Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 15:54:51 Player: Ren Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (238) 238 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 703 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 130/300 Energy 259/265 System Corruption 4% Temperature Cool (15) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Subdweller Power Source Wheel Wheel Cooling System Large Storage Unit Machine Analyzer Subdweller Optics Improved Terrain Scanner Recalibrator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Recalibrator > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Wheel Compact Wheel Cooling System Large Storage Unit Machine Analyzer Improved Terrain Scanner Seismic Detector Light Armor Plating Mining Laser [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 6 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . . 2 Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 7 | 1 6 9 Power . | . . . Propulsion 3 | 1 3 3 Utility 4 | . 3 5 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | . 2 5 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 100 96 Engine 14 | . 14 14 Treads 1 | . . 2 Wheel 26 | . 28 25 Device 10 | . 14 8 Storage 14 | . 14 14 Protection 1 | . . 2 Energy Gun 9 | . 14 6 Ballistic Gun 14 | . 14 14 Special Weapon 4 | . . 7 Peak Build Rating 12 | 7 9 12 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 53 | 14 51 53 Greatest Support 46 | 20 26 46 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 11 20 Most Carried 11 | 4 10 11 Average Carried 7 | 2 6 9 Final Capacity 20 | 8 20 20 Final Carried 10 | 4 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 432 | 261 37 134 Remotely . | . . . Salvage Created 354 | 132 40 182 Parts 24 | 11 3 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented 1 | . . 1 Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 7 | . . 7 Guns 7 | . . 7 Classes Destroyed 6 | 2 1 3 Tunneler 4 | 4 . . Recycler 1 | 1 . . Mechanic 1 | . 1 . Swarmer 3 | . . 3 Grunt 2 | . . 2 Subdweller 2 | . . 2 Best Kill Streak 5 | 5 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 61 | . 10 51 Missed 6 | . 3 3 Hits 55 | . 7 48 Projectile 55 | . 7 48 Critical Strikes 1 | . . 1 Damage Taken 919 | . 73 846 Core 251 | . 33 218 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | 12 11 32 Largest 2 | 2 2 2 Hottest 120 | 60 60 120 Shots Fired 107 | 24 22 61 Gun 89 | 24 22 43 Cannon . | . . . Launcher . | . . . Special 18 | . . 18 Kinetic 54 | 12 11 31 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic 35 | 12 11 12 Robot Hit Streak 11 | 4 2 11 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 51 | 12 8 31 Core Hits 22 | 5 3 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 656 | 175 92 389 Guns 456 | 143 92 221 Cannons . | . . . Explosions 32 | 32 . . Melee . | . . . Ramming . | . . . Kinetic 216 | 35 44 137 Thermal 200 | 32 . 168 Explosive . | . . . Electromagnetic 240 | 108 48 84 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 24 | . 4 20 Message Errors 8 | . 2 6 Matter Fused 6 | . . 6 Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . . 2 Parts Fused 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 2 | . 2 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 257 | 40 50 257 Average Temperature 44 | 22 22 115 Received Heat Transfer 312 | . 42 270 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | 50 . 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 30 | 10 30 . Initial . | . . . Average 3 | 1 3 . Influence Increases 252 | 25 57 170 Destroy 0b10 Robot/C 100 | . . 100 Destroy 0b10 Robot/NC 30 | 25 5 . Destroy Leader 10 | . . 10 Successful Hack 7 | . 7 . Lose Combat Pursuer 105 | . 45 60 Influence Decreases 250 | 25 50 175 Entered New Map 4 | . . 4 Time Decay 226 | 25 50 151 Lost Part 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 7 13 Peak Tracking Total 6 | . 2 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 2 | . 2 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 831 | 30 412 389 Seismic 831 | 30 412 389 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1174 | 88 412 674 Spaces Moved 883 | 51 402 430 Core 2 | 2 . . Treads 1 | . . 1 Legs . | . . . Wheels 880 | 49 402 429 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 96 | 78 86 107 Slowest Speed 240 | 80 105 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 49 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | 1 . . Melee . | . . . Projectile . | . . . AOE 1 | 1 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1060 | 73 444 543 Wait 72 | . 13 59 Move 881 | 50 401 430 Hop . | . . . Pick Up 14 | 4 7 3 Fast Attach 7 | 7 . . Attach 4 | . . 4 Detach . | . . . Swap 22 | . 7 15 Drop 5 | . 5 . Fire 55 | 12 11 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Discovered new exit (range 11) 501 | -10/Materials | Entered Subcaves 502 | -10/Subcaves | Approached by a straggling Scientist 513 | -10/Subcaves | Learned location of Zion (-6) 513 | -10/Subcaves | Met a Zionite searching for "candidates" 812 | -10/Subcaves | Core integrity fell below 50% 836 | -10/Subcaves | Core integrity fell below 20% 858 | -10/Subcaves | Lost 4 parts (2n1u1w) 1155 | -10/Subcaves | Discovered new exit (range 9) 1175 | -10/Subcaves | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- System corrupted: Energy discharge (-79). Acquired Sub. Optics. 6Z-UYN(u) builds Twisted Machinery. System corrupted: Heat flow error (+203). System corrupted: Energy discharge (-74). Acquired 14 matter. RBJYTS>XCCJV182C IZ KR1 Acquired 10 matter. 6Z-UYN(u) builds Twisted Machinery. System corrupted: Lgt. Assault Rifle jammed. CZ3DRZ83B%GDHL OW5UFUK System corrupted: Heat flow error (+266). System corrupted: Matter fused (-9). 3VE A& DF%N8SBSDFHE8BUO#HT4 Acquired Sub. Power Source. System corrupted: Matter fused (-5). EXIT=FOUND S-10 Pest destroyed. System corrupted: Matter fused (-8). Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ???????????????????###???? #???????????????? | | ???????????????##### ##??? ##??????????????? | | ?????????####### #??? #??????????????? | | ?????????# ## #??? #??????????????? | | ?????????## ###??? #??????????????? | | ??????????# #????? ##?????????????? | | ??????????# ##?### #?????????????? | | ??????????# #?# #?????????????? | | ???#####?## ##?# #??????????????? | | #### ### #??# #???????????????? | | # # ## #### #????????????????? | | ### #????????????????? | | ### ##???????????????? | | # ## ## ### #???????????????? | | ### ### #####?##@* #???????????????? | | ??# ##?## #??????##gY#???????????????? | | ??# #???### #???????# #???????????????? | | ?## #?########??????# #??????????????? | | ## ### ##???????? #??????????????? | | ### ##?????? #?????????????? | | ## #????? #?????????????? | | ## #??? ##?????????????? | | ## ##### ##?## #??????????????? | | ### ##??## #?# < #??????????????? | | ######### #?# #??????????????? | | ## #?# # ####??????????????? | | #?# # ??????????????????? | | #### ??????????????????? | | ## #?# ? ??????????????????? | | ?# ??????????????????? | | ?## ### ??????????????????? | | ??## ##? ### ### #?# ??????????????????? | | ???## ###### #??#?????????????????????? | | ?###### # # # #????????????????????????? | | ## ####### ##????????????????????????? | | # ## # # ###?????????????????????????? | | ##### #????????????????????? | | # #?????????????????? | | # ## # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalFluxSaw Manual? 0 Play Time 00:19:32 Cumulative 67.9 hours Start 2026.06.25 @ 15:32:52 End 2026.06.25 @ 15:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 22 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e311a6e9-5040-4f2e-9395-a594ee1051fb