Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 14:37:18 Player: TLL Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (192) 960 Value Destroyed (6735) 6735 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (3737) 3737 TOTAL SCORE: 21232 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 202 Entered Garrisons 400 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2720 Friendly Fire -403 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 58/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Leg > --- UTILITY (12) ----- Terrain Scan Processor Advanced Target Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Improved Trap Scanner Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Transmission Jammer Hacking Suite Ghost Barrier > --- WEAPON ----------- Improved Arc Projector Improved Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Advanced ECM Suite Micro-nuke Launcher RU-N14's Throwing Claymores v3 [Rating: 153] Favorites ----------- Power Particle Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Gravmag Array Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Vortex Driver Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Vortex Catalyst Activator Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 2 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . 2 . . . . . . 1 . 1 . . . . 1 . 1 . . . . Utility 10 | . . . 2 2 . . . . 1 2 1 . . . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 282 | 9 8 19 9 6 9 6 . 18 27 11 4 1 4 17 5 22 4 26 4 . 36 37 Power 32 | 1 1 3 1 . . . . 2 2 1 . . . 1 . 4 2 2 1 . 5 6 Engine 10 | 1 1 3 . . . . . . 2 . . . . . . . . . . . 2 1 Core 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . 1 . . . 1 . 4 2 2 1 . 3 5 Propulsion 82 | 2 3 8 1 2 6 1 . 6 6 1 1 . 1 2 3 6 2 6 2 . 13 10 Treads 6 | . . 1 . . 2 . . 1 1 . . . . . . . . . 1 . . . Leg 14 | 2 3 . . 1 2 . . . . . . . . . . . . . . . 5 1 Wheel 15 | . . 1 1 . 1 . . 1 . . . . . . . . . . . . 8 3 Hover 20 | . . 6 . . . 1 . . 4 1 1 . 1 2 . . . . . . . 4 Flight 27 | . . . . 1 1 . . 4 1 . . . . . 3 6 2 6 1 . . 2 Utility 99 | 4 1 2 4 3 1 1 . 6 13 5 2 1 2 7 1 6 . 15 . . 10 15 Device 56 | 3 . . 4 . . 1 . 4 6 3 1 1 2 4 1 4 . 10 . . 6 6 Storage 7 | 1 1 1 . . . . . . 2 . . . . 1 . . . . . . 1 . Processor 19 | . . . . 2 1 . . 2 3 . . . . . . 2 . 2 . . 1 6 Hackware 5 | . . . . . . . . . . 1 1 . . 1 . . . 2 . . . . Protection 12 | . . 1 . 1 . . . . 2 1 . . . 1 . . . 1 . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 3 6 3 1 2 4 . 4 6 4 1 . 1 7 1 6 . 3 1 . 8 6 Energy Gun 23 | 1 . 3 2 . 1 1 . 1 1 . . . . 1 1 3 . 1 . . 3 4 Energy Cannon 10 | . . . . . . . . 1 . 2 . . . 3 . 1 . . . . 2 1 Ballistic Gun 15 | 1 3 1 . . 1 1 . 2 1 . . . 1 . . 1 . . . . 3 . Ballistic Cannon 5 | . . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . Launcher 3 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . . Special Weapon 5 | . . 1 . . . . . . 1 1 . . . 1 . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 2 2 1 . 1 . . . 1 . . . 9 . 1 . 7 . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . System Corruption 10 | . . . . . . . . . . . . . . . . 8 . 2 . . . . Parts Lost 137 | . . . 5 3 7 . . 11 . . . . 6 . 4 5 1 22 8 3 21 41 Power 16 | . . . . . . . . 1 . . . . . . . 1 1 3 1 . 2 7 Propulsion 46 | . . . 4 . 4 . . 2 . . . . 1 . 2 2 . 5 2 2 7 15 Utility 49 | . . . . 1 2 . . 5 . . . . 3 . 1 1 . 11 5 1 9 10 Weapon 26 | . . . 1 2 1 . . 3 . . . . 2 . 1 1 . 3 . . 3 9 Highest Loss Streak 19 | . . . 3 3 3 . . 5 . . . . 3 . 2 2 3 13 8 3 9 19 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 7 | 4 9 8 9 8 9 8 9 8 8 9 9 9 9 8 9 5 4 4 2 4 4 3 Power 1 | . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . 1 1 Propulsion . | 2 2 . . . . . . . . 1 1 1 1 . 2 . 1 . . . . . Utility 3 | . 4 6 4 3 5 3 5 3 5 3 3 4 4 1 1 1 1 1 . . . . Weapon 2 | . 1 1 3 2 1 3 3 2 1 3 3 2 2 5 3 2 1 1 1 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | 2 4 1 3 . 3 3 . 3 11 1 3 1 1 3 . . . . . . . . Power 7 | . . 1 1 . 2 . . 1 2 . . . . . . . . . . . . . Propulsion 11 | 2 2 . . . . . . . 2 . 1 . 1 3 . . . . . . . . Utility 13 | . . . . . 1 2 . 2 5 1 1 1 . . . . . . . . . . Weapon 8 | . 2 . 2 . . 1 . . 2 . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 74 83 93 99 100 90 88 87 88 85 81 84 94 90 84 70 50 35 69 65 Engine 3 | . 14 11 2 1 7 7 7 3 3 1 . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . 3 5 5 5 5 5 7 7 4 . . 3 3 Treads 2 | . . 6 . . 4 7 7 6 . . . . . . . . . . 2 . . . Leg 4 | . 28 2 . . 4 14 14 9 . . . . . . . . . . . . 3 2 Wheel 1 | . . . 1 7 7 . . . . . . . . . . . . . . . 15 2 Hover 10 | . . 33 10 . . . 7 5 13 16 20 20 20 20 22 3 . . . . . 3 Flight 4 | . . . . 5 8 6 . 4 6 . . . . . 2 23 27 15 7 6 . . Device 16 | . 14 10 26 21 15 22 21 16 12 15 14 15 14 16 19 20 18 18 14 7 16 14 Storage 5 | . 14 11 9 7 7 7 7 5 4 5 5 5 5 5 5 1 . . . . 1 . Processor 14 | . . . . 14 16 15 14 15 25 22 15 15 15 15 10 10 13 12 10 6 4 17 Hackware 2 | . . . . . . . . . . 4 9 10 6 5 10 9 9 7 11 8 3 . Protection 1 | . . . . 1 4 . . . . . 4 . 2 5 5 2 . . . . 2 6 Energy Gun 2 | . . 8 14 6 2 1 . . 1 . . . . 1 4 2 . 2 . 2 1 7 Ballistic Gun 3 | . 27 8 . . 3 . 7 7 3 . . 4 4 1 . . . . . . 