Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.29 @ 12:59:51 Player: Ms. V3-11A Result: Destroyed by as-09799 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (175) 875 Value Destroyed (6293) 6293 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1638) 1638 TOTAL SCORE: 13286 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 197 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -594 Cogmind --------- Core Integrity 0/700 Matter 54/300 Energy 40/100 System Corruption 6% Temperature Cool (18) Movement Core (850) Ox16 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Target Analyzer > --- WEAPON (2) ------- Mini Assault Cannon Shock Bomb Launcher > --- INVENTORY (20) --- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell (600) Experimental Sensor Array 0b10 Decoder Chip [Generic] Zionite Light Carapace Zionite Light Carapace Makeshift Hacking Suite Advanced System Shield EM Pulse Cannon EM Pulse Cannon Enhanced Autogun Enhanced Autogun Mini Assault Cannon Makeshift Hammer CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Target Analyzer Zionite Heavy Carapace > --- WEAPON ----------- EM Pulse Cannon Shock Bomb Launcher > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit Zionite Biocell Zionite Biocell Experimental Sensor Array 0b10 Decoder Chip [Generic] Zionite Light Carapace Zionite Light Carapace Makeshift Hacking Suite Advanced System Shield EM Pulse Cannon Enhanced Autogun Enhanced Autogun Mini Assault Cannon Mini Assault Cannon Shock Bomb Launcher Improved Grenade Launcher Makeshift Hammer CR-A16's Pointy Stick GAL Module [Rating: 72] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 170 | . 9 3 35 4 2 3 32 20 17 7 2 10 26 Power 14 | . . 1 3 . . . 4 . 1 . 2 . 3 Engine 6 | . . . 2 . . . 2 . . . . . 2 Core 7 | . . 1 1 . . . 2 . 1 . 2 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 23 | . 1 1 8 . . . 7 1 3 . . . 2 Treads 21 | . . . 8 . . . 7 1 3 . . . 2 Leg 2 | . 1 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 64 | . 3 1 11 1 . 1 12 6 8 5 . 6 10 Device 26 | . 2 1 4 . . . 7 4 2 1 . 1 4 Storage 5 | . 1 . 1 . . . . 1 1 . . . 1 Processor 5 | . . . . . . . 1 . 1 . . 3 . Hackware 1 | . . . . . . . . . 1 . . . . Protection 27 | . . . 6 1 . 1 4 1 3 4 . 2 5 Artifact . | . . . . . . . . . . . . . . Weapon 69 | . 5 . 13 3 2 2 9 13 5 2 . 4 11 Energy Gun 13 | . 3 . 2 . . . 4 3 . . . 1 . Energy Cannon 7 | . . . 2 . 1 1 1 . . . . . 2 Ballistic Gun 17 | . . . 6 1 1 . 2 6 1 . . . . Ballistic Cannon 8 | . . . . . . . . . 4 1 . 1 2 Launcher 20 | . 2 . 3 2 . 1 1 2 . 1 . 1 7 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 2 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . 2 . . . . 3 1 . . 2 6 Corrupted Parts 3 | . . . . . . . 1 . . . . . 2 System Corruption 10 | . . . . . . . 6 . . . . . 4 Parts Lost 35 | . . . 2 1 . 1 7 1 2 2 . . 19 Power 6 | . . . . . . . . . . 1 . . 5 Propulsion 7 | . . . 1 . . . 1 . 1 . . . 4 Utility 15 | . . . 1 . . 1 4 1 . 1 . . 7 Weapon 7 | . . . . 1 . . 2 . 1 . . . 3 Highest Loss Streak 8 | . . . 1 1 . 1 3 1 1 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 91 98 81 99 90 99 98 97 93 98 93 Engine 5 | . 14 . 3 11 11 11 4 9 7 5 . . 5 Core 5 | . . 13 7 . . . 4 . 5 7 8 15 4 Treads 15 | . . . 21 22 22 22 17 17 15 15 15 15 14 Leg 3 | . 28 28 . . . . . . . . . . . Device 15 | . 