Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 22:27:39 Player: Yukon_XV Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (182) 910 Value Destroyed (9260) 9260 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3579) 3579 TOTAL SCORE: 21489 Bonus ------- High Alert Combat Kills 994 Follower Combat Kills 499 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1150 Matter 96/300 Energy 254/310 System Corruption 41% Temperature Cool (29) Movement Treading (305) Ox2 Location -4/Armory Parts ------- > --- POWER (1) -------- Reinforced Fission Core (fused) > --- PROPULSION (3) --- Advanced Medium Treads > --- UTILITY (11) ----- Advanced Cooling System Large Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Core Shielding > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Rocket Launcher > --- INVENTORY (15) --- Armored Medium Treads Advanced Medium Treads Myomer Leg Experimental Sensor Array Encrypted Comm Array Improved Transmission Jammer Advanced Shield Generator Wave Gun Enhanced Nova Cannon KE Penetrator Power Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Core Shielding Improved Core Shielding Improved Medium Armor Plating Improved Heavy Armor Plating Combat Drone Bay > --- WEAPON ----------- AWS/Thermal Fusion Bomb Launcher Fusion Bomb Launcher > --- INVENTORY -------- Armored Medium Treads Advanced Medium Treads Myomer Leg Experimental Sensor Array Encrypted Comm Array Improved Transmission Jammer Advanced Shield Generator Wave Gun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Rocket Launcher Power Maul [Rating: 121] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Improved Salvage Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . 2 . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . 1 . . . 2 . . . . 2 . . . . 2 . 2 . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Parts Attached 155 | 8 3 4 6 2 1 1 8 8 18 2 10 1 5 . . . . 9 7 62 Power 11 | 1 . 1 . . . . 1 . 1 . 1 . . . . . . . . 6 Engine 2 | 1 . . . . . . . . 1 . . . . . . . . . . . Core 5 | . . 1 . . . . 1 . . . 1 . . . . . . . . 2 Reactor 4 | . . . . . . . . . . . . . . . . . . . . 4 Propulsion 31 | 2 . . 3 . 1 . 1 . 4 . 2 . . . . . . 3 2 13 Treads 18 | . . . 1 . . . . . 3 . 2 . . . . . . 3 2 7 Leg 5 | 2 . . . . . . . . . . . . . . . . . . . 3 Wheel 7 | . . . 2 . 1 . 1 . 1 . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 58 | 2 . . 2 1 . 1 4 2 6 2 2 1 3 . . . . 5 3 24 Device 19 | 1 . . 1 . . . 1 . 1 1 2 . 3 . . . . 3 . 6 Storage 2 | 1 . . . 1 . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . . 2 1 . 1 . . . . . 1 1 . Hackware 8 | . . . . . . . . . . . . . . . . . . . . 8 Protection 23 | . . . 1 . . 1 3 2 3 . . . . . . . . 1 2 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 3 3 3 1 1 . . 2 6 7 . 5 . 2 . . . . 1 2 19 Energy Gun 17 | 1 . 1 . . . . . 1 3 . 2 . . . . . . 1 1 7 Energy Cannon 6 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . 2 Ballistic Gun 16 | 2 . . . . . . 1 . 2 . 3 . . . . . . . 1 7 Ballistic Cannon 6 | . 2 . . . . . . 4 . . . . . . . . . . . . Launcher 7 | . . 1 . 1 . . . . 1 . . . 1 . . . . . . 3 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 60 | . . . . . . 2 1 3 4 . 3 . . . . . . 1 . 46 Power 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Propulsion 14 | . . . . . . 1 . . 2 . 1 . . . . . . . . 10 Utility 22 | . . . . . . 1 . 2 2 . . . . . . . . 1 . 16 Weapon 21 | . . . . . . . 1 1 . . 1 . . . . . . . . 18 Highest Loss Streak 19 | . . . . . . 2 1 3 2 . 2 . . . . . . 1 . 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 4 7 8 7 8 11 10 12 13 13 13 12 11 12 13 13 13 13 13 13 13 Power . | . . . . . 2 1 . . . . . . . . . . . . . . Propulsion . | 3 2 1 . 1 1 . . . . . . . . . . . . . . 1 Utility 6 | . 1 2 3 4 5 5 5 7 9 10 9 8 8 8 8 8 8 8 6 4 Weapon 4 | . 2 4 3 2 2 3 5 4 4 3 3 3 3 4 4 4 4 4 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 4 3 . . . 2 2 1 . . 1 . . . . . . . . 7 Power 5 | . 1 . . . . 2 1 . . . . . . . . . . . . 1 Propulsion 5 | . 2 1 . . . . . . . . . . . . . . . . . 2 Utility 5 | . 1 . . . . . . 1 . . 1 . . . . . . . . 2 Weapon 5 | . . 2 . . . . 1 . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 99 91 100 99 88 90 88 97 88 97 96 100 100 100 100 88 93 90 82 Core 6 | . . 13 11 11 11 11 9 9 7 . 3 6 6 6 6 6 5 5 5 2 Treads 9 | . . . 8 11 . 1 . . 5 15 22 17 20 20 20 20 17 17 12 10 Leg 2 | . 