Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 13:48:29 Player: AnthonyDPS 2004 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1948) 1948 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 6277 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 76 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 87/100 System Corruption 19% Temperature Warm (145) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Improved Signal Interpreter Improved Target Analyzer Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Fusion Compressor Heat Sink Compact Battery (200) Compact Matter Pod (76) Improved Sensor Array Improved Terrain Scanner Experimental Thermal Shield Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Improved Heavy Machine Gun Assault Cannon > --- INVENTORY -------- Wheel Wheel Improved Flight Unit Small Storage Unit Weight Redist. System Improved Sensor Array Light Armor Plating Hardened Light Armor Plating [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . 2 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 78 | 5 1 10 10 29 3 5 7 . 8 Power 9 | 1 . 3 1 3 . . 1 . . Engine 8 | 1 . 3 1 3 . . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 2 5 11 . 4 2 . . Treads 8 | . . 1 . 6 . . 1 . . Leg 7 | . . . 1 4 . 2 . . . Wheel 4 | 2 . 1 . . . 1 . . . Hover 5 | . . . 4 . . . 1 . . Flight 2 | . . . . 1 . 1 . . . Utility 26 | 1 . 3 3 8 . 1 2 . 8 Device 8 | . . 1 . 4 . 1 . . 2 Storage 5 | 1 . . 1 . . . 1 . 2 Processor 5 | . . 1 2 . . . . . 2 Hackware 1 | . . . . . . . . . 1 Protection 7 | . . 1 . 4 . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 17 | 1 1 2 1 7 3 . 2 . . Energy Gun 4 | 1 . 1 1 1 . . . . . Energy Cannon 3 | . . . . 2 1 . . . . Ballistic Gun 5 | . . 1 . 3 . . 1 . . Ballistic Cannon 3 | . . . . 1 2 . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 4 1 . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 8 | . . . . . . 8 . . . Parts Lost 32 | . . 2 4 7 . 6 12 . 1 Power 2 | . . . . 1 . . 1 . . Propulsion 17 | . . 1 4 5 . 2 5 . . Utility 8 | . . . . . . 3 4 . 1 Weapon 5 | . . 1 . 1 . 1 2 . . Highest Loss Streak 9 | . . 1 4 6 . 4 9 . 1 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 67 | . 84 92 79 78 80 43 49 . 30 Engine 5 | . 14 11 9 7 7 . . . . Treads 8 | . . 5 . 15 15 . 1 . . Leg 2 | . . . 5 2 . 6 10 . . Wheel 2 | . 28 15 . . . 4 1 . . Hover 1 | . . . 10 . . . 2 . . Flight 2 | . . . . 2 7 7 . . . Device 1 | . . 10 . . . 2 . . 2 Storage 7 | . 14 11 9 9 7 2 4 . 6 Processor 14 | . . 5 17 18 15 15 11 . 8 Protection 5 | . . 10 9 8 7 . . . 4 Energy Gun 2 | . 14 11 9 . 3 . . . . Ballistic Gun 5 | . . 6 9 8 . . 4 . . Ballistic Cannon 3 | . . . . 6 6 1 . . . Peak Build Rating 31 | 5 6 12 23 31 31 28 30 1 26 Average Rating 18 | 3 5 10 15 22 27 16 20 1 16 On Entrance 10 | . 5 6 12 14 26 28 14 1 1 Naked Turns 103 | . . . . . . . 32 60 11 Heaviest Build 31 | 11 14 18 13 28 31 31 15 . 7 Greatest Support 60 | 20 20 26 32 60 40 30 30 3 3 Greatest Overweight (x) 4 | . . . 4 3 . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 8 Average Capacity 7 | 6 8 8 8 8 8 6 5 5 5 Most Carried 8 | 7 8 8 8 8 7 7 5 5 8 Average Carried 6 | 4 7 7 6 7 7 5 5 5 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 8 Final Carried 8 | 7 8 8 7 7 7 5 5 5 8 Class Distribution -------------------- 83% | Mutant 8% | Derelict-Mutant 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Matter Collected 1955 | 234 13 76 97 857 47 319 126 . 186 Remotely . | . . . . . . . . . . Salvage Created 1957 | . 18 174 227 1089 42 35 372 . . Parts 113 | . 5 28 10 51 . 1 18 . . Haulers Intercepted 2 | . . 1 . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 10 14 . 4 Prevented 3 | . . . . . . 3 . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 52 | . . 11 4 28 . 1 8 . . Melee 4 | . . . . . . . 4 . . Guns 32 | . . 4 4 20 . . 4 . . Cannons 9 | . . . . 8 . 1 . . . AOE 7 | . . 7 . . . . . . . Classes Destroyed 10 | . 1 4 1 2 . . 2 . . Worker 1 | . . . . 1 . . . . . Builder 1 | . . 1 . . . . . . . Hauler 2 | . . 1 . . 1 . . . . Recycler 1 | . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 18 | . . 10 . 4 . . 4 . . Grunt 21 | . . 1 3 16 . 1 . . . Brawler 2 | . . . . . . . 2 . . Sentry 10 | . . . 1 8 . . 