Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 15:23:56 Player: Lazz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1309) 1309 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4829 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Light Deuterium Engine Shock Rifle Improved Assault Rifle Improved Light Cannon Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Ion Engine Compact Matter Pod Shock Rifle Minigun Improved Light Cannon Improved Light Cannon Enhanced Flamer Scythe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 41 | 6 2 . 7 12 1 . 13 Power 5 | 1 . . 1 1 . . 2 Engine 5 | 1 . . 1 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 1 . 2 7 . . 1 Treads . | . . . . . . . . Leg 13 | 2 1 . 2 7 . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 . . 1 1 . . 4 Device 4 | 1 . . 1 1 . . 1 Storage 2 | . . . . . . . 2 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 16 | 2 1 . 3 3 1 . 6 Energy Gun 7 | 2 1 . 2 1 . . 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 3 | . . . . 1 . . 2 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 Parts Lost 27 | . 1 . 8 6 . . 12 Power 2 | . . . 1 . . . 1 Propulsion 10 | . . . 3 2 . . 5 Utility 6 | . . . 1 2 . . 3 Weapon 9 | . 1 . 3 2 . . 3 Highest Loss Streak 8 | . 1 . 8 3 . . 5 To Critical Strikes . | . . . . . . . . Average Backups 4 | . 2 4 4 4 4 4 5 Power . | . . 1 1 1 1 . . Propulsion . | . . 2 . . 1 1 . Utility . | . . . . . . 1 . Weapon 2 | . 1 1 1 2 2 2 4 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . 1 . 1 . 4 Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 5 | . . . 1 . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 64 | . 80 85 61 66 60 55 55 Engine 10 | . 14 14 9 11 11 11 7 Leg 28 | . 28 28 24 26 33 33 26 Device 5 | . 14 14 9 6 . . 3 Energy Gun 8 | . 23 28 15 6 5 . 3 Energy Cannon 2 | . . . . . 5 11 3 Ballistic Gun 3 | . . . . 7 5 . 2 Ballistic Cannon 2 | . . . 1 6 . . . Peak Build Rating 34 | 6 6 6 10 11 24 24 34 Average Rating 12 | 4 5 6 6 8 15 24 20 On Entrance 10 | . 6 6 6 10 7 24 24 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 1 | . . . 1 . . . . Heaviest Build 71 | 10 10 9 11 12 23 23 71 Greatest Support 43 | 20 20 20 30 30 30 30 43 Greatest Overweight (x) 2 | 2 . . 1 1 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 20 Average Capacity 5 | 5 5 5 5 5 5 5 7 Most Carried 9 | 2 5 4 5 5 5 4 9 Average Carried 4 | . 2 4 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 4 5 4 4 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 867 | 260 10 . 107 324 . 11 155 Remotely . | . . . . . . . . Salvage Created 1608 | 149 255 . 258 492 . 29 425 Parts 100 | 11 23 . 16 21 . 4 25 Haulers Intercepted 3 | . 1 . . . . . 2 Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 7 . 7 12 . 3 7 Guns 18 | . 7 . 7 3 . . 1 Cannons 13 | . . . . 9 . 1 3 AOE 4 | . . . . . . 2 2 Classes Destroyed 12 | 2 5 . 1 1 . . 3 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Tunneler 5 | 3 . . 1 1 . . . Hauler 3 | . 1 . . . . . 2 Recycler 2 | 1 . . . 1 . . . Operator 2 | . 1 . . . . . 1 Watcher 2 | . 1 . . . . . 1 Swarmer 12 | . 6 . 3 . . 3 . Grunt 20 | . 1 . 3 11 . . 5 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . . . 1 Sentry 2 | . . . 1 . . . 1 Best Kill Streak 8 | 4 4 . 4 4 . 3 8 Combat Bots Only 4 | . 3 . 4 4 . 3 4 Max Kills in Single Turn 3 | 1 1 . 1 1 . 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 288 | . 40 . 89 76 . . 