Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 11:34:24 Player: cingulata Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (2759) 2759 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 11149 Bonus ------- High Alert Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Q-thruster Advanced Sensor Array Stasis Canceller Advanced Force Field Falx Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Diametric Drive Q-thruster > --- UTILITY ---------- Power Amplifier Improved Matter Compressor Structural Scanner Advanced Signal Interpreter Transmission Jammer ECM Suite Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Nova Cannon Great Maul > --- INVENTORY -------- Light Quantum Reactor Advanced Sensor Array Stasis Canceller Advanced Force Field [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 1 . . 1 1 . Utility 10 | . . . 1 . . . 1 1 2 1 1 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 110 | 2 10 2 35 . 1 . 19 9 4 7 7 1 13 Power 18 | . 1 . 5 . . . 3 1 1 4 1 . 2 Engine 10 | . 1 . 5 . . . 2 . 1 1 . . . Core 6 | . . . . . . . 1 1 . 3 1 . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 39 | . 5 . 14 . . . 7 3 1 2 3 . 4 Treads 14 | . . . 11 . . . 3 . . . . . . Leg 1 | . . . . . . . . . . . . . 1 Wheel 9 | . 5 . 3 . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight 15 | . . . . . . . 4 2 1 2 3 . 3 Utility 32 | 1 1 2 7 . 1 . 5 4 2 1 2 1 5 Device 10 | 1 . 1 1 . 1 . 1 1 1 . 1 1 1 Storage 2 | . 1 . . . . . . . . . . . 1 Processor 3 | . . . 1 . . . . . . 1 . . 1 Hackware 5 | . . . . . . . 1 1 1 . 1 . 1 Protection 12 | . . 1 5 . . . 3 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 21 | 1 3 . 9 . . . 4 1 . . 1 . 2 Energy Gun 5 | 1 3 . 1 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 . 1 Ballistic Gun 4 | . . . 4 . . . . . . . . . . Ballistic Cannon 4 | . . . 3 . . . 1 . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 . . 1 1 . 1 Parts Lost 29 | . 3 1 5 . . . 1 . 2 . 2 1 14 Power 6 | . 1 . 1 . . . . . . . 1 . 3 Propulsion 13 | . 1 1 3 . . . . . 1 . 1 . 6 Utility 7 | . . . 1 . . . 1 . . . . 1 4 Weapon 3 | . 1 . . . . . . . 1 . . . 1 Highest Loss Streak 11 | . 2 1 2 . . . 1 . 2 . 2 1 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 19 | 6 14 23 24 24 25 25 24 5 4 4 3 2 3 Power 1 | 1 1 2 2 2 2 2 2 1 1 1 1 1 . Propulsion 5 | 4 7 10 6 6 6 6 7 . 1 . . . . Utility 6 | . 3 6 8 9 10 10 8 3 1 2 2 1 2 Weapon 5 | 1 3 5 7 7 7 7 6 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . 3 . 9 . . . 10 5 2 . . . 4 Power 5 | . 1 . 1 . . . 1 1 1 . . . . Propulsion 6 | . . . 5 . . . 1 . . . . . . Utility 11 | . 1 . 1 . . . 3 2 1 . . . 3 Weapon 11 | . 1 . 2 . . . 5 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 88 88 99 99 99 88 90 79 67 Engine 8 | . 13 14 11 11 11 11 8 5 1 1 . . . Core 1 | . . . . . . . . 1 4 5 9 9 5 Treads 21 | . . . 28 33 33 33 35 . . . . . . Wheel 4 | . 22 28 4 . . . . 6 6 3 . . . Flight 5 | . . . . . . . . 30 25 23 23 19 13 Device 9 | . 14 10 11 11 . . 4 12 13 11 14 14 14 Storage 8 | . 14 14 11 11 11 11 9 . . . . . 3 Hackware 5 | . . . . . . . 8 14 19 17 15 19 17 Protection 9 | . . 3 9 11 11 11 13 9 12 11 10 8 3 Energy Gun 3 | . 17 28 3 . . . . . . . . . . Ballistic Gun 2 | . 10 . 6 . . . . . . . . . . Ballistic Cannon 10 | . . . 12 22 22 22 13 . . . . . . Impact Weapon 1 | . . . . . . . 