Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 20:17:49 Player: tthaar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (511) 511 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2496 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Power Shielding EM Pulse Gun Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Power Shielding EM Pulse Gun Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 16 | 7 5 3 1 . Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | . . 2 . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 2 | 1 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 3 1 . . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 4 1 . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Highest Loss Streak 2 | . . 2 1 . To Critical Strikes 1 | . . 1 . . Average Backups 5 | 3 6 5 5 6 Power . | . 1 . . 1 Propulsion . | 1 2 . . . Utility 1 | . . 1 2 2 Weapon 2 | 1 2 3 3 3 Tool/Special . | . . . . . Unused Backups 7 | . 3 . . 4 Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 54 Engine 13 | . 14 13 14 9 Treads 15 | . . 22 28 18 Leg 11 | . 28 5 . . Device 13 | . 14 14 13 . Storage 13 | . 14 14 14 9 Energy Gun 8 | . 14 7 . . Ballistic Gun 16 | . 4 20 28 18 Launcher 2 | . 8 . . . Peak Build Rating 10 | 7 7 9 10 9 Average Rating 8 | 5 7 8 9 9 On Entrance 6 | . 7 7 9 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 16 | 12 16 14 15 14 Greatest Support 46 | 20 20 46 46 46 Greatest Overweight (x) 3 | 3 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 7 6 6 Average Carried 5 | 3 6 5 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 5 7 5 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 525 | 251 166 96 12 . Remotely . | . . . . . Salvage Created 598 | 39 258 243 58 . Parts 49 | 7 21 17 4 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 20 | . 8 11 1 . Guns 14 | . 3 10 1 . AOE 5 | . 5 . . . Classes Destroyed 6 | 1 3 1 1 . Worker 1 | . . 1 . . Builder 2 | . 2 . . . Tunneler 2 | 2 . . . . Swarmer 11 | . 3 8 . . Grunt 8 | . 5 3 . . Sentry 1 | . . . 1 . Best Kill Streak 8 | 1 8 5 1 . Combat Bots Only 6 | . 6 5 1 . Max Kills in Single Turn 4 | 1 4 2 1 . Gunslinging 1 | . . 1 . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 82 | . 18 60 4 . Missed 21 | . 6 14 1 . Hits 61 | . 12 46 3 . Projectile 61 | . 12 46 3 . Critical Strikes 1 | . . 1 . . Damage Taken 676 | . 137 475 64 . Core 156 | . 8 148 . . Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . . 37 . Volleys Fired 47 | 2 12 32 1 . Largest 2 | 2 2 2 2 . Hottest 100 | 70 100 80 40 . Shots Fired 89 | 4 21 62 2 . Gun 81 | 4 14 61 2 . Cannon . | . . . . . Launcher 5 | . 4 1 . . Special 3 | . 3 . . . Kinetic 44 | 2 5 35 2 . Thermal 40 | 2 12 26 . . Explosive 5 | . 4 1 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 7 10 5 . Robot Miss Streak 3 | . 2 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 60 | 3 12 43 2 . Core Hits 38 | 2 15 19 2 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 4 . . Burn 3 | . . 3 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1044 | 34 504 489 17 . Guns 583 | 34 114 418 17 . Cannons . | . . . . . Explosions 439 | . 390 49 . . Melee . | . . . . . Ramming 22 | . . 22 . . Kinetic 256 | 10 25 204 17 . Thermal 327 | 24 89 214 . . Explosive 439 | . 390 49 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 6 3 . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . 1 1 . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . . 1 . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 65 | . 60 5 . . Projectiles . | . . . . . Explosions 65 | . 60 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 60 | . 23 37 . . Shots 3 | . 2 1 . . Rammed 2 | . . 2 . . Targets Rammed 4 | . . 4 . . Kicked 1 | . . 1 . . Crushed 1 | . . 1 . . Highest Temperature 243 | 30 94 143 243 . Average Temperature 54 | 18 33 62 126 . Received Heat Transfer 159 | . 39 102 18 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . . 2 . . Heat Transferred 1184 | 74 259 851 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 195 | 5 195 109 . . Initial 1 | . . 1 . . Average 34 | . 63 20 . . Influence Increases 616 | 10 252 334 20 . Destroy 0b10 Robot/C 400 | . 