Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 00:45:48 Player: Raisen Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (217) 217 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2487 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Matter Pod (38) Improved Sensor Array Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Sensor Array Experimental Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Small Matter Pod Light Assault Rifle Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 3 | . . . 1 2 . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 20 | 6 4 4 4 . 2 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 3 . 2 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 3 . 2 . . Utility 7 | 1 . 3 1 . 2 Device 6 | . . 3 1 . 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . 1 1 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 9 | . . . 3 . 6 Power 1 | . . . . . 1 Propulsion 4 | . . . 2 . 2 Utility 2 | . . . . . 2 Weapon 2 | . . . 1 . 1 Highest Loss Streak 6 | . . . 3 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 81 85 77 . 34 Engine 13 | . 14 14 11 . 7 Leg 3 | . 7 . . . . Flight 22 | . 19 28 29 . 10 Device 8 | . . 14 18 . 12 Storage 5 | . 11 . . . . Ballistic Gun 25 | . 28 28 18 . 4 Peak Build Rating 19 | 6 6 17 18 13 19 Average Rating 8 | 4 5 11 16 13 12 On Entrance 8 | . 6 5 14 13 13 Naked Turns 4 | . . . . . 4 Heaviest Build 12 | 12 12 8 9 7 8 Greatest Support 20 | 20 20 8 12 8 8 Greatest Overweight (x) 3 | . 3 . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 6 | 6 7 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 3 | . 3 4 3 5 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 430 | 216 114 100 . . . Remotely . | . . . . . . Salvage Created 264 | . 235 10 19 . . Parts 23 | . 17 3 3 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 9 | . 8 . 1 . . Guns 9 | . 8 . 1 . . Classes Destroyed 3 | . 2 1 . . . Tunneler 1 | . . 1 . . . Swarmer 4 | . 3 . 1 . . Grunt 5 | . 5 . . . . Best Kill Streak 3 | . 3 1 1 . . Combat Bots Only 3 | . 3 . 1 . . Max Kills in Single Turn 2 | . 2 1 1 . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 114 | . 35 3 26 . 50 Missed 31 | . 9 1 11 . 10 Damage Taken 1236 | . 280 105 171 . 680 Core 678 | . 55 10 58 . 555 Absorbed by Shields 30 | . . . . . 30 Core Remaining (%) 86 | 100 . 74 85 . . Volleys Fired 29 | . 25 1 3 . . Largest 2 | . 2 2 1 . . Hottest 40 | . 40 40 20 . . Shots Fired 55 | . 50 2 3 . . Gun 55 | . 50 2 3 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 55 | . 50 2 3 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 2 3 . . Robot Miss Streak 2 | . 2 . 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 37 | . 34 1 2 . . Core Hits 19 | . 17 1 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 307 | . 278 10 19 . . Guns 307 | . 278 10 19 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 307 | . 278 10 19 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 37 | . 37 6 3 . . Average Temperature 15 | . 15 5 3 . . Received Heat Transfer 402 | . 135 . 36 . 231 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 255 | . 255 96 183 76 52 Initial 76 | . . 46 37 76 52 Average 77 | . 98 75 73 76 37 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 90 100 100 100 100 Level 1 3 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 12 5 11 . 10 Peak Tracking Total 12 | . 4 2 12 . 11 Tactical Retreats 6 | . 1 4 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 6 | . 4 . 1 1 . Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . 15 . 1 1 . Successful 11 | . 9 . 1 1 . Failed 6 | . 6 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 16 | . 15 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 9 . . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Security Status 1 | . 1 . . . . Transport Status 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . 1 1 . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 859 | 60 363 318 60 2 56 Spaces Moved 1151 | 45 277 603 133 4 89 Core 24 | 5 2 . . . 17 Treads . | . . . . . . Legs 117 | 40 77 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1010 | . 198 603 133 4 72 Fastest Speed 34 | 50 37 37 34 37 37 Average Speed 52 | 112 88 37 35 37 43 Slowest Speed 200 | 120 200 37 120 37 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 33 86 14 1 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1352 | 51 355 695 141 4 106 Wait 126 | . 41 82 . . 3 Move 1147 | 44 276 602 132 4 89 Hop . | . . . . . . Pick Up 10 | 1 6 2 1 . . Fast Attach 10 | 6 . 3 1 . . Attach 6 | . 2 . 2 . 2 Detach 2 | . . . 1 . 1 Swap 4 | . 2 1 1 . . Drop 7 | . 3 4 . . . Fire 29 | . 25 1 3 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 11) 424 | -10/Materials | Entered Mines 558 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 559 | -10/Mines | Found Prototype Device 559 | -10/Mines | Identified Exp. Sensor Array 729 | -10/Mines | Discovered new exit (range 13) 739 | -10/Mines | Learned location of Storage (-8) 742 | -10/Mines | Entered Materials 742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 798 | -9/Materials | Discovered new exit (range 5) 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Propulsion x2 804 | -8/Materials | Identified exit to Garrison 804 | -8/Materials | Entered Garrison 824 | -8/Garrison | Lost 3 parts (2n1w) 834 | -8/Garrison | Triggered checkpoint 848 | -8/Garrison | Triggered checkpoint 854 | -8/Garrison | Triggered checkpoint 855 | -8/Garrison | Core integrity fell below 50% 857 | -8/Garrison | Core integrity fell below 20% 860 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00836_ Lgt. Assault Rifle destroyed. 00837_ Field strength at 66. 00837_ Flight Unit destroyed. 00838_ Field strength at 57. 00839_ Field strength at 52. 00840_ Field strength at 47. 00841_ Flight Unit destroyed. 00842_ Field strength at 33. 00843_ Field strength at 22. 00844_ Field strength at 12. 00845_ Field strength at 6. 00846_ Stasis field depleted. 00848_ Beams of light sweep through the air. An alarm sounds. 00851_ Ion Engine destroyed. 00854_ Imp. Terrain Scanner destroyed. 00854_ Beams of light sweep through the air. An alarm sounds. 00856_ Exp. Sensor Array destroyed. 00857_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ?????? | | ??????????????????????????????? ???????? ?????? | | ??????????????????????????????? #??????# #????? | | ??????????????????????????????# #??????# #????? | | ?????????????????????????????## ##""""## #????? | | ???????????????????????????### #????? | | ???????????????????????????? #????? | | ????????????????????????????? #????? | | ?????????????????????????????# ## ## #????? | | ???????????????????????????### ## ## ###??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????? #??? | | ????????????????????????????## # ^ #????? | | ???????????????????########## ###### | | ???????????????????# @ g | | ???????????????????# s i | | ???????????????????# ss ###### | | ???????????????????# ####### #d# # #????? | | ???????????????????# ??????## ### ## #????? | | ???????????????????# ????????# #?####### ##????? | | ???????????????????# ????????? #???????# #?????? | | ???????????????????#??????????###???????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# ####### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltNullSaw Manual? 0 Play Time 00:15:33 Cumulative 6.4 hours Start 2024.10.15 @ 00:31:02 End 2024.10.15 @ 00:45:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b63311ea-328d-42f7-a51a-429762f3e4d4