1 1 6 5 5 4 2 Peak Build Rating 116 | 7 10 12 19 14 21 13 26 39 44 65 93 91 116 Average Rating 23 | 6 8 10 15 14 13 13 21 32 42 53 83 89 81 On Entrance 31 | 6 7 10 11 14 14 13 13 25 39 43 65 91 86 Naked Turns 30 | . . . . . . . . . . . . . 30 Heaviest Build 104 | 14 89 89 97 97 96 96 104 94 20 22 33 30 40 Greatest Support 80 | 20 20 20 63 60 60 60 80 20 21 30 41 44 49 Greatest Overweight (x) 8 | . 8 8 4 1 1 1 5 5 1 . 1 . 2 Average Overweight (x) . | . 3 4 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 8 22 25 25 25 25 25 25 5 5 5 5 5 5 Most Carried 25 | 8 23 25 25 25 25 25 25 8 5 5 5 3 5 Average Carried 19 | 6 14 23 24 24 25 25 24 5 4 4 4 2 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 8 23 25 25 25 25 25 8 5 4 5 3 1 5 Class Distribution -------------------- 57% | Scavenger-Mutant 22% | Mutant 10% | Hacker-Sprinter 4% | Scavenger-Sprinter 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 3116 | 229 236 30 1224 120 . 5 592 210 136 14 185 11 124 Remotely . | . . . . . . . . . . . . . . Salvage Created 4342 | 99 599 104 1625 115 . 5 653 191 368 14 434 11 124 Parts 196 | 5 34 4 90 13 . 1 36 4 3 . 2 2 2 Haulers Intercepted 9 | . . . 5 . . . 2 1 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 67 | . 10 3 35 5 . . 13 . 1 . . . . Guns 26 | . 10 3 13 . . . . . . . . . . Cannons 39 | . . . 21 5 . . 13 . . . . . . AOE 1 | . . . . . . . . . 1 . . . . Classes Destroyed 13 | 2 4 . 6 . . . . . 1 . . . . Worker 6 | . . . 2 . . . 1 1 1 1 . . . Builder 6 | . . . 1 2 . . . 2 . . . 1 . Tunneler 3 | 1 1 . . . . 1 . . . . . . . Hauler 9 | . . . 5 . . . 2 1 1 . . . . Recycler 13 | 1 2 . 1 . . . 2 1 2 . 3 . 1 Operator 4 | . 1 . 1 . . . 1 1 . . . . . Watcher 7 | . 3 . 2 . . . 1 . 1 . . . . Swarmer 15 | . 3 . 6 3 . . 3 . . . . . . Grunt 36 | . 7 3 18 2 . . 6 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 13 | . . . 9 . . . 4 . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 3 2 3 3 . 1 8 2 3 1 1 1 1 Combat Bots Only 5 | . 3 2 3 3 . . 5 . 1 . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 2 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 596 | . 45 21 170 28 . . 67 8 10 . 20 16 211 Missed 196 | . 10 8 43 11 . . 19 3 3 . 7 8 84 Hits 400 | . 35 13 127 17 . . 48 5 7 . 13 8 127 Melee 10 | . . . 10 . . . . . . . . . . Projectile 390 | . 35 13 117 17 . . 48 5 7 . 13 8 127 AOE 6 | . . 4 . . . . . . . . 2 . . Critical Strikes 12 | . . . 4 1 . . 1 . 1 . 1 . 4 Damage Taken 7029 | . 475 220 1707 169 . . 617 126 273 . 410 179 2853 Core 1939 | . 49 56 215 18 . . 52 . 51 . 19 21 1458 Absorbed by Shields 14 | . . . . . . . . . . . . . 14 Redirected to Shielding 324 | . . 14 142 . . . 67 . . . . . 101 Regen/Repaired (Parts) 473 | . . . 40 . . . 250 42 117 . 24 . . Core Remaining (%) 86 | 100 . 58 . . . 41 90 100 94 100 98 98 . Volleys Fired 263 | 3 51 9 130 15 . . 41 1 6 . . 2 5 Largest 2 | 2 2 2 2 2 . . 2 1 1 . . 1 1 Hottest 120 | 60 115 115 100 60 . . 60 30 30 . . 81 120 Shots Fired 497 | 6 102 18 251 30 . . 76 1 6 . . 2 5 Gun 261 | 6 102 18 135 . . . . . . . . . . Cannon 227 | . . . 114 30 . . 76 . . . . 2 5 Launcher 7 | . . . . . . . . 1 6 . . . . Special 2 | . . . 2 . . . . . . . . . . Kinetic 376 | 3 47 . 220 30 . . 76 . . . . . . Thermal 104 | 3 47 18 31 . . . . . . . . . 5 Explosive 7 | . . . . . . . . 1 6 . . . . Electromagnetic 10 | . 8 . . . . . . . . . . 2 . Robot Hit Streak 29 | 2 7 7 14 5 . . 29 . . . . . 1 Robot Miss Streak 5 | 1 3 2 5 4 . . 2 . 1 . . 