9 . . . . . . . . Flight 6 | . 21 28 43 44 44 5 . . . . . . . . . . Device 3 | . . . . . . 1 4 6 2 5 5 5 5 5 10 6 Storage 3 | . . . . 2 11 8 . . . 2 5 5 5 5 5 2 Processor 4 | . . . . . . . 4 6 10 5 5 5 5 5 5 5 Protection 6 | . 9 28 16 . 8 11 6 6 5 5 5 5 5 5 5 1 Energy Gun 6 | . 14 15 21 22 2 . 12 13 6 5 3 4 5 5 5 1 Energy Cannon 1 | . . . . . . . . 5 6 5 3 . . . . . Ballistic Gun 10 | . 3 . . . . . . . 10 11 17 18 21 23 21 6 Ballistic Cannon 2 | . . . . . . . . . . . . 10 6 5 5 1 Launcher 2 | . . . . . . . . 6 5 2 3 . . . . 6 Special Weapon 1 | . . . . . 14 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . 2 6 6 2 5 5 . . . . . Slashing Weapon 1 | . . . . . 4 11 . . . . . . . . . . Peak Build Rating 97 | 5 9 11 15 13 23 33 33 75 79 83 83 89 88 87 91 97 Average Rating 61 | 3 7 9 14 11 20 26 28 61 76 80 80 84 86 84 91 60 On Entrance 46 | . 5 9 9 13 12 23 18 33 75 79 82 77 88 87 87 91 Avg Prop Armor Cover (%) 6 | 13 . . . 3 . 8 . 5 . . . 8 6 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 90 | 8 10 8 11 13 14 29 39 47 47 52 45 71 71 54 55 90 Greatest Support 210 | 26 26 8 20 20 18 53 33 210 210 210 210 210 210 210 210 210 Greatest Overweight (x) 5 | 2 2 . . . . . 1 1 . . . 1 . . . 5 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 4 5 Average Carried 4 | 3 4 4 4 4 4 4 2 4 4 4 4 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 5 5 4 5 4 3 5 5 4 5 4 5 5 4 2 Class Distribution -------------------- 42% | Scavenger-Executioner 19% | Scavenger-Tank 13% | Mutant 7% | Derelict-Sprinter 7% | Sprinter 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Derelict-Sprinter | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Waste Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Executioner | -4/DSF Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Matter Collected 1861 | 269 . 37 . 137 . 229 . 120 99 . 40 354 442 76 . 58 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2356 | 74 . 37 85 53 . 487 . 225 59 . . 358 461 129 . 388 Parts 99 | 3 . 6 6 6 . 11 . . 5 . . 16 22 6 . 18 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Combat Hostiles Destroyed 30 | . . 3 2 2 . 3 . . 1 . . 4 9 2 . 4 Melee 3 | . . . . . . 3 . . . . . . . . . . Guns 21 | . . 3 . 2 . . . . . . . 3 8 2 . 3 Cannons 4 | . . . . . . . . . 1 . . 1 1 . . 1 AOE 2 | . . . 2 . . . . . . . . . . . . . Classes Destroyed 16 | 1 . 1 2 1 . 2 . . 1 . . 3 3 1 . 1 Worker 2 | . . . . 1 . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Watcher 3 | . . . 1 . . . . . 1 . . 1 . . . . Swarmer 10 | . . 3 . 2 . . . . . . . 1 4 . . . Cutter 1 | . . . . . . . . . 1 . . . . . . . Grunt 11 | . . . 2 . . 1 . . . . . 2 2 2 . 2 Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 2 | . . . . . . . . . . . . . 2 . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . Surgeon 2 | . . . . . . . . . . . . . 1 . . 1 Wasp 1 | . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 3 | 1 . 3 2 3 . 2 . . 1 . . 2 3 2 . 3 Combat Bots Only 3 | . . 3 2 2 . 2 . . 1 . . 2 3 1 . 3 Max Kills in Single Turn 2 | 1 . 1 2 2 . 1 . 1 1 . . 1 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Hostile Shots Fired 587 | . . 5 3 17 . 73 . . 4 . . 7 50 1 . 427 Missed 191 | . . 2 . 7 . 21 . . 3 . . 1 12 . . 145 Hits 396 | . . 3 3 10 . 52 . . 1 . . 6 38 1 . 282 Melee 4 | . . . . . . 4 . . . . . . . . . . Projectile 392 | . . 3 3 10 . 48 . . 1 . . 6 38 1 . 282 AOE 6 | . . . . . . . . . 1 . . 5 . . . . Critical Strikes 11 | . . . . . . 3 . . . . . . 1 . . 7 Part Disruptions 2 | . . . . . . . . . . . . 