4 . Ballistic Cannon 1 | . . . . . . . . 1 4 3 5 5 4 . 4 3 . . 2 . . . Special Weapon 1 | . . 2 2 2 . . . . 3 4 3 . . 1 . . 4 2 . . . 1 Slashing Weapon 1 | . . . . . . 6 7 4 1 4 4 . . . . . . . . . . . Special Melee Weapon 1 | . . 2 . . 1 5 7 4 2 . . . . . . . . . . . . . Peak Build Rating 153 | 9 10 15 21 30 34 37 37 41 71 89 100 100 104 132 131 137 130 153 108 73 117 131 Average Rating 62 | 6 9 12 16 25 29 32 37 35 60 85 97 98 96 105 121 122 123 123 82 61 85 82 On Entrance 60 | . 8 10 12 17 27 25 37 37 39 71 88 100 99 72 129 118 126 126 85 44 36 91 Avg Prop Armor Cover (%) 10 | . . 9 . 2 7 15 15 14 7 . . . 1 . 5 4 . 14 . . 6 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 20 23 25 33 35 32 28 41 39 52 60 66 78 79 81 72 50 64 12 14 90 68 Greatest Support 100 | 20 20 28 30 25 37 29 29 29 50 56 67 62 67 73 73 54 51 64 14 14 100 100 Greatest Overweight (x) 22 | 3 . 1 2 1 2 1 . 4 . 1 . 1 1 1 22 1 . 2 . . 3 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 10 10 Average Capacity 8 | 7 9 8 10 10 10 10 10 9 8 10 10 10 10 10 10 6 5 5 5 5 7 5 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 10 7 Average Carried 8 | 4 9 8 9 8 9 9 10 8 8 9 9 9 9 8 9 5 4 4 2 4 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 5 5 5 5 5 10 5 Final Carried 10 | 8 10 10 10 10 10 10 10 5 10 10 10 10 9 10 8 5 5 5 4 5 8 3 Class Distribution -------------------- 19% | Scavenger-Mutant 13% | Scavenger-Assassin 13% | Mutant 12% | Scout 10% | Hacker-Scout 6% | Ninja 5% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Commander-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Assassin | -4/Upper Caves Commander-Skirmisher | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Ninja | -2/Research Hacker-Mutant | -2/Garrison Hacker-Mutant | -2/Research Scavenger-Skirmisher | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Matter Collected 6850 | 333 259 471 269 27 302 198 . 426 855 358 . 186 280 315 161 323 101 506 119 . 921 440 Remotely 827 | 161 . . . . . . . . . . . . . . . . . . . . 666 . Salvage Created 9734 | 158 259 665 374 27 407 297 . 588 1018 365 . 136 280 571 535 473 101 420 186 . 1267 1607 Parts 405 | 15 17 52 15 1 6 5 . 20 58 13 . 12 7 29 21 14 7 11 8 . 57 37 Haulers Intercepted 8 | . 1 3 . . . . . . 1 . . . . . . . . 2 . . 1 . Recyclers Shooed 14 | 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 10 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . 7 . . 9 . . . 12 4 . 13 . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Combat Hostiles Destroyed 120 | . 6 16 6 1 5 . . 8 3 2 . 5 2 21 8 7 3 1 6 . 10 10 Melee 9 | . . . . . 1 . . 2 1 1 . . . . 1 . 3 . . . . . Guns 52 | . 6 16 2 1 3 . . 6 1 . . 1 1 . 1 3 . . . . 4 7 Cannons 32 | . . . . . . . . . 1 1 . 4 1 4 5 4 . . 6 . 3 3 AOE 26 | . . . 4 . 1 . . . . . . . . 17 1 . . 1 . . 2 . Classes Destroyed 21 | 2 4 3 1 . 2 2 . . 2 . . . . 5 . . . . . . . . Worker 9 | . . 3 . . . . . . 1 . . . . . . . . 2 . . 2 1 Builder 7 | . . . . . . . . . 5 . . . . . . . . . . . 2 . Tunneler 9 | 4 . . . . . . . . 1 . . . . . . . . 3 . . 1 . Hauler 8 | . 1 3 . . . . . . 1 . . . . . . . . 2 . . 1 . Recycler 19 | 1 . . 2 . . . . . 4 1 . . . . . . . . . . 3 8 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Watcher 16 | . 1 3 1 . . . . . 1 6 . . . . . 2 . 1 . . 1 . Swarmer 53 | . 3 9 . 1 3 . . 8 . . . 4 2 . 8 3 3 . 4 . . 5 Saboteur 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 31 | . 3 4 4 . . . . . . . . . . 8 . 4 . 1 1 . 6 . Brawler 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . . Protector 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Researcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 16 | . . . . . . . . . 3 2 . 1 . . . . . . 1 . 4 5 Striker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 3 4 7 6 1 3 1 . 3 2 2 . 5 1 12 14 6 3 3 6 . 5 2 Combat Bots Only 14 | . 3 5 3 1 3 . . 3 1 1 . 5 1 12 14 6 3 1 6 . 4 2 Max Kills in Single Turn 9 | 1 2 2 2 1 1 1 . 1 1 1 . 1 1 9 1 1 1 1 1 . 3 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . 1 . 1 . . . . . . . . 9 1 . . 1 . . 2 . Melee 1 | . . . . . 1 . . 1 1 1 . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Hostile Shots Fired 1360 | . 32 68 28 19 65 3 . 115 28 20 8 15 125 12 35 69 25 188 102 14 159 230 Missed 454 | . 5 26 9 3 22 . . 45 10 8 1 4 55 6 12 28 6 83 20 5 40 66 Hits 906 | . 27 42 19 16 43 3 . 70 18 12 7 11 70 6 23 41 19 105 82 9 119 164 Melee 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Projectile 903 | . 27 42 19 16 43 . . 70 18 12 7 11 70 6 23 41 19 105 82 9 119 164 Critical Strikes 41 | . . 4 3 . . . . 1 1 . 1 . 3 1 . 3 . 7 2 . 5 10 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 19402 | . 355 450 287 316 745 20 . 1027 262 396 127 146 1231 119 552 908 361 2532 2210 216 2908 4234 Core 4167 | . 35 30 43 30 47 10 . 143 60 137 42 27 97 22 72 172 133 857 516 73 517 1104 Absorbed by Shields 194 | . . . . . . . . . . . . 32 138 . 24 . . . . . . . Reduced by Siege Mode 533 | . . . . . . . . . . . . . . . . . . . 533 . . . Redirected to Shielding 478 | . . . . . . . . . . . . . . . . . . 103 . . . 375 Regen/Repaired (Parts) 309 | . . 19 . . . . . . 79 . . . . 