83 Missed 81 | . 14 . 23 14 . . 30 Hits 207 | . 26 . 66 62 . . 53 Projectile 207 | . 26 . 66 62 . . 53 Critical Strikes 6 | . 1 . 1 . . . 4 Damage Taken 2527 | . 196 . 637 731 . 54 909 Core 537 | . 26 . 128 98 . . 285 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 . 89 . . . 43 . Volleys Fired 138 | 6 25 . 29 64 . 1 13 Largest 2 | 2 2 . 2 2 . 1 2 Hottest 100 | 80 80 . 80 100 . 100 100 Shots Fired 233 | 12 44 . 44 116 . 1 16 Gun 163 | 12 44 . 40 61 . . 6 Cannon 58 | . . . 4 44 . 1 9 Launcher 1 | . . . . . . . 1 Special 11 | . . . . 11 . . . Kinetic 96 | . . . 4 84 . . 8 Thermal 60 | . 7 . 25 20 . 1 7 Explosive . | . . . . . . . . Electromagnetic 77 | 12 37 . 15 12 . . 1 Robot Hit Streak 16 | 6 4 . 7 16 . 7 9 Robot Miss Streak 4 | 2 2 . 3 4 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 154 | 8 25 . 29 79 . 1 12 Core Hits 72 | 5 12 . 12 26 . 2 15 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 2 . . 1 . . 1 Meltdown 1 | . . . . . . . 1 Blast 1 | . . . . 1 . . . Corrupt 2 | . 2 . . . . . . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3622 | 110 389 . 375 1281 . 231 1236 Guns 1361 | 110 356 . 351 498 . . 46 Cannons 1400 | . . . 24 783 . 101 492 Explosions 797 | . 33 . . . . 130 634 Melee 64 | . . . . . . . 64 Ramming . | . . . . . . . . Kinetic 1156 | . . . 24 1031 . . 101 Thermal 1342 | . 66 . 176 122 . 231 747 Explosive 231 | . . . . . . . 231 Electromagnetic 829 | 110 323 . 175 128 . . 93 Impact . | . . . . . . . . Slashing 64 | . . . . . . . 64 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 239 | . . . . . . 61 178 Projectiles 125 | . . . . . . 61 64 Explosions 90 | . . . . . . . 90 Melee 24 | . . . . . . . 24 Knockbacks 7 | . . . . 6 . . 1 Impact . | . . . . . . . . Kinetic 6 | . . . . 5 . . 1 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 297 | . . . . . . 54 243 Shots 4 | . . . . . . 1 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 244 | 108 108 . 90 244 . 28 105 Average Temperature 47 | 56 45 . 30 66 . 21 36 Received Heat Transfer 879 | . . . 174 381 . . 324 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 4 | . . . 1 . . 1 2 Heat Transferred 1473 | . 125 . 375 259 . 80 634 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 . 100 40 Level 1 12 | . . . . . . . 59 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 304 | 10 60 10 60 62 . 83 304 Initial 10 | . . 10 . 7 . . . Average 48 | 1 22 9 20 14 . 25 155 Influence Increases 1434 | 20 245 . 214 284 . 83 588 Destroy 0b10 Robot/C 720 | . 140 . 140 240 . 60 140 Destroy 0b10 Robot/NC 80 | 20 15 . 5 10 . . 30 Destroy Leader 140 | . 34 . 30 30 . 10 36 Successful Hack 36 | . 8 . 8 . . . 20 Select Force Hacks 30 | . . . . . . . 30 Disable Machine 150 | . 15 . . . . . 135 Destroy Structure 68 | . 3 . 1 4 . 13 47 Lose Combat Pursuer 210 | . 30 . 30 . . . 150 Influence Decreases 1166 | 20 217 28 193 305 . 83 320 Entered New Map 32 | . . 18 . 14 . . . Time Decay 828 | 20 162 10 113 240 . 83 200 Lost Part 261 | . 10 . 80 51 . . 120 Purge Threat 45 | . 45 . . . . . . Squads Dispatched 8 | . 1 . 3 . . . 4 Investigation 5 | . 1 . 1 . . . 3 Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 16 . 10 14 . . 24 Peak Tracking Total 7 | . 5 . 7 3 . . 7 Tactical Retreats 7 | . 1 . 2 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . 1 . . . . . 9 Max in Single Turn 3 | . 1 . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 5 . 1 . 1 . 