2 . . . . Damage Taken 8865 | . . 27 212 82 . 1118 . . 400 . . 458 1112 243 . 5213 Core 2064 | . . . . 8 . 192 . . 50 . . 20 425 200 . 1169 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2135 | . . . . . 17 . . 246 143 . . 396 711 250 . 372 Core Remaining (%) 75 | 100 . 100 . . . 50 . . 94 . . . . 35 . . Volleys Fired 71 | 3 . 3 3 7 1 3 . . 5 . . 11 15 4 . 16 Largest 6 | 2 . 1 2 2 1 1 . . 5 . . 6 6 6 . 6 Hottest 312 | 60 . 65 90 90 80 80 . . 237 . . 277 277 259 . 312 Shots Fired 283 | 6 . 3 6 14 1 3 . . 20 . . 66 83 24 . 57 Gun 212 | 6 . 3 6 14 . . . . 12 . . 44 66 20 . 41 Cannon 55 | . . . . . . . . . 5 . . 22 17 4 . 7 Launcher 12 | . . . . . . . . . 3 . . . . . . 9 Special 4 | . . . . . 1 3 . . . . . . . . . . Kinetic 191 | 3 . . . . . . . . 7 . . 55 70 20 . 36 Thermal 50 | 3 . 3 . . 1 3 . . . . . 11 13 4 . 12 Explosive 6 | . . . . . . . . . . . . . . . . 6 Electromagnetic 36 | . . . 6 14 . . . . 13 . . . . . . 3 Robot Hit Streak 19 | 5 . 4 9 4 . 2 . . 7 . . 13 9 6 . 19 Robot Miss Streak 7 | 1 . 2 2 7 . 1 . . 3 . . 2 3 3 . 1 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 173 | 5 . 3 6 6 . 21 . 3 9 . . 29 39 12 . 40 Core Hits 108 | 2 . 7 6 6 . 8 . . 8 . . 19 20 5 . 27 Critical Kills 4 | . . . . . . . . . . . . 2 1 . . 1 Critical Parts Destroyed 9 | . . . . . . . . . . . . 3 5 1 . . Critical Strikes 16 | . . . . . . 3 . . . . . 5 6 1 . 1 Burn 1 | . . . . . . 1 . . . . . . . . . . Destroy 13 | . . . . . . . . . . . . 5 6 1 . 1 Sever 2 | . . . . . . 2 . . . . . . . . . . Melee Attacks 31 | . . . . . . 28 . 3 . . . . . . . . Impact 6 | . . . . . . 3 . 3 . . . . . . . . Slashing 25 | . . . . . . 25 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . . . Damage Inflicted 5627 | 58 . 42 182 63 . 866 . 280 287 . . 805 1026 359 . 1659 Guns 3061 | 58 . 42 89 63 . . . . 108 . . 527 918 309 . 947 Cannons 446 | . . . . . . . . . 26 . . 176 108 50 . 86 Explosions 974 | . . . 93 . . . . . 153 . . 102 . . . 626 Melee 1123 | . . . . . . 843 . 280 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2320 | 25 . . . . . . . . 42 . . 536 764 284 . 669 Thermal 1110 | 33 . 42 93 . . 23 . . 51 . . 167 262 75 . 364 Explosive 300 | . . . . . . . . . . . . . . . . 300 Electromagnetic 774 | . . . 89 63 . . . . 194 . . 102 . . . 326 Impact 326 | . . . . . . 46 . 280 . . . . . . . . Slashing 797 | . . . . . . 797 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 3 . . . . . 1 2 4 . 13 Average Corruption 2 | . . . . . . 1 . . . . . 1 1 2 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . 5 . . . . . 3 13 6 . 10 Message Errors 14 | . . . . . . 3 . . . . . 2 3 3 . 3 Matter Fused 5 | . . . . . . 2 . . . . . . 2 . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 1 . 1 Energy Discharges 5 | . . . . . . . . . . . . . 2 2 . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 454 | . . . 32 . . 122 . 286 2 . . . . . . 12 Projectiles 95 | . . . . . . . . 95 . . . . . . . . Explosions 46 | . . . 32 . . . . . 2 . . . . . . 12 Melee 313 | . . . . . . 122 . 191 . . . . . . . . Knockbacks 4 | . . . . . . . . 1 . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 470 | . . . 164 . . . . . 77 . . 40 . . . 189 Shots 9 | . . . 2 . . . . . 2 . . 2 . . . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 728 | . . 96 99 110 420 184 . . 168 . . 591 728 543 . 216 Average Temperature 142 | . . 47 38 50 162 50 . . 76 . . 128 207 184 . 78 Received Heat Transfer 2183 | . . . 27 . . 273 . . . . . 27 159 18 . 