Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.20 @ 08:51:54 Player: Arctrect Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (5027) 5027 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (812) 812 TOTAL SCORE: 10444 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 14 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (18) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Relay Coupler [NC] (46) Improved Reclamation Unit Arc Projector Arc Projector Arc Projector Beam Rifle Improved EM Pulse Cannon Flak Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Electrolaser Improved Datajack > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Long-range Sensor Array Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Grenade Launcher Missile Launcher Improved Datajack [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Slots Evolved 7 | . 1 . 2 . . . 2 . 2 . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . 1 . . . Utility 5 | . 1 . 2 . . . 1 . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 89 | 8 4 . 14 8 4 2 19 7 . . 18 5 Power 14 | 1 1 . 1 1 . . 5 2 . . 3 . Engine 9 | 1 1 . 1 . . . 3 1 . . 2 . Core 5 | . . . . 1 . . 2 1 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 1 . 3 3 2 . 1 1 . . 5 . Treads 2 | . . . . . 1 . . . . . 1 . Leg 16 | 2 1 . 3 3 1 . 1 1 . . 4 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 20 | 2 1 . 4 1 2 . 5 1 . . 1 3 Device 7 | . 1 . . . 1 . 2 1 . . . 2 Storage 4 | 1 . . 1 . 1 . 1 . . . . . Processor 5 | 1 . . 3 . . . 1 . . . . . Hackware 2 | . . . . . . . 1 . . . 1 . Protection 2 | . . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 37 | 3 1 . 6 3 . 2 8 3 . . 9 2 Energy Gun 15 | 1 . . 5 1 . 2 2 . . . 3 1 Energy Cannon 7 | . . . . . . . 2 2 . . 3 . Ballistic Gun 7 | 2 1 . 1 . . . 1 . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . 2 . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 1 . . . 1 Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Parts Lost 46 | . 1 . 5 5 . 1 1 4 . . 20 9 Power 8 | . . . . . . . 1 2 . . 4 1 Propulsion 10 | . . . 1 1 . . . 1 . . 6 1 Utility 9 | . . . . 1 . . . . . . 3 5 Weapon 19 | . 1 . 4 3 . 1 . 1 . . 7 2 Highest Loss Streak 9 | . 1 . 1 5 . 1 1 1 . . 9 3 Average Slot Usage (%) 92 | . 87 100 95 91 100 100 97 99 85 85 73 71 Engine 7 | . 6 12 10 2 . . 13 7 7 7 5 5 Core 3 | . . . . 7 10 10 2 7 7 7 2 . Leg 16 | . 20 25 18 17 19 20 16 15 14 14 14 5 Device 8 | . 9 12 10 5 6 10 8 8 7 7 3 13 Storage 12 | . 12 12 10 10 10 10 14 16 14 14 14 14 Processor 18 | . 12 12 27 30 23 20 19 16 14 14 10 6 Hackware 3 | . . . . . . . 3 8 7 7 8 6 Protection 1 | . . . . . 10 10 1 . . . . 6 Energy Gun 6 | . . . 14 13 10 20 2 2 . . 1 6 Energy Cannon 3 | . . . . . . . 10 10 7 7 1 . Ballistic Gun 4 | . 25 25 5 . . . . . . . 3 5 Launcher 1 | . . . . 4 10 . . . . . 3 . Special Melee Weapon 1 | . . . . . . . 2 3 7 7 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 77 | 15 17 17 30 34 51 51 77 75 70 70 70 68 Greatest Support 42 | 20 20 20 25 30 30 30 37 37 27 27 42 13 Greatest Overweight (x) 18 | 4 1 . 2 9 1 1 2 2 2 2 6 18 Average Overweight (x) 1 | . . . . . 1 1 1 1 2 2 2 5 Largest Inventory Capacity 18 | 8 8 8 10 10 12 12 18 18 18 18 18 18 Average Capacity 13 | 6 8 8 9 10 11 12 16 18 18 18 18 18 Most Carried 18 | 1 8 8 10 10 9 9 18 18 17 17 18 17 Average Carried 11 | . 3 8 8 9 8 8 15 17 17 17 13 14 Final Capacity 18 | 8 8 8 10 10 12 12 18 18 18 18 18 18 Final Carried 18 | 1 8 8 9 9 9 8 18 17 17 17 18 14 Class Distribution -------------------- 88% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Matter Collected 1677 | 247 144 24 184 162 40 25 234 65 . . 255 297 Remotely . | . . . . . . . . . . . . . Salvage Created 4456 | . 260 . 967 205 . 159 1110 757 . . 628 370 Parts 287 | . 16 . 65 18 . 5 79 42 . . 41 21 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Combat Hostiles Destroyed 107 | . 6 . 20 8 . 4 23 24 . . 17 5 Guns 59 | . 6 . 20 6 . 3 9 7 . . 3 5 Cannons 33 | . . . . . . . 12 17 . . 4 . AOE 14 | . . . . 2 . . 2 . . . 10 . Classes Destroyed 13 | . 4 . 3 2 . . 1 . . . 3 . Worker 6 | . 1 . 1 . . . . . . . 3 1 Builder 4 | . . . 1 . . . 1 . . . 2 . Operator 1 | . . . . . . . . . . . 1 . Watcher 12 | . 1 . 3 . . . 5 . . . 1 2 Swarmer 34 | . 2 . 5 2 . 2 6 13 . . 4 . Grunt 32 | . 4 . 5 3 . 2 6 6 . . 5 1 Brawler 2 | . . . . . . . 1 . . . 1 . Duelist 4 | . . . 1 1 . . . 1 . . 1 . Sentry 30 | . . . 9 . . . 10 4 . . 4 3 Demolisher 1 | . . . . 1 . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . 1 1 Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 8 | . 2 . 5 2 . 2 8 4 . . 8 2 Combat Bots Only 7 | . 2 . 3 2 . 2 7 4 . . 6 1 Max Kills in Single Turn 3 | . 1 . 2 1 . 2 2 2 . . 3 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . Exploded 1 | . . . . 1 . . 1 . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Damage Taken 5208 | . 330 6 677 443 . 161 461 526 . . 1727 877 Core 1097 | . 57 . 134 74 . 13 60 55 . . 373 331 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 77 . . . 44 . 79 . . . . Volleys Fired 382 | . 34 6 90 26 . 9 69 65 . . 58 25 Largest 2 | . 2 2 2 2 . 2 2 2 . . 2 2 Hottest 150 | . 40 40 101 96 . 96 150 150 . . 150 73 Shots Fired 623 | . 68 12 160 40 . 18 107 89 . . 87 42 Gun 443 | . 68 12 160 30 . 18 40 36 . . 37 42 Cannon 143 | . . . . . . . 63 53 . . 27 . Launcher 37 | . . . . 10 . . 4 . . . 23 . Special . | . . . . . . . . . . . . . Kinetic 167 | . 68 12 50 . . . . . . . 20 17 Thermal 366 | . . . 99 30 . 18 103 89 . . 27 . Explosive 37 | . . . . 10 . . 4 . . . 23 . Electromagnetic 53 | . . . 11 . . . . . . . 17 25 Robot Hit Streak 81 | . 43 44 35 20 . 21 29 81 . . 52 62 Robot Miss Streak 3 | . 1 1 3 1 . 1 1 . . . 1 1 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 9 | . 1 . 4 . . 2 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . Shots Hit Robots 568 | . 60 11 138 33 . 16 109 74 . 2 82 43 Core Hits 247 | . 18 . 49 26 . 8 42 32 . . 54 18 Critical Hits 3 | . . . . . . . 1 . . . 2 . Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 1 . . . 1 . Melee Attacks 33 | . . . . . . . 22 3 . 2 3 3 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 17 . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9380 | . 414 . 1432 411 . 214 1849 1414 . . 2787 859 Guns 4484 | . 414 . 1430 253 . 214 491 514 . . 532 636 Cannons 2550 | . . . . . . . 1200 900 . . 450 . Explosions 2338 | . . . . 158 . . 158 . . . 1805 217 Melee . | . . . . . . . . . . . . . Ramming 8 | . . . 2 . . . . . . . . 6 Kinetic 1344 | . 414 . 247 . . . . . . . 352 331 Thermal 5615 | . . . 1022 253 . 214 1691 1414 . . 804 217 Explosive 1767 | . . . . 158 . . 158 . . . 1451 . Electromagnetic 646 | . . . 161 . . . . . . . 180 305 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 1 1 1 1 . . 1 7 Average Corruption 1 | . 1 1 1 1 1 1 1 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 35 | . . 4 4 4 2 2 6 6 . . 2 5 Message Errors 14 | . . 1 2 2 1 . 4 2 . . 1 1 Matter Fused 2 | . . . . . . . . . . . . 2 Energy Discharges 7 | . . 2 1 . . 1 . 2 . . . 1 Data Loss (minor) 9 | . . 1 1 2 1 1 2 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 240 | . . . . . . . 23 15 . . 183 19 Projectiles 51 | . . . . . . . 23 15 . . 13 . Explosions 189 | . . . . . . . . . . . 170 19 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 446 | . . . 1 54 . . . . . . 377 14 Shots 17 | . . . . 6 . . . . . . 10 1 Rammed 9 | . . . 2 . . . . . . . . 7 Targets Rammed 9 | . . . 2 . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 421 | . 18 . 276 211 . 176 360 421 . . 257 26 Average Temperature 78 | . 7 . 72 86 . 89 83 108 . . 75 11 Received Heat Transfer 1683 | . 252 . 345 48 . 117 261 216 . . 339 105 Effects 2 | . . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 22 | . . . 5 1 . 2 8 4 . . 1 1 Heat Transferred 10170 | . . . 2492 620 . 521 2879 2442 . . 1016 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Peak Influence 930 | . 80 65 227 125 . 90 257 930 377 90 339 142 Initial 362 | . . 