12 14 15 11 11 11 17 26 15 15 15 13 9 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 6 | . . . . . . . 1 9 13 15 15 15 15 Hackware 2 | . . . . . . . . . 6 7 7 7 4 Protection 10 | . . . 9 20 22 21 16 9 8 6 7 8 10 Energy Gun 8 | . 28 28 7 . . . 8 8 7 7 7 6 . Energy Cannon 2 | . . . 4 11 2 10 . . . . . . 7 Ballistic Gun 5 | . . . 9 8 2 11 9 8 5 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 6 7 6 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 89 | 13 32 32 66 66 66 66 77 72 75 73 86 89 89 Greatest Support 51 | 20 20 20 40 40 40 40 42 42 51 51 51 51 51 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 15 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 14 15 20 20 18 20 20 20 20 20 20 20 20 Average Carried 18 | 4 8 14 18 18 18 18 19 19 18 19 20 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 14 15 20 18 18 19 20 19 20 20 20 20 17 Class Distribution -------------------- 42% | Scavenger-Mutant 25% | Mutant 23% | Hacker-Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 3778 | 200 81 53 726 62 . 236 775 301 328 348 177 72 419 Remotely . | . . . . . . . . . . . . . . Salvage Created 8843 | . 638 210 1796 164 . 355 2000 826 733 226 150 . 1745 Parts 379 | . 35 7 96 . . 9 87 40 38 10 7 . 50 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 5 4 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 206 | . 11 4 38 20 . 6 33 18 15 8 2 . 51 Guns 87 | . 11 4 14 . . . 28 15 14 1 . . . Cannons 26 | . . . 14 . . 1 1 . 1 3 2 . 4 AOE 88 | . . . 9 20 . 4 4 3 . 4 . . 44 Classes Destroyed 20 | . 4 . 7 1 . 1 1 . 1 . 1 . 4 Worker 5 | . . . 2 . . . 1 1 1 . . . . Builder 2 | . . . 2 . . . . . . . . . . Tunneler 2 | . . . . . . . 1 1 . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . . Recycler 10 | . 3 . 1 . . . 5 . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . Swarmer 19 | . 6 . 2 . . . 3 4 . 4 . . . Grunt 84 | . 5 4 27 . . 5 20 11 8 3 1 . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 21 | . . . 8 . . . 9 3 . 1 . . . Hunter 4 | . . . . . . 1 1 . 1 . 1 . . Programmer 6 | . . . . . . . . . 6 . . . . Z-Light 10 | . . . . . . . . . . . . . 10 Samaritan 2 | . . . . . . . . . . . 2 . . Assembler 1 | . . . . . . . . . . . . . 1 Assembled 58 | . . . . 20 . . . . . . . . 38 Golem 2 | . . . . . . . . . . . . . 2 Wasp 1 | . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . 1 Best Kill Streak 36 | . 4 2 8 20 . 5 10 4 3 4 1 . 36 Combat Bots Only 35 | . 4 2 6 20 . 5 7 4 3 4 1 . 35 Max Kills in Single Turn 9 | . 1 1 3 9 . 2 4 3 2 2 1 . 9 Gunslinging 1 | . . . . . . . 1 . 1 . . . . Exploded 9 | . . . 2 9 . 2 2 3 . 2 . . 9 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 8057 | . 118 135 1329 367 . 203 1327 547 911 257 76 . 2787 Core 1115 | . 8 19 134 82 . 9 88 70 93 35 16 . 561 Absorbed by Shields 270 | . . . . . . . 88 182 . . . . . Redirected to Shielding 139 | . . . . . . . . . . . . . 139 Regen/Repaired (Parts) 85 | . . . 11 . . . 63 . 11 . . . . Core Remaining (%) 75 | 100 . 89 . . . 43 . 71 . . . . . Volleys Fired 478 | . 26 12 112 7 . 7 85 79 69 15 12 1 53 Largest 2 | . 2 2 2 1 . 2 2 2 2 2 2 1 2 Hottest 126 | . 112 112 112 33 . 91 97 97 103 103 103 48 126 Shots Fired 842 | . 50 24 207 7 . 10 160 115 137 28 21 1 82 Gun 623 | . 48 24 134 . . 3 145 113 126 12 9 . 9 Cannon 153 | . . . 62 . . 2 10 . 11 13 12 1 42 Launcher 66 | . 2 . 