Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 03:17:15 Player: Tomo ki Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (597) 597 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1652 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Backup Propulsion I Grenade Launcher Datajack Welding Torch Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Backup Propulsion I Light Armor Plating Welding Torch [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 23 | 6 9 8 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 8 | 3 4 1 Treads 1 | . 1 . Leg 3 | 1 1 1 Wheel 2 | 2 . . Hover 2 | . 2 . Flight . | . . . Utility 4 | . 2 2 Device 1 | . 1 . Storage 1 | . . 1 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 4 | 2 4 5 Power . | . . . Propulsion 1 | 1 1 1 Utility . | . . . Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 8 | . 4 4 Power . | . . . Propulsion 3 | . 2 1 Utility 2 | . 2 . Weapon 1 | . . 1 Tool/Special 2 | . . 2 Average Slot Usage (%) 77 | . 79 71 Engine 7 | . 9 2 Treads 6 | . 8 . Leg 1 | . 1 1 Wheel 4 | . 6 . Hover 6 | . 3 14 Device 7 | . 7 8 Storage 2 | . . 11 Processor 12 | . 12 11 Energy Gun 17 | . 21 5 Ballistic Gun 2 | . . 8 Launcher 6 | . 6 5 Peak Build Rating 8 | 5 7 8 Average Rating 5 | 3 5 6 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) 13 | . 13 . Naked Turns . | . . . Heaviest Build 27 | 7 9 27 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 8 | . 2 8 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 5 5 15 Average Capacity 7 | 5 5 15 Most Carried 8 | 5 5 8 Average Carried 4 | 3 4 5 Final Capacity 15 | 5 5 15 Final Carried 6 | 5 5 6 Class Distribution -------------------- 87% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 571 | 270 141 160 Remotely . | . . . Salvage Created 577 | 55 295 227 Parts 47 | 3 22 22 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | 1 8 8 Melee 2 | . . 2 Guns 8 | 1 1 6 AOE 7 | . 7 . Classes Destroyed 5 | 2 2 1 Worker 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 4 | . . 4 Grunt 13 | 1 8 4 Best Kill Streak 5 | 1 5 3 Combat Bots Only 4 | 1 4 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 179 | 4 40 135 Missed 43 | 1 13 29 Hits 136 | 3 27 106 Projectile 136 | 3 27 106 Critical Strikes 1 | . 1 . Damage Taken 1362 | 32 353 977 Core 500 | . 95 405 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 67 | 4 34 29 Largest 2 | 2 2 2 Hottest 90 | 90 90 60 Shots Fired 110 | 8 67 35 Gun 92 | 8 49 35 Cannon . | . . . Launcher 18 | . 18 . Special . | . . . Kinetic 29 | . . 29 Thermal 18 | 4 14 . Explosive 18 | . 18 . Electromagnetic 45 | 4 35 6 Robot Hit Streak 12 | 2 7 12 Robot Miss Streak 6 | 2 3 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | 4 34 23 Core Hits 49 | 3 25 21 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 1 | . 1 . Destroy 2 | . . 2 Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1207 | 51 927 229 Guns 599 | 51 345 203 Cannons . | . . . Explosions 574 | . 574 . Melee . | . . . Ramming 34 | . 8 26 Kinetic 175 | . . 175 Thermal 136 | 12 124 . Explosive 574 | . 574 . Electromagnetic 288 | 39 221 28 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Misfires 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 16 | . 11 5 Shots 1 | . 1 . Rammed 9 | . 1 8 Targets Rammed 19 | . 1 18 Kicked 10 | . . 10 Crushed . | . . . Highest Temperature 178 | 88 178 14 Average Temperature 42 | 42 48 6 Received Heat Transfer 441 | 18 210 213 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 481 | 37 444 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 95 100 Level 1 3 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 216 | 20 216 80 Initial 48 | . 6 48 Average 56 | 2 72 32 Influence Increases 589 | 25 339 225 Destroy 0b10 Robot/C 340 | 20 160 160 Destroy 0b10 Robot/NC 30 | 5 25 . Destroy Leader 56 | . 36 20 Disable Machine 15 | . 15 . Destroy Structure 58 | . 58 . Lose Combat Pursuer 90 | . 45 45 Influence Decreases 554 | 15 233 306 Entered New Map 72 | . 4 68 Time Decay 372 | 15 219 138 Lost Part 110 | . 10 100 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | 1 13 18 Peak Tracking Total 6 | 1 3 6 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 4 | . 3 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 2 | . 