26 28 3 . . . . . . . . . . . . . . . . . Wheel 5 | . . . 10 11 21 16 17 18 11 . . . . . . . . . . . Device 10 | . 13 14 11 11 10 . 5 9 8 6 7 13 13 13 13 13 11 10 13 10 Storage 7 | . 13 14 11 11 11 11 9 9 9 7 7 6 6 6 6 6 5 5 5 5 Processor 11 | . . . . . . . . . 5 22 23 25 26 26 26 26 23 23 25 16 Protection 9 | . . . 6 11 11 15 21 16 21 . . . . . . . . 5 5 13 Energy Gun 8 | . 9 11 11 4 11 11 9 1 4 15 7 13 12 13 13 10 5 11 15 7 Energy Cannon 2 | . . . 6 1 11 11 13 2 . . 4 . . . . 2 5 1 2 . Ballistic Gun 5 | . 9 . . . . . . . . 7 15 13 12 13 13 12 11 8 2 8 Ballistic Cannon 5 | . 7 4 11 12 11 11 . 19 20 . . . . . . . . . . . Impact Weapon 1 | . . 11 . 4 . . 3 3 1 3 . . . . . . . . . . Peak Build Rating 121 | 8 8 12 20 18 22 22 32 41 39 45 58 70 72 70 70 71 71 89 105 121 Average Rating 55 | 5 7 11 15 15 20 20 26 32 35 43 51 68 70 70 70 68 71 79 101 98 On Entrance 44 | . 8 8 12 15 18 21 21 31 35 36 45 58 70 70 70 70 71 71 89 105 Avg Prop Armor Cover (%) 8 | . . . 8 7 8 8 7 . 6 . . . . . . . . . . 10 Naked Turns 15 | . 15 . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 17 19 30 30 45 47 55 55 57 45 52 50 56 51 51 57 57 77 81 104 Greatest Support 100 | 20 20 20 20 10 22 22 28 28 42 42 70 70 70 70 70 70 70 82 100 100 Greatest Overweight (x) 16 | 2 . . 2 2 2 3 4 1 16 1 1 1 . . . . . 1 . 9 Average Overweight (x) . | . . . 1 2 1 2 1 1 2 . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 7 8 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 8 8 8 8 14 13 15 15 15 15 15 14 15 15 15 15 15 15 15 15 Average Carried 12 | 5 7 7 7 7 11 11 13 14 14 14 14 13 14 14 15 15 15 14 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 8 8 8 8 14 11 15 15 15 14 15 13 15 15 15 15 15 15 15 11 Class Distribution -------------------- 23% | Skirmisher 21% | Tank 20% | Mutant 20% | Scavenger-Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Matter Collected 6276 | 298 29 156 257 212 . 40 130 279 1231 . 365 38 236 34 . 69 . 254 130 2518 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7832 | 152 29 88 317 91 . 70 295 477 891 . 494 75 477 113 . . . 559 212 3492 Parts 480 | 12 1 6 22 5 . 1 11 23 40 . 30 6 26 11 . . . 47 18 221 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . 27 . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Combat Hostiles Destroyed 163 | . . 3 11 9 . 2 10 11 21 . 8 1 10 . . 2 . 10 3 62 Guns 69 | . . 1 1 1 . . 3 2 2 . 5 1 6 . . . . 5 1 41 Cannons 40 | . . 2 4 2 . 2 1 8 17 . 3 . . . . . . . . 1 AOE 52 | . . . 6 6 . . 6 . 2 . . . 4 . . 2 . 5 1 20 Classes Destroyed 23 | 2 1 3 3 . . . 1 1 2 . 2 . 1 1 . 1 . . 2 3 Worker 1 | . . . . . . . . . . . . . . . . . . . 1 . Builder 4 | . . . 1 . . . . . 2 . . . . . . . . . 1 . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycler 5 | 1 . . . . . . 1 . 3 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Watcher 4 | . 1 . . . . . . . 2 . . . . . . . . . . 1 Swarmer 26 | . . . 3 4 . . 4 . 3 . . . 4 . . . . 5 . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 53 | . . 2 3 3 . 2 5 2 10 . 6 . 5 . . . . . . 15 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . 5 . . . . 6 6 . . 1 . . . . . 1 . 4 Specialist 8 | . . . . . . . . . 2 . . . . . . . . 1 . 5 Hunter 10 | . . . . . . . 1 . . . . . . . . . . . . 9 Programmer 25 | . . . . . . . . 3 . . . . . . . . . 2 2 18 Heavy 5 | . . . . . . . . . . . 1 . . . . . . 1 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . Assembled 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Best Kill Streak 7 | 4 1 2 5 4 . 1 4 4 4 . 4 1 6 . . 2 . 6 5 7 Combat Bots Only 7 | . . 2 4 4 . 1 4 4 3 . 4 1 6 . . 2 . 6 2 7 Max Kills in Single Turn 5 | 1 1 1 2 3 . 1 2 1 2 . 1 1 2 1 . 2 . 5 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 . . 2 . 2 . . . 2 . . 2 . 5 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Hostile Shots Fired 1032 | . 1 11 37 17 . 25 20 52 78 . 41 . 23 . . . . 42 26 659 Missed 294 | . . 2 10 5 . 3 8 15 16 . 6 . 5 . . . . 13 8 203 Hits 738 | . 1 9 27 12 . 22 12 37 62 . 35 . 18 . . . . 29 18 456 Melee 19 | . . . . . . . . . . . . . . . . . . . . 19 Projectile 719 | . 1 9 27 12 . 22 12 37 62 . 35 . 18 . . . . 29 18 437 AOE 2 | . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 33 | . . 1 . . . 1 . 4 . . 5 . . . . . . 1 1 20 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 14541 | . 9 115 346 138 . 364 188 550 947 . 925 . 363 . . . . 