211 . . . . . . . . Core Remaining (%) 76 | 100 86 92 92 . . . . 67 92 86 . . . . 77 . 76 . . . . . Volleys Fired 678 | 19 22 63 23 4 17 17 . 37 99 40 4 18 19 22 23 43 . 35 22 . 64 87 Largest 4 | 2 2 2 2 1 2 2 . 3 2 1 1 2 2 2 3 3 . 1 1 . 4 4 Hottest 393 | 60 46 140 100 100 86 128 . 171 104 81 81 125 114 120 242 194 . 65 54 . 289 393 Shots Fired 1003 | 38 44 102 36 4 26 21 . 48 118 40 4 21 22 24 29 63 . 35 22 . 137 169 Gun 645 | 38 44 91 25 3 18 13 . 39 61 . . 1 12 . 18 33 . 18 . . 73 158 Cannon 274 | . . . . . . 8 . 9 49 35 4 20 10 6 9 30 . . 22 . 62 10 Launcher 22 | . . . 7 . 8 . . . . . . . . 5 . . . 2 . . . . Special 62 | . . 11 4 1 . . . . 8 5 . . . 13 2 . . 15 . . 2 1 Kinetic 477 | 19 44 54 . . 10 11 . 46 96 23 2 19 20 . 8 32 . . 22 . 70 1 Thermal 286 | 19 . 32 4 1 8 10 . 2 . . . . . . 18 13 . . . . 55 124 Explosive 22 | . . . 7 . 8 . . . . . . . . . 2 . . 5 . . . . Electromagnetic 162 | . . 16 25 3 . . . . 14 12 2 2 2 . . 15 . 18 . . 10 43 Entropic 15 | . . . . . . . . . . . . . . 11 1 3 . . . . . . Robot Hit Streak 24 | 10 10 12 14 3 6 2 . 12 19 6 3 7 16 14 7 5 . 9 12 . 15 24 Robot Miss Streak 7 | 4 4 5 1 2 2 3 . 4 3 6 . 1 2 2 3 5 . 7 1 . 6 3 Penetration Max 2 | . . . . . . . . 1 . . . . . 1 . . . . . . 2 . Secondary Targets 11 | . 3 3 . . 2 . . 1 . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . . . . . . . . . . . 1 1 Shots Hit Robots 694 | 21 26 74 27 2 36 18 . 37 84 31 2 9 18 18 16 21 5 29 20 . 78 122 Core Hits 337 | 6 10 54 19 2 11 5 . 18 21 10 . 6 7 26 14 13 3 14 6 . 35 57 Critical Kills 13 | . 1 . . . . . . 3 . . . 1 2 . 2 3 . . . . 1 . Critical Parts Destroyed 9 | . . . . . 2 . . 1 1 . . . 2 . 2 1 . . . . . . Critical Strikes 39 | . 1 1 . . 3 1 . 4 2 1 . 1 4 1 4 7 . 1 3 . 3 2 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 19 | . 1 . . . . . . 4 1 . . 1 4 . 4 4 . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . Corrupt 5 | . . 1 . . . . . . . . . . . . . 2 . . . . . 2 Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sunder 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Melee Attacks 211 | . . 9 . 1 26 14 . 6 32 38 7 4 9 24 . 5 9 27 . . . . Impact 55 | . . . . 1 17 . . . . . . 4 9 24 . . . . . . . . Slashing 80 | . . . . . . 12 . 6 18 37 7 . . . . . . . . . . . Piercing 42 | . . . . . . . . . . 1 . . . . . 5 9 27 . . . . Sneak Attacks 49 | . . 7 . . 9 5 . . 18 2 . . . . . . 1 7 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25058 | 268 378 1113 984 33 946 862 . 744 1843 1123 58 260 400 4813 972 746 289 1905 932 . 3191 3198 Guns 8728 | 268 378 919 266 33 210 84 . 370 983 . . 8 72 . 312 552 . 98 . . 1312 2863 Cannons 4780 | . . . . . . . . 98 313 489 58 252 49 401 207 160 . . 932 . 1569 252 Explosions 7078 | . . 170 677 . 210 . . . . 175 . . . 4412 322 34 . 798 . . 280 . Melee 3988 | . . . . . 526 778 . 276 547 442 . . 279 . . . 289 851 . . . . Ramming 234 | . . . 17 . . . . . . 17 . . . . 87 . . . . . 30 83 Kinetic 5816 | 134 378 476 . . 75 14 . 437 1027 265 . 231 105 . 207 148 . . 932 . 1387 . Thermal 5168 | 134 . 330 70 . 135 70 . 31 . . . . . . 312 261 . . . . 1326 2499 Explosive 2586 | . . 170 631 . 210 . . . . 175 . . . . 322 . . 798 . . 280 . Electromagnetic 2175 | . . 137 266 33 . . . . 269 224 58 29 16 . . 261 . 98 . . 168 616 Impact 805 | . . . . . 526 . . . . . . . 279 . . . . . . . . . Slashing 2245 | . . . . . . 778 . 276 547 442 . . . . 44 . . 158 . . . . Piercing 1140 | . . . . . . . . . . . . . . . . . 289 851 . . . . Entropic 4889 | . . . . . . . . . . . . . . 4813 . 76 . . . . . . Highest Corruption 20 | . . . . . . . . . 4 . . . 2 2 5 8 1 5 10 10 5 20 Average Corruption 4 | . . . . . . . . . 2 . . . 2 2 5 4 1 2 8 10 3 8 Corruption Purged 11 | . . . . . . . . . 4 . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . . . . 2 . . . 5 5 5 4 . 16 3 3 5 31 Message Errors 22 | . . . . . . . . . . . . . 2 3 . 2 . 6 . . 2 7 Matter Fused 21 | . . . . . . . . . 2 . . . 1 1 1 . . 2 3 2 . 9 Heat Flow Errors 10 | . . . . . . . . . . . . . 1 1 2 . . 1 . . 2 3 Energy Discharges 6 | . . . . . . . . . . . . . . . 1 . . 2 . . . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1664 | . . 10 . . 288 204 . 138 126 85 . . 65 221 69 4 1 275 79 . 89 10 Projectiles 336 | . . . . . . . . . 62 25 . . . 26 45 . . . 79 . 89 10 Explosions 267 | . . 10 . . . . . . . 2 . . . 195 24 4 . 32 . . . . Melee 1061 | . . . . . 288 204 . 138 64 58 . . 65 . . . 1 243 . . . . Knockbacks 13 | . . . . . . . . . 1 1 . 1 1 . 2 . . . 7 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 12 | . . . . . . . . . 1 1 . 1 . . 2 . . . 7 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . . 8 . . . . . . 156 . . . . 43 15 . . . . 130 2 Shots 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . Rammed 11 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 5 3 Targets Rammed 31 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 5 23 Kicked 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 577 | . 65 302 44 . 48 48 . 153 135 78 28 90 116 213 278 127 . 170 367 . 577 216 Average Temperature 83 | . 15 60 14 . 22 21 . 52 43 29 16 51 35 80 91 46 . 24 211 . 195 55 Received Heat Transfer 2004 | . 144 156 162 9 24 . . 48 . . . . 194 30 . 