Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 14:55:44 Player: tionichm Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1537) 1537 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 4549 Bonus ------- Pacifist 200 High Alert Combat Kills 22 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Light Armor Plating Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Cannon Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Battery Compact Battery Visual Processing Unit Light Armor Plating Light Armor Plating Beam Cannon Autogun Light Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Advanced Thermal Generator Storage Large Storage Unit Processor Visual Processing Unit Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 3 | . . . 1 2 . Parts Attached 40 | 6 4 10 12 7 1 Power 6 | 1 1 . 4 . . Engine 4 | 1 1 . 2 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 17 | 2 1 5 5 4 . Treads . | . . . . . . Leg 13 | 2 1 5 5 . . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 3 | . . . . 3 . Utility 4 | 1 1 1 . . 1 Device 1 | . . . . . 1 Storage 2 | 1 . 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 4 3 3 . Energy Gun 3 | . 1 2 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon 2 | . . . 2 . . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 4 16 1 5 Power 5 | . . . 5 . . Propulsion 11 | . . 2 6 . 3 Utility 2 | . . . . . 2 Weapon 8 | . . 2 5 1 . Highest Loss Streak 11 | . . 1 11 1 4 To Critical Strikes . | . . . . . . Average Backups 9 | 1 3 6 10 12 9 Power . | . 1 1 1 . . Propulsion 1 | . . . 1 2 1 Utility 5 | . 1 3 5 8 5 Weapon 1 | . 1 1 2 1 2 Tool/Special . | . . . . . . Unused Backups 14 | . . 3 . . 11 Power 2 | . . 2 . . . Propulsion 1 | . . . . . 1 Utility 10 | . . 1 . . 9 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 76 | . 87 91 91 56 31 Engine 6 | . 13 11 7 . . Core 2 | . . . 8 . . Leg 25 | . 22 35 35 8 9 Flight 4 | . . . . 14 2 Storage 8 | . 14 11 9 7 3 Processor 8 | . 9 11 9 7 3 Energy Gun 2 | . 8 6 . . . Energy Cannon 5 | . . 4 7 7 3 Ballistic Gun 7 | . 18 11 2 7 3 Ballistic Cannon 1 | . . . 3 . . Launcher 3 | . . . 7 2 . Peak Build Rating 26 | 6 8 13 26 22 21 Average Rating 14 | 4 6 10 18 17 10 On Entrance 9 | . 6 8 13 12 18 Naked Turns 42 | . . . . . 42 Heaviest Build 43 | 14 14 30 43 30 26 Greatest Support 62 | 20 20 43 62 27 44 Greatest Overweight (x) 3 | . 1 1 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 10 15 15 10 Most Carried 15 | 3 6 11 15 15 15 Average Carried 9 | 1 3 6 10 12 9 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 2 5 10 8 15 4 Class Distribution -------------------- 54% | Mutant 17% | Scavenger-Mutant 16% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1030 | 245 58 273 283 171 . Remotely . | . . . . . . Salvage Created 1372 | . . 569 726 77 . Parts 71 | . . 33 35 3 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 36 | . . 15 20 1 . Guns 6 | . . 6 . . . Cannons 13 | . . 6 6 1 . AOE 17 | . . 3 14 . . Classes Destroyed 10 | . . 5 5 . . Worker 1 | . . . 1 . . Builder 2 | . . 1 1 . . Hauler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Watcher 2 | . . . 1 1 . Swarmer 6 | . . 3 3 . . Grunt 20 | . . 7 13 . . Duelist 1 | . . 1 . . . Sentry 8 | . . 4 3 1 . Hunter 1 | . . . 1 . . Best Kill Streak 10 | . . 3 10 1 . Combat Bots Only 7 | . . 3 7 1 . Max Kills in Single Turn 3 | . . 2 3 1 . Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 261 | . . 76 147 22 16 Missed 85 | . . 24 51 9 1 Hits 176 | . . 52 96 13 15 Melee 16 | . . 1 . . 15 Projectile 160 | . . 51 96 13 . Critical Strikes 11 | . . 2 . . 9 Damage Taken 3131 | . . 667 1605 125 734 Core 953 | . . 122 127 37 667 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 100 69 76 . . Volleys Fired 80 | . 1 39 36 4 . Largest 3 | . 2 2 3 3 . Hottest 126 | . 60 80 126 116 . Shots Fired 168 | . 2 72 83 11 . Gun 66 | . 2 52 6 6 . Cannon 71 | . . 13 54 4 . Launcher 31 | . . 7 23 1 . Special . | . . . . . . Kinetic 73 | . 1 34 32 6 . Thermal 61 | . . 29 28 4 . Explosive 31 | . . 7 23 1 . Electromagnetic 3 | . 