Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 11:55:03 Player: CJ tha Blamma Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1546) 1546 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 4561 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 636/700 Matter 158/300 Energy 4/100 System Corruption 0% Temperature Cool (0) Movement Treading (162) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Light Armor Plating > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (8) ---- Light Treads Light Treads Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Light Armor Plating > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Ion Engine Light Treads Armored Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Light Cannon Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . . 2 Parts Attached 40 | 7 4 . 8 6 12 3 Power 4 | 1 1 . 1 1 . . Engine 4 | 1 1 . 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . 4 1 5 2 Treads 8 | 2 . . . . 4 2 Leg 6 | . . . 4 1 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 2 1 . . . 4 . Device 3 | 1 1 . . . 1 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 15 | 2 2 . 3 4 3 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 1 . 2 . 2 . Ballistic Cannon 2 | . 1 . . . 1 . Launcher 5 | . . . 1 4 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . . 6 . . 6 Power 2 | . . . . . . 2 Propulsion 2 | . . . 2 . . . Utility 3 | . . . 1 . . 2 Weapon 5 | . . . 3 . . 2 Highest Loss Streak 5 | . . . 5 . . 5 To Critical Strikes . | . . . . . . . Average Backups 3 | . 1 3 3 4 6 3 Power . | . 1 1 1 1 1 . Propulsion 1 | . . . . 1 3 2 Utility . | . . . . . . . Weapon 1 | . . 2 2 1 1 . Tool/Special . | . . . . . . . Unused Backups 5 | . . . 2 . 3 . Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility . | . . . . . . . Weapon 3 | . . . 1 . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 100 100 68 87 90 77 Engine 11 | . 14 14 11 11 9 3 Treads 17 | . 28 28 9 . 9 30 Leg 13 | . . . 14 44 25 . Device 8 | . 14 14 4 . 8 7 Storage 11 | . 14 14 11 11 9 7 Protection 3 | . . . . . 10 12 Ballistic Gun 15 | . 26 14 17 11 11 . Ballistic Cannon 2 | . 1 14 . . 1 5 Launcher 3 | . . . 1 10 5 4 Peak Build Rating 19 | 7 7 7 12 12 19 18 Average Rating 9 | 5 6 7 7 10 15 14 On Entrance 8 | . 7 7 7 12 10 15 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 13 16 16 17 18 25 28 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 5 | . . . 5 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 1 3 4 5 6 8 4 Average Carried 3 | . 1 3 3 4 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 6 | 1 3 4 5 6 4 2 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1475 | 319 209 108 188 152 365 134 Remotely 321 | . 178 108 35 . . . Salvage Created 1740 | 72 273 87 295 374 455 184 Parts 100 | 6 14 12 10 18 35 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 45 | . 7 7 6 6 13 6 Guns 28 | . 7 3 6 2 10 . Cannons 9 | . . 4 . 1 . 4 AOE 7 | . . . . 3 3 1 Classes Destroyed 10 | 3 2 . . 2 3 . Worker 5 | 1 . . 1 . 2 1 Tunneler 1 | 1 . . . . . . Recycler 3 | 1 . . . 2 . . Watcher 1 | . . . . . 1 . Swarmer 14 | . 1 7 . . 6 . Grunt 22 | . 6 . 6 4 3 3 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 4 | . . . . . 3 1 Hunter 3 | . . . . . 1 2 Best Kill Streak 7 | 1 3 4 7 4 7 4 Combat Bots Only 7 | . 2 4 5 2 7 3 Max Kills in Single Turn 3 | 1 1 1 1 3 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 319 | . 39 34 63 12 68 103 Missed 112 | . 11 13 25 3 23 37 Hits 207 | . 28 21 38 9 45 66 Projectile 207 | . 28 21 38 9 45 66 Critical Strikes 4 | . 1 . 1 . 1 1 Damage Taken 2703 | . 331 166 470 150 649 937 Core 324 | . 43 16 107 29 65 64 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 76 . 66 88 . Volleys Fired 160 | 10 30 13 28 20 35 24 Largest 2 | 2 2 2 2 2 2 2 Hottest 66 | 40 40 50 40 53 56 66 Shots Fired 279 | 20 60 26 50 26 64 33 Gun 222 | 20 60 13 50 20 59 . Cannon 37 | . . 