191 . 81 650 45 270 . Effects 34 | . . . . . . . . . . . . . . . 4 . . . 1 . 29 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 6 | . . . . . . . . . . . . . . . 1 . . . 1 . 4 . Interference 13 | . . . . . . . . . . . . . . . 3 . . . . . 10 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 38 | . . . . . . . . . . . . . . . . . . . 38 . . . Longest Duration 38 | . . . . . . . . . . . . . . . . . . . 38 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 14 | . . 1 . 1 3 . . . 1 1 . . . . . 2 . 1 . . 1 3 Impact Corruptions 12 | . . . . . 10 . . . . . . . 2 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 16 | . . . . . 1 . . . . . . . . . . 1 . . . . 5 9 Heat Transferred 7248 | 300 . 435 100 . 370 148 . 50 . . . . . . 407 346 . . . . 1221 3871 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Maximum Alert Level 2 | . . 1 . . . . . . . . . . . . . . . 1 2 1 1 . Low Security (%) 87 | 100 100 29 100 100 . . . . 100 100 100 . . . . 100 100 84 10 19 76 100 Level 1 12 | . . 70 . . . . . . . . . . . . . . . 15 87 80 23 . Level 2 . | . . . . . . . . . . . . . . . . . . . 2 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 417 | 5 77 328 188 56 . . . . 100 152 49 . . . . 158 91 235 417 236 254 112 Initial 195 | . . 22 126 56 . . . . 71 38 49 . . . . 20 1 51 179 195 117 99 Average 75 | . 21 229 132 18 . . . . 34 31 15 . . . . 67 54 78 324 212 132 20 Influence Increases 6086 | 25 186 711 280 21 205 15 . 305 348 328 61 180 315 605 180 297 91 751 248 51 487 396 Destroy 0b10 Robot/C 2400 | . 120 320 120 20 100 . . 160 60 40 . 100 40 420 160 140 60 20 120 . 200 200 Destroy 0b10 Robot/NC 440 | 25 10 50 20 . 20 15 . 25 65 35 . . 5 15 10 10 . 40 . . 50 45 Destroy Leader 428 | . 24 92 32 . 20 . . 30 34 22 . 20 . . 10 24 . 6 20 . 54 40 Allied During Kill 175 | . . . . . 5 . . . . . . . . 170 . . . . . . . . Successful Hack 276 | . . 40 19 . . . . . 40 28 . . . . . 22 12 37 . 51 . 27 Disable Machine 180 | . . 30 15 . . . . . . 30 . . . . . 30 . 15 . . 60 . Destroy Structure 597 | . 2 14 59 1 . . . . 29 128 16 . . . . 26 4 198 3 . 108 9 Partial Spotted 195 | . . 30 15 . . . . . . 15 15 . . . . . . 90 30 . . . Lose Combat Pursuer 1395 | . 30 135 . . 60 . . 90 120 30 30 60 270 . . 45 15 345 75 . 15 75 Influence Decreases 6066 | 25 131 467 453 147 205 15 . 191 383 306 160 182 129 300 641 325 2 603 140 202 527 532 Entered New Map 1490 | . . 33 173 70 . . . . 43 41 52 2 . 186 491 10 1 40 60 152 79 57 Time Decay 3275 | 25 131 434 230 67 140 15 . 135 340 205 98 180 79 54 110 273 . 246 . 20 238 255 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 1026 | . . . 50 10 40 . . 56 . . . . 40 . 40 42 1 207 80 30 210 220 Lost Ally 175 | . . . . . 25 . . . . 60 10 . 10 60 . . . 10 . . . . Squads Dispatched 41 | . 1 2 3 2 . . . . 4 5 2 . . . . 2 . 9 . 1 6 4 Investigation 9 | . . . . . . . . . . 2 1 . . . . 1 . 2 . 1 2 . Extermination 13 | . . . . . . . . . 3 1 1 . . . . 1 . 4 . . 1 2 Reinforcement 15 | . 1 2 3 1 . . . . 1 1 . . . . . . . 3 . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . 1 . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Distress Signals 17 | . 1 5 3 . . . . . 1 1 1 . . 1 . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 13 32 16 7 12 1 . 12 14 15 7 9 26 26 9 24 4 41 16 6 18 34 Peak Tracking Total 15 | . 4 6 5 3 10 1 . 4 5 3 5 4 10 15 5 11 2 15 8 6 5 10 Tactical Retreats 51 | . 2 5 3 . 2 . . 6 5 1 1 2 4 . . 2 1 10 2 . 1 4 ECM-based Alert Blocks 15 | . . . 9 . . . . . . . . . . . . . . 2 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Traps Triggered 7 | . 1 . . 2 . . . . 2 . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Machines Disabled 16 | . . 2 1 . 2 . . . . 2 . 1 . 1 . 2 . 1 . . 4 . Max in Single Turn 2 | . . 1 1 . 1 . . . . 2 . 1 . 1 . 1 . 1 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Machines Accessed 77 | . 1 13 5 . . 1 4 1 12 7 4 2 1 6 . 6 1 9 . 2 1 1 Terminals 34 | . 1 9 4 . . . . 1 4 3 1 . . . . 2 1 6 . 1 . 1 Fabricators 6 | . . . . . . . . . 1 2 1 . . . . 1 . 1 . . . . Repair Stations 5 | . . 1 . . . . . . 2 . . . . . . 1 . . . 1 . . Recycling Units 9 | . . 1 1 . . . . . 1 1 2 . . . . 1 . 1 . . 1 . Scanalyzers 4 | . . 2 . . . . . . 1 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 . . . . . . 1 . 1 . . . . Total Hacks 231 | . 2 44 17 . . 1 34 1 26 30 15 3 1 10 . 11 3 25 . 4 3 1 Successful 141 | . . 30 10 . . 1 34 1 11 15 7 3 1 10 . 5 1 7 . 3 1 1 Failed 88 | . 2 14 7 . . . . . 14 14 8 . . . . 6 2 18 . 1 2 . Catastrophic 14 | . . 1 2 . . . . . 3 2 . . . . . 2 1 3 . . . . Database Lockouts 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Manual 42 | . 2 11 5 . . . . . 5 9 3 . . 1 . 2 . 4 . . . . Terminals 100 | . 2 29 14 . . . . 1 10 13 6 . . . . 2 3 16 . 3 . 1 Fabricators 18 | . . . . . . . . . 5 6 2 . . . . 2 . 3 . . . . Repair Stations 11 | . . 2 . . . . . . 4 . . . . . . 4 . . . 1 . . Recycling Units 26 | . . 4 3 . . . . . 1 2 7 . . . . 2 . 4 . . 3 . Scanalyzers 20 | . . 9 . . . . . . 2 9 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 4 . . . . . . 1 . 2 . . . . Terminal Hacks 76 | . . 11 4 . . 1 34 1 1 1 2 3 1 10 . . 1 3 . 2 . 1 Record 26 | . . . . . . . 11 1 1 1 1 2 . 