731 352 9513 Core 1700 | . . 18 78 17 . 52 . 87 31 . 90 . 53 . . . . 124 31 1119 Absorbed by Shields 117 | . . . . . . . . . 55 . . . . . . . . . . 62 Redirected to Shielding 402 | . . . . . . . . . . . . . . . . . . . . 402 Ignored by Resistances 39 | . . . . . . . . . . . . . . . . . . . 6 33 Regen/Repaired (Parts) 372 | . . . . . . . . . 156 . . 144 . . . . . . 72 . Core Remaining (%) 85 | 100 . 92 . . . 63 . . 78 . 87 . . . . 93 . 87 . . Volleys Fired 428 | 6 1 11 21 14 . 5 17 46 64 . 21 1 23 3 . 7 . 15 13 160 Largest 4 | 2 2 2 3 3 . 3 3 3 3 . 4 4 4 4 . 4 . 4 4 4 Hottest 354 | 60 60 93 123 168 . 168 198 120 121 . 150 210 210 210 . 210 . 261 279 354 Shots Fired 1100 | 12 2 19 33 22 . 15 30 76 163 . 71 4 65 12 . 10 . 54 21 491 Gun 710 | 12 2 5 5 2 . 5 9 12 23 . 51 4 56 12 . 4 . 53 11 444 Cannon 327 | . . 11 21 12 . 10 14 64 139 . 20 . 5 . . 5 . . 10 16 Launcher 63 | . . 3 7 8 . . 7 . 1 . . . 4 . . 1 . 1 . 31 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 562 | 6 1 11 14 10 . 5 3 37 139 . 44 2 28 6 . 2 . 22 2 230 Thermal 474 | 6 1 5 12 4 . 10 20 39 23 . 27 2 33 6 . 7 . 31 19 229 Explosive 63 | . . 3 7 8 . . 7 . 1 . . . 4 . . 1 . 1 . 31 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 31 | 6 1 6 15 4 . 4 10 13 14 . 31 8 10 3 . . . 9 10 16 Robot Miss Streak 5 | 2 1 1 1 5 . 2 2 1 3 . 3 . 3 1 . 4 . 2 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 9 | . . . . . . . . . . . . . 1 . . . . 2 . 6 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Autonomous 93 | . . . . . . . . 12 . . . . . . . . . . . 81 Shots Hit Robots 677 | 7 1 15 22 7 . 10 15 38 110 . 49 4 35 6 . . . 36 10 312 Core Hits 376 | 5 1 6 18 15 . 4 19 13 40 . 20 2 20 4 . 3 . 21 7 178 Critical Kills 5 | . . . . . . . . 1 . . . . . . . . . . . 4 Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . 2 . 8 Critical Strikes 34 | . . . 1 . . . 1 3 11 . . . 1 . . . . 3 1 13 Burn 9 | . . . . . . . 1 . 4 . . . 1 . . . . 1 1 1 Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . Destroy 14 | . . . . . . . . . . . . . . . . . . 2 . 12 Blast 10 | . . . 1 . . . . 2 7 . . . . . . . . . . . Melee Attacks 56 | . . 23 . 1 . . 12 7 6 1 . . . . . . . . . 6 Impact 56 | . . 23 . 1 . . 12 7 6 1 . . . . . . . . . 6 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 1 . . . . . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25001 | 78 25 293 803 575 . 183 945 1175 3050 . 1082 92 1051 129 . 42 . 1151 888 13439 Guns 11395 | 78 14 68 67 34 . 67 127 371 289 . 667 92 780 129 . . . 852 260 7500 Cannons 4740 | . . 192 352 73 . 116 110 804 2362 . 415 . . . . . . . . 316 Explosions 8597 | . . . 384 468 . . 708 . 174 . . . 271 . . 42 . 299 628 5623 Melee 253 | . . 31 . . . . . . 222 . . . . . . . . . . . Ramming 16 | . 11 2 . . . . . . 3 . . . . . . . . . . . Kinetic 8039 | 23 14 192 202 48 . 66 25 320 2362 . 565 49 359 63 . . . 361 53 3337 Thermal 8724 | 55 . 68 217 59 . 117 212 855 289 . 517 43 421 66 . . . 491 835 4479 Explosive 7969 | . . . 384 468 . . 708 . 174 . . . 271 . . 42 . 299 . 5623 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 253 | . . 31 . . . . . . 222 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . . . . . . . . . . . . . 2 . 41 Average Corruption 28 | . . . . . . . . . . . . . . . . . . 1 . 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . . . . . . . . . . . . . 1 . 159 Message Errors 37 | . . . . . . . . . . . . . . . . . . . . 37 Matter Fused 43 | . . . . . . . . . . . . . . . . . . 1 . 42 Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . . . . 17 Energy Discharges 19 | . . . . . . . . . . . . . . . . . . . . 19 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . . . . . . . . . . . . . . . 19 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 Misfires 5 | . . . . . . . . . . . . . . . . . . . . 5 Alerts 4 | . . . . . . . . . . . . . . . . . . . . 4 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 590 | . . 11 . . . . 28 7 153 . . . . . . . . . 182 209 Projectiles 57 | . . . . . . . . 7 50 . . . . . . . . . . . Explosions 419 | . . . . . . . 28 . . . . . . . . . . . 182 209 Melee 114 | . . 11 . . . . . . 103 . . . . . . . . . . . Knockbacks 22 | . . . . . . 1 . . 21 . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . Kinetic 18 | . . . . . . 1 . . 17 . . . . . . . . . . . Secondary 3 | . . . . . . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 128 | . . . 