1679 Effects 46 | . . . . . 5 . . . . . . 8 31 2 . . Shutdowns 3 | . . . . . 2 . . . . . . . . 1 . . Energy Bleed 4 | . . . . . 1 . . . . . . 1 2 . . . Interference 17 | . . . . . . . . . . . . 4 13 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Short Circuit 5 | . . . . . 1 . . . . . . . 4 . . . Damage (minor) 2 | . . . . . 1 . . . . . . . 1 . . . Damage (major) 11 | . . . . . . . . . . . . 3 8 . . . Damage (core) 3 | . . . . . . . . . . . . . 2 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 1 . 7 . . . . . . . . Impact Corruptions 9 | . . . . . . . . 9 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 2 . . . . . 1 . . . 1 Heat Transferred 2196 | 75 . 50 100 . . 320 . . 100 . . 259 407 111 . 774 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Maximum Alert Level 4 | . . . . . . . . . 4 3 1 3 4 3 1 1 Low Security (%) 41 | 100 100 100 100 100 . . 100 100 17 . 91 25 . . . 64 Level 1 6 | . . . . . . . . . 8 . 8 11 . . 100 36 Level 2 12 | . . . . . . . . . 13 63 . 20 . 37 . . Level 3 24 | . . . . . . . . . 36 36 . 42 19 62 . . Level 4 15 | . . . . . . . . . 24 . . . 80 . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1514 | 5 9 70 114 94 . . 7 . 1514 732 217 1090 1382 744 338 261 Initial 763 | . . . 7 44 . . 7 . . 732 217 . 763 725 338 240 Average 506 | . 1 45 35 69 . . . . 738 680 101 551 1154 700 338 166 Influence Increases 5678 | 5 15 70 174 55 . 166 . . 2156 . . 1842 789 147 5 254 Destroy 0b10 Robot/C 2160 | . . 60 40 40 . 100 . . 680 . . 620 460 80 . 80 Destroy 0b10 Robot/NC 150 | 5 . . 5 5 . 10 . . 50 . . 65 . 10 . . Destroy Leader 402 | . . 10 12 10 . 30 . . 178 . . 120 30 12 . . Allied During Kill 1968 | . . . . . . 26 . . 908 . . 773 239 21 . 1 Successful Hack 119 | . 15 . . . . . . . 20 . . 72 . 7 5 . Disable Machine 285 | . . . 30 . . . . . 75 . . 165 . 15 . . Destroy Structure 399 | . . . 27 . . . . . 230 . . 12 . 2 . 128 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 180 | . . . 45 . . . . . 15 . . 15 60 . . 45 Influence Decreases 5534 | 5 15 50 80 120 49 154 12 . 660 874 622 752 497 837 354 453 Entered New Map 2747 | . . . 13 70 49 . 5 . . 764 405 . 327 657 354 103 Time Decay 1607 | 5 15 50 37 50 . 124 7 . 440 110 197 392 . 180 . . Lost Part 400 | . . . 30 . . 30 . . . . . . 10 . . 330 Lost Ally 780 | . . . . . . . . . 220 . 20 360 160 . . 20 Squads Dispatched 24 | . . . . . . . . . 13 . . 8 . 1 . 2 Investigation 6 | . . . . . . . . . 4 . . 2 . . . . Extermination 4 | . . . . . . . . . 2 . . 2 . . . . Reinforcement 7 | . . . . . . . . . 3 . . 1 . 1 . 2 Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison 6 | . . . . . . . . . 3 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Distress Signals 5 | . . . . . . . . . 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 120 | . 1 3 4 4 . 10 . . 21 . 1 34 23 6 . 13 Peak Tracking Total 7 | . 1 3 3 3 . 6 . . 4 . 1 6 7 2 . 7 Tactical Retreats 9 | . . . 2 . . . . . 1 . . 1 3 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Traps Triggered 6 | . . . . . . . 1 . 1 1 . . . 1 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Machines Disabled 19 | . . . 2 . . . . . 5 . . 11 . 1 . . Max in Single Turn 2 | . . . 2 . . . . . . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Machines Accessed 25 | . 3 . 3 . 1 . 1 . 7 . . 7 . 2 1 . Terminals 8 | . 2 . 2 . . . . . 1 . . 2 . . 1 . Fabricators 4 | . . . . . . . . . 2 . . 2 . . . . Repair Stations 4 | . 1 . . . . . . . 1 . . 1 . 1 . . Recycling Units 3 | . . . . . . . . . 2 . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 . . . . Total Hacks 53 | . 4 . 10 . 2 . 2 . 14 . . 13 . 7 1 . Successful 32 | . 3 . 3 . 2 . . . 8 . . 10 . 5 1 . Failed 21 | . 1 . 7 . . . 2 . 6 . . 3 . 2 . . Catastrophic 5 | . 1 . 2 . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 47 | . . . . . . . 2 . 25 4 . 6 8 2 . . Terminals 14 | . 3 . 5 . . . . . 1 . . 4 . . 1 . Fabricators 8 | . . . . . . . . . 5 . . 3 . . . . Repair Stations 10 | . 1 . . . . . . . 2 . . 3 . 4 . . Recycling Units 6 | . . . . . . . . . 3 . . . . 3 . . Scanalyzers 7 | . . . 5 . . . . . . . . 2 . . . . Garrison Access 6 | . . . . . . . 2 . 3 . . 1 . . . . Terminal Hacks 9 | . 2 . 1 . 2 . . . 1 . . 2 . . 1 . Part Schematic 2 | . . . . . 2 . . . . . . . . . . . Open DSF 4 | . . . . . . . . . 1 . . 2 . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . 3 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . 2 . . . . Build 2 | . . . . . . . . . 1 . . 1 . . . . Repair Station Hacks 7 | . 1 . . . . . . . 1 . . 2 . 3 . . Scan Component 4 | . . . . . . . . . 1 . . 1 . 2 . . Repair 2 | . . . . . . . . . . . . 1 . 1 . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 2 . . . . 1 . . Report Inventory 3 | . . . . . . . . . 2 . . . . 1 . . Scanalyzer 4 | . . . 2 . . . . . . . . 2 . . . . Retrieve Study 4 | . . . 2 . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 . . Reject 2 | . . . . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 3 . . . 1 . 4 . . 6 . 1 1 . Full Trace Events 7 | . . . 1 . . . . . 4 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 17 . . . 11 . . . . . . . Parts Built 3 | . . . . . . . . . 2 . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 269 | . . . . . . . . . 117 . . 152 . . . . Total Part Build Rating 19 | . . . . . . . . . 14 . . 5 . . . . Part Studies Acquired 4 | . . . 2 . . . . . . . . 2 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . Time 112 | . . . . . . . . . . . . 56 . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . 4 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Total Allies 55 | . . . . . 4 . . 21 . 2 20 8 . . . . Largest Group 31 | . . . . . 4 4 . 21 20 13 31 30 14 5 4 4 Highest-Rated Group 1138 | . . . . . 153 153 . 761 736 468 1138 1113 458 151 124 124 Highest-Rated Ally 85 | . . . . . 39 39 . 50 50 46 46 85 46 46 44 44 Zionite Dispatches 7 | . . . . . . . 1 . 1 2 . 3 . . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . Recon 2 | . . . . . . . 1 . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 495 | . . . . . . 26 . . 161 . 15 189 87 16 . 1 Total Damage 13525 | . . . . . . 454 . . 5951 . 403 4479 1794 426 . 18 Kills 101 | . . . . . . 2 . . 42 . 1 38 14 4 . . Allies Corrupted 6 | . . . . . . . . 1 1 . . 3 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Active Infowar (turns) 640 | . . . . . . . . . 640 . . . . . . . Optics 640 | . . . . . . . . . 640 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 2 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . 2 . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . 4 . . . 1 . . . Main Access 1 | . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Turns Passed 6137 | 117 145 100 137 100 487 557 144 404 1084 222 452 928 654 368 13 225 Spaces Moved 4507 | 80 171 122 244 176 946 417 105 214 602 136 240 436 337 173 8 100 Core 73 | 51 3 . . . . . . . . . . . . . . 19 Treads 2123 | . . . . . . . . 153 602 136 240 436 337 173 8 38 Legs 518 | . . . . . . 352 105 61 . . . . . . . . Wheels 44 | 29 15 . . . . . . . . . . . . . . . Hover 43 | . . . . . . . . . . . . . . . . 