11 7 . 5 5 2 . 3 . . 31 Special . | . . . . . . . . . . . . . . Kinetic 329 | . . . 97 . . 3 80 35 68 13 12 1 20 Thermal 425 | . 48 24 99 . . 2 75 78 69 12 9 . 9 Explosive 33 | . 1 . 11 4 . . . 2 . 3 . . 12 Electromagnetic 55 | . 1 . . 3 . 5 5 . . . . . 41 Robot Hit Streak 36 | . 8 14 36 7 . 5 17 35 26 28 13 . 12 Robot Miss Streak 4 | . 2 1 2 1 . 1 1 1 2 1 2 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 . . . . 3 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . . . . Shots Hit Robots 624 | . 34 22 154 6 . 6 131 77 108 22 15 . 49 Core Hits 434 | . 19 6 76 41 . 12 67 33 33 13 8 . 126 Critical Kills 2 | . . . 1 . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 22 | . 1 1 3 . . . 3 3 4 . . . 7 Burn 12 | . 1 1 2 . . . 3 3 2 . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 2 | . . . . . . . . . 2 . . . . Blast 1 | . . . . . . . . . . . . . 1 Corrupt 6 | . . . . . . . . . . . . . 6 Melee Attacks 40 | . . . . . . . . 9 . . . 31 . Impact 40 | . . . . . . . . 9 . . . 31 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18531 | . 512 380 3938 1186 . 540 2806 1696 2216 730 336 . 4191 Guns 8287 | . 512 380 1581 . . 11 2003 1399 1987 208 130 . 76 Cannons 2793 | . . . 1160 . . 20 167 . 229 244 206 . 767 Explosions 7357 | . . . 1182 1186 . 490 636 237 . 278 . . 3348 Melee 60 | . . . . . . . . 60 . . . . . Ramming 34 | . . . 15 . . 19 . . . . . . . Kinetic 4370 | . . . 1068 . . 11 958 483 1049 244 206 . 351 Thermal 6741 | . 512 380 1673 . . 98 1513 916 1167 208 130 . 144 Explosive 4054 | . . . 1182 1033 . . . 237 . 278 . . 1324 Electromagnetic 3272 | . . . . 153 . 412 335 . . . . . 2372 Impact 60 | . . . . . . . . 60 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 1 1 6 8 3 3 3 3 6 Average Corruption 4 | . . . . 1 1 1 6 7 2 3 3 3 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 232 | . . . . . 8 10 57 89 29 10 15 . 14 Message Errors 53 | . . . . . 3 2 10 21 4 4 4 . 5 Matter Fused 50 | . . . . . . 2 19 14 6 1 4 . 4 Heat Flow Errors 27 | . . . . . 2 1 4 14 5 . 1 . . Energy Discharges 28 | . . . . . . 1 7 9 5 2 2 . 2 Parts Rejected 5 | . . . . . . . 1 2 2 . . . . Parts Fused 4 | . . . . . 1 . . 3 . . . . . Data Loss (minor) 36 | . . . . . . 2 7 17 4 1 4 . 1 Data Loss (major) 8 | . . . . . 1 . 4 2 1 . . . . Misfires 12 | . . . . . . 1 3 4 1 1 . . 2 Alerts 6 | . . . . . 1 1 1 1 1 1 . . . Weapon Failures 3 | . . . . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 338 | . . . 43 24 . . 10 20 . 2 3 . 236 Projectiles 80 | . . . 30 . . . 10 . . 2 3 . 35 Explosions 238 | . . . 13 24 . . . . . . . . 201 Melee 20 | . . . . . . . . 20 . . . . . Knockbacks 6 | . . . . . . . . . 3 1 . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 3 1 . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . 29 133 . . . . . . . . 133 Shots 14 | . . . 1 6 . . . . . . . . 7 Rammed 2 | . . . 1 . . 1 . . . . . . . Targets Rammed 2 | . . . 1 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 360 | . 132 159 120 14 123 161 295 215 206 9 179 . 360 Average Temperature 61 | . 46 82 29 6 65 34 77 61 29 6 105 . 127 Received Heat Transfer 3633 | . 24 102 780 100 . 126 871 317 414 81 9 . 809 Effects 3 | . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . . . 3 Combat Hostiles 4 | . . . . . . 1 . . . . . . 3 Parts Fried 12 | . . . . . . 1 1 2 . . . . 