2 . . . 2 . 1 . . . 49 . . . . . . 74 Shots 5 | . . . 1 . . . 1 . . . . . 2 . . . . . . 1 Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 572 | . . 195 318 240 . 382 284 57 371 . 21 66 270 84 . 42 . 172 196 572 Average Temperature 89 | . . 81 130 75 . 193 83 17 85 . 10 38 103 40 . 28 . 70 83 85 Received Heat Transfer 2067 | . . 45 102 21 . 216 54 99 378 . 279 . 90 . . . . 18 18 747 Effects 8 | . . . . . . 3 . . 2 . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . . . . . . . Impact Corruptions 3 | . . 1 . . . . . . 2 . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Parts Melted 38 | . . . . . . . . 4 6 . . . . 1 . . . 4 4 19 Heat Transferred 13482 | 125 . 148 370 111 . 222 481 801 999 . 925 100 1050 150 . . . 1111 785 6104 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Maximum Alert Level 4 | . . . . . . . . 2 2 1 1 . . . . . 1 2 1 4 Low Security (%) 59 | 100 100 100 100 100 . 100 100 63 . 32 44 100 . . . . . . 91 35 Level 1 20 | . . . . . . . . 24 79 67 55 . . . . . 100 81 8 10 Level 2 13 | . . . . . . . . 11 20 . . . . . . . . 18 . 31 Level 3 6 | . . . . . . . . . . . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Peak Influence 1202 | 10 30 50 154 100 . 21 148 547 439 348 342 179 . . . . 300 448 235 1202 Initial 300 | . . . . 13 . . . . 266 188 177 179 . . . . 300 213 235 56 Average 231 | 1 1 5 56 25 . 6 55 220 361 254 245 149 . . . . 300 284 94 435 Influence Increases 6307 | 20 48 131 353 190 . 57 375 577 757 206 195 34 220 . . 10 305 245 238 2346 Destroy 0b10 Robot/C 3340 | . . 60 220 140 . 40 200 220 420 . 160 20 200 . . . . 200 60 1400 Destroy 0b10 Robot/NC 120 | 20 5 . 5 . . . 5 . 40 . . . . . . 10 . . 15 20 Destroy Leader 642 | . 2 10 70 20 . . 40 . 126 . 20 10 20 . . . . 20 20 284 Allied During Kill 72 | . . 2 . . . . . . . . . . . . . . . . . 70 Successful Hack 69 | . 11 . 9 . . . 17 . 4 5 . 4 . . . . 5 . . 14 Disable Machine 375 | . . . 15 . . 15 30 15 90 . . . . . . . . 15 60 135 Anti-Garrison Action 450 | . . . . . . . . 250 . 200 . . . . . . . . . . Destroy Structure 699 | . . 14 34 30 . 2 38 77 47 1 . . . . . . . 10 38 408 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 225 | . 30 45 . . . . 45 . 30 . 15 . . . . . . . 45 15 Influence Decreases 5125 | 20 48 131 317 162 64 57 375 30 890 366 107 263 333 . . 10 . 102 570 1280 Entered New Map 1241 | . . . . 23 64 . . . 281 226 77 163 42 . . . . 92 213 60 Time Decay 3079 | 20 48 91 317 129 . 41 365 . 559 140 . 100 291 . . 10 . . 357 611 Lost Part 587 | . . . . . . 16 10 30 40 . 30 . . . . . . 10 . 451 Lost Ally 218 | . . 40 . 10 . . . . 10 . . . . . . . . . . 158 Squads Dispatched 38 | . . 1 . . . . 2 . 6 1 . . . . . . . . 6 22 Investigation 7 | . . 1 . . . . . . 1 1 . . . . . . . . 1 3 Extermination 11 | . . . . . . . . . . . . . . . . . . . 2 9 Reinforcement 12 | . . . . . . . 2 . 4 . . . . . . . . . 1 5 Assault 8 | . . . . . . . . . 1 . . . . . . . . . 2 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 1 4 Construction Impeded 3 | . . . . . . . 1 . 2 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Distress Signals 10 | . 1 1 1 1 . . 3 . 2 . . 1 . . . . . . . . Communications Jammed 47 | . . . . . . . . . . . 6 . . . . . . 2 . 39 Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . 39 Times Spotted 236 | . 8 5 16 10 . 3 22 7 39 . 9 3 10 . . 2 . 10 11 81 Peak Tracking Total 6 | . 3 2 5 4 . 3 4 3 5 . 4 2 4 . . 2 . 6 6 6 Tactical Retreats 10 | . 1 2 . 1 . . 1 . 2 . 1 . . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Traps Triggered 5 | . . . . . . . . 2 1 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Machines Disabled 29 | . . . 1 . . 1 2 4 6 . . . . . . . . 1 5 9 Max in Single Turn 3 | . . . 1 . . 1 1 1 1 . . . . . . . . 1 3 2 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Machines Accessed 35 | . 1 2 4 . 2 . 5 . 4 2 . 1 1 1 3 . 1 . 3 5 Terminals 16 | . 1 . 3 . . . 4 . 3 1 . . . . . . 1 . 1 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 6 | . . . 1 . . . . . 1 . . 1 . . . . . . 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Total Hacks 112 | . 4 2 11 . 5 . 21 . 9 2 . 4 1 1 19 . 1 . 5 27 Successful 72 | . 2 2 3 . 5 . 8 . 5 2 . 3 1 1 19 . 1 . 4 16 Failed 39 | . 2 . 8 . . . 12 . 4 . . 1 . . . . . . 1 11 Catastrophic 5 | . . . 1 . . . 1 . 1 . . . . . . . . . . 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . Manual 50 | . 4 . 