Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.07.25 @ 07:38:24 Player: Joseph Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2409) 2409 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 5448 Bonus ------- High Alert Combat Kills 179 Cogmind --------- Core Integrity 0/700 Matter 214/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Visual Processing Unit Targeting Computer Reactive Plating Reflective Plating Shield Generator > --- WEAPON ----------- EM Shotgun Lightning Gun Electrolaser Flak Gun > --- INVENTORY -------- Ion Engine Visual Processing Unit Minigun [Rating: 42] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Shield Generator Storage Large Matter Pod Processor Targeting Computer Protection Reflective Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 7 | . 1 2 2 2 . Power 2 | . 1 . . 1 . Propulsion . | . . . . . . Utility 3 | . . 1 1 1 . Weapon 2 | . . 1 1 . . Parts Attached 42 | 9 3 6 12 7 5 Power 8 | 2 1 1 2 1 1 Engine 5 | 2 1 . 1 . 1 Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 7 | 3 . . 2 2 . Treads 6 | 2 . . 2 2 . Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 1 2 2 1 Device 1 | . 1 . . . . Storage 1 | . . . . 1 . Processor 3 | 1 . . 1 . 1 Hackware . | . . . . . . Protection 4 | 1 . 1 1 1 . Artifact . | . . . . . . Weapon 18 | 2 1 4 6 2 3 Energy Gun 10 | 1 . 1 6 1 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 1 . 1 2 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . . . 16 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 7 | . . . . . 7 Highest Loss Streak 16 | . . . . . 16 Average Slot Usage (%) 96 | . 97 99 98 95 72 Engine 12 | . 22 19 8 7 5 Core 5 | . . . 7 13 10 Treads 17 | . 25 20 16 14 10 Device 7 | . 7 10 8 5 . Processor 13 | . 12 10 16 14 12 Protection 9 | . 4 9 8 13 10 Energy Gun 10 | . 1 8 9 21 13 Ballistic Gun 7 | . 12 10 6 4 5 Ballistic Cannon 2 | . . 1 7 . . Launcher 6 | . 10 10 7 . . Naked Turns . | . . . . . . Heaviest Build 49 | 11 16 28 31 49 49 Greatest Support 50 | 40 40 40 40 50 50 Greatest Overweight (x) 7 | . . . 1 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 Average Carried 2 | . 2 2 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 1 3 4 3 3 1 Class Distribution -------------------- 77% | Hacker-Tank 22% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1486 | 266 59 360 564 192 45 Remotely . | . . . . . . Salvage Created 2463 | . 15 793 1269 50 336 Parts 150 | . 1 50 80 4 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 55 | . 1 21 27 1 5 Guns 28 | . . 13 10 1 4 Cannons 6 | . . . 6 . . AOE 21 | . 1 8 11 . 1 Classes Destroyed 12 | . 1 4 4 1 2 Worker 4 | . . . 4 . . Builder 5 | . . 1 4 . . Recycler 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 5 | . . 1 4 . . Swarmer 10 | . . 5 5 . . Grunt 22 | . 1 9 12 . . Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 16 | . . 7 7 . 2 Hunter 4 | . . . 3 . 1 Programmer 1 | . . . . 1 . Best Kill Streak 13 | . 1 8 13 1 2 Combat Bots Only 9 | . 1 8 9 1 2 Max Kills in Single Turn 3 | . 1 3 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 2507 | . 25 260 468 26 1728 Core 824 | . 10 26 85 7 696 Absorbed by Shields 326 | . 11 114 189 12 . Core Remaining (%) 93 | 100 96 93 84 . . Volleys Fired 123 | . 3 32 57 5 26 Largest 4 | . 2 3 4 1 4 Hottest 191 | . 50 93 137 28 191 Shots Fired 293 | . 6 82 155 5 45 Gun 198 | . 3 62 83 5 45 Cannon 48 | . . . 48 . . Launcher 47 | . 3 20 24 . . Special . | . . . . . . Kinetic 144 | . 3 32 89 5 15 Thermal 18 | . . . 5 . 13 Explosive 47 | . 3 20 24 . . Electromagnetic 84 | . . 30 37 . 17 Robot Hit Streak 40 | . 6 19 40 7 32 Robot Miss Streak 2 | . . 1 2 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 213 | . 6 56 109 5 37 Core Hits 149 | . 1 41 72 5 30 Critical Hits 3 | . . 1 2 . . Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5542 | . 