Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 22:48:25 Player: leek.801 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (415) 415 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1395 Bonus ------- None Cogmind --------- Core Integrity 323/400 Matter 161/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Cesium-ion Thruster Medium Storage Unit ECM Suite Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Medium Storage Unit Large Storage Unit ECM Suite Weapon Shielding Particle Gun Light Assault Rifle Mining Claw [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 6 17 5 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 2 | . 2 . Wheel 3 | 2 1 . Hover . | . . . Flight 3 | . . 3 Utility 7 | 1 5 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 3 6 Power 2 | . 1 1 Propulsion 5 | . 2 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 8 | 2 8 8 Power . | . . 1 Propulsion 2 | 1 2 2 Utility 2 | . 3 2 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 94 84 Engine 5 | . 6 . Core 6 | . 5 8 Leg 10 | . 10 9 Wheel 14 | . 16 . Flight 1 | . . 15 Device 2 | . 1 10 Storage 13 | . 14 11 Processor 2 | . 1 11 Protection 8 | . 8 . Energy Gun 8 | . 8 7 Ballistic Gun 17 | . 17 11 Slashing Weapon 1 | . 1 . Peak Build Rating 18 | 6 11 18 Average Rating 8 | 5 8 12 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 21 | 10 21 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 10 Average Carried 8 | 2 8 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 7 Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 543 | 240 303 . Remotely . | . . . Salvage Created 461 | . 431 30 Parts 32 | . 29 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 11 2 Guns 13 | . 11 2 Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 8 | . 8 . Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 121 | . 54 67 Missed 32 | . 19 13 Hits 89 | . 35 54 Projectile 89 | . 35 54 Damage Taken 990 | . 547 443 Core 165 | . 88 77 Absorbed by Shields . | . . . Redirected to Shielding 36 | . 36 . Core Remaining (%) 82 | 100 64 . Volleys Fired 75 | . 53 22 Largest 2 | . 2 2 Hottest 85 | . 85 60 Shots Fired 144 | . 106 38 Gun 144 | . 106 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 102 | . 73 29 Thermal 33 | . 33 . Explosive . | . . . Electromagnetic 9 | . . 9 Robot Hit Streak 9 | . 9 3 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | . 73 18 Core Hits 34 | . 31 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 6 | . 6 . Impact . | . . . Slashing 6 | . 6 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 972 | . 779 193 Guns 904 | . 711 193 Cannons . | . . . Explosions 64 | . 64 . Melee . | . . . Ramming 4 | . 4 . Kinetic 563 | . 412 151 Thermal 363 | . 363 . Explosive . | . . . Electromagnetic 42 | . . 42 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . 31 . Projectiles . | . . . Explosions 31 | . 31 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 153 | . 153 . Shots 2 | . 2 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 193 | . 193 12 Average Temperature 53 | . 55 7 Received Heat Transfer 228 | . 204 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 901 | . 901 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 116 | . 116 41 Initial 1 | . . 1 Average 31 | . 36 4 Influence Increases 433 | . 377 56 Destroy 0b10 Robot/C 260 | . 220 40 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 62 | . 52 10 Successful Hack 12 | . 7 5 Disable Machine 45 | . 45 . Destroy Structure 39 | . 38 1 Influence Decreases 422 | . 371 51 Entered New Map 5 | . . 5 Time Decay 357 | . 341 16 Lost Part 60 | . 30 30 Squads Dispatched 4 | . 2 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 20 7 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 14 3 Successful 9 | . 7 2 Failed 8 | . 7 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 14 3 Terminals 17 | . 14 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 5 2 Terminals 7 | . 5 2 Botnet 3 | . 2 1 Skim 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 248 | . 110 138 Seismic 138 | . . 138 ECM 110 | . 110 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1566 | 99 1320 147 Spaces Moved 1192 | 89 1046 57 Core 2 | 2 . . Treads . | . . . Legs 337 | . 306 31 Wheels 827 | 87 740 . Hover . | . . . Flight 26 | . . 26 Fastest Speed 50 | 50 80 109 Average Speed 100 | 79 100 118 Slowest Speed 285 | 80 190 285 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 93 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 41 | . 41 . Melee 3 | . 3 . Projectile . | . . . AOE 38 | . 38 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1416 | 114 1200 102 Wait 70 | 16 52 2 Move 1190 | 88 1045 57 Hop . | . . . Pick Up 15 | 4 10 1 Fast Attach 21 | 6 9 6 Attach 5 | . 1 4 Detach 4 | . 1 3 Swap 12 | . 12 . Drop 17 | . 10 7 Fire 75 | . 53 22 Melee 6 | . 6 . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Discovered new exit (range 8) 875 | -10/Materials | Discovered new exit (range 16) 1304 | -10/Materials | Identified exit to Materials 1420 | -10/Materials | Entered another Materials area 1420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1567 | -9/Materials | Self-destructed Last Messages --------------- 01472_ Dropped Aluminum Leg. 01473_ Acquired Aluminum Leg. 01474_ Dropped Aluminum Leg. 01478_ Acquired Cesium-ion Thruster. 01480_ Dropped Aluminum Leg. 01481_ Acquired Cesium-ion Thruster. 01482_ Dropped Weapon Shielding. 01483_ Dropped Lrg. Storage Unit. 01485_ Acquired Cesium-ion Thruster. 01486_ Dropped Particle Gun. 01520_ Lgt. Nuclear Core destroyed. 01529_ Destroyed Flight Unit. 01531_ Cesium-ion Thruster destroyed. 01533_ EM Pulse Gun destroyed. 01541_ S-10 Pest destroyed. 01542_ Cesium-ion Thruster destroyed. 01547_ S-10 Pest destroyed. 01557_ Cesium-ion Thruster destroyed. 01561_ Assault Rifle destroyed. 01565_ Destroyed Flight Unit. 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