5 Terminals 10 | . 5 . 1 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 32 | . 10 . 2 . 1 . 19 Successful 16 | . 4 . 2 . 1 . 9 Failed 16 | . 6 . . . . . 10 Catastrophic 5 | . 2 . . . . . 3 Database Lockouts . | . . . . . . . . Manual 19 | . 6 . 1 . 1 . 11 Terminals 25 | . 10 . 2 . . . 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . . . 6 Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 4 . 2 . 1 . 3 Robot Analysis 3 | . 2 . . . . . 1 Prototype ID Bank 1 | . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . . 3 Retrieve Study 3 | . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 Terminals 2 | . . . . . . . 2 Operators 1 | . . . . . . . 1 Sabotage 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Extract 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 4 . 1 . . . 4 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 691 | 11 453 20 139 68 . . . Seismic 691 | 11 453 20 139 68 . . . Robot Analysis Total 3 | . 2 . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3001 | 92 453 20 301 927 322 305 581 Spaces Moved 1881 | 53 201 13 172 532 265 243 402 Core 33 | 10 . . 6 . . . 17 Treads . | . . . . . . . . Legs 1848 | 43 201 13 166 532 265 243 385 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 50 120 120 120 50 Average Speed 119 | 120 120 120 118 120 120 120 119 Slowest Speed 260 | 150 120 120 120 190 120 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 58 9 14 83 62 49 57 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 2 | . . . . 1 . . 1 Terrain Destroyed 104 | . 3 . . 4 . 15 82 Melee 1 | . . . . . . . 1 Projectile 5 | . . . . 4 . . 1 AOE 98 | . 3 . . . . 15 80 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2355 | 66 368 17 223 688 270 253 470 Wait 257 | . 139 5 10 73 . 10 20 Move 1874 | 52 200 12 171 531 264 242 402 Hop . | . . . . . . . . Pick Up 20 | 2 2 . 3 3 1 . 9 Fast Attach 24 | 6 . . 6 3 1 . 8 Attach 10 | . 1 . 2 3 . . 4 Detach 1 | . . . . . . . 1 Swap 13 | . 1 . 1 7 . . 4 Drop 16 | . . . 1 4 4 . 7 Fire 138 | 6 25 . 29 64 . 1 13 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 12) 379 | -10/Materials | Identified exit to Mines 546 | -10/Materials | Entered Mines 546 | -10/Mines | Discovered new exit (range 13) 566 | -10/Mines | Entered Materials 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 647 | -9/Materials | Identified exit to Mines 754 | -9/Materials | Lost 8 parts (1p3n1u3w) 867 | -9/Materials | Entered Mines 1180 | -9/Mines | Lost 3 parts (1n1u1w) 1231 | -9/Mines | Excavation squad dispatched 1231 | -9/Mines | A large section of the Mines collapsed 1341 | -9/Mines | Core integrity fell below 50% 1398 | -9/Mines | Discovered new exit (range 15) 1661 | -9/Mines | Build established: Scavenger-Mutant 1710 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1715 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1717 | -9/Mines | Learned location of 1 exit from Materials 1733 | -9/Mines | Discovered new exit (range 14) 1788 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1789 | -9/Mines | Discovered new exit (range 5) 1794 | -9/Mines | Entered Exiles 1827 | -9/Exiles | Met 8R-AWN 1845 | -9/Exiles | Met EX-HEX 1886 | -9/Exiles | Met EX-BIN 1907 | -9/Exiles | Aligned with FarCom system 1908 | -9/Exiles | Given EX-Vault access code 1943 | -9/Exiles | Opened EX-Vault 1952 | -9/Exiles | Found YOLO Cannon 1977 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2028 | -9/Exiles | Met EX-DEC 2099 | -9/Exiles | Discovered new exit (range 15) 2116 | -9/Exiles | Left Exiles lab with YOLO Cannon 2116 | -9/Exiles | Entered Mines 2372 | -8/Mines | Discovered new exit (range 12) 2421 | -8/Mines | Entered Materials 2421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2422 | -8/Materials | Identified exit to Factory 2669 | -8/Materials | YOLO Cannon suddenly exploded 2670 | -8/Materials | Core integrity fell below 50% 2700 | -8/Materials | Lost 5 parts (2n2u1w) 2916 | -8/Materials | Core integrity fell below 20% 2942 | -8/Materials | Lost 5 parts (1p2n1u1w) 3002 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02905_ K-01 Serf cleans the Matter Filter. 02910_ Dropped Imp. Medium Laser. 02911_ Acquired Prototype Launcher. 02911_ Identified Adv. EMP Blaster. 02911_ Faulty integration triggers meltdown. 02911_ Aluminum Leg+ damaged (-18). 02911_ Scythe damaged (-10). 02913_ K-01 Serf cleans the Matter Filter. 02914_ Acquired Adv. EMP Blaster. 02915_ Matter Filter disabled. 02916_ Critical hit (Burn: +37). 02917_ K-01 Serf cleans the Matter Filter. 02917_ G-47 Trooper IFF system glitched. 02918_ K-01 Serf cleans the Matter Filter. 02922_ G-47 Trooper misfires. 02924_ K-01 Serf cleans the Matter Filter. 02988_ U-05 Engineer lays Concrete. 02988_ Aluminum Leg+ destroyed. 02989_ U-05 Engineer lays Concrete. 02995_ Adv. EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????##?##?????????????????????????????? | | ???????????? #?????????????????????????????? | | ???????????? ! ??????????????????????????????? | | ??????????? ???????????????????????????????? | | ??????????? ????????????????????????????????? | | ?????????? ?????????????????????????????????? | | #????????? ??????????????????????????????????? | | #?########+###?????????????????????????????????? | | #?# # #?????????????????????????????????? | | #?# # ! ########???###????????????????????? | | ### + ? #????????????????????? | | / # ###????????# #????????????????????? | | ### # #??######### +????????????????????? | | ??######## ###??# [ # ########?????????????? | | ??????####/###### #@# #?????????????? | | ??????# ## # # #?????????????? | | ??????# """"" ## [ # # #?????????????? | | ??????# """"" ## #sk #?????????????? | | ??????# """"" ## #s# #?????????????? | | ??????# """"" ## #s# #?????????????? | | ??????#] """"" ## + ########?????????????? | | ??????# """"" ## # #????????????????????? | | ??????#! """""g## # #????????????????????? | | ??????# ## s # #????????????????????? | | ###########g########l####k##???????????????????? | | gg Y!]! #???????????????????? | | ! ! #???????Y???????????? | | ![ T #???????????????????? | | ### """"" #???????????????????? | | ??# """"" #????? #????????????? | | ??# """"" #???? #????????????? | | ??# """"" #### +????????????? | | ??# """"" #????????????? | | ??# """"" #????????????? | | ?? """"" #????????????? | | ?### ########????????????? | | ???# #???????????????????? | | ???# """"" ""%%% #???????????????????? | | ???# """"" ""%%% #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Nuclear Core | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- YOLO Challenges ------------ None Game ------ Seed MolecularTrapSpecial Manual? 0 Play Time 00:26:23 Cumulative 198.6 hours Start 2026.06.16 @ 14:59:17 End 2026.06.16 @ 15:23:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78e39fca-a30d-4fed-ae18-56251e9b4e10