13 . . . 24 Launcher 20 | . . . . 6 5 9 Special . | . . . . . . . Kinetic 259 | 20 60 26 50 20 59 24 Thermal . | . . . . . . . Explosive 20 | . . . . 6 5 9 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 4 8 3 12 8 4 4 Robot Miss Streak 7 | 2 2 7 5 2 5 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . . . 3 . 3 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 170 | 13 43 11 35 17 31 20 Core Hits 97 | 3 15 7 15 16 24 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 2 | . 1 . . . . 1 Destroy 1 | . 1 . . . . . Smash 1 | . . . . . . 1 Melee Attacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3603 | 170 518 183 469 512 1082 669 Guns 1933 | 166 517 83 468 175 524 . Cannons 402 | . . 99 . 34 . 269 Explosions 1191 | . . . . 303 558 330 Melee 70 | . . . . . . 70 Ramming 7 | 4 1 1 1 . . . Kinetic 2301 | 166 517 182 468 175 524 269 Thermal 266 | . . . . . 266 . Explosive 925 | . . . . 303 292 330 Electromagnetic . | . . . . . . . Impact 104 | . . . . 34 . 70 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 144 | . . . . . 68 76 Projectiles . | . . . . . . . Explosions 74 | . . . . . 68 6 Melee 70 | . . . . . . 70 Knockbacks 2 | . . 1 . . . 1 Impact . | . . . . . . . Kinetic 2 | . . 1 . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 130 | . . . . 24 86 20 Shots 5 | . . . . 1 3 1 Rammed 3 | 1 1 1 . . . . Targets Rammed 5 | 2 1 1 1 . . . Kicked 1 | . . . 1 . . . Crushed 1 | 1 . . . . . . Highest Temperature 51 | . 20 . 18 . 45 51 Average Temperature 12 | . 5 . 6 . 9 26 Received Heat Transfer 849 | . 186 . 288 69 180 126 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . . . . 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 92 | 100 100 100 100 100 63 84 Level 1 7 | . . . . . 36 15 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 316 | 5 59 130 91 161 316 210 Initial 132 | . 3 . 46 12 . 132 Average 62 | 1 10 30 38 69 142 165 Influence Increases 1401 | 15 176 170 146 201 516 177 Destroy 0b10 Robot/C 940 | . 140 140 120 120 300 120 Destroy 0b10 Robot/NC 50 | 15 . . 5 10 15 5 Destroy Leader 212 | . 20 30 20 30 82 30 Allied During Kill 14 | . . . . . 14 . Disable Machine 45 | . . . . . 45 . Destroy Structure 125 | . 1 . 1 41 60 22 Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 1282 | 10 181 50 235 232 224 350 Entered New Map 255 | . 2 . 74 19 . 160 Time Decay 877 | 10 179 50 131 213 164 130 Lost Part 90 | . . . 30 . . 60 Lost Ally 60 | . . . . . 60 . Squads Dispatched 2 | . 1 . . . . 1 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 14 7 6 6 18 6 Peak Tracking Total 6 | . 3 3 4 2 6 3 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . . . 3 . Max in Single Turn 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 2 | . . . . . . 2 Successful . | . . . . . . . Failed 2 | . . . . . . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 19 . Total Damage 194 | . . . . . 194 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 871 | 21 129 . . . 443 278 Structural 721 | . . . . . 443 278 Seismic 150 | 21 129 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2773 | 110 859 293 315 463 455 278 Spaces Moved 1537 | 44 472 156 154 339 251 121 Core 8 | 4 . . 4 . . . Treads 918 | 40 472 156 64 . 65 121 Legs 611 | . . . 86 339 186 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 160 Average Speed 144 | 150 160 160 140 120 130 160 Slowest Speed 300 | 160 160 160 300 120 240 162 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 68 37 18 62 25 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 132 | . . . . 53 59 20 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 130 | . . . . 53 57 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1808 | 63 516 173 200 373 322 161 Wait 18 | . 6 . . 3 5 4 Move 1532 | 44 471 155 153 338 250 121 Hop . | . . . . . . . Pick Up 15 | 1 . 1 6 4 3 . Fast Attach 26 | 7 2 1 5 1 9 1 Attach 10 | . . . 