11 . 1 . 19 . 7 1 . . . . . . . . 1 6 Terminals 49 | . 4 . 10 . . . 20 . 7 1 . . . . . . 1 . 2 4 Fabricators 20 | . . . . . . . . . . . . . . . . . . . . 20 Repair Stations 13 | . . . 1 . . . . . 2 . . 4 . . . . . . 3 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Terminal Hacks 34 | . . 2 . . 5 . 2 . . 1 . . 1 1 19 . 1 . 1 1 Record 8 | . . . . . 4 . . . . . . . . 1 3 . . . . . Part Schematic 10 | . . . . . . . 1 . . . . . . . 9 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . Open Door 3 | . . 2 . . . . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . . . . . . . . . 14 Load Schematic 7 | . . . . . . . . . . . . . . . . . . . . 7 Build 7 | . . . . . . . . . . . . . . . . . . . . 7 Repair Station Hacks 8 | . . . . . . . . . 2 . . 3 . . . . . . 2 1 Scan Component 5 | . . . . . . . . . 1 . . 2 . . . . . . 1 1 Repair 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . 3 . . . 5 . 3 1 . . . . . . . . 1 . Terminals 12 | . 2 . 2 . . . 5 . 3 . . . . . . . . . . . Assimilate 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . Botnet 5 | . 1 . . . . . 2 . 2 . . . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 3 . . . 4 . 3 . . 1 . . . . 1 . 2 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . Robots Built 8 | . . . . . . . . . . . . . . . . . . . . 8 Authchips 4 | . . . . . . . . . . . . . . . . . . . . 4 Time 304 | . . . . . . . . . . . . . . . . . . . . 304 Total Robot Build Rating 40 | . . . . . . . . . . . . . . . . . . . . 40 Part Schematics Acquired 10 | . . . . . . . 1 . . . . . . . 9 . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . 5 Authchips 3 | . . . . . . . . . . . . . . . . . . . . 3 Time 200 | . . . . . . . . . . . . . . . . . . . . 200 Total Part Build Rating 34 | . . . . . . . . . . . . . . . . . . . . 34 Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . Time 207 | . . . . . . . . . 38 . . 61 . . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 10 . . . . . . . . . . 2 . Machine Destruction 12 | . . . . . . . . 10 . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Total Allies 18 | . 1 2 1 . . . 1 . 1 . . . . . . . . . . 12 Largest Group 6 | . 1 2 1 1 . . 1 1 2 . . . . . . . . . . 6 Highest-Rated Group 246 | . 10 57 10 10 . . 10 10 20 . . . . . . . . . . 246 Highest-Rated Ally 50 | . 10 31 10 10 . . 10 10 10 . . . . . . . . . . 50 Initial Warlord ECA Mod 21 | . . . . . . . . . 5 4 4 13 13 13 13 12 12 12 21 21 Total Orders 31 | . 4 . 3 . . . 2 15 4 . . . . . . . . . . 3 STAY 19 | . 2 . 2 . . . 1 11 3 . . . . . . . . . . . FOLLOW 9 | . 2 . 1 . . . 1 4 1 . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 123 | . . 7 . . . . . . . . . . . . . . . . . 116 Total Damage 3858 | . . 130 . . . . . . . . . . . . . . . . . 3728 Kills 11 | . . 1 . . . . . . . . . . . . . . . . . 10 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Active Infowar (turns) 9864 | 16 557 891 964 557 255 . . . . 285 101 205 1226 680 132 538 7 270 913 2267 Sensors 4013 | . . . . . . . . . . 285 . 205 1226 680 132 350 7 1 730 397 Terrain 575 | . . . . . . . . . . . . . 387 . . 188 . . . . Seismic 3240 | 16 557 891 964 557 255 . . . . . . . . . . . . . . . Machine Analysis 3147 | . . . . . . . . . . . . . . . . . . . 880 2267 Jamming 1645 | . . . . . . . . . . . 101 . . . . . . 269 684 591 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . 1 1 . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Turns Passed 16188 | 118 590 891 964 557 263 121 1164 1363 1648 294 318 205 1254 680 132 538 7 270 913 3898 Spaces Moved 7501 | 65 441 426 621 254 224 73 563 825 685 154 130 91 410 420 84 195 5 101 419 1315 Core 45 | 12 31 . . . . . . . 1 . . . . . . . . . . 1 Treads 3142 | . . . 2 . . . . . 114 154 130 91 410 420 84 195 5 101 419 1017 Legs 956 | 53 410 426 30 . . . . . . . . . . . . . . . . 37 Wheels 3351 | . . . 589 254 224 73 563 825 570 . . . . . . . . . . 253 Hover 7 | . . . . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 120 110 110 100 100 110 110 110 152 152 158 158 158 158 158 158 158 152 145 Average Speed 143 | 122 115 120 114 110 114 127 112 110 148 186 160 171 158 158 158 158 158 194 163 187 Slowest Speed 850 | 190 120 120 240 110 115 135 150 110 850 232 232 237 158 158 158 158 158 238 170 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . 2 . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 4 43 60 41 37 60 10 49 60 43 5 93 3 60 54 70 33 . 