8 . . . 1 . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . 1 1 2 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . 2 1 . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 2 2 . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 11 | . . . . . . . . . 2 4 2 . . . . 2 . 1 . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . . . 2 1 . . . . 1 . . . . . . Build 5 | . . . . . . . . . 1 2 1 . . . . 1 . . . . . . Repair Station Hacks 7 | . . 2 . . . . . . 3 . . . . . . 1 . . . 1 . . Scan Component 4 | . . 1 . . . . . . 2 . . . . . . 1 . . . . . . Repair 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 14 | . . 4 3 . . . . . . 1 2 . . . . 1 . 2 . . 1 . Process 3 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . Report Inventory 8 | . . 1 1 . . . . . . 1 2 . . . . 1 . 1 . . 1 . Retrieve Matter 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 5 . . . . . . 1 8 . . . . . . . . . . . . Insert Component 4 | . . 1 . . . . . . . 3 . . . . . . . . . . . . Analyze 5 | . . 1 . . . . . . . 4 . . . . . . . . . . . . Retrieve Study 5 | . . 3 . . . . . . 1 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 16 | . . 8 3 . . . . . 3 1 1 . . . . . . . . . . . Terminals 16 | . . 8 3 . . . . . 3 1 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 15 | . . 8 3 . . . . . 3 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 1 13 5 . . . . 1 11 7 4 . . . . 5 . 8 . 2 1 1 Full Trace Events 9 | . . 1 . . . . . . . 2 1 . . . . 1 . 2 . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . . 40 134 . . . . . . . . . . . . Total Robot Build Rating 13 | . . . . . . . . . 1 12 . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . 13 . . 2 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 292 | . . . . . . . . . . 64 152 . . . . 76 . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 . . . . . . 1 1 . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Time 38 | . . 13 . . . . . . 25 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 203 | . . 17 169 . . . . . . . . . . . . . . 17 . . . . Retrieved Matter 186 | . . 17 169 . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 28 | . . 5 . . . 1 . . 11 5 . . . . . . . 4 . . 1 1 Non-combat 28 | . . 5 . . . 1 . . 11 5 . . . . . . . 4 . . 1 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 39 | . . 6 . . . 1 . . 18 5 . . . . . . . 6 . . 2 1 parse_system 5 | . . 1 . . . 1 . . . 2 . . . . . . . 1 . . . . no_distress 22 | . . 3 . . . . . . 13 1 . . . . . . . 4 . . 1 . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 3 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . find_recycling 5 | . . 1 . . . . . . 3 . . . . . . . . . . . . 1 find_station 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 4 . . . . . . . . 5 . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Total Allies 15 | . . . . . 4 . . . 1 4 . . . 5 . . . 1 . . . . Largest Group 5 | . . . . . 4 . . . 1 3 . . . 5 . . . 1 . . . . Highest-Rated Group 259 | . . . . . 64 . . . 10 60 . . . 259 . . . 31 . . . . Highest-Rated Ally 56 | . . . . . 16 . . . 10 20 . . . 56 . . . 31 . . . . Total Orders 11 | . . . . . . . . . . . 4 2 5 . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . 4 1 5 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 51 | . . . . . 24 . . . . . . . . 27 . . . . . . . . Total Damage 1038 | . . . . . 333 . . . . . . . . 705 . . . . . . . . Kills 5 | . . . . . 1 . . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Active Infowar (turns) 13809 | 17 626 1040 490 223 1174 1130 99 1370 1768 1051 267 442 662 1022 235 606 66 676 80 52 314 399 Optics 10897 | . . . . 222 1174 1130 99 1370 1768 1051 267 442 662 1022 223 606 66 676 80 39 . . Sensors 5080 | . . . 106 . . 1130 99 1080 518 1051 267 442 372 . . . . 15 . . . . IFF 632 | . . . . . . . . . 627 . . . . . . . . . . . . 5 Terrain 8369 | 6 . . 91 . . 846 99 811 1486 1051 267 442 662 1022 235 593 . 425 1 43 289 . Structural 237 | . . . . . . . . . . . . . . . . . . . . . 237 . Traps 2793 | . . . . . . 224 . . . 457 217 . 1 1004 166 308 38 378 . . . . Seismic 4415 | 11 626 1040 490 223 1174 . . . 585 . . . . . . . . 266 . . . . Triangulation 811 | . . . . . . . . . . . . . . . . 223 66 463 59 . . . Jamming 1130 | . . . . . . . . 245 38 488 . . . 2 1 127 66 163 . . . . ECM 899 | . . . 258 178 . . . . . . . . . . . 2 . 67 . . . 394 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 2 . 2 . . . 1 3 . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . 9 1 10 . . . . . . . . . Drone Recoveries 17 | . . . . . . . . . . . 5 3 9 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Turns Passed 14755 | 223 626 1079 490 223 1174 1130 99 1370 1768 1051 267 442 662 1022 235 606 66 676 80 52 517 897 Spaces Moved 13895 | 121 397 1090 408 173 905 625 83 1050 2150 1306 275 668 612 886 225 834 126 1045 95 132 310 379 Core 330 | 15 . . 102 . 2 . . . . . . . . . 1 . . 1 . 10 112 87 Treads 215 | . . 6 . . 125 1 . 83 . . . . . . . . . . . . . . Legs 2077 | 106 397 49 . 6 155 624 83 598 . . . . . . . . . . . . 10 49 Wheels 1193 | . . . 84 167 623 . . 51 . . . . . . . . . . . . 188 80 Hover 7004 | . . 1035 222 . . . . . 1545 1306 275 668 612 886 224 85 . . . . . 