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 342 | 3 62 11 163 16 . . 59 14 5 1 3 2 3 Core Hits 148 | 2 27 8 60 8 . . 35 3 3 . . 1 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . . . . Critical Strikes 17 | . 2 2 8 . . . 3 2 . . . . . Burn 8 | . 2 2 4 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 6 | . . . 3 . . . 3 . . . . . . Smash 2 | . . . . . . . . 2 . . . . . Melee Attacks 139 | . . . . . . . 17 52 23 10 19 4 14 Impact 93 | . . . . . . . 8 15 23 10 19 4 14 Slashing 46 | . . . . . . . 9 37 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 3 10 4 1 3 2 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8057 | 40 838 148 2871 332 . 23 1266 966 685 80 345 242 221 Guns 2482 | 40 778 148 1516 . . . . . . . . . . Cannons 2795 | . . . 1337 332 . . 998 . . . . 29 99 Explosions 316 | . 60 . . . . . . 28 228 . . . . Melee 2408 | . . . . . . . 255 938 457 80 345 213 120 Ramming 56 | . . . 18 . . 23 13 . . . . . 2 Kinetic 4128 | 28 318 . 2452 332 . . 998 . . . . . . Thermal 1076 | 12 416 148 401 . . . . . . . . . 99 Explosive 256 | . . . . . . . . 28 228 . . . . Electromagnetic 133 | . 104 . . . . . . . . . . 29 . Impact 1804 | . . . . . . . 188 401 457 80 345 213 120 Slashing 604 | . . . . . . . 67 537 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . 4 . 11 Average Corruption 3 | . . . . . . . . . . . 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 2 . 4 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1143 | . . . . 4 . . 74 494 198 55 215 . 103 Projectiles 23 | . . . . 4 . . 6 . . . . . 13 Explosions 18 | . . . . . . . . . 18 . . . . Melee 1102 | . . . . . . . 68 494 180 55 215 . 90 Knockbacks 35 | . . . 8 3 . . 17 1 3 1 2 . . Impact 7 | . . . . . . . . 1 3 1 2 . . Kinetic 25 | . . . 7 2 . . 16 . . . . . . Secondary 3 | . . . 1 1 . . 1 . . . . . . Self-Inflicted Damage 64 | . 39 . . . . . . 24 . . . . 1 Shots 2 | . 1 . . . . . . 1 . . . . . Rammed 7 | . . . 3 . . 1 2 . . . . . 1 Targets Rammed 9 | . . . 4 . . 2 2 . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . . . . Highest Temperature 417 | . 68 417 18 81 . . 165 . . 39 . 84 189 Average Temperature 51 | . 26 177 7 18 . . 48 . . 17 . 40 70 Received Heat Transfer 1057 | . 195 75 483 57 . . 243 . . . . . 4 Effects 2 | . . 2 . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 1 2 3 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . . 2 6 7 . 5 . 1 Impact Corruptions 28 | . . . . . . . 2 9 7 2 6 . 2 Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . . . . Heat Transferred 2942 | 25 1141 555 1147 . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Maximum Alert Level 2 | . . . 2 . . . . . . . . . . Low Security (%) 86 | 100 100 100 49 100 . 100 100 100 100 100 100 100 100 Level 1 11 | . . . 44 . . . . . . . . . . Level 2 1 | . . . 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 463 | 10 86 52 463 129 . 5 153 47 43 14 10 7 19 Initial 129 | . . 12 . 129 . . . 3 11 1 . . . Average 63 | 1 27 9 198 30 . . 18 8 9 1 2 1 2 Influence Increases 2833 | 10 373 70 1106 135 . 5 472 203 229 52 55 9 114 Destroy 0b10 Robot/C 1340 | . 200 60 700 100 . . 260 . 20 . . . . Destroy 0b10 Robot/NC 240 | 10 35 . 60 10 . 5 35 30 25 5 15 5 5 Destroy Leader 362 | . 56 10 194 10 . . 76 2 14 . . . . Successful Hack 271 | . 32 . 38 . . . 13 75 52 31 8 . 22 Disable Machine 135 | . 15 . 30 . . . 15 30 30 . . . 15 Destroy Structure 185 | . 