67 14 29 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . . 1 1 1 . . . . . Known Exits Taken 9 | . . . . . . . 1 . . 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 9 | . . 2 . 1 . . . . . . . . 2 2 . 2 . . . . Spaces Dug 30 | . . 1 . 1 . . 8 2 3 1 . . 1 . . 5 . . 6 2 Terrain Destroyed 667 | . . 32 39 55 . 2 42 2 41 1 3 . 46 . . 16 . 6 24 358 Melee 16 | . . 1 . 1 . . 6 2 3 1 . . . . . . . . . 2 Projectile 106 | . . . 1 1 . 2 3 . 31 . 3 . 6 . . 5 . 1 7 46 AOE 542 | . . 31 38 53 . . 33 . 7 . . . 40 . . 11 . 5 17 307 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Arm Total 12017 | 87 521 746 845 507 230 90 1044 1210 1174 161 191 137 970 429 83 414 4 139 629 2406 Wait 3520 | 2 52 274 187 228 . 8 418 292 358 . 20 43 525 5 . 208 . 2 179 719 Move 7482 | 64 440 425 620 253 223 72 563 824 684 153 129 90 409 419 83 194 4 100 418 1315 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 81 | 7 7 3 2 1 4 1 11 8 8 2 2 . 2 1 . . . 1 1 20 Fast Attach 100 | 7 10 1 2 . . . 3 2 10 . 8 1 . . . . . 4 4 48 Attach 49 | . . . 3 1 . 2 4 3 4 1 . 2 1 . . . . 1 3 24 Detach 22 | . 3 . 2 . 1 . 2 1 1 . . . 1 . . . . . . 11 Swap 118 | 1 . 4 5 7 2 . 8 4 19 2 4 . 8 . . 5 . 10 5 34 Drop 93 | . 7 4 3 2 . 2 6 7 19 2 7 . 1 1 . . . 6 6 20 Fire 428 | 6 1 11 21 14 . 5 17 46 64 . 21 1 23 3 . 7 . 15 13 160 Melee 56 | . . 23 . 1 . . 12 7 6 1 . . . . . . . . . 6 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . . . . . Rewire 49 | . . . . . . . . . . . . . . . . . . . . 49 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 119 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Released all parts (7) 302 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Entered Mines 709 | -10/Mines | Accompanied by 1 ally 735 | -10/Mines | Met a Derelict shopkeep closing up shop 778 | -10/Mines | Discovered new exit (range 10) 791 | -10/Mines | Excavation squad dispatched 791 | -10/Mines | A large section of the Mines collapsed 1154 | -10/Mines | Found the Drone Emporium 1158 | -10/Mines | Learned location of Storage (-7) 1162 | -10/Mines | Found Prototype Device 1557 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1590 | -10/Mines | Discovered new exit (range 9) 1600 | -10/Mines | Entered Materials 1600 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1638 | -9/Materials | Identified Thief Drone Bay 2139 | -9/Materials | Discovered new exit (range 3) 2279 | -9/Materials | Build established: Tank 2464 | -9/Materials | Discovered new exit (range 7) 2564 | -9/Materials | Entered Mines 2564 | -9/Mines | Accompanied by 1 ally 2565 | -9/Mines | Assembled infested the area 2570 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2889 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2896 | -9/Mines | Found Prototype Device 3116 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3117 | -9/Mines | Discovered new exit (range 5) 3121 | -9/Mines | Entered Exiles 3156 | -9/Exiles | Met 8R-AWN 3174 | -9/Exiles | Met EX-HEX 3211 | -9/Exiles | Met EX-BIN 3227 | -9/Exiles | Aligned with FarCom system 3228 | -9/Exiles | Given EX-Vault access code 3257 | -9/Exiles | Opened EX-Vault 3266 | -9/Exiles | Found AWS/Thermal 3290 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3326 | -9/Exiles | Met EX-DEC 3331 | -9/Exiles | Learned location of Zion (-7) 3371 | -9/Exiles | Discovered new exit (range 12) 3384 | -9/Exiles | Left Exiles lab with AWS/Thermal 3384 | -9/Exiles | Entered Mines 3491 | -8/Mines | Discovered new exit (range 10) 3505 | -8/Mines | Entered Materials 3505 | -8/Materials | Evolved 2 slots: Utility x2 3820 | -8/Materials | Central database locked down 4083 | -8/Materials | Discovered new exit (range 4) 4668 | -8/Materials | Identified exit to Garrison 4669 | -8/Materials | Entered Garrison 4669 | -8/Garrison | Accompanied by 1 ally 4785 | -8/Garrison | Triggered checkpoint 4849 | -8/Garrison | Lost 3 parts (2u1w) 5049 | -8/Garrison | Garrison Relay disabled 5222 | -8/Garrison | Build established: Mutant 5314 | -8/Garrison | Triggered checkpoint 5513 | -8/Garrison | Triggered checkpoint 5536 | -8/Garrison | Garrison Relay disabled 5581 | -8/Garrison | Discovered new exit (range 15) 5665 | -8/Garrison | Triggered checkpoint 5781 | -8/Garrison | Discovered new exit (range 9) 5819 | -8/Garrison | Triggered checkpoint 5956 | -8/Garrison | Garrison Relay disabled 5976 | -8/Garrison | Build established: Scavenger-Tank 6032 | -8/Garrison | Entered Materials 6032 | -8/Materials | Accompanied by 1 ally 6944 | -8/Materials | Build established: Tank 7214 | -8/Materials | Repaired Imp. Light Armor Plating? 