125 1372 2982 141 922 Guns 2608 | . 32 621 970 141 844 Cannons 620 | . . . 620 . . Explosions 2285 | . 93 751 1390 . 51 Melee . | . . . . . . Ramming 29 | . . . 2 . 27 Kinetic 1977 | . 32 260 1149 141 395 Thermal 515 | . . 182 89 . 244 Explosive 2004 | . 93 569 1342 . . Electromagnetic 1017 | . . 361 400 . 256 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 65 | . . 15 50 . . Projectiles 13 | . . . 13 . . Explosions 52 | . . 15 37 . . Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 138 | . 24 73 30 . 11 Shots 8 | . 2 5 1 . . Rammed 10 | . . . 1 . 9 Targets Rammed 10 | . . . 1 . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 780 | . 17 211 661 80 780 Average Temperature 189 | . 10 57 180 40 398 Received Heat Transfer 1017 | . 8 100 150 . 759 Effects 92 | . . 1 33 . 58 Shutdowns 26 | . . . 10 . 16 Energy Bleed 3 | . . . . . 3 Interference 22 | . . 1 14 . 7 Matter Decay 10 | . . . 3 . 7 Short Circuit 9 | . . . 2 . 7 Damage (minor) 2 | . . . 1 . 1 Damage (major) 17 | . . . 2 . 15 Damage (core) 3 | . . . 1 . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 1 . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 921 | . . 300 150 . 471 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 3 1 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 748 | . 61 450 748 276 143 Average Influence 209 | . 18 172 367 242 70 Maximum Alert Level 3 | . . 2 3 1 . Low Security (%) 54 | 100 100 60 39 6 100 Level 1 30 | . . 26 23 93 . Level 2 10 | . . 13 21 . . Level 3 4 | . . . 15 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 2 7 . 3 Investigation 4 | . 1 2 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 3 . 1 Assault . | . . . . . . Garrison 5 | . . . 3 . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 1 24 35 1 14 Peak Tracking Total 7 | . 1 5 5 1 7 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 9 | . 1 3 5 . . Max in Single Turn 2 | . 1 1 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 11 | . 3 4 3 1 . Terminals 8 | . 2 4 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 8 14 9 1 . Successful 23 | . 7 10 6 . . Failed 9 | . 1 4 3 1 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 5 14 6 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 4 | . 3 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 5 10 4 . . Record 10 | . 3 5 2 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . . 1 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 4 2 1 . Full Trace Events 5 | . 1 3 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 13 | . . . 13 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2647 | 180 237 818 797 427 188 Spaces Moved 1370 | 99 137 431 366 253 84 Core 44 | 5 . . . . 39 Treads 1326 | 94 137 431 366 253 45 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 152 50 Average Speed 157 | 154 160 160 160 159 122 Slowest Speed 400 | 160 160 160 180 180 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 7 24 34 36 7 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 348 | . 18 168 159 . 3 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 346 | . 18 168 157 . 3 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1639 | 128 149 492 468 274 128 Wait 45 | 8 . 14 21 . 2 Move 1365 | 98 136 430 365 252 84 Hop . | . . . . . . Pick Up 35 | 10 5 6 6 6 2 Fast Attach 2 | . . . 2 . . Attach 28 | 9 2 2 6 5 4 Detach 2 | 1 . . 1 . . Swap 12 | . 1 4 4 2 1 Drop 17 | 2 2 4 5 4 . Fire 123 | . 3 32 57 5 26 Melee . | . . . . . . Ram 9 | . . . . . 