43 Flight 1706 | . 153 122 244 176 946 65 . . . . . . . . . . Fastest Speed 26 | 50 32 32 26 26 28 28 120 160 160 160 160 160 160 160 160 28 Average Speed 107 | 114 74 32 26 29 28 105 128 168 160 160 160 169 160 160 160 125 Slowest Speed 440 | 150 150 32 26 30 28 120 190 190 160 160 160 240 160 160 160 440 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . 2 2 1 . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 35 | 4 37 25 18 28 83 64 2 88 23 4 95 18 42 6 1 72 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 7 | . . . . . 1 . . . 6 . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . . . . 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 150 | . . . 28 . . . . . 4 . . 1 2 2 . 113 Melee . | . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . 1 . . 1 2 2 . . AOE 144 | . . . 28 . . . . . 3 . . . . . . 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Was Fac Gar Fac Fac DSF Total 5623 | 98 192 178 307 213 1168 504 116 253 712 141 308 597 414 254 8 160 Wait 758 | . . 51 50 8 201 41 . 18 83 1 51 121 56 72 . 5 Move 4479 | 79 170 117 239 173 945 416 105 213 601 136 239 436 333 172 7 98 Hop 6 | . . 2 2 1 . . . . . . . . . . . 1 Pick Up 110 | 10 6 2 5 8 9 6 4 8 8 1 5 11 5 3 . 19 Fast Attach 2 | . . . . . . 2 . . . . . . . . . . Attach 64 | 5 5 1 4 3 4 3 6 4 2 2 . 2 1 1 1 20 Detach 6 | . 2 1 . 2 . . 1 . . . . . . . . . Swap 30 | 1 1 . 3 3 1 2 . 2 5 1 4 6 1 . . . Drop 64 | . 8 1 1 8 7 6 . 5 8 . 4 10 3 2 . 1 Fire 71 | 3 . 3 3 7 1 3 . . 5 . . 11 15 4 . 16 Melee 28 | . . . . . . 25 . 3 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 11) 263 | -10/Materials | Entered Mines 360 | -10/Mines | Discovered new exit (range 3) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Propulsion x2 493 | -9/Materials | Lost 3 parts (1p2u) 493 | -9/Materials | Discovered new exit (range 15) 500 | -9/Materials | Entered Mines 550 | -9/Mines | Build established: Sprinter 553 | -9/Mines | Learned Materials security intel 574 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 600 | -9/Mines | Entered Zion 668 | -7/Zion | Visited the Megawrench Repair Shop 668 | -7/Zion | Megawrench repaired 3 parts 732 | -7/Zion | Met Imprinter 737 | -7/Zion | Imprinted 750 | -7/Zion | Declared Zion's savior 777 | -7/Zion | Learned Factory terminal intel 827 | -7/Zion | Learned Factory garrison access intel 862 | -7/Zion | Learned location of Storage (-7) 917 | -7/Zion | Discovered new exit (range 16) 990 | -7/Zion | Build established: Derelict-Sprinter 1087 | -7/Zion | Entered Proximity Caves 1087 | -6/Proximity Caves | Accompanied by 4 allies 1171 | -6/Proximity Caves | Lost 3 parts (2n1w) 1428 | -6/Proximity Caves | Build established: Mutant 1592 | -6/Proximity Caves | Learned 8 Factory zone layouts 1609 | -6/Proximity Caves | Discovered new exit (range 7) 1635 | -6/Proximity Caves | Lost 3 allies 1644 | -6/Proximity Caves | Entered Factory 1644 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x1, Weapon x3 1646 | -6/Factory | Loaded intel: 26 terminal locations 1647 | -6/Factory | Loaded intel: 4 garrison access locations 1659 | -6/Factory | Zion Recon squad teleported in 1675 | -6/Factory | Lost 4 parts (1n2u1w) 1754 | -6/Factory | Discovered new exit (range 8) 1788 | -6/Factory | Sucked down chute 1788 | -6/Factory | Entered Waste 1789 | -6/Waste | Met a frightened Derelict 1789 | -6/Waste | Joined by Warlord forces that had cleared the area 1823 | -6/Waste | 2 