7506 | -8/Materials | Discovered new exit (range 16) 7632 | -8/Materials | First assault squad dispatched 7680 | -8/Materials | Entered Factory 7680 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7689 | -7/Factory | Identified Exp. Sensor Array 7900 | -7/Factory | Discovered new exit (range 15) 7972 | -7/Factory | Identified exit to DSF 7974 | -7/Factory | Entered DSF 8039 | -7/DSF | Additional patrols routed to DSF 8263 | -7/DSF | Sterilization system engaged 8270 | -7/DSF | Discovered new exit (range 14) 8283 | -7/DSF | Ambient heat levels rising (+10) 8290 | -7/DSF | Identified exit to Factory 8292 | -7/DSF | Entered Factory 8292 | -6/Factory | Evolved 2 slots: Utility x2 8333 | -6/Factory | Build established: Skirmisher 8397 | -6/Factory | Repaired Broken Med. Treads 8475 | -6/Factory | Discovered new exit (range 14) 8496 | -6/Factory | Identified exit to Lower Caves 8497 | -6/Factory | Entered Lower Caves 8517 | -6/Lower Caves | Met a Warlord Commander 8518 | -6/Lower Caves | Learned location of Warlord (-5) 8519 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8524 | -6/Lower Caves | Found Encrypted Comm Array 9534 | -6/Lower Caves | Encountered a Warlord checkpoint 9642 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9741 | -6/Lower Caves | Discovered new exit (range 8) 9749 | -6/Lower Caves | Identified exit to Lower Caves 9751 | -6/Lower Caves | Entered another Lower Caves area 9988 | -6/Lower Caves | Discovered new exit (range 16) 10010 | -6/Lower Caves | Identified exit to Factory 10305 | -6/Lower Caves | Entered a destroyed Warlord outpost 10364 | -6/Lower Caves | Encountered a Warlord checkpoint 10380 | -6/Lower Caves | Learned location of Extension (-4) 10415 | -6/Lower Caves | Discovered new exit (range 6) 10429 | -6/Lower Caves | Identified exit to Data Miner 10431 | -6/Lower Caves | Entered Data Miner 10431 | -6/Data Miner | Discovered new exit (range 6) 10462 | -6/Data Miner | Met Data Miner 10514 | -6/Data Miner | Learned location of Section 7 (-3) 10529 | -6/Data Miner | Received God Mode back door access code from Data Miner 10561 | -6/Data Miner | Identified exit to Proximity Caves 10563 | -6/Data Miner | Entered Proximity Caves 10565 | -5/Proximity Caves | Spotter reported a threat 10566 | -5/Proximity Caves | Spotter reported a threat 10667 | -5/Proximity Caves | Learned Factory terminal intel 11101 | -5/Proximity Caves | Entered Factory 11101 | -5/Factory | Evolved 2 slots: Utility x2 11102 | -5/Factory | Loaded intel: 26 terminal locations 11108 | -5/Factory | Identified exit to DSF 11108 | -5/Factory | Entered DSF 11159 | -5/DSF | Additional patrols routed to DSF 11304 | -5/DSF | Discovered new exit (range 14) 11341 | -5/DSF | Sterilization system engaged 11350 | -5/DSF | Identified exit to Factory 11361 | -5/DSF | Ambient heat levels rising (+10) 11376 | -5/DSF | Ambient heat levels rising (+10) 11378 | -5/DSF | Entered Factory 11378 | -4/Factory | Evolved 2 slots: Utility x2 11440 | -4/Factory | Incoming investigation squad redirected 11547 | -4/Factory | Build established: Scavenger-Skirmisher 11725 | -4/Factory | Spotted B-86 Titan 11770 | -4/Factory | Destroyed B-86 Titan 11986 | -4/Factory | Repaired Exp. Sensor Array 12236 | -4/Factory | Discovered new exit (range 11) 12289 | -4/Factory | Identified exit to Armory 12291 | -4/Factory | Entered Armory 12314 | -4/Armory | Build established: Skirmisher 12533 | -4/Armory | Fabricated H-66 Slayer (x2) 12609 | -4/Armory | Fabricated H-66 Slayer (x2) 12685 | -4/Armory | Fabricated H-66 Slayer (x2) 12860 | -4/Armory | Lost 4 allies 12898 | -4/Armory | Specialist reinforcements revealed to be Infiltrators 13018 | -4/Armory | Found Fusion Bomb Launcher 13315 | -4/Armory | Build established: Scavenger-Tank 13448 | -4/Armory | Core integrity fell below 50% 13457 | -4/Armory | Crushed by falling debris 13457 | -4/Armory | System corruption reached 10% 13521 | -4/Armory | Found Fusion Bomb Launcher 13524 | -4/Armory | Found Fusion Bomb Launcher 13544 | -4/Armory | Lost 19 parts (1p3n6u9w) 13789 | -4/Armory | P-70 Sage assimilated allied