5 . 9 . . . 13 36 28 16 32 4 42 Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 285 | . 30 . 75 15 . . 60 15 60 . . . 30 Influence Decreases 2826 | 10 342 101 775 466 . 5 464 187 249 56 53 11 107 Entered New Map 244 | . . 19 . 202 . . . 5 13 3 . 2 . Time Decay 2035 | 10 313 72 521 264 . 5 274 182 198 53 40 9 94 Lost Part 95 | . 29 . 20 . . . . . 20 . 13 . 13 Lost Ally 10 | . . 10 . . . . . . . . . . . Purge Threat 442 | . . . 234 . . . 190 . 18 . . . . Squads Dispatched 21 | . 2 . 4 . . . . 4 4 1 1 1 4 Investigation 4 | . 1 . 2 . . . . . 1 . . . . Extermination 10 | . . . . . . . . 3 2 1 1 . 3 Reinforcement 7 | . 1 . 2 . . . . 1 1 . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 13 | . . . 3 . . . 2 1 3 . . 1 3 Communications Jammed 10 | . . . . . . . . . 1 . 4 . 5 Distress Signals 10 | . . . . . . . . . 1 . 4 . 5 Times Spotted 165 | . 17 4 60 6 . . 20 8 9 1 5 6 29 Peak Tracking Total 14 | . 3 2 7 4 . . 7 3 5 1 5 6 14 Tactical Retreats 26 | . 2 1 4 1 . . 2 1 4 . 1 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 15 | . 2 . 2 . . . . 8 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 9 | . 1 . 2 . . . 1 2 2 . . . 1 Max in Single Turn 2 | . 1 . 1 . . . 1 1 2 . . . 1 Garrison Access 2 | . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 80 | . 9 . 13 . 2 . 12 10 18 6 5 1 4 Terminals 52 | . 7 . 10 . . . 9 5 12 6 1 . 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 8 | . . . 1 . . . 1 2 2 . 1 . 1 Recycling Units 14 | . 2 . 2 . . . 1 2 3 . 2 1 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 . . Total Hacks 231 | . 20 . 43 . 2 . 47 21 56 24 6 2 10 Successful 130 | . 9 . 27 . 2 . 32 11 27 11 6 . 5 Failed 101 | . 11 . 16 . . . 15 10 29 13 . 2 5 Catastrophic 14 | . 2 . . . . . . 3 6 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 105 | . 14 . 14 . 1 . 23 9 21 19 . . 4 Terminals 177 | . 17 . 36 . . . 35 13 45 24 1 . 6 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 26 | . . . 2 . . . 8 4 7 . 2 . 3 Recycling Units 20 | . 3 . 5 . . . 2 2 3 . 2 2 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 2 . . 1 . . Terminal Hacks 72 | . 5 . 19 . 2 . 17 3 14 9 1 . 2 Record 2 | . . . 1 . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . Prototype ID Bank 10 | . 1 . 4 . . . 4 . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . 1 1 1 . . . Terminal Index 5 | . . . 2 . . . 1 . 1 1 . . . Unreport Threat 5 | . . . 2 . . . 2 . 1 . . . . Locate Traps 19 | . . . 3 . . . 6 1 6 2 . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Hauler Manifests 6 | . 1 . 1 . . . 2 1 . 1 . . . Registered Components 3 | . . . 1 . . . 1 . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . Zone Layout 7 | . . . 2 . . . . . 2 2 . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 23 | . . . 2 . . . 8 3 6 . 2 . 2 Scan Component 12 | . . . 1 . . . 4 2 3 . 1 . 1 Repair 11 | . . . 1 . . . 4 1 3 . 1 . 1 Recycling Unit Hacks 11 | . 1 . 2 . . . 1 2 3 . 2 . . Retrieve Components 11 | . 1 . 2 . . . 1 2 3 . 2 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . 1 . . Unauthorized Hacks 21 | . 3 . 4 . . . 5 3 3 2 . . 1 Terminals 21 | . 3 . 4 . . . 5 3 3 2 . . 1 Assimilate 2 | . . . . . . . 2 . . . . . . Botnet 16 | . 2 . 3 . . . 2 3 3 2 . . 1 Operators 3 | . 1 . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 62 | . 7 . 10 . . . 8 9 15 6 2 1 4 Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 10 | . . . 