1 . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 1 5 4 8 1 1 7 . . Combat Bots Only 7 | . . 4 4 7 . 1 7 . . Max Kills in Single Turn 4 | . 1 4 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 416 | . . 44 37 175 . 67 80 . 13 Missed 120 | . . 12 16 52 . 10 25 . 5 Damage Taken 4872 | . 22 385 355 1908 . 1173 898 . 131 Core 1130 | . 11 92 87 237 . 425 172 . 106 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 22 | . . 4 4 14 . . . . . Ignored by Resistances 4 | . . . . . . . . . 4 Regen/Repaired (Parts) 383 | . . . . 383 . . . . . Core Remaining (%) 78 | 100 95 77 . 41 . . . . . Volleys Fired 166 | . 2 17 17 98 1 10 21 . . Largest 3 | . 2 2 2 2 3 3 1 . . Hottest 168 | . 70 60 60 90 108 168 33 . . Shots Fired 289 | . 4 26 34 177 3 24 21 . . Gun 183 | . 2 19 34 107 . . 21 . . Cannon 97 | . . . . 70 3 24 . . . Launcher 9 | . 2 7 . . . . . . . Special . | . . . . . . . . . . Kinetic 232 | . . 10 17 164 2 18 21 . . Thermal 48 | . 2 9 17 13 1 6 . . . Explosive 9 | . 2 7 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 33 | . 3 3 22 33 7 9 7 . . Robot Miss Streak 9 | . . 4 1 2 . 6 9 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 204 | . 3 9 31 127 3 11 20 . . Core Hits 100 | . 2 14 15 53 1 4 11 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . Critical Strikes 8 | . . . . 5 1 . 2 . . Destroy 2 | . . . . 2 . . . . . Blast 4 | . . . . 3 1 . . . . Impale 2 | . . . . . . . 2 . . Melee Attacks 10 | . . . . . . . 10 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 10 | . . . . . . . 10 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4948 | . 53 569 297 2967 70 496 491 . 5 Guns 2447 | . 20 86 297 1773 . . 271 . . Cannons 1747 | . . . . 1181 70 496 . . . Explosions 516 | . 33 483 . . . . . . . Melee 219 | . . . . . . . 219 . . Ramming 19 | . . . . 13 . . 1 . 5 Kinetic 3360 | . . 20 122 2679 44 224 271 . . Thermal 922 | . 20 154 175 275 26 272 . . . Explosive 428 | . 33 395 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 219 | . . . . . . . 219 . . Highest Corruption 21 | . . . . 3 . 10 21 21 21 Average Corruption 7 | . . . . 2 . 8 12 21 20 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 65 | . . . . 19 . 7 14 4 21 Message Errors 21 | . . . . 8 . 3 5 1 4 Matter Fused 20 | . . . . 5 . 1 6 . 8 Heat Flow Errors 4 | . . . . 1 . . 1 . 2 Energy Discharges 9 | . . . . 1 . 2 1 2 3 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 7 | . . . . 3 . . . . 4 Data Loss (major) 2 | . . . . 1 . . . 1 . Misdirections 1 | . . . . . . . 1 . . Overload Shots 6 | . . . . . . 6 . . . Overflow Damage 28 | . . 19 . 7 . 2 . . . Projectiles 9 | . . . . 7 . 2 . . . Explosions 19 | . . 19 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 19 | . . . . 14 . 5 . . . Impact . | . . . . . . . . . . Kinetic 18 | . . . . 14 . 4 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 138 | . 22 114 . . . . . . 2 Shots 4 | . 1 3 . . . . . . . Rammed 5 | . . . . 1 . . 2 . 2 Targets Rammed 6 | . . . . 2 . . 2 . 2 Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 634 | . 18 34 115 377 30 634 254 . 253 Average Temperature 118 | . 10 13 51 74 16 357 140 . 157 Received Heat Transfer 1923 | . . 30 180 891 . 603 189 . 30 Effects 14 | . . . . 2 . 11 . . 1 Energy Bleed 2 | . . . . . . 1 . . 1 Interference 3 | . . . . 2 . 1 . . . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 4 | . . . . . . 4 . . . Damage (major) 2 | . . . . . . 2 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 1344 | . 50 200 400 407 37 250 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Peak Influence 439 | . 53 385 252 439 206 . . . . Initial 199 | . . 22 162 105 199 . . . . Average 203 | . 31 262 227 210 199 . . . . Maximum Alert Level 2 | . . 1 1 2 1 . . . . Low Security (%) 53 | 100 100 21 25 52 96 . . . . Level 1 43 | . . 78 74 43 3 . . . . Level 2 2 | . . . . 4 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 3 . 1 7 1 . 1 . 1 Investigation 2 | . 1 . . 1 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 6 | . 2 . 1 3 . . . . . Assault 2 | . . . . . . . 1 . 1 Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Distress Signals 11 | . . 3 . 2 . 1 . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 4 18 5 35 . 