8 Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 32 | . 2 1 13 . . . 6 4 6 . . . . Heat Transferred 13438 | . 1273 888 3293 . . 137 2840 1998 2257 407 259 . 86 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 1 . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 462 | . 174 100 462 103 . 128 356 226 197 . . . . Initial 93 | . . . . 56 . . 42 93 86 . . . . Average 105 | . 64 29 187 87 . 9 175 78 61 . . . . Maximum Alert Level 2 | . . . 2 . . . 1 1 . . . . . Low Security (%) 81 | 100 100 100 51 100 . 100 56 92 100 . . . . Level 1 17 | . . . 43 . . . 43 7 . . . . . Level 2 1 | . . . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 8 . . . 6 3 13 . . . . Investigation 19 | . 3 . 5 . . . 3 2 6 . . . . Extermination 5 | . . . . . . . . . 5 . . . . Reinforcement 8 | . . . 3 . . . 2 1 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 8 | . . . 4 . . . 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 291 | . 17 4 59 20 . 7 51 30 29 8 2 . 64 Peak Tracking Total 37 | . 3 2 5 18 . 6 8 4 4 4 1 . 37 Tactical Retreats 12 | . . . 4 . . 1 1 2 3 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 9 | . 1 . 2 . . . . 4 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 10 | . . . 1 . . . 1 6 . . . . 2 Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 41 | . 7 . 10 . 1 . 10 7 6 . . . . Terminals 26 | . 6 . 6 . . . 4 6 4 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 5 | . . . 2 . . . 2 . 1 . . . . Recycling Units 5 | . 1 . 1 . . . 2 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 112 | . 18 . 32 . 1 . 27 18 16 . . . . Successful 60 | . 9 . 18 . 1 . 16 8 8 . . . . Failed 52 | . 9 . 14 . . . 11 10 8 . . . . Catastrophic 3 | . 1 . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 74 | . 11 . 21 . . . 16 15 11 . . . . Terminals 83 | . 17 . 23 . . . 14 17 12 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 11 | . . . 5 . . . 4 . 2 . . . . Recycling Units 7 | . 1 . 1 . . . 4 1 . . . . . Scanalyzers 7 | . . . 3 . . . 4 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 22 | . 5 . 8 . 1 . 1 5 2 . . . . Record 1 | . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 4 | . . . 1 . . . . 2 1 . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . 3 . . . 4 . 2 . . . . Scan Component 5 | . . . 2 . . . 2 . 1 . . . . Repair 4 | . . . 1 . . . 2 . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 6 | . . . 2 . . . 4 . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 19 | . 4 . 5 . . . 5 3 2 . . . . Terminals 14 | . 3 . 4 . . . 3 2 2 . . . . Botnet 13 | . 3 . 3 . . . 3 2 2 . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 2 1 . . . . . Tunnel 5 | . 1 . 1 . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 9 . . . 8 4 6 . . . . Full Trace Events 12 | . 2 . 3 . . . 2 1 4 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . 1 . . . . . . . . 3 . Robots Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 49 | . . . . . . . . . 49 . . . . Total Robot Build Rating 4 | . . . . . . . . . 4 . . . . Part Schematics Acquired 18 | . . . 1 . . . 2 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 2 . 1 . . . . Time 307 | . . . 136 . . . 63 . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 9 | . . 2 . . . . . . 3 . . 4 . Largest Group 4 | . . 2 2 . . . . . 2 . . 4 4 Highest-Rated Group 79 | . . 45 45 . . . . . 34 . . 