1 . . . 4 1 3 . 1 . . Time 317 | . . . 26 . . . 122 12 101 . 28 . 28 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 46 | . 9 . 14 . . . 10 4 6 . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . 2 . . . . 1 . . . . . . Largest Group 2 | . . 2 . . . . 1 . . . . . . Highest-Rated Group 24 | . . 24 . . . . 10 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 8556 | 24 1097 253 1893 1394 . . 1158 860 844 320 299 60 354 Optics 552 | . . . . . . . . . . 306 246 . . Structural 3855 | . . . . . . . 1158 860 844 320 299 60 314 Seismic 4329 | 24 1097 253 1561 1394 . . . . . . . . . T.N.C. 332 | . . . 332 . . . . . . . . . . Jamming 1737 | . . . . . . . . 373 477 252 244 60 331 ECM 592 | . . . . . . . . . 176 . 55 7 354 Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 12808 | 45 1097 393 3193 1394 617 602 2657 860 844 320 299 60 427 Spaces Moved 8624 | 26 636 253 1127 541 257 249 810 1501 1161 579 614 138 732 Core 81 | . . . . . . . . . . . . . 81 Treads 2790 | . . . 937 541 257 249 806 . . . . . . Legs 131 | 26 92 . . . . . . . . . . . 13 Wheels 1018 | . 544 253 190 . . . . 31 . . . . . Hover . | . . . . . . . . . . . . . . Flight 4604 | . . . . . . . 4 1470 1161 579 614 138 638 Fastest Speed 24 | 120 120 140 110 240 240 240 240 33 33 25 26 24 24 Average Speed 113 | 120 137 140 220 240 240 240 240 35 34 30 27 26 36 Slowest Speed 413 | 120 400 200 320 240 240 240 413 413 108 33 105 27 184 Overloaded Moves 47 | . . . . . . . . . . . 7 17 23 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 47 | 3 92 47 89 94 62 61 51 50 39 17 25 6 25 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 112 | . . . 2 . . . 12 28 33 8 16 2 11 Terrain Destroyed 124 | . 2 . 2 . . . 12 35 33 8 16 2 14 Melee 95 | . . . . . . . 12 28 18 8 16 2 11 Projectile 5 | . . . 2 . . . . . . . . . 3 AOE 24 | . 2 . . . . . . 7 15 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 10871 | 32 753 271 1583 608 259 252 1417 1740 1549 701 702 149 855 Wait 1432 | . 34 2 212 51 . 2 467 105 341 92 52 2 72 Move 8611 | 25 635 252 1126 540 256 248 809 1500 1160 578 613 137 732 Hop . | . . . . . . . . . . . . . . Pick Up 93 | 2 18 2 30 1 . . 14 7 7 3 1 . 8 Fast Attach 35 | 1 . . 3 . 1 . 3 3 2 4 6 2 10 Attach 37 | . 3 . 10 . . . 10 3 3 2 2 2 2 Detach 6 | . . . 1 . . . . . . 3 . . 2 Swap 90 | 1 8 3 34 . . . 23 7 3 4 5 . 2 Drop 103 | . 4 . 33 1 2 . 31 12 4 5 4 . 7 Fire 263 | 3 51 9 130 15 . . 41 1 6 . . 2 5 Melee 139 | . . . . . . . 17 52 23 10 19 4 14 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 8 | . . . 4 . . 2 2 . . . . . . Escape Stasis 50 | . . . . . . . . 50 . . . . . Rewire 3 | . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 215 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 594 | -10/Materials | Discovered new exit (range 14) 681 | -10/Materials | Discovered new exit (range 16) 1143 | -10/Materials | Entered Mines 1280 | -10/Mines | Learned Materials stockpile data 1463 | -10/Mines | Discovered new exit (range 9) 1493 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1494 | -10/Mines | Learned location of Zion (-6) 1536 | -10/Mines | Entered Materials 1536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2062 | -9/Materials | Repaired Utility Shielding 2258 | -9/Materials | Discovered new exit (range 14) 2965 | -9/Materials | Discovered new exit (range 14) 3350 | -9/Materials | Core