14 18 . 7 Peak Tracking Total 10 | . 3 5 5 8 1 6 10 . 6 Tactical Retreats 12 | . . 1 1 2 . 4 4 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Traps Triggered 8 | . 1 1 . 5 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Machines Disabled 6 | . . 3 . 3 . . . . . Max in Single Turn 2 | . . 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Machines Accessed 15 | . . . . 9 1 1 . 4 . Terminals 9 | . . . . 7 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 60 | . . . . 28 1 1 . 30 . Successful 50 | . . . . 19 . 1 . 30 . Failed 10 | . . . . 9 1 . . . . Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . 1 . . . 2 . Terminals 16 | . . . . 14 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 14 | . . . . 14 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 38 | . . . . 7 . 1 . 30 . Record 12 | . . . . . . 1 . 11 . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 8 | . . . . . . . . 8 . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 4 | . . . . 4 . . . . . Level Access Points 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . . . . 12 . . . . . Scan Component 6 | . . . . 6 . . . . . Repair 6 | . . . . 6 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . 4 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . . 6 . . . . . Time 289 | . . . . 289 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders 6 | . . . . 6 . . . . . EXPLORE 6 | . . . . 6 . . . . . Ally Attacks 9 | . . . . . . . . . 9 Total Damage 442 | . . . . . . . . . 442 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 Drone Launches 8 | . . . . 8 . . . . . Drone Recoveries 2 | . . . . 2 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Turns Passed 4279 | 65 135 314 317 1798 292 446 399 60 453 Spaces Moved 2564 | 64 151 226 193 592 164 399 294 119 362 Core 709 | 4 . . 5 4 . 146 69 119 362 Treads 785 | . . 50 . 536 164 3 32 . . Legs 490 | . . . 95 52 . 150 193 . . Wheels 471 | 60 151 176 . . . 84 . . . Hover 93 | . . . 93 . . . . . . Flight 16 | . . . . . . 16 . . . Fastest Speed 37 | 50 80 80 48 120 160 37 50 50 50 Average Speed 116 | 78 80 97 122 165 160 99 108 50 94 Slowest Speed 250 | 80 80 160 250 240 160 240 160 50 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 36 20 15 91 6 64 60 75 34 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . 1 . Known Exits Taken 4 | . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . Scrap Searched 6 | . . . . . . 3 1 . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 61 | . 15 33 . 12 . 1 . . . Melee . | . . . . . . . . . . Projectile 13 | . . . . 12 . 1 . . . AOE 48 | . 15 33 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Total 3569 | 77 162 298 242 1246 191 428 336 118 471 Wait 674 | . . 23 17 507 22 8 3 . 94 Move 2555 | 63 150 225 192 591 163 398 293 118 362 Hop . | . . . . . . . . . . Pick Up 39 | 9 5 12 3 5 . 2 . . 3 Fast Attach 50 | 3 1 4 2 20 3 3 7 . 7 Attach 15 | 2 . 4 4 3 . 2 . . . Detach 1 | . . . . 1 . . . . . Swap 13 | . . 2 4 6 . . . . 1 Drop 40 | . 4 11 3 13 2 5 . . 2 Fire 166 | . 2 17 17 98 1 10 21 . . Melee 10 | . . . . . . . 10 . . Ram 2 | . . . . . . . . . 2 Kick 1 | . . . . 1 . . . . . Crush 3 | . . . . 1 . . 2 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 6) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 501 | -9/Materials | Discovered new exit (range 10) 515 | -9/Materials | Entered another Materials area 515 | -8/Materials | Evolved 2 slots: Propulsion x2 535 | -8/Materials | Discovered new exit (range 6) 656 | -8/Materials | Lost 4 parts (4n) 768 | -8/Materials | Identified exit to Storage 832 | -8/Materials | Entered Storage 991 | -8/Storage | Lost 6 parts (1p4n1w) 1202 | -8/Storage | Repaired Imp. Heavy Machine Gun 1622 | -8/Storage | Repaired Lgt. Treads 1702 | -8/Storage | Repaired Imp. Heavy Machine Gun 1729 | -8/Storage | Repaired Lgt. Treads 1781 | -8/Storage | Repaired Hvy. Ion Engine 1809 | -8/Storage | Repaired Lgt. Treads 2072 | -8/Storage | Garrison activated, responded to threat 2122 | -8/Storage | Core integrity fell below 50% 2148 | -8/Storage | Destroyed 7 combat bots 2156 | -8/Storage | Identified exit to Factory 2191 | -8/Storage | Learned location of Armory (-4) 2630 | -8/Storage | Entered Factory 2630 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2906 | -7/Factory | Discovered new exit (range 5) 2920 | -7/Factory | Identified exit to Lower Caves 2922 | -7/Factory | Entered Lower Caves 2990 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3096 | -7/Lower Caves | Core integrity fell below 50% 3219 | -7/Lower Caves | Learned Factory trap positions 3348 | -7/Lower Caves | System corruption reached 10% 3358 | -7/Lower Caves | Attacked by a faux Warlord 3361 | -7/Lower Caves | Discovered new exit (range 8) 3367 | -7/Lower Caves | Identified exit to Lower Caves 3368 | -7/Lower Caves | Entered another Lower Caves area 3480 | -7/Lower Caves | Spotted B-75 Beast 3587 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3609 | -7/Lower Caves | Learned Factory emergency access door positions 3698 | -7/Lower Caves | Destroyed 7 combat bots 3716 | -7/Lower Caves | Core integrity fell below 20% 3725 | -7/Lower Caves | Lost 9 parts (1p3n3u2w) 3762 | -7/Lower Caves | Discovered new exit (range 12) 3767 | -7/Lower Caves | Entered Data Miner 3767 | -7/Data Miner | Discovered new exit (range 6) 3777 | -7/Data Miner | Met Data Miner 3786 | -7/Data Miner | Learned location of Section 7 (-2) 3786 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3797 | -7/Data Miner | Received God Mode back door access code from Data Miner 3827 | -7/Data Miner | Entered Proximity Caves 3830 | -6/Proximity Caves | Learned Factory trap positions 3890 | -6/Proximity Caves | Spotted B-75 Beast 3892 | -6/Proximity Caves | Escorted by Enhanced Grunt 4117 | -6/Proximity Caves | Found Prototype Device 4117 | -6/Proximity Caves | Identified Exp. Thermal Shield 4233 | -6/Proximity Caves | Build established: Derelict-Mutant 4275 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4280 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04211_ System Restoration Module purges 1% system corruption (20%). 04216_ TZ,2IZZL 04237_ System corrupted: Matter fused (-10). 04238_ System Restoration Module purges 1% system corruption (19%). 04274_ System Restoration Module destroyed. 04274_ Penetrated by Slug. 04275_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04276_ System corrupted: Heat flow error (+272). 04278_ Overheating: Energy bleed (-23). 04278_ Slammed into S-27 Virus. 04279_ Y-64 Sentinel: "REQUESTING BACKUP." 04279_ Slug penetrates Wall. 04279_ Slammed into S-27 Virus. 04279_ Imp. Signal Interpreter broken. 04279_ Destabilizing: Short circuit. 04280_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ####????????????## ?????????????????????????????? | | #???????????? ?????????????????????????????? | | ## #####????????? ?????????????????????????????? | | ?# #????????? ?????????????????????????????? | | ?#### #????????? ?####????????????????????????? | | ????# #????????? ?# #########????????????????? | | ????# #????????? ?# @s #????????????????? | | ????# #######??? #?# ## ## ?????????? | | ????# #???# #?# #Y #??????????????????? | | ????# #### #???# ### #g Y #??????????????????? | | ????# #??# ##### # ###g/###??????????????????? | | ????# #??# %/ #??????????????????? | | ??? #??###### # g% #?#????????????????? | | ??## ???????# ### #??""""# #????????????????? | | ???# ????? #?## ######## # ### ???? | | ???# ????#####??# #?????? | | ???## ## ??????????########## #??????? | | ????####? #??????????????????? ##??????? | | ????????? #???????????????????? ##???????? | | ?????????? ???????????????????? #????????? | | ?????????? ????????????????????? #????????? | | ??????????# ????????????????????# #????????? | | ???????????##????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????? #???????? | | ????????????????????????????????????# ???????? | | ?????????????????????????????????????# ???????? | | ??????????????????????????????????????# ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 376 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 30 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed PersonalTransportScythe Manual? 0 Play Time 00:46:33 Cumulative 42.5 hours Start 2025.03.07 @ 12:46:54 End 2025.03.07 @ 13:48:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c57b582-fc26-435c-ad8f-bd252ecd97b7