1 1 Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 837 | . 551 286 Structural 837 | . 551 286 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1489 | 131 997 361 Spaces Moved 1106 | 135 843 128 Core 272 | 24 242 6 Treads 100 | . 100 . Legs 93 | . 86 7 Wheels 305 | 111 194 . Hover 336 | . 221 115 Flight . | . . . Fastest Speed 50 | 50 56 116 Average Speed 105 | 74 97 193 Slowest Speed 450 | 80 160 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 8 72 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 80 | . 80 . Melee . | . . . Projectile . | . . . AOE 80 | . 80 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1298 | 156 954 188 Wait 45 | . 43 2 Move 1104 | 134 842 128 Hop . | . . . Pick Up 23 | 10 10 3 Fast Attach 6 | . 4 2 Attach 15 | 6 5 4 Detach 2 | 1 1 . Swap 4 | 1 1 2 Drop 13 | . 13 . Fire 67 | 4 34 29 Melee . | . . . Ram 9 | . 1 8 Kick 10 | . . 10 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 97 | -11/Scrapyard | Discovered new exit (range 8) 132 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 9) 558 | -10/Materials | Identified exit to Mines 603 | -10/Materials | Discovered exit to Mines (range 6) 928 | -10/Materials | Discovered new exit (range 12) 1096 | -10/Materials | Discovered new exit (range 5) 1128 | -10/Materials | Identified exit to Materials 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1349 | -9/Materials | Lost 3 parts (3w) 1469 | -9/Materials | Core integrity fell below 50% 1485 | -9/Materials | Core integrity fell below 20% 1490 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- S-10 Pest suffers critical hit (Destroy). S-10 Pest destroyed. Lgt. Assault Rifle destroyed. W-16 Scout sends out distress signal. Kicked G-34 Mercenary. Kicked G-34 Mercenary out of the way. Lgt. Armor Plating destroyed. Kicked G-34 Mercenary out of the way. Acquired 19 matter. R-06 Scavenger collects Lgt. Assault Rifle. Kicked G-34 Mercenary. Aluminum Leg destroyed. Slammed into G-34 Mercenary. R-06 Scavenger collects Lgt. Ion Engine. Slammed into G-34 Mercenary. Signal Interpreter broken. Destabilizing: Short circuit. R-06 Scavenger collects Ion Engine. Slammed into G-34 Mercenary. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ##+######????????????????????????????????????????? | | ###????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ### ##?????????????????????????????????????????? | | ### ##?????????????????????????????????????????? | | ### ##?#### #?????????????????????????????? | | ### ##?#######+###?????????????????????????????? | | ### ##?## ?????????????????????????????? | | ### ##?## ????????????????????????????????? | | ### ##?## ?????????????????????????????????? | | ### ##?## ##?????????????????????????????????? | | ### ##### ##?????????????????????????????????? | | ?## ##### ##?????????????????????????????????? | | ?## ##?????????????????????????????????? | | ?## ##### ############???????????????????????? | | ?## ##### ############???????????????????????? | | ?## ##### ## ##???????????????????????? | | ?#### #### # ##???????????????????????? | | ?#### #### # ##???????????????????????? | | ???## #### " + * ##???????????????????????? | | ???## #### #a % ##???????????????????????? | | ???## #### # = ##???????????????????????? | | ???##+##### ## *% #############????????????? | | ???? # ## r #############????????????? | | ????????? + ## = s@%%%g ##????????????? | | ????????? # ########### s ##????????????? | | ????????? # ## #### % ##????????????? | | ????????? # ??????? % ##??????? | | ????????? # ?????? ######## ##??????? | | ????????? # ??? ######## #??????? | | ????????? ###### ##+####???????? ???????? | | ????????? ####### ## ?????????? ???????? | | ???????????????## ?## ??????????????? ????????? | | ???????????????## ??## ??????????????????????????? | | ???????????????## ??## ??????????????????????????? | | ????????????????????## ??????????????????????????? | | ???????????????????? # ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight For Emergencies Only Organ Harvest Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed MetamassCorruptionStorm Manual? 0 Play Time 00:38:19 Cumulative 0.6 hours Start 2026.10.25 @ 02:37:00 End 2026.10.25 @ 03:17:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fbd66c57-a3d2-4304-99fc-02677b2e0a71