Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 03:47:26 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1291) 1291 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 4214 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 25 Cogmind --------- Core Integrity 401/700 Matter 100/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster > --- UTILITY (4) ------ Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Micro Nuclear Core Medium Matter Pod (0) Improved Field Recycling Unit (0) Plasma Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Machine Analyzer Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON ----------- Advanced EMP Blaster Mini Grenade Launcher > --- INVENTORY -------- Improved Cooling System Improved Cooling System Improved Light Armor Plating Missile Launcher Missile Launcher Missile Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Field Recycling Unit Storage Small Storage Unit Processor Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 2 . 1 Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 47 | 6 10 4 7 5 15 Power 11 | 1 3 1 1 . 5 Engine 8 | 1 3 1 1 . 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 17 | 2 4 3 4 . 4 Treads 4 | 2 2 . . . . Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 10 | . 2 . 4 . 4 Utility 7 | 1 . . 1 3 2 Device 2 | . . . . 1 1 Storage 1 | 1 . . . . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 3 . 1 2 4 Energy Gun 5 | 1 3 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . . . . 2 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 13 | . . 2 . 1 10 Power 3 | . . . . 1 2 Propulsion 6 | . . 1 . . 5 Utility 2 | . . . . . 2 Weapon 2 | . . 1 . . 1 Highest Loss Streak 4 | . . 1 . 1 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 78 | . 84 83 88 90 68 Engine 9 | . 14 14 11 9 3 Core 1 | . . . . . 4 Treads 11 | . 28 5 . . . Leg 3 | . . 21 . . . Flight 9 | . . . 37 36 18 Storage 11 | . 14 14 11 9 7 Processor 8 | . . . 8 18 19 Protection 1 | . . . . . 2 Energy Gun 9 | . 13 14 19 13 . Ballistic Gun 7 | . 14 13 . . . Launcher 3 | . . . . 4 9 Naked Turns . | . . . . . . Heaviest Build 24 | 13 13 13 12 16 24 Greatest Support 40 | 40 40 40 16 16 23 Greatest Overweight (x) 4 | . . 4 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 1 7 7 2 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 2 8 5 Class Distribution -------------------- 75% | Mutant 20% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 742 | 219 202 44 . . 277 Remotely . | . . . . . . Salvage Created 1545 | . 571 75 . 154 745 Parts 81 | . 31 6 . 6 38 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 4 | . 2 . . 1 1 Parts Field Recycled 3 | . . . . . 3 Retrieved Matter 27 | . . . . . 27 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 30 | . 7 3 . 4 16 Guns 10 | . 7 3 . . . AOE 20 | . . . . 4 16 Classes Destroyed 11 | . 7 . . 1 3 Worker 5 | . 1 . . 1 3 Builder 1 | . . . . . 1 Hauler 2 | . 1 . . . 1 Recycler 5 | . 2 . . . 3 Mechanic 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 9 | . 3 2 . . 4 Grunt 17 | . 4 1 . 3 9 Brawler 2 | . . . . 1 1 Hunter 2 | . . . . . 2 Best Kill Streak 7 | . 3 2 . 5 7 Combat Bots Only 5 | . 2 2 . 4 5 Max Kills in Single Turn 4 | . 2 1 . 2 4 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 261 | . 48 63 10 22 118 Missed 106 | . 7 30 5 10 54 Damage Taken 1954 | . 426 369 46 178 935 Core 522 | . 91 77 . 55 299 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 32 100 90 . Volleys Fired 95 | . 61 7 1 5 21 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 70 70 100 86 80 Shots Fired 171 | