Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:01:37 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2614) 2614 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 6656 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 761/1000 Matter 88/300 Energy 315/315 System Corruption 1% Temperature Cool (0) Movement Treading (305) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Kinecellerator Improved Weapon Cycler > --- WEAPON (3) ------- Wave Gun Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Enhanced Nuclear Core Terrain Scanner Improved Terrain Scan Processor Shotgun Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Kinecellerator Improved Weapon Cycler Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle KE Penetrator > --- INVENTORY -------- Enhanced Nuclear Core Neutrino Core Advanced Treads Armored Huge Wheel Terrain Scanner Improved Terrain Scan Processor Heavy Assault Rifle Shotgun Shotgun High-powered Shotgun Assault Cannon Missile Launcher [Rating: 68] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 8 | . . 1 1 2 2 2 Weapon 1 | . . 1 . . . . Parts Attached 82 | 7 7 6 25 9 8 20 Power 8 | 1 1 1 2 . 1 2 Engine 3 | 1 1 . . . 1 . Core 5 | . . 1 2 . . 2 Reactor . | . . . . . . . Propulsion 21 | 2 3 1 11 1 . 3 Treads 6 | . 1 . 3 . . 2 Leg 9 | 2 1 . 6 . . . Wheel 6 | . 1 1 2 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 3 1 5 6 7 4 Device 12 | . 2 . 2 3 3 2 Storage 3 | 1 1 . . 1 . . Processor 5 | . . 1 2 1 1 . Hackware . | . . . . . . . Protection 7 | . . . 1 1 3 2 Artifact . | . . . . . . . Weapon 26 | 3 . 3 7 2 . 11 Energy Gun 3 | 1 . 1 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 18 | 2 . 2 6 2 . 6 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . 1 1 10 1 1 13 Power 3 | . 1 . 1 . . 1 Propulsion 7 | . . 1 3 . . 3 Utility 10 | . . . 3 1 1 5 Weapon 7 | . . . 3 . . 4 Highest Loss Streak 10 | . 1 1 10 1 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 100 96 85 84 91 Engine 1 | . 12 1 . . 2 2 Core 5 | . . 9 8 7 3 2 Treads 8 | . 1 11 15 7 5 4 Leg 3 | . 25 . 7 . . . Wheel 5 | . 1 11 3 7 6 4 Device 10 | . 13 11 6 7 8 16 Storage 7 | . 14 11 9 7 6 5 Processor 14 | . . 11 15 15 18 17 Protection 7 | . . . 1 7 10 15 Energy Gun 1 | . . 11 1 . . . Ballistic Gun 20 | . 28 22 20 23 20 16 Ballistic Cannon 1 | . . . 5 . . . Naked Turns . | . . . . . . . Heaviest Build 61 | 14 30 34 56 57 47 61 Greatest Support 40 | 20 20 16 40 28 28 28 Greatest Overweight (x) 3 | 2 1 3 3 3 1 2 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 Most Carried 15 | 6 8 14 15 15 15 15 Average Carried 12 | 4 7 10 13 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 6 8 14 14 14 13 7 Class Distribution -------------------- 37% | Scavenger-Gunner 22% | Skirmisher 18% | Scavenger-Skirmisher 7% | Mutant 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2302 | 207 196 142 736 162 293 566 Remotely . | . . . . . . . Salvage Created 2452 | . 259 118 995 162 291 627 Parts 124 | . 13 9 51 2 14 35 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 52 | . 4 3 20 4 6 15 Guns 44 | . 4 3 15 4 6 12 Cannons 6 | . . . 5 . . 1 AOE 2 | . . . . . . 2 Classes Destroyed 11 | . 3 1 4 1 1 1 Worker 1 | . . . . . . 1 Builder 4 | . . . 2 . . 2 Recycler 3 | . 1 . 2 . . . Watcher 2 | . 1 . 1 . . . Swarmer 7 | . . . 3 . . 4 Grunt 22 | . 4 2 11 1 3 1 Brawler 1 | . . . . . 1 . Sentry 13 | . . 1 4 2 1 5 Hunter 4 | . . . 1 . . 3 Programmer 4 | . . . . 1 1 2 Heavy 1 | . . . 1 . . . Best Kill Streak 7 | . 2 1 7 2 5 5 Combat Bots Only 5 | . 2 1 3 2 5 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 478 | . 28 20 109 100 35 186 Missed 143 | . 9 5 31 34 9 55 Damage Taken 5774 | . 276 192 1815 629 302 2560 Core 692 | . 44 50 309 44 6 239 Absorbed by Shields . | . . . . . . . Redirected to Shielding 423 | . . . . 18 128 277 Core Remaining (%) 84 | 100 82 87 43 93 99 . Volleys Fired 171 | . 18 10 58 14 13 58 Largest 3 | . 2 3 3 3 3 3 Hottest 148 | . 40 83 90 73 73 148 Shots Fired 457 | . 36 30 161 42 39 149 Gun 419 | . 36 30 138 42 39 134 Cannon 26 | . . . 23 . . 3 Launcher 12 | . . . . . . 12 Special . | . . . . . . . Kinetic 425 | . 36 20 154 42 39 134 Thermal 20 | . . 10 7 . . 3 Explosive 12 | . . . . . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 8 14 19 12 10 9 Robot Miss Streak 12 | . 2 1 10 3 2 12 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 311 | . 25 26 105 32 34 89 Core Hits 180 | . 13 5 73 13 22 54 Critical Kills 7 | . . . 1 . 1 5 Critical Parts Destroyed 7 | . . . . . 2 5 Critical Strikes 16 | . . . 1 . 4 11 Destroy 16 | . . . 1 . 4 11 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6500 | . 343 333 1652 554 633 2985 Guns 5058 | . 343 333 1279 554 633 1916 Cannons 415 | . . . 373 . . 42 Explosions 1027 | . . . . . . 1027 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5292 | . 343 246 1583 554 633 1933 Thermal 726 | . . 87 69 . . 570 Explosive 482 | . . . . . . 482 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 10 1 . 1 Average Corruption 3 | . . . 10 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . 12 4 . 2 Message Errors 5 | . . . 3 2 . . Matter Fused 5 | . . . 4 . . 1 Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 2 | . . . 2 . . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 2 | . . . 1 . . 1 Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 19 | . . . . . . 19 Projectiles 1 | . . . . . . 1 Explosions 18 | . . . . . . 18 Melee . | . . . . . . . Knockbacks 18 | . . . 18 . . . Impact . | . . . . . . . Kinetic 18 | . . . 18 . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . . . . . 56 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 281 | . 27 84 281 179 18 101 Average Temperature 64 | . 13 32 70 101 7 49 Received Heat Transfer 1137 | . 174 72 396 216 84 195 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 687 | . . 200 150 . . 337 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 465 | . 132 170 223 121 172 465 Initial 84 | . . 55 71 74 16 84 Average 91 | . 72 100 102 47 104 118 Maximum Alert Level 2 | . . . 1 . . 2 Low Security (%) 94 | 100 100 100 92 100 100 87 Level 1 4 | . . . 7 . . 9 Level 2 . | . . . . . . 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 3 1 . 6 Investigation 4 | . . 1 2 . . 1 Extermination 2 | . . . . 1 . 1 Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 6 8 31 6 6 27 Peak Tracking Total 7 | . 4 3 4 2 5 7 Tactical Retreats 5 | . . . 2 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . . 1 2 1 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 7 | . . . . . . 7 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4274 | 73 261 315 1313 912 316 1084 Spaces Moved 2359 | 46 155 195 544 606 218 595 Core 10 | 10 . . . . . . Treads 302 | . 7 . 292 . . 3 Legs 184 | 36 148 . . . . . Wheels 1863 | . . 195 252 606 218 592 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 125 130 115 115 115 Average Speed 129 | 126 125 126 150 128 115 120 Slowest Speed 305 | 190 240 130 240 145 115 305 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 21 | 4 29 28 49 15 7 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 101 | . . . . . . 101 Melee . | . . . . . . . Projectile 12 | . . . . . . 12 AOE 88 | . . . . . . 88 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3241 | 58 186 241 912 715 252 877 Wait 550 | . . 21 267 63 8 191 Move 2353 | 45 154 194 543 605 217 595 Hop . | . . . . . . . Pick Up 44 | 5 3 8 11 8 2 7 Fast Attach 27 | 7 2 . 3 5 7 3 Attach 24 | . . 3 10 3 . 8 Detach 5 | 1 . . . 4 . . Swap 31 | . 5 3 12 1 1 9 Drop 36 | . 4 2 8 12 4 6 Fire 171 | . 18 10 58 14 13 58 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Discovered new exit (range 8) 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 586 | -9/Materials | Build established: Skirmisher 641 | -9/Materials | Discovered new exit (range 8) 649 | -9/Materials | Identified exit to Materials 650 | -9/Materials | Entered another Materials area 650 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -8/Materials | Build established: Scavenger-Skirmisher 1638 | -8/Materials | Crushed by falling debris 1638 | -8/Materials | Core integrity fell below 50% 1638 | -8/Materials | System corruption reached 10% 1687 | -8/Materials | Lost 10 parts (1p3n3u3w) 1948 | -8/Materials | Discovered new exit (range 4) 1961 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Utility x2 2276 | -7/Factory | Build established: Scavenger-Gunner 2738 | -7/Factory | Build established: Skirmisher 2798 | -7/Factory | Discovered new exit (range 16) 2842 | -7/Factory | Identified exit to Factory 2875 | -7/Factory | Entered another Factory area 2875 | -6/Factory | Evolved 2 slots: Utility x2 3129 | -6/Factory | Discovered new exit (range 8) 3190 | -6/Factory | Identified exit to Factory 3191 | -6/Factory | Entered another Factory area 3191 | -5/Factory | Evolved 2 slots: Utility x2 3350 | -5/Factory | Build established: Scavenger-Gunner 3471 | -5/Factory | Discovered new exit (range 15) 3605 | -5/Factory | Identified exit to Upper Caves 4270 | -5/Factory | Cargo convoy interrupted 4275 | -5/Factory | Self-destructed Last Messages --------------- 04250_ Imp. Utility Shielding destroyed. 04253_ Penetrated by Slug. 04256_ Arm. Huge Wheel destroyed. 04256_ Destroyed Hvy. Assault Rifle. 04259_ Penetrated by Slug. 04259_ H-66 Slayer destroyed. 04269_ C-30 ARC bursts open, deploying its payload. 04269_ X-67 Chaingunner unfolds itself. 04269_ H-66 Slayer unfolds itself. 04269_ I-47 Archangel unfolds itself. 04269_ I-47 Archangel suffers critical hit (Destroy). 04269_ I-47 Archangel destroyed. 04269_ Slug penetrates Wall. 04269_ Imp. Utility Shielding destroyed. 04270_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04270_ Hvy. Assault Rifle destroyed. 04272_ U-05 Engineer lays Concrete. 04274_ Missile Launcher destroyed. 04274_ U-05 Engineer builds a Wall. 04274_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?? ??????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ## ??????"????????????????????????????????????? | | # #????? "????????????????????????????????????? | | "" # #????" "????????????????????????????????????? | | "" # #??? " "????????????????????????????????????? | | "" # #??# "??????????????????????????????????????? | | "" # #?#" ???????????????????????????????????????? | | # ## #????????????????????????????????????????? | | " # #"#######+#############+????????????????????? | | " # ????????????????????? | | ""[[ ^ ???????????????????? | | [ = ???????????????????? | | =# ???????????????????? | | # """ ???????????????????? | | # """ # #######???????????????????? | | # " "" #???????????????????? | | # "" " ; % #???????????????????? | | #### """ ####????????????????? | | # """" # % A #??##????????????? | | # u # ####?????????? | | " " i h ??????????? | | # """" =!%x % ""???????????? | | # """" = ! h h ""???????????? | | # """" @ !! ""???????????? | | # """" ; # ""???????????? | | + """" ; ;###????????????????? | | # ; ##??????????????????? | | [# ;;;; ;;;;#???????????????????? | | # #######; ###???????????????????? | | # #?????###### ### #?????????????????????? | | # #??????????###??? #?????????????????????? | | # #????????????????##?????????????????????? | | # #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #????#??????????????????????????????????? | | #### #??? ???????????????????????????????? | | # #???""""" ??????????????????????????????? | | # #?? "" F" #?????????????????????????????? | | # #?? "" "" #?????????????????????????????? | | # #? #?????????????????????????????? | | # # " " #?????????????????????????????? | | # + " " #?????????????????????????????? | | ! # # " " #?????????????????????????????? | | + + " " #?????????????????????????????? | | # # " " #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelPointyReplicator Manual? 0 Play Time 00:49:03 Cumulative 81.9 hours Start 2024.04.07 @ 21:13:54 End 2024.04.07 @ 22:01:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 907b5d71-c1cf-4cee-b9d1-f8919ba89426