9 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 15) 181 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Evolved 1 slot: Power x1 284 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Discovered exit to Mines (range 14) 314 | -10/Materials | Build established: Hacker-Mutant 400 | -10/Materials | Identified exit to Materials 400 | -10/Materials | Discovered exit to Materials (range 10) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 741 | -9/Materials | Build established: Hacker-Tank 910 | -9/Materials | Identified exit to Mines 910 | -9/Materials | Discovered exit to Mines (range 6) 944 | -9/Materials | Destroyed 8 combat bots 1026 | -9/Materials | Identified exit to Materials 1026 | -9/Materials | Discovered exit to Materials (range 20) 1236 | -9/Materials | Entered another Materials area 1236 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1397 | -8/Materials | Repaired EM Pulse Gun 1629 | -8/Materials | Garrison activated, responded to threat 1662 | -8/Materials | Destroyed 9 combat bots 1945 | -8/Materials | Identified exit to Factory 1945 | -8/Materials | Discovered exit to Factory (range 19) 2033 | -8/Materials | Entered Factory 2033 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2434 | -7/Factory | Identified exit to Storage 2434 | -7/Factory | Discovered exit to Storage (range 15) 2460 | -7/Factory | Entered Storage 2510 | -7/Storage | Garrison activated, responded to threat 2609 | -7/Storage | Core integrity fell below 50% 2628 | -7/Storage | Core integrity fell below 20% 2648 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02617_ K-01 Serf collects debris. 02622_ Flak Gun destroyed. 02624_ K-01 Serf collects debris. 02624_ Slammed into Y-54 Guardian. 02625_ Broken Minigun permanently disabled. 02625_ Destabilizing: Short circuit. 02626_ Slammed into Y-54 Guardian. 02628_ K-01 Serf collects debris. 02628_ Slammed into Y-54 Guardian. 02628_ R-06 Scavenger collects Carbon-fiber Leg. 02631_ K-01 Serf collects debris. 02631_ U-05 Engineer destroyed. 02633_ Broken Minigun destroyed. 02645_ Slammed into S-27 Virus. 02645_ Destabilizing: Core damaged (-35). 02647_ Slammed into S-27 Virus. 02647_ Visual Processing Unit permanently disabled. 02647_ Destabilizing: Short circuit. 02648_ Slammed into S-27 Virus. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ??"#?????????????????????????????????????????????? | | ?" #?????????##+##???????????????????????????????? | | ? ?????????# ???????????????????????????????? | | ? ??#??????# ???????????????????????????????? | | ? ? #??????+ ???????????????????????????????? | | ? #??????# ??????????????????????????????? | | ? ? #??????+ ???????????????????????????????? | | " """ ???????# ???????????????????????????????? | | " """????????# ???????????????????????????????? | | " ""?????????# ???????????????????????????????? | | #/##?????????# ##+########?????????????????????? | | ^#?????????# # ? #?????????????????????? | | #?????????# # ???" #?????????????????????? | | #?????????# # ????"s #?????????????????????? | | #?????????# # "????" #?????????????????????? | | #?????????# # "???""@ #?????????????????????? | | #?????????# + "??"" s #?????????????????????? | | #?????????# # """"s #?????????????????????? | | %* #????" ? # # #?????????????????????? | | #??""" # ###########?????????????????????? | | ## ?# #???????????????????????????????? | | %####+##### ########????????????????????????? | | =%!= #????????????????????????? | | =% *!| #????????????????????????? | | % #????????????????????????? | | / ##############+######????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ^^^#?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 33 Energy Capacity 440 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 55 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Novice Programmer Shopping List Troublemaker Challenges ------------ None Game ------ Seed BombardmentTiamatStorm Manual? 0 Play Time 00:41:24 Cumulative 5.0 hours Start 2020.07.25 @ 06:55:43 End 2020.07.25 @ 07:38:24 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 6 Adventurer 4 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a738bcc6-9d40-432a-8494-aa3aecee855d