1 2 . . . Robot Hit Streak 24 | . . 24 8 6 . Robot Miss Streak 4 | . 2 3 4 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 103 | . . 52 44 7 . Core Hits 81 | . . 26 49 5 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 5 . . . Burn 3 | . . 3 . . . Destroy 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3447 | . . 1039 2207 126 75 Guns 600 | . . 534 . 66 . Cannons 728 | . . 138 554 36 . Explosions 2032 | . . 359 1651 22 . Melee . | . . . . . . Ramming 87 | . . 8 2 2 75 Kinetic 648 | . . 309 273 66 . Thermal 667 | . . 350 281 36 . Explosive 2032 | . . 359 1651 22 . Electromagnetic 13 | . . 13 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 82 | . . . 82 . . Projectiles 8 | . . . 8 . . Explosions 74 | . . . 74 . . Melee . | . . . . . . Knockbacks 5 | . . . 5 . . Impact . | . . . . . . Kinetic 4 | . . . 4 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 273 | . . . 239 3 31 Shots 9 | . . . 8 1 . Rammed 24 | . . . . 1 23 Targets Rammed 27 | . . 2 1 1 23 Kicked 3 | . . 2 1 . . Crushed . | . . . . . . Highest Temperature 284 | . . 84 284 88 . Average Temperature 67 | . . 24 91 32 . Received Heat Transfer 948 | . . 249 675 24 . Effects 5 | . . . 5 . . Interference 5 | . . . 5 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1727 | . . 1061 592 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 2 | . . . 2 . . Low Security (%) 91 | 100 100 100 66 100 100 Level 1 6 | . . . 25 . . Level 2 2 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 424 | . . 142 424 172 . Initial 172 | . . . 45 172 . Average 79 | . . 70 158 55 . Influence Increases 1439 | . . 460 799 180 . Destroy 0b10 Robot/C 760 | . . 300 400 60 . Destroy 0b10 Robot/NC 40 | . . 5 30 5 . Destroy Leader 208 | . . 90 96 22 . Allied During Kill 8 | . . . . 8 . Successful Hack 14 | . . . . 14 . Disable Machine 90 | . . . 90 . . Destroy Structure 169 | . . 35 123 11 . Lose Combat Pursuer 150 | . . 30 60 60 . Influence Decreases 1439 | . . 351 528 560 . Entered New Map 272 | . . . 64 208 . Time Decay 952 | . . 316 314 322 . Lost Part 195 | . . 35 150 10 . Lost Ally 20 | . . . . 20 . Squads Dispatched 8 | . . 1 5 2 . Investigation 2 | . . . 1 1 . Extermination 1 | . . . . 1 . Reinforcement 5 | . . 1 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 3 19 29 9 6 Peak Tracking Total 6 | . 1 4 6 4 6 Tactical Retreats 4 | . . 1 1 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 6 | . . . 6 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 6 | . . 1 1 4 . Terminals 2 | . . . . 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . . 3 3 7 . Successful 10 | . . 1 3 6 . Failed 3 | . . 2 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 3 | . . . . 3 . Fabricators 3 | . . . . 3 . Repair Stations 3 | . . 3 . . . Recycling Units 4 | . . . 3 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Record 1 | . . . . 1 . Robot Schematic 1 | . . . . 1 . Fabricator Hacks 3 | . . . . 3 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 4 | . . . 3 1 . Process 1 | . . . 1 . . Report Inventory 2 | . . . 1 1 . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 2 1 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 49 | . . . . 49 . Total Robot Build Rating 6 | . . . . 6 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 4 | . . . . 3 1 Largest Group 3 | . . . . 3 1 Highest-Rated Group 31 | . . . . 30 31 Highest-Rated Ally 31 | . . . . 10 31 Total Orders . | . . . . . . Ally Attacks 33 | . . . . 16 17 Total Damage 694 | . . . . 377 317 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 1438 | . 123 810 505 . . Optics 1438 | . 123 810 505 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2742 | 75 159 810 744 782 172 Spaces Moved 1753 | 55 91 484 473 553 97 Core 34 | 6 . . . . 28 Treads . | . . . . . . Legs 1272 | 49 91 484 473 138 37 Wheels . | . . . . . . Hover 24 | . . . . . 24 Flight 423 | . . . . 415 8 Fastest Speed 50 | 50 120 120 120 109 50 Average Speed 123 | 112 135 120 121 129 108 Slowest Speed 260 | 120 190 190 126 195 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . 5 . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 16 31 34 12 38 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 207 | . . 34 163 10 . Melee . | . . . . . . Projectile . | . . . . . . AOE 207 | . . 34 163 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2175 | 68 120 642 569 611 165 Wait 195 | . 23 78 29 35 30 Move 1740 | 54 81 483 472 553 97 Hop 4 | . 4 . . . . Pick Up 59 | 8 7 20 12 9 3 Fast Attach . | . . . . . . Attach 40 | 6 4 8 13 4 5 Detach 5 | . . 1 . 2 2 Swap 13 | . . 3 5 3 2 Drop 12 | . . 8 1 . 3 Fire 80 | . 1 39 36 4 . Melee . | . . . . . . Ram 24 | . . . . 1 23 Kick 3 | . . 2 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Met a group of wandering Federalists 229 | -10/Materials | Discovered new exit (range 6) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 890 | -9/Materials | Discovered new exit (range 17) 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1522 | -8/Materials | Build established: Scavenger-Skirmisher 1560 | -8/Materials | Lost 4 parts (1p3n) 1656 | -8/Materials | Destroyed 7 combat bots 1766 | -8/Materials | Lost 11 parts (4p3n4w) 1779 | -8/Materials | Discovered new exit (range 9) 1789 | -8/Materials | Entered Factory 1789 | -7/Factory | Evolved 2 slots: Weapon x2 2399 | -7/Factory | Fabricated B-36 Bruiser (x3) 2466 | -7/Factory | Build established: Mutant 2571 | -7/Factory | Sucked down chute 2571 | -7/Factory | Entered Waste 2572 | -7/Waste | Met a frightened Derelict 2624 | -7/Waste | Spotted C-40 Crusher 2628 | -7/Waste | Spotted C-40 Crusher 2630 | -7/Waste | Spotted C-40 Crusher 2648 | -7/Waste | Spotted C-40 Crusher 2659 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2661 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2662 | -7/Waste | Crushed by Compactor (1 part destroyed) 2665 | -7/Waste | Spotted C-40 Crusher 2693 | -7/Waste | Lost 4 parts (2n2u) 2694 | -7/Waste | Spotted C-40 Crusher 2714 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2723 | -7/Waste | Core integrity fell below 50% 2738 | -7/Waste | Core integrity fell below 20% 2743 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02661_ Lrg. Storage Unit crushed. 02661_ Beam Cannon crushed. 02661_ Aluminum Leg destroyed. 02662_ System Shield crushed. 02662_ Lgt. Armor Plating crushed. 02662_ Cesium-ion Thruster crushed. 02662_ Visual Processing Unit crushed. 02663_ Lgt. Angular Momentum Engine crushed. 02664_ Beam Cannon crushed. 02664_ Imp. Heat Sink crushed. 02664_ Cesium-ion Thruster crushed. 02665_ Com. Battery crushed. 02665_ Visual Processing Unit crushed. 02673_ Dropped Imp. Hover Unit. 02673_ Acquired Adv. Thermal Generator. 02682_ Imp. Hacking Suite crushed. 02684_ Acquired Imp. Hover Unit. 02714_ Imp. Hover Unit crushed. 02714_ Adv. Thermal Generator crushed. 02720_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????# CC@#??????????????????????? | | ?????????????????# CC!#??????????????????????? | | ?????????????????# CCCC#??????????????????????? | | ?????????????????# CCCCCC#??????????????????????? | | ?????????????????# CCCCCC#??????????????????????? | | ?????????????????# CCCC#??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????### ###??????????????????????? | | ???????????????????# #????????????????????????? | | ???????# ????????# #????????????????????????? | | ???????# #??????# #????????????????????????? | | ?????### ######## #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ??????## ######## #????????????????????????? | | #####??# #??????# #????????????????????????? | | #??# #??????# #????????????????????????? | | #??# #??????# #????????????????????????? | | #### ] ######## ######## ????????????????? | | ?????????????? | | [ " ?????????????? | | != ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneTargetingEdition Manual? 0 Play Time 00:43:26 Cumulative 17.2 hours Start 2025.05.07 @ 22:11:28 End 2025.09.20 @ 14:55:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 865d9f4d-5ac2-439d-9c59-8a8f1fdd7833