Rainmaker 7b 13803 | -4/Armory | P-70 Sage assimilated allied Rainmaker 7d 13874 | -4/Armory | Build established: Scavenger-Skirmisher 14060 | -4/Armory | Core integrity fell below 20% 14291 | -4/Armory | First assault squad dispatched 14327 | -4/Armory | Build established: Scavenger-Tank 14457 | -4/Armory | Incoming investigation squad redirected 14531 | -4/Armory | System corruption reached 30% 14752 | -4/Armory | Fabricated Combat Drone Bay (x1) 14813 | -4/Armory | Fabricated Adv. Medium Treads (x2) 14871 | -4/Armory | Fabricated Adv. Medium Treads (x2) 14956 | -4/Armory | Fabricated H-66 Slayer (x2) 15569 | -4/Armory | Incoming assault squad redirected 15659 | -4/Armory | Destroyed 7 combat bots 15827 | -4/Armory | AWS/Thermal suddenly broke down 16056 | -4/Armory | Incoming assault squad redirected 16070 | -4/Armory | Incoming assault squad redirected 16189 | -4/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16178_ Penetrated by Slug. 16178_ Critical hit (Destroy). 16178_ Adv. Medium Treads destroyed. 16178_ Penetrated by Slug. 16178_ Destroyed Lgt. Antimatter Reactor. 16179_ Fusion Bomb Launcher destroyed. 16179_ Slug penetrates Wall. 16180_ Penetrated by Slug. 16181_ The unstable cave ceiling collapses. 16181_ Slug penetrates Wall. 16182_ The unstable cave ceiling collapses. 16183_ Slug penetrates Y-72 Warden. 16184_ H-77 Assassin destroyed. 16184_ Y-72 Warden destroyed. 16186_ Slug penetrates Wall. 16186_ Adv. Medium Treads destroyed. 16188_ The unstable cave ceiling collapses. 16189_ Slug penetrates Wall. 16189_ Penetrated by Slug. 16189_ Imp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????""????? | | ???????????????????????????????????????????""????? | | ???????????????????????????????????????????T"????? | | ???????????????????????????????????????????""????? | | ???????????????????????????????????????????""????? | | ?????????????????????? ##????????????????????????? | | ??????????????????#? ????????????????????????? | | ????????????????# ????????????????????????? | | ??????????????? ????????????????????????? | | ?????????????? Y ????????????????????????? | | ?????????????? = # ????????????????????????? | | ??????????????? ?????"????????????????### | | ???????????????? ! ###? "????????????????? | | ????????????????? ] ^^ ## "?????????????????" | | ?????????????????? ! # ??????????????????" | | ???????????????????# #########??????????" | | ???????????????????# == #???????# "% | | ???????????????????# = ! #???????# = | | ???????????????????# == % *############# | | ???????????????h???# # * %! ! = | | ???????????????????# @ !%! [############ | | ???????????????????# # % #?????????# | | ???????????????????# % ########??#[ | | ???????????????????+ ## ; [ ## #### | | ???????????????????# ??####### ### T [ | | ???????????????????# " | | ????????????????????????###########;#### | | ????????????????????????????????????#??# ##### | | ??????????????????????????????????????####+####??? | | ??????????????????????????????????????# =*#??? | | ??????????????????????????????????????# [ [#??? | | ??????????????????????????????????????# ""T" %#??? | | ??????????????????????????????????????# """""!#??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????####### #??? | | ?????????????????????????????????????????????##??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1050 Resistance: TH 15 Core Shielding 30 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Particle Charging 25 Kinecelleration 30 Salvage Targeting 6 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Shield Generator | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -4/Armory | Authchip H-66 Slayer | x2 | -4/Armory | Authchip H-66 Slayer | x2 | -4/Armory | Authchip Combat Drone Bay | x1 | -4/Armory | Authchip Adv. Medium Treads | x2 | -4/Armory | Authchip Adv. Medium Treads | x2 | -4/Armory | Authchip H-66 Slayer | x2 | -4/Armory | Authchip Repaired ---------- Imp. Light Armor Plating | 13% | -8/Materials Med. Treads | 22% | -6/Factory | Broken Exp. Sensor Array | 62% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Out Of My Way Challenges ------------ None Game ------ Seed MappingMediumEdition Manual? 0 Play Time 02:28:12 Cumulative 164.1 hours Start 2026.09.09 @ 16:29:58 End 2026.09.10 @ 22:27:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53b85237-a431-4e1f-bff9-50fc77bdbeab