79 79 Highest-Rated Ally 34 | . . 31 31 . . . . . 34 . . 25 25 Total Orders 2 | . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . 1 . . . . Ally Attacks 94 | . . . 47 . . . . . 25 . . . 22 Total Damage 1990 | . . . 441 . . . . . 852 . . . 697 Kills 19 | . . . 5 . . . . . 8 . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 3 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 21835 | 3 1626 887 3407 88 1147 1293 2349 2727 2657 801 766 2458 1626 Spaces Moved 7849 | 1 676 435 1235 29 477 498 747 731 880 305 265 984 586 Core . | . . . . . . . . . . . . . . Treads 6719 | . . . 1217 29 477 498 747 731 880 305 265 984 586 Legs 1130 | 1 676 435 18 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 160 240 240 240 232 232 232 240 240 240 240 Average Speed 227 | 120 152 190 232 240 240 240 237 232 236 240 240 240 244 Slowest Speed 245 | 120 190 190 240 240 240 240 240 232 240 240 240 240 245 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 74 85 82 8 70 83 60 72 24 46 48 83 74 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 12 | . 1 1 1 . 1 . 2 2 . 3 1 . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . Scrap Searched 12 | . . 1 . . . 1 . . . 4 3 3 . Spaces Dug 16 | . 11 . . . . . . 2 . . . 3 . Terrain Destroyed 212 | . 11 . 71 34 . 4 6 29 1 17 1 3 35 Melee 5 | . . . . . . . . 2 . . . 3 . Projectile 7 | . . . . . . . 1 . 1 3 1 . 1 AOE 200 | . 11 . 71 34 . 4 5 27 . 14 . . 34 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 11001 | 4 1219 473 1574 40 480 586 1171 1647 1336 347 375 1051 698 Wait 2262 | . 494 15 138 . . 74 262 791 355 16 96 10 11 Move 7836 | . 675 434 1234 28 476 497 746 730 879 304 264 983 586 Hop . | . . . . . . . . . . . . . . Pick Up 84 | 1 10 4 21 . . 3 17 5 6 1 . 5 11 Fast Attach 71 | . 4 1 13 . 2 . 18 9 8 3 1 5 7 Attach 28 | . . . 4 2 . 1 4 2 3 1 . 1 10 Detach 5 | . . . 2 . . . . . 1 . . . 2 Swap 71 | . 5 2 18 2 . 2 10 9 6 3 1 4 9 Drop 120 | 3 5 5 31 . 2 1 29 13 6 4 1 11 9 Fire 478 | . 26 12 112 7 . 7 85 79 69 15 12 1 53 Melee 40 | . . . . . . . . 9 . . . 31 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . 1 . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . 1 . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 4) 178 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 1499 | -10/Materials | Discovered new exit (range 15) 1630 | -10/Materials | Entered Mines 1795 | -10/Mines | Discovered new exit (range 15) 2082 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2149 | -10/Mines | Learned location of Zion (-7) 2166 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2173 | -10/Mines | Found Prototype Device 2517 | -10/Mines | Entered Materials 2517 | -9/Materials | Accompanied by 2 allies 2517 | -9/Materials | Evolved 2 slots: Utility x2 2522 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2636 | -9/Materials | Identified Exp. Sensor Array 3909 | -9/Materials | Build established: Scavenger-Mutant 3976 | -9/Materials | Discovered new exit (range 8) 4273 | -9/Materials | Discovered new exit (range 5) 4459 | -9/Materials | Repaired Broken Exp. Sensor Array 4840 | -9/Materials | Discovered new exit (range 5) 5245 | -9/Materials | Build established: Mutant 5693 | -9/Materials | Build established: Scavenger-Mutant 5741 | -9/Materials | Discovered new exit (range 9) 5924 | -9/Materials | Entered Mines 5925 | -9/Mines | Assembled infested the area 5932 | -9/Mines | Identified exit to Materials 5950 | -9/Mines | Core integrity fell below 50% 5972 | -9/Mines | Destroyed 20 combat bots 6000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6000 | -9/Mines | Discovered new exit (range 5) 6012 | -9/Mines | Entered Exiles 6053 | -9/Exiles | Discovered new exit (range 14) 6118 | -9/Exiles | Met 8R-AWN 6156 | -9/Exiles | Met EX-HEX 6400 | -9/Exiles | Met EX-BIN 6436 | -9/Exiles | Met EX-DEC 6617 | -9/Exiles | Visited The Gauntlet 6822 | -9/Exiles | Discovered new exit (range 14) 7159 | -9/Exiles | Entered Mines 8416 | -8/Mines | Discovered exit to Materials (range 8) 8452 | -8/Mines | Entered Materials 8452 | -8/Materials | Evolved 2 slots: Utility x2 8477 | -8/Materials | Garrison activated, responded to threat 8566 | -8/Materials | Destroyed 7 combat bots 8697 | -8/Materials | Lost 3 parts (2u1w) 9354 | -8/Materials | Discovered new exit (range 8) 10274 | -8/Materials | Repaired Adv. Heat Sink 10491 | -8/Materials | Repaired Lgt. Armor Plating 10758 | -8/Materials | Discovered new exit (range 14) 10789 | -8/Materials | Identified exit to Storage 10801 | -8/Materials | Entered Storage 11657 | -8/Storage | Used back door to open Recycling access 11657 | -8/Storage | Discovered new exit (range 4) 13389 | -8/Storage | Discovered new exit (range 16) 13440 | -8/Storage | Build established: Mutant 13526 | -8/Storage | Identified exit to Factory 13528 | -8/Storage | Entered Factory 13528 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 13808 | -7/Factory | Repaired Exp. Sensor Array 14181 | -7/Factory | Build established: Hacker-Skirmisher 14664 | -7/Factory | Fabricated Y-45 Defender? 15895 | -7/Factory | Identified exit to Lower Caves 16033 | -7/Factory | Discovered new exit (range 15) 16185 | -7/Factory | Entered Lower Caves 16448 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16880 | -7/Lower Caves | Learned location of Extension (-4) 16964 | -7/Lower Caves | Discovered new exit (range 8) 16984 | -7/Lower Caves | Identified exit to Lower Caves 16986 | -7/Lower Caves | Entered another Lower Caves area 17735 | -7/Lower Caves | Discovered new exit (range 6) 17747 | -7/Lower Caves | Identified exit to Zion 17752 | -7/Lower Caves | Entered Zion 17849 | -7/Zion | System corruption cleaned by Quarantine Array 18176 | -7/Zion | Found CR-A16's Pointy Stick 18246 | -7/Zion | Discovered new exit (range 13) 18633 | -7/Zion | Build established: Hacker-Mutant 18848 | -7/Zion | Found GAL Module 19033 | -7/Zion | Learned Factory garrison access intel 19151 | -7/Zion | Build established: Hacker-Skirmisher 19927 | -7/Zion | Found Prototype Processor 19927 | -7/Zion | Identified Exp. Target Analyzer 20018 | -7/Zion | Gained Derelict followers 20175 | -7/Zion | Build established: Hacker-Mutant 20192 | -7/Zion | Discovered new exit (range 4) 20194 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20210 | -7/Zion | Entered Deep Caves 20210 | -7/Deep Caves | Accompanied by 4 allies 20350 | -7/Deep Caves | Attacked by Z-Imprinter 20380 | -7/Deep Caves | Destroyed Z-Imprinter 20415 | -7/Deep Caves | Lost 6 parts (1p2n2u1w) 20439 | -7/Deep Caves | Found Prototype Protection 20443 | -7/Deep Caves | Found Prototype Protection 20640 | -7/Deep Caves | Z-Facility disabled 20644 