11 . . . . . . 362 90 . 52 Average 114 | . 37 9 61 31 . 13 70 543 365 64 108 72 Maximum Alert Level 3 | . . . 1 . . . 1 3 1 . 1 . Low Security (%) 84 | 100 100 100 96 100 . 100 90 19 . 100 81 100 Level 1 7 | . . . 3 . . . 9 10 100 . 18 . Level 2 3 | . . . . . . . . 32 . . . . Level 3 3 | . . . . . . . . 37 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 1 . . . 1 . 1 . 6 2 Investigation 1 | . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . . . . . 1 2 Reinforcement 5 | . . . 1 . . . 1 . 1 . 2 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Distress Signals 5 | . . . 2 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 12 2 40 15 . 4 36 24 1 . 21 8 Peak Tracking Total 7 | . 3 2 5 6 . 2 7 4 2 . 4 2 Tactical Retreats 7 | . . 1 1 2 . . . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Traps Triggered 27 | . 6 . 4 . . . 4 8 1 . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Machines Disabled 22 | . . . . . . . 2 4 . . 14 2 Max in Single Turn 5 | . . . . . . . 1 1 . . 5 1 Garrison Relay 4 | . . . . . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Machines Accessed 15 | . 1 1 4 . . . 9 . . . . . Terminals 6 | . 1 . . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 48 | . 1 1 16 . . . 30 . . . . . Successful 47 | . 1 1 15 . . . 30 . . . . . Failed 1 | . . . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . . Terminals 18 | . 1 . . . . . 17 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units 8 | . . . 4 . . . 4 . . . . . Scanalyzers 16 | . . . 8 . . . 8 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 19 | . 1 1 . . . . 17 . . . . . Record 9 | . . . . . . . 9 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 2 | . . . . . . . 2 . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . 4 . . . 4 . . . . . Recycle Component 2 | . . . 1 . . . 1 . . . . . Process 3 | . . . 2 . . . 1 . . . . . Report Inventory 2 | . . . 1 . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 16 | . . . 8 . . . 8 . . . . . Insert Component 8 | . . . 4 . . . 4 . . . . . Analyze 8 | . . . 4 . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . . . 8 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . Parts Recycled 2 | . . . 1 . . . 1 . . . . . Recycled Matter 346 | . . . 65 . . . 281 . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 4 . . . . . Part Schematics Acquired 7 | . . . 3 . . . 4 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 14 | . . . . . . . 12 . . . 1 1 Non-combat 11 | . . . . . . . 10 . . . 1 . Combat 3 | . . . . . . . 2 . . . . 1 Robot Hacks Applied 17 | . . . . . . . 14 . . . 2 1 parse_system 6 | . . . . . . . 5 . . . . 1 no_distress 8 | . . . . . . . 8 . . . . . find_recycling 1 | . . . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . . . 1 . find_station 1 | . . . . . . . 1 . . . . . Relay Couplers Released 16 | . . . . . . . . 16 . . . . Machine Destruction 16 | . . . . . . . . 16 . . . . Attached 1 | . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . . . Total Damage 83 | . . 83 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Turns Passed 15267 | 88 1045 929 2473 1291 633 957 3293 1519 370 557 1193 919 Spaces Moved 8406 | 68 665 732 1422 752 416 605 1756 721 201 300 519 249 Core 55 | 43 . . . 6 . . . . . . . 6 Treads 11 | . . . . . 11 . . . . . . . Legs 8340 | 25 665 732 1422 746 405 605 1756 721 201 300 519 243 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 150 150 155 185 185 153 240 Average Speed 158 | 108 129 120 145 149 150 150 166 177 185 185 182 279 Slowest Speed 950 | 250 150 120 180 500 180 150 185 185 185 185 300 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 86 99 92 97 79 101 95 63 4 95 9 30 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 8 | . . . . 8 . . . . . . . . Terrain Destroyed 291 | . . . . 39 . . 55 . . . 187 10 Melee . | . . . . . . . . . . . . . Projectile 9 | . . . . . . . 9 . . . . . AOE 282 | . . . . 39 . . 46 . . . 