integrity fell below 50% 3405 | -9/Materials | Build established: Scavenger-Mutant 3528 | -9/Materials | Discovered new exit (range 15) 3764 | -9/Materials | Discovered new exit (range 16) 4430 | -9/Materials | Discovered new exit (range 14) 4729 | -9/Materials | Entered Mines 4751 | -9/Mines | Discovered new exit (range 15) 4863 | -9/Mines | Met a Derelict bent on vengeance 5363 | -9/Mines | Learned 8 Materials zone layouts 5475 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5478 | -9/Mines | Discovered new exit (range 5) 5778 | -9/Mines | Discovered new exit (range 14) 5793 | -9/Mines | Learned location of Storage (-9) 6001 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6123 | -9/Mines | Entered Exiles 6182 | -9/Exiles | Met 8R-AWN 6222 | -9/Exiles | Met EX-HEX 6316 | -9/Exiles | Met EX-DEC 6374 | -9/Exiles | Met EX-BIN 6407 | -9/Exiles | Aligned with FarCom system 6410 | -9/Exiles | Given EX-Vault access code 6479 | -9/Exiles | Opened EX-Vault 6496 | -9/Exiles | Found Supersonic Drone Bay 6508 | -9/Exiles | Found Chronowheel 6508 | -9/Exiles | Activated Chronowheel 6508 | -9/Exiles | Spacetime reconverged on an earlier point 6560 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6709 | -9/Exiles | Discovered new exit (range 12) 6740 | -9/Exiles | Entered Mines 7210 | -8/Mines | Discovered new exit (range 12) 7342 | -8/Mines | Entered Materials 7342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7343 | -8/Materials | Identified exit to Factory 8046 | -8/Materials | Discovered exit to Factory (range 13) 8626 | -8/Materials | Discovered exit to Factory (range 16) 8779 | -8/Materials | Repaired Lgt. Treads 8807 | -8/Materials | Repaired Lgt. Cannon 8846 | -8/Materials | Repaired Lgt. Deuterium Engine 8880 | -8/Materials | Repaired Hrd. Light Armor Plating 9999 | -8/Materials | Entered Factory 9999 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10379 | -7/Factory | Repaired Imp. Light Armor Plating 10476 | -7/Factory | Build established: Scavenger-Sprinter 10536 | -7/Factory | Discovered new exit (range 15) 10666 | -7/Factory | Discovered new exit (range 6) 10710 | -7/Factory | Identified exit to Factory 10832 | -7/Factory | Discovered new exit (range 14) 10859 | -7/Factory | Entered another Factory area 10859 | -6/Factory | Evolved 2 slots: Utility x2 10899 | -6/Factory | Discovered new exit (range 12) 11029 | -6/Factory | Repaired Lgt. Angular Momentum Engine 11062 | -6/Factory | Repaired VTOL Module 11133 | -6/Factory | Identified exit to Factory 11359 | -6/Factory | Build established: Hacker-Sprinter 11507 | -6/Factory | Repaired Imp. Light Armor Plating 11703 | -6/Factory | Entered another Factory area 11703 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11762 | -5/Factory | Identified exit to Factory 12023 | -5/Factory | Entered another Factory area 12023 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12068 | -4/Factory | Build established: Hacker-Ninja 12121 | -4/Factory | Repaired Field Propulsion Drive 12283 | -4/Factory | Discovered new exit (range 9) 12322 | -4/Factory | Entered Research 12322 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12377 | -3/Research | Discovered new exit (range 10) 12382 | -3/Research | Entered another Research area 12382 | -2/Research | Evolved 2 slots: Utility x2 12520 | -2/Research | Discovered new exit (range 4) 12534 | -2/Research | Identified exit to Testing 12572 | -2/Research | Build established: Hacker-Sprinter 12736 | -2/Research | Released all parts (10) 12748 | -2/Research | Core integrity fell below 50% 12761 | -2/Research | Lost 11 parts (3p3n4u1w) 12781 | -2/Research | Core integrity fell below 20% 12781 | -2/Research | System corruption reached 10% 12809 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12754_ P-80 Master suffers critical hit (Destroy). 