2 4 2 2 Detach 7 | . 2 1 . 1 3 . Swap 9 | . 2 . 1 1 2 3 Drop 21 | . 2 1 4 1 13 . Fire 160 | 10 30 13 28 20 35 24 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush 3 | 1 1 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 11) 929 | -10/Materials | Discovered new exit (range 12) 970 | -10/Materials | Entered Mines 1204 | -10/Mines | Discovered new exit (range 5) 1251 | -10/Mines | Learned location of Zion (-6) 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Evolved 2 slots: Propulsion x2 1438 | -9/Materials | Lost 5 parts (2n1u2w) 1564 | -9/Materials | Discovered new exit (range 12) 1578 | -9/Materials | Entered Mines 1642 | -9/Mines | Learned Materials emergency access door positions 1752 | -9/Mines | Build established: Scavenger-Mutant 1783 | -9/Mines | Learned location of Storage (-8) 2014 | -9/Mines | Discovered new exit (range 11) 2030 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2041 | -9/Mines | Entered Materials 2041 | -8/Materials | Accompanied by 3 allies 2041 | -8/Materials | Evolved 2 slots: Utility x2 2377 | -8/Materials | Destroyed 7 combat bots 2472 | -8/Materials | Discovered new exit (range 15) 2496 | -8/Materials | Entered Factory 2496 | -7/Factory | Evolved 2 slots: Weapon x2 2751 | -7/Factory | Lost 5 parts (1p2u2w) 2774 | -7/Factory | Self-destructed Last Messages --------------- 02711_ H-55 Commando knocked back. 02714_ Penetrated by Slug. 02714_ Imp. Light Cannon destroyed. 02717_ Penetrated by Slug. 02720_ Lgt. Armor Plating destroyed. 02723_ Slug penetrates Wall. 02726_ Penetrated by Slug. 02737_ H-55 Commando suffers critical hit (Smash). 02737_ Destroyed Lgt. Nuclear Core. 02737_ H-55 Commando system corrupted by crushing effect. 02738_ H-55 Commando system terminally corrupted. 02738_ Carbon-fiber Leg fried. 02744_ Acquired 56 matter. 02747_ Acquired 5 matter. 02749_ Acquired 3 matter. 02753_ Acquired 7 matter. 02760_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????? # ????????????????????????? | | ?????????????????? # ????????????????????????? | | ?????????????????? # ????????????????????????? | | ??????????????????## ????????????????????????? | | ??????????????????## ????????????????????????? | | ??????????????????## ##????###???????????????? | | ??????????????????## # ?? ? ##???????????????? | | ??????????????????## # ? ##??????????????## | | ??????????????????## # ?"" # ??????? ######## | | ??????????????????## # """ # ???? ? ######## | | ??????????????????## # """ # ???? ? # | | ??????????????????## # # ???? ? # | | ??????????????????## # """ # ??? ? # | | ??????????????????## @ """ # ??? ?? # """ "" | | ??????????????????## # """ # ?? ?? # """S"" | | ???????????????##### # # # | | ???????????????##### ############+####### # | | ????????? | | ????????? | | ????????? | | ?????????? | | ?????????? | | ??????????#################### ### #####+##### | | ?????????? ####### # ## # | | ?????????????????????????? # ## ?????? | | ????????????????????????? # ## ??????? | | ??????????????????????? # ## ???????? | | ?????????????????????? """ """ # ## ???????? | | ????????????????????? """ """ # + ???????? | | ????????????????????? ??""" """ # ###### ???????? | | ?????????????????????????? ??? # ### ## ???????? | | ????????????????????????? ???? # ##????????????? | | ??????????????????????????????? # ##????????????? | | ??????????????????????????????? # ????????????? | | ??????????????????????????????? # ?????????????? | | ????????????????????????????????## ?????????????? | | ????????????????????????????????## ????????????? | | ????????????????????????????????#####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexTerrainGravjet Manual? 0 Play Time 00:24:06 Cumulative 8.5 hours Start 2026.10.09 @ 11:33:43 End 2026.10.09 @ 11:55:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd9a6e0a-6f79-4284-a026-24ff27293d28