187 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Total 9688 | 78 790 772 1666 881 420 636 2023 872 201 301 672 376 Wait 634 | 2 80 35 121 89 . 21 113 25 . . 62 86 Move 8394 | 67 664 731 1421 751 415 604 1755 719 201 299 518 249 Hop . | . . . . . . . . . . . . . Pick Up 73 | 1 8 . 12 4 1 . 27 7 . . 12 1 Fast Attach 28 | 7 3 . 6 4 . . 4 . . . 4 . Attach 37 | . 1 . 5 4 . 1 5 4 . . 12 5 Detach 2 | . . . . . . . 1 . . . 1 . Swap 24 | 1 . . 3 . 4 1 10 3 . . 2 . Drop 30 | . . . 6 3 . . 17 4 . . . . Fire 382 | . 34 6 90 26 . 9 69 65 . . 58 25 Melee 33 | . . . . . . . 22 3 . 2 3 3 Ram 7 | . . . . . . . . . . . . 7 Kick 2 | . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 40 . . . . Rewire 2 | . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 361 | -10/Materials | Identified exit to Mines 361 | -10/Materials | Discovered exit to Mines (range 14) 538 | -10/Materials | Identified exit to Materials 538 | -10/Materials | Discovered exit to Materials (range 8) 817 | -10/Materials | Discovered exit to Materials (range 15) 1052 | -10/Materials | Discovered exit to Mines (range 14) 1134 | -10/Materials | Entered Mines 1135 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1581 | -10/Mines | Met a Derelict shopkeep closing up shop 1628 | -10/Mines | Discovered exit to Materials (range 5) 1636 | -10/Mines | Received a Mining Laser from a helpful Derelict 1764 | -10/Mines | Learned 2 Materials zone layouts 1796 | -10/Mines | Found a hidden stash of uninstalled traps 2006 | -10/Mines | Discovered exit to Materials (range 8) 2063 | -10/Mines | Entered Materials 2063 | -9/Materials | Evolved 2 slots: Utility x2 2064 | -9/Materials | Identified exit to Materials 2267 | -9/Materials | Identified exit to Mines 2267 | -9/Materials | Discovered exit to Mines (range 13) 2434 | -9/Materials | Discovered exit to Materials (range 3) 2998 | -9/Materials | Discovered exit to Materials (range 16) 3097 | -9/Materials | Discovered exit to Mines (range 15) 3980 | -9/Materials | Repaired Beam Rifle 4536 | -9/Materials | Entered Mines 4659 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4886 | -9/Mines | Assembled infested the area 4891 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5001 | -9/Mines | Discovered exit to Materials (range 7) 5221 | -9/Mines | Lost 5 parts (1n1u3w) 5310 | -9/Mines | Core integrity fell below 50% 5367 | -9/Mines | Discovered exit to Materials (range 14) 5818 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5820 | -9/Mines | Identified exit to Exiles 5820 | -9/Mines | Discovered exit to Exiles (range 5) 5827 | -9/Mines | Entered Exiles 5874 | -9/Exiles | Met 8R-AWN 5911 | -9/Exiles | Met EX-HEX 6103 | -9/Exiles | Visited The Gauntlet 6267 | -9/Exiles | Met EX-DEC 6320 | -9/Exiles | Build established: Scavenger-Mutant 6435 | -9/Exiles | Identified exit to Mines 6435 | -9/Exiles | Discovered exit to Mines (range 15) 6460 | -9/Exiles | Entered Mines 6643 | -8/Mines | Discovered exit to Materials (range 4) 7372 | -8/Mines | Discovered exit to Materials (range 9) 7417 | -8/Mines | Entered Materials 7417 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 7518 | -8/Materials | Destroyed 7 combat bots 8063 | -8/Materials | Build established: Hacker-Mutant 8857 | -8/Materials | Identified exit to Factory 8857 | -8/Materials | Discovered exit to Factory (range 4) 9091 | -8/Materials | Identified exit to Garrison 9680 | -8/Materials | Discovered exit to Factory (range 10) 10379 | -8/Materials | Discovered exit to Factory (range 3) 10710 | -8/Materials | Entered Garrison 10750 | -8/Garrison | Triggered checkpoint 10798 | -8/Garrison | Garrison Relay disabled 10958 | -8/Garrison | Triggered checkpoint 11086 | -8/Garrison | Triggered checkpoint 11165 | -8/Garrison | Garrison Relay disabled 11212 | -8/Garrison | Discovered exit to Factory (range 12) 11310 | -8/Garrison | Triggered checkpoint 11569 | -8/Garrison | Discovered exit to Factory (range 10) 11612 | -8/Garrison | Triggered checkpoint 11665 | -8/Garrison | Garrison Relay disabled 11751 | -8/Garrison | Installed Relay Interface Framework 11800 | -8/Garrison | Triggered checkpoint 11875 | -8/Garrison | Discovered exit to Factory (range 9) 11934 | -8/Garrison | Triggered checkpoint 11987 | -8/Garrison | Garrison Relay disabled 12122 | -8/Garrison | Triggered checkpoint 12229 | -8/Garrison | Entered Factory 12229 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12599 | -7/Factory | Sucked down chute 12599 | -7/Factory | Entered Waste 12599 | -7/Waste | The area was eerily silent 13124 | -7/Waste | Identified exit to Factory 13124 | -7/Waste | Discovered exit to Factory (range 11) 13156 | -7/Waste | Entered Factory 13491 | -7/Factory | Garrison activated, responded to threat 13630 | -7/Factory | Lost 9 parts (1p3n1u4w) 13802 | -7/Factory | Lost 6 parts (1p2n2u1w) 14298 | -7/Factory | Core integrity fell below 50% 14313 | -7/Factory | Identified exit to Storage 14313 | -7/Factory | Discovered exit to Storage (range 6) 14349 | -7/Factory | Entered Storage 15217 | -7/Storage | Lost 3 parts (2u1w) 15217 | -7/Storage | Core integrity fell below 20% 15268 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 15221_ Jacked P-60 Hacker... >>parse_system Reading system data... 15223_ Jacked P-60 Hacker... 15223_ Command string: stop 15223_ No effect. 15224_ K-01 Serf collects debris. 15224_ Jacked P-60 Hacker... 15232_ Door malfunctions. 15234_ Slammed into P-60 Hacker. 15234_ Imp. Targeting Computer permanently disabled. 15234_ Destabilizing: Short circuit. 15235_ Lrn. Sensor Array destroyed. 15241_ System corrupted: Substantial component data lost. 15241_ Broken Imp. Targeting Computer destroyed. 15243_ Slammed into P-60 Hacker. 15259_ Hacking Suite destroyed. 15260_ Slammed into P-60 Hacker. 15260_ Imp. Datajack permanently disabled. 15260_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????#?? ????????????? | | ?????????????????????????????????????????#???????? | | ?????????? ?? ?????????? ?????????????????#??????? | | ?????????????????????#????#??????????????????????? | | ???????#??????????#?????????#????????????????????? | | ??????????????#??##?????#####??#??? ????"??? ????? | | ???? ?????????????#?????#"""#??##????????????????? | | ??#???? ?????????#???#?##"Y ### ##???????????????? | | ??????????? ???????????# = = #???????????????? | | ??+???????"???#????##### =%[ ##??????????????? | | ??? ?????????#????## # @p * "" #???????????????? | | ??????????"??????### # """ ## ??????????? ?? | | ? ??????? ????????## # """" #?? ???????????? | | ???????#??#????????# # | """ #???????????????? | | ??????#???##???##### # +???????????????? | | ??????#????????#!!## # #? ????? ???????? | | ?????#????????#!!## #####+##### ""???????? | | ????????#??????#!!## ""???????? | | ??????#??#?#?##" ## ""???????? | | ???#?????#??#?#T # ??#???? | | ??####??##????## + ############### ???? ??? | | ??###??##?#?######## #???#??????#??"??""???????? | | ?##??#?##???#????### ######???????"????????????? | | ??#?#?#?############ # ###????#??? ?????????? | | #?????? # # # ##??##???????? ??????? | | ?????? ? # ! ! # + ]] #??????#????????????? | | ?#??? T#! # # ]] #??????##???????????? | | ###?#? ## # # ]] ##???? "??"?????????? | | #???#+#####+##+### # #??? ?????????????? | | " #???# * ### #######??#? ?""?? ????????? | | " ##??# ## #??????#?????"???????????? | | " ##### ## ##?#??#?# ?????????"?????? | | " + #?###???? ???????????????? | | " #####+##### ##### #????????????????????????? | | #?# ## #???# #??##????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 17 Recoil Reduction 1 Offensive Hacking 30 Relay Coupler Types 32 Relay Coupler Value 1 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionRemoteSword Manual? 0 Play Time 02:17:18 Cumulative 30.6 hours Start 2020.12.19 @ 22:33:01 End 2020.12.20 @ 08:51:54 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 31 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad5896c-b303-470a-86d2-97da5468744a