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 20933 | -7/Deep Caves | Build established: Scavenger-Mutant 21041 | -7/Deep Caves | Lost 4 parts (2p2u) 21273 | -7/Deep Caves | Found Prototype Protection 21273 | -7/Deep Caves | Identified Zio. Heavy Carapace 21573 | -7/Deep Caves | Build established: Mutant 21724 | -7/Deep Caves | Spotted as-33275 21728 | -7/Deep Caves | Core integrity fell below 50% 21733 | -7/Deep Caves | Destroyed as-33275 21794 | -7/Deep Caves | Triggered Deep Caves wall 21794 | -7/Deep Caves | Spotted AS-43709 21798 | -7/Deep Caves | Exposed GOLEM chamber 21826 | -7/Deep Caves | Spotted AS-89238 21826 | -7/Deep Caves | Spotted as-09799 21827 | -7/Deep Caves | Core integrity fell below 20% 21828 | -7/Deep Caves | Destroyed AS-43709 21836 | -7/Deep Caves | Destroyed by as-09799 with Assembled Focal Cannon Last Messages --------------- 21824_ as-55188 released from Mobile Assembly Unit. 21824_ Penetrated by Slug. 21824_ Imp. Grenade Launcher destroyed. 21826_ Deuterium Engine destroyed. 21827_ as-09799: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 21828_ AS-43709 destroyed. 21829_ Shock Bomb Launcher destroyed. 21829_ System corrupted by crushing effect (+2). 21830_ Arm. Treads destroyed. 21830_ Penetrated by Slug. 21830_ as-97674 knocked back. 21832_ Penetrated by Slug. 21833_ Zio. Light DM Reactor destroyed. 21833_ as-47926 destroyed. 21833_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 21835_ Dropped Zio. Biocell. 21836_ Extracted 48 energy. 21836_ as-97674 destroyed. 21836_ Med. Treads destroyed. 21836_ Destroyed Med. Treads. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????? ! ???????????????????? | | ?????????????? G ???????????????????? | | ??????????? ???????????????????? | | ?????????" ???????????????????? | | ?????????" ????????? ?????????? | | ???????""" #??##?????# ####?### | | ???????"GG #?? #??????# ## | | ??????### ### ###???## | | ?????"" # ??### | | ????? ! l ##?## | | ????? ! ### | | ???? # ?# | | ???? #??# #?# | | ??? a ##??# ### | | ??? a #??# ## | | ??? * ! @ #??# | | ??????"!! % == #???# | | ??????### = #??## | | ????????"G = = #?## | | ????????"" * #?# # | | ?????????" s g ### | | ?????????" = ;## | | ?????????" # ## | | ????????# # # | | ????????" * # ## | | ????????" g # ####? | | ????????" * ##???? | | ????????""" * ####????? | | ????????" = ###???????? | | ?????????" #"##?????????? | | ????????" ###??????????? | | ????????"" ##????????????? | | ????????? # # #?????????????? | | ????????? #### ## ## ##?????????????? | | ?????????"" ##???# ?# ####??????????????? | | ?????????? ??????##?# ??????????????????? | | ??????????#????????????#??????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 36 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Mak. Hammer | -9/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. KE Penetrator | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Y-45 Defender | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireBoreDoomcannon Manual? 0 Play Time 01:56:41 Cumulative 190.1 hours Start 2023.05.29 @ 09:44:27 End 2023.05.29 @ 12:59:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 149 Rogue 63 Adventurer 60 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 68 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 1371fd51-88ed-41b8-a5b4-b698acfdde1b