160 220 20 . Destroy 0b10 Robot/NC 25 | 10 10 5 . . Destroy Leader 70 | . 30 40 . . Successful Hack 5 | . 5 . . . Disable Machine 30 | . 30 . . . Destroy Structure 26 | . 17 9 . . Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 616 | 10 248 338 20 . Entered New Map 3 | . . 3 . . Time Decay 592 | 10 248 314 20 . Lost Part 21 | . . 21 . . Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 14 16 3 . Peak Tracking Total 7 | . 7 6 2 . Tactical Retreats 4 | . . 4 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 6 | . 5 . . 1 Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 16 . . 3 Successful 6 | . 5 . . 1 Failed 13 | . 11 . . 2 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 19 | . 16 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events 3 | . 2 . . 1 Feedback Events 2 | . 1 . . 1 Corruption 2 | . 1 . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 2521 | 17 804 1371 329 . Seismic 2521 | 17 804 1371 329 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2654 | 119 804 1371 345 15 Spaces Moved 1690 | 74 564 829 214 9 Core 15 | 15 . . . . Treads 881 | . . 658 214 9 Legs 794 | 59 564 171 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 140 | 116 120 151 160 160 Slowest Speed 200 | 200 120 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 85 99 16 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 26 | . 17 9 . . Melee . | . . . . . Projectile 3 | . 3 . . . AOE 23 | . 14 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1870 | 99 662 885 215 9 Wait 91 | 12 68 11 . . Move 1686 | 73 563 828 213 9 Hop . | . . . . . Pick Up 12 | 5 4 3 . . Fast Attach 7 | 7 . . . . Attach 4 | . . 4 . . Detach . | . . . . . Swap 13 | . 10 2 1 . Drop 6 | . 5 1 . . Fire 47 | 2 12 32 1 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 8) 757 | -10/Materials | Discovered new exit (range 15) 892 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Entered Mines 1198 | -10/Mines | Core integrity fell below 50% 1463 | -10/Mines | Discovered new exit (range 8) 1478 | -10/Mines | Learned location of Storage (-8) 1713 | -10/Mines | Discovered new exit (range 9) 2268 | -10/Mines | Discovered new exit (range 8) 2295 | -10/Mines | Entered Subcaves 2514 | -10/Subcaves | Discovered new exit (range 10) 2583 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2640 | -10/Subcaves | Entered Materials 2640 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2641 | -8/Materials | Identified exit to Storage 2655 | -8/Materials | Self-destructed Last Messages --------------- 02346_ Subatomizers dissect the Imp. Ion Engine. 02349_ Acquired 10 matter. 02351_ Hvy. Assault Rifle fries itself beyond repair. 02391_ PX-7ZP(u) builds Twisted Machinery. 02514_ EXIT=FOUND 02595_ System corrupted: Energy discharge (-60). 02624_ Seismic Detector destroyed. PARAMETERS=PROPULSION+1,UTILITY+3 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Storage entrance... 02655_ Connecting with Terminal... 02655_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 1Z layout... Downloaded map data. Feedback: System corruption (+1%). 02655_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????##########?????????????? | | ??????????# #?????????????? | | ??????????# """ #?????????????? | | ??????????# """ #?????????????? | | ??????????# """ #?????????????? | | ??????????# #????###??????? | | ??????????# ######T#####??? | | ??????????# # # @ #??? | | ??????????# # # """ #??? | | ??????????# # # """ #??? | | ??????????######+### + """ #??? | | ?????????? # *#??? | | ???????? # [ #??? | | ???????? ########??? | | ???????##+##############?????????? | | ?????????? #??????????????? | | ?????????? #??????????????? | | ??????????"" """ #??????????????? | | ??????????""""""" #??????????????? | | ?????????? """"" #??????????????? | | ?????????? #??????????????? | | ?????????? #??????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityPoweredTurretformer Manual? 0 Play Time 00:17:45 Cumulative 33.8 hours Start 2025.11.27 @ 20:00:34 End 2025.11.27 @ 20:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2262ad52-e554-4e49-8388-8c512fb28400