12757_ Acquired Centrium Leg. 12760_ |BGHRVEQNI/H:#/JDETR 12761_ S-43 Plague destroyed. 12774_ Acquired Xenon Bombardment Thruster. 12774_ U-05 Engineer destroyed. 12776_ Acquired Xenon Bombardment Thruster. 12778_ Xenon Bombardment Thruster destroyed. 12779_ Acquired Falx. 12779_ Slug penetrates Wall. 12779_ Penetrated by Slug. 12780_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2N. 12781_ System corrupted: Matter fused (-10). 12783_ Fabricator disabled. 12784_ Xenon Bombardment Thruster destroyed. 12799_ Centrium Leg destroyed. 12801_ Acquired Q-thruster. Map ----- +----------------------------------------------------+ | """ # #?# =%[ ###### = # | | #####"##############+##########%[ # | | | | = | | ########## | | ?????????# | | ?????????####/### #############+########## | | ????????????? ?# #??????????????????????# | | ????????????? ?# #???????????????######## | | ?????????????""?# #???????????????# | | ?????????????"??# #???????????????+ | | ????????????????# +???????????????# | | ????????????????# #???????????????# | | ????????????????# #???????????????#### ### | | ????????????????# ???????????????????# # | | ????????????????# ???????????????????# + | | ????????????????# ???????????????????# ###### | | ????????????????? ???????????????????# #????# | | ????????????????????????????????????????#h#????# | | ????????????????????????????????????????# #????# | | ????????????????????????????????????????#h#????# | | ??????????????????????????????####+###??# #????# | | ????????????????# ???????????# ####+###### | | ????????????????# ########## # # | | ????????????????+ p# # | | ????????????????# @ p/ # | | ????????????????+ ########## s # ### | | ??????????????????????????????# s # #?? | | ??????????????????????????#######"##############?? | | ??????????????????????????# #???????? | | ??????????????????????????# s #???????? | | ??????????????????????????# """ #???????? | | ??????????????????????????# "T" #???????? | | ??????????????????????????# #???????? | | ??????????????????????????# #???????? | | ??????????????????????????################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????Y?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 265 Matter Stores 330 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Utility Shielding | 20% | -9/Materials Lgt. Treads | 18% | -8/Materials Lgt. Cannon | 36% | -8/Materials Lgt. Deuterium Engine | 74% | -8/Materials Hrd. Light Armor Plating | 73% | -8/Materials Imp. Light Armor Plating | 76% | -7/Factory Lgt. Angular Momentum Engine | 33% | -6/Factory VTOL Module | 36% | -6/Factory Imp. Light Armor Plating | 66% | -6/Factory Field Propulsion Drive | 20% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteNeutronMatter Manual? 0 Play Time 03:12:41 Cumulative 50.9 hours Start 2025.07.08 @ 13:30:52 End 2025.07.11 @ 11:34:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b8ad1ba-5424-4856-bb2c-bee36c327e6b