146 Flight 3076 | . . . . . . . . 318 605 . . . . . . 749 126 1044 95 122 . 17 Fastest Speed 20 | 50 120 48 48 100 90 120 120 26 26 43 40 45 40 33 38 25 25 20 24 34 50 37 Average Speed 70 | 119 120 67 83 111 113 123 120 108 49 48 44 45 57 81 52 31 25 36 30 36 83 128 Slowest Speed 1150 | 200 120 160 150 190 190 190 120 330 60 98 45 97 97 100 1150 92 25 150 35 50 125 400 Overloaded Moves 104 | . . . . . . . . . . 9 5 . 29 31 3 27 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . 1 . 4 1 . . . Potential Cave-ins 15 | . . . . . 2 . . . 9 . . 3 1 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 41 | 5 49 70 27 3 75 63 71 85 41 25 8 80 97 87 30 18 26 39 24 5 9 10 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 13 | . . . . . 1 2 . 5 . . . 3 1 . 1 . . . . . . . Spaces Dug 145 | . . 8 2 1 21 1 . . 35 26 9 8 6 2 2 8 2 14 . . . . Terrain Destroyed 565 | . . 13 70 1 66 6 . 4 39 61 9 10 9 76 66 17 2 76 1 . 37 2 Melee 66 | . . . . 1 3 1 . . 6 21 7 1 3 2 . 5 2 14 . . . . Projectile 127 | . . 9 3 . . 5 . 4 33 10 2 9 5 4 10 11 . . 1 . 19 2 AOE 371 | . . 4 67 . 63 . . . . 30 . . . 70 56 1 . 62 . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Gar Res Gar Res Acc Com Total 17626 | 160 517 1314 511 193 993 944 82 1228 2725 1628 405 780 886 1131 312 1107 142 1245 121 137 450 615 Wait 2067 | . 67 104 48 2 19 259 . 89 344 213 98 80 223 152 48 162 . 83 . . 22 54 Move 13861 | 120 396 1089 407 172 904 624 82 1049 2149 1305 274 667 610 885 224 831 125 1037 92 131 309 379 Hop 5 | . . . . . . . . . . . . . . . . 1 . 3 1 . . . Pick Up 157 | 8 9 7 8 5 6 10 . 9 28 8 8 2 3 9 4 7 . 7 . 1 10 8 Fast Attach 140 | 9 . 4 2 2 7 2 . 5 10 . . 1 1 8 1 13 1 22 2 . 23 27 Attach 103 | . . 2 3 4 2 4 . 9 3 2 4 2 10 4 6 7 1 8 2 1 9 20 Detach 34 | 2 . 1 . . 1 . . 1 1 . . 2 7 1 1 6 1 2 2 1 . 5 Swap 160 | . 10 22 12 2 5 7 . 10 25 13 2 1 1 11 3 12 3 10 . . 7 4 Drop 177 | 2 13 13 7 1 6 7 . 13 34 8 7 3 2 15 1 20 2 11 . 3 1 8 Fire 678 | 19 22 63 23 4 17 17 . 37 99 40 4 18 19 22 23 43 . 35 22 . 64 87 Melee 211 | . . 9 . 1 26 14 . 6 32 38 7 4 9 24 . 5 9 27 . . . . Ram 11 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 5 3 Kick 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Garrison -2/Research -2/Garrison -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 6) 832 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x2 1003 | -9/Materials | Discovered new exit (range 9) 1130 | -9/Materials | Build established: Scavenger-Mutant 1329 | -9/Materials | Repaired Hover Unit? 1835 | -9/Materials | Discovered new exit (range 12) 1854 | -9/Materials | Identified exit to Mines 1929 | -9/Materials | Entered another Materials area 1929 | -8/Materials | Evolved 2 slots: Utility x2 2140 | -8/Materials | Lost 3 parts (2n1w) 2318 | -8/Materials | Build established: Mutant 2417 | -8/Materials | Discovered new exit (range 3) 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Evolved 2 slots: Utility x2 2441 | -7/Factory | Discovered new exit (range 11) 2451 | -7/Factory | Identified exit to Lower Caves 2606 | -7/Factory | Garrison activated, responded to threat 2642 | -7/Factory | Entered Lower Caves 2667 | -7/Lower Caves | Lost 3 parts (1u2w) 3023 | -7/Lower Caves | Spotted B-75 Beast 3103 | -7/Lower Caves | Build established: Scavenger-Mutant 3108 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3347 | -7/Lower Caves | Lost 4 allies 3422 | -7/Lower Caves | Lost 3 parts (2n1u) 3761 | -7/Lower Caves | Discovered new exit (range 11) 3815 | -7/Lower Caves | Identified exit to Lower Caves 3816 | -7/Lower Caves | Entered another Lower Caves area 3998 | -7/Lower Caves | Learned Factory non-interactive machine intel 4254 | -7/Lower Caves | Build established: Scavenger-Assassin 4774 | -7/Lower Caves | Learned Factory garrison access intel 4777 | -7/Lower Caves | Discovered new exit (range 8) 4784 | -7/Lower Caves | Identified exit to Data Miner 4870 | -7/Lower Caves | Found Alien Artifact 4870 | -7/Lower Caves | Identified Core Expander 4870 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 4946 | -7/Lower Caves | Entered Data Miner 4946 | -7/Data Miner | Discovered new exit (range 6) 4967 | -7/Data Miner | Met Data Miner 4994 | -7/Data Miner | Learned location of Section 7 (-3) 4994 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5020 | -7/Data Miner | Received God Mode back door access code from Data Miner 5044 | -7/Data Miner | Identified exit to Proximity Caves 5045 | -7/Data Miner | Entered Proximity Caves 5302 | -6/Proximity Caves | Learned Factory terminal intel 5791 | -6/Proximity Caves | Spotted B-75 Beast 5893 | -6/Proximity Caves | Lost 4 parts (3u1w) 6184 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 6283 | -6/Proximity Caves | Learned Factory terminal intel 6371 | -6/Proximity Caves | Discovered new exit (range 6) 6372 | -6/Proximity Caves | Identified exit to Factory 6415 | -6/Proximity Caves | Entered Factory 6415 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6416 | -6/Factory | Loaded intel: 192 non-interactive machine locations 6417 | -6/Factory | Loaded intel: 26 terminal locations 6418 | -6/Factory | Loaded intel: 