allies followed down the chute 2114 | -6/Waste | Discovered new exit (range 13) 2192 | -6/Waste | Entered Factory 2192 | -6/Factory | Accompanied by 22 allies 2199 | -6/Factory | Build established: Scavenger-Tank 2303 | -6/Factory | Lost 3 allies 2382 | -6/Factory | Zion Recon squad teleported in 2465 | -6/Factory | Garrison activated, responded to threat 2675 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 2807 | -6/Factory | Spotted B-75 Beast 2819 | -6/Factory | Allies destroyed B-75 Beast 2848 | -6/Factory | Lost 3 allies 2970 | -6/Factory | Fabricated HERF Cannon? 3003 | -6/Factory | Retrieved Zion intel report: Guard Positions 3128 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 3192 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 3200 | -6/Factory | Discovered new exit (range 13) 3242 | -6/Factory | First assault squad dispatched 3248 | -6/Factory | Lost 3 allies 3256 | -6/Factory | Crushed by falling debris 3276 | -6/Factory | Entered another Factory area 3276 | -5/Factory | Accompanied by 11 allies 3276 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3292 | -5/Factory | Zion Melee Resupply teleported in 3341 | -5/Factory | Zion Hover Resupply teleported in 3498 | -5/Factory | Sucked down chute 3498 | -5/Factory | Entered Waste 3499 | -5/Waste | Joined by Warlord forces that had cleared the area 3685 | -5/Waste | Build established: Scavenger-Executioner 3708 | -5/Waste | Discovered new exit (range 16) 3743 | -5/Waste | 11 allies followed down the chute 3758 | -5/Waste | A Compactor rumbled back to life 3758 | -5/Waste | Spotted C-40 Crusher 3760 | -5/Waste | Allies destroyed C-40 Crusher 3950 | -5/Waste | Entered Factory 3950 | -5/Factory | Accompanied by 30 allies 4256 | -5/Factory | Lost 6 allies 4291 | -5/Factory | Zion Heavy squad teleported in 4365 | -5/Factory | Zion Hacker squad teleported in 4485 | -5/Factory | Garrison activated, responded to threat 4519 | -5/Factory | Lost 5 allies 4607 | -5/Factory | Lost 4 allies 4696 | -5/Factory | Fabricated Cold Fusion Reactor? 4808 | -5/Factory | Zion Fire squad teleported in 4876 | -5/Factory | Identified exit to Garrison 4878 | -5/Factory | Cargo convoy interrupted 4878 | -5/Factory | Entered Garrison 4878 | -5/Garrison | Accompanied by 14 allies 4938 | -5/Garrison | Triggered checkpoint 4950 | -5/Garrison | Triggered checkpoint 4992 | -5/Garrison | Triggered checkpoint 5002 | -5/Garrison | Triggered checkpoint 5054 | -5/Garrison | Lost 9 allies 5125 | -5/Garrison | Discovered new exit (range 12) 5187 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5208 | -5/Garrison | Triggered checkpoint 5376 | -5/Garrison | Attempted to install RIF, but system incompatible 5383 | -5/Garrison | Attempted to install RIF, but system incompatible 5501 | -5/Garrison | Discovered new exit (range 11) 5512 | -5/Garrison | Retrieved Zion intel report: Main Access 5512 | -5/Garrison | Identified exit to Factory 5532 | -5/Garrison | Entered Factory 5532 | -5/Factory | Accompanied by 5 allies 5717 | -5/Factory | Repaired Hvy. Treads 5722 | -5/Factory | Core integrity fell below 50% 5874 | -5/Factory | Discovered new exit (range 14) 5900 | -5/Factory | Entered another Factory area 5900 | -4/Factory | Accompanied by 4 allies 5900 | -4/Factory | Evolved 2 slots: Utility x2 5913 | -4/Factory | Identified exit to DSF 5913 | -4/Factory | Entered DSF 5913 | -4/DSF | Accompanied by 4 allies 5946 | -4/DSF | Additional patrols routed to DSF 5969 | -4/DSF | Crushed by falling debris 5992 | -4/DSF | System corruption reached 10% 6035 | -4/DSF | Core integrity fell below 50% 6051 | -4/DSF | Lost 3 allies 6078 | -4/DSF | Found Fusion Bomb Launcher 6080 | -4/DSF | Found Fusion Bomb Launcher 6081 | -4/DSF | Found Fusion Bomb Launcher 6085 | -4/DSF | Found Fusion Bomb Launcher 6086 | -4/DSF | Lost 23 parts (4p4n5u10w) 6088 | -4/DSF | Found Fusion Bomb Launcher 6090 | -4/DSF | Found Fusion Bomb Launcher 6097 | -4/DSF | Core integrity fell below 20% 6138 | -4/DSF | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06076_ G-73 Enforcer unfolds itself. 06076_ G-67 Veteran unfolds itself. 06078_ Acquired Fusion Bomb Launcher. 06087_ System corrupted: Energy discharge (-19). 06088_ Acquired Fusion Bomb Launcher. 06106_ Linear Gravjet destroyed. 06111_ System corrupted: Heat flow error (+235). 06123_ Linear Gravjet destroyed. 06123_ Destroyed Linear Gravjet. 06124_ The unstable cave ceiling collapses. 06124_ Particle Reactor destroyed. 06124_ Fusion Bomb Launcher destroyed. 06127_ G0RDY&4JU%J,SM,CSH BODVN=LR2JOBM/5I7 06127_ Fusion Bomb Launcher destroyed. 06129_ Linear Gravjet destroyed. 06130_ The unstable cave ceiling collapses. 06132_ Fusion Bomb Launcher destroyed. 06133_ Linear Gravjet destroyed. 06135_ Fusion Bomb Launcher destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????#??????????????????????????????? | | ????????? ?????????????????????????????? | | ????????? ????????###????????????????? | | ???????? ######## ###??????????????? | | ???????? ! !!! # # ##???"""#??????? | | ???"##! !! ! !!##"""""#??????? | | ??? g ""#??????? | | ? g @ """"?????? | | " ???! g ! !!## ""#??????? | | # #???! g # !!#??? ###??????? | | # ##?? ! ##?????????????? | | ! !???? # !! ##??????????????? | | ! !????# ##!! # #???????????????? | | # ###??????### # ##???????????????? | | !!#??????# !!#####????????????????? | | !!???????# !!#????????????????????? | | !????????# !!#????????????????????? | | # ############ ###?###????????????????? | | ! ## #!! ### ##?===#??%#????????????? | | ! ! ## ##===#%%%## !!???????? | | ] ???????? | | ] ^ " ???????? | | ]% % ^ "%" ???????? | | % !!!#===## %##!!!#===## "==???????? | | # !!!#===?## ##?!!!#??=#????????????? | | # # ######?### ###?###????????????????? | | ! !!#??????#!! %=* #????????????????????? | | !==!!#??????#!! = * #????????????????????? | | !=!!!#??????#!! **#????????????????????? | | #%!###??????### ###????????????????????? | | *==!!#??????#== #????????????????????? | | [[!!!#??????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 35 Energy Capacity 340 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Gravmag System | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Spear | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Heavy Machine Gun | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ HERF Cannon | x2 | -6/Factory | Preloaded Cold Fusion Reactor | x1 | -5/Factory Repaired ---------- Hvy. Treads | 50% | -5/Factory Studied --------- VTOL Module | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Generalissimo Hydra Jackpot Just What I Needed Like A Rock Significant Disruption The More The Merrier True Hacker Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed ReflexMetaPendant Manual? 0 Play Time 02:10:16 Cumulative 16.5 hours Start 2026.05.16 @ 19:42:23 End 2026.05.17 @ 15:16:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 25x20 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 06a68306-7dc9-4157-9000-17c0185c49eb