4 garrison access locations 6481 | -6/Factory | Central database locked down 6992 | -6/Factory | Build established: Scavenger-Scout 7340 | -6/Factory | Build established: Scout 7907 | -6/Factory | Fabricated A-02 Transporter (x1) 7948 | -6/Factory | Discovered new exit (range 17) 8071 | -6/Factory | Repaired Hyp. Gauss Rifle 8147 | -6/Factory | Discovered new exit (range 7) 8182 | -6/Factory | Identified exit to Factory 8183 | -6/Factory | Entered another Factory area 8183 | -5/Factory | Evolved 2 slots: Utility x2 8184 | -5/Factory | Loaded intel: 27 terminal locations 8373 | -5/Factory | Discovered new exit (range 19) 8394 | -5/Factory | Fabricated Particle Reactor (x2) 8532 | -5/Factory | Build established: Ninja 8685 | -5/Factory | Identified exit to Factory 8800 | -5/Factory | Central database locked down 8862 | -5/Factory | Discovered exit to Factory (range 8) 9031 | -5/Factory | Fabricated B-48 Gladiator? 9032 | -5/Factory | Build established: Scout 9100 | -5/Factory | Lost 3 allies 9156 | -5/Factory | Garrison activated, responded to threat 9234 | -5/Factory | Entered another Factory area 9234 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9458 | -4/Factory | Discovered new exit (range 10) 9500 | -4/Factory | Identified exit to Upper Caves 9501 | -4/Factory | Entered Upper Caves 9501 | -4/Upper Caves | Accompanied by 2 allies 9643 | -4/Upper Caves | Learned Research trap positions 9664 | -4/Upper Caves | Entered a destroyed Warlord outpost 9718 | -4/Upper Caves | Encountered a Warlord checkpoint 9878 | -4/Upper Caves | Discovered new exit (range 7) 9880 | -4/Upper Caves | Identified exit to Upper Caves 9882 | -4/Upper Caves | Build established: Hacker-Scout 9943 | -4/Upper Caves | Entered another Upper Caves area 9944 | -4/Upper Caves | Discovered new exit (range 15) 10001 | -4/Upper Caves | Identified exit to Research 10144 | -4/Upper Caves | Crushed by falling debris 10415 | -4/Upper Caves | Attracted the attention of an 0b10 base 10569 | -4/Upper Caves | Learned location of Armory (-4) 10572 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10584 | -4/Upper Caves | Spotted B-86 Titan 10602 | -4/Upper Caves | Discovered new exit (range 8) 10604 | -4/Upper Caves | Identified exit to Warlord 10605 | -4/Upper Caves | Entered Warlord 10624 | -4/Warlord | Lost 3 parts (1n1u1w) 10656 | -4/Warlord | Opened side exit 10817 | -4/Warlord | System corruption cleaned by Quarantine Array 10913 | -4/Warlord | Build established: Ninja 10928 | -4/Warlord | Visited the Vortex Lab 10928 | -4/Warlord | Warlord's base attacked by MAIN.C 10931 | -4/Warlord | Found Prototype Energy Cannon 10931 | -4/Warlord | Identified Vortex Driver 10934 | -4/Warlord | Found Vortex Driver 10937 | -4/Warlord | Found Prototype Launcher 10941 | -4/Warlord | Identified Vortex Catalyst Activator 11192 | -4/Warlord | Learned Testing stockpile data 11193 | -4/Warlord | Learned 4 Testing zone layouts 11193 | -4/Warlord | Learned 4 Quarantine zone layouts 11195 | -4/Warlord | Learned Quarantine security intel 11195 | -4/Warlord | Learned Armory recycling unit intel 11195 | -4/Warlord | Learned Research scanalyzer intel 11278 | -4/Warlord | Warlord forces counterattacked 11337 | -4/Warlord | Build established: Commander-Skirmisher 11405 | -4/Warlord | Found Prototype Special Weapon 11405 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 11441 | -4/Warlord | Spotted Executioner 11441 | -4/Warlord | Spotted Executioner 11445 | -4/Warlord | Destroyed Executioner 11452 | -4/Warlord | Destroyed Executioner 11473 | -4/Warlord | Destroyed 12 combat bots 11499 | -4/Warlord | Opened Warlord's prototype stash 11506 | -4/Warlord | Lost 4 allies 11511 | -4/Warlord | Found Prototype Hackware 11511 | -4/Warlord | Identified Ghost Barrier 11520 | -4/Warlord | Found Prototype Device 11520 | -4/Warlord | Identified System Purifier 11595 | -4/Warlord | Spotted Striker 11596 | -4/Warlord | Destroyed Striker 11603 | -4/Warlord | Warlord base infiltrated, sounded retreat 11618 | -4/Warlord | Spotted Striker 11622 | -4/Warlord | Discovered new exit (range 9) 11627 | -4/Warlord | Identified exit to Proximity Caves 11627 | -4/Warlord | Entered Proximity Caves 11647 | -3/Proximity Caves | Lost 3 allies 11666 | -3/Proximity Caves | Destroyed 14 combat bots 11846 | -3/Proximity Caves | Discovered exit to Research (range 16) 11862 | -3/Proximity Caves | Entered Research 11862 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11863 | -3/Research | Loaded intel: 78 trap records 11864 | -3/Research | Loaded intel: 6 scanalyzer locations 12342 | -3/Research | Build established: Hacker-Scout 12468 | -3/Research | Identified exit to Garrison 12468 | -3/Research | Entered Garrison 12472 | -3/Garrison | Triggered checkpoint 12503 | -3/Garrison | Lost 3 parts (1p1n1u) 12508 | -3/Garrison | Spotted B-86 Titan 12508 | -3/Garrison | Spotted B-86 Titan 12510 | -3/Garrison | Spotted B-86 Titan 12527 | -3/Garrison | Discovered new exit (range 10) 12534 | -3/Garrison | Identified exit to Research 12534 | -3/Garrison | Entered Research 12534 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12727 | -2/Research | Spotted B-90 Cyclops 12911 | -2/Research | Build established: Hacker-Ninja 13014 | -2/Research | Lost 13 parts (3p2n6u2w) 13034 | -2/Research | Search patrols dispatched 13078 | -2/Research | Incoming investigation squad redirected 13084 | -2/Research | Found Prototype Hackware 13084 | -2/Research | Identified Exp. Hacking Suite 13120 | -2/Research | Lost 4 parts (1n2u1w) 13181 | -2/Research | Core integrity fell below 50% 13210 | -2/Research | Identified exit to Garrison 13210 | -2/Research | Entered Garrison 13216 | -2/Garrison | Lost 4 parts (1n3u) 13242 | -2/Garrison | System corruption reached 10% 13248 | -2/Garrison | Spotted B-90 Cyclops 13270 | -2/Garrison | Core integrity fell below 20% 13276 | -2/Garrison | Spotted B-90 Cyclops 13287 | -2/Garrison | Discovered new exit (range 10) 13289 | -2/Garrison | Identified exit to Research 13290 | -2/Garrison | Entered Research 13312 | -2/Research | Lost 8 parts (1p2n5u) 13317 | -2/Research | Identified exit to Access 13342 | -2/Research | Entered Access 13342 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13354 | -1/Access | Adv. Hacking Suite fried by hacking feedback 13385 | -1/Access | Lost 4 parts (2n2u) 13639 | -1/Access | Lost 3 parts (1n1u1w) 13705 | -1/Access | Garrison activated, responded to threat 13707 | -1/Access | Lost 3 parts (1p1n1u) 13793 | -1/Access | Lost 5 parts (2n3u) 13835 | -1/Access | Spotted B-99 Colossus 13835 | -1/Access | Spotted B-99 Colossus 13857 | -1/Access | Discovered new exit (range 3) 13859 | -1/Access | Entered Command 13886 | -1/Command | Lost 9 parts (1p3n3u2w) 14091 | -1/Command | Lost 19 parts (3p9n2u5w) 14163 | -1/Command | Identified exit to Surface 14413 | -1/Command | Lost 4 parts (1p2n1u) 14520 | -1/Command | Build established: Scavenger-Gunner 14568 | -1/Command | System corruption reached 10% 14680 | -1/Command | Core integrity fell below 50% 14715 | -1/Command | Spotted B-99 Colossus 14717 | -1/Command | Core integrity fell below 20% 14739 | -1/Command | Lost 16 parts (2p3n7u4w) 14756 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14711_ Knocked back. 14712_ Dropped Particle Reactor. 14715_ Slug penetrates P-80 Master. 14715_ P-80 Master knocked back. 14716_ Penetrated by Slug. 14716_ Slug penetrates Wall. 14716_ Penetrated by Slug. 14716_ Slug penetrates Wall. 14723_ System corrupted: Matter fused (-7). 14730_ Slammed into K-01 Serf. 14730_ Destabilizing: System interference. 14730_ Armor Integrity Analyzer temporarily disabled. 14742_ System corrupted: Matter fused (-9). 14749_ Acquired Phase Gun. 14751_ Particle Reactor destroyed. 14754_ Dropped Phase Gun. 14755_ Slammed into S-43 Plague. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #????###????????????????? | | ???????????????????????# #?? #????????????????? | | ???????????????????????# # """ #????????????????? | | ???????????????????????# / """" ?????????????????? | | ???????????????????????# # T""" ?????????????????? | | ???????????????????????# # """ ?????????????????? | | ???????????????????????# #? ?????????????????? | | ??????????????????###### ####+##?????????????????? | | ??????????????????+ #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ######### #??????????????????? | | ??????????????????# ######### #??????????????????? | | ??????????????????# ## #?#??????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ##[ssss #????????????????????? | | ??????????????????# ## s@p #????????????????????? | | ???????????########+######/## #??????????????????? | | ???????????# / #??????????????????? | | ???????????# ###### #??????????????????? | | ???????????# """ * #??????#??????????????????? | | ???????????# "Y" #?????????????????????????? | | ???????????# " " #?????????????????????????? | | ???????????# +?????????????????????????? | | ??????????# * #?????????????????????????? | | ??????????##############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Corruption Containment 8 Corruption Block 13 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Imp. Medium Armor Plating | -5/Factory | Scanalyzed Particle Reactor | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Particle Reactor | x2 | -5/Factory | Preloaded B-48 Gladiator | x3 | -5/Factory Repaired ---------- Hover Unit | 36% | -9/Materials Hyp. Gauss Rifle | 43% | -6/Factory Studied --------- Hover Unit | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Datajack | -9/Materials | Hacked VTOL Module | -6/Factory | Hacked Disruptor Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- 20k Club Adventurer All Kinds Of Bad News Backstab Charge!!! Deductive Reasoning Dodgeball, But With Guns Fist Fight Fitting Room I Laugh At Your Crits Infodabbler Into The Breach Just Browsing Let Me Out Of Here Oh No You Don't! Omniscient Cartographer Ooh, Shiny! Quick And Dirty Reappropriation Rockin' Loadout That Tickles The More The Merrier Challenges ------------ None Game ------ Seed ArcsightBottomlessSink Manual? 0 Play Time 09:28:36 Cumulative 38.2 hours Start 2025.10.23 @ 23:06:57 End 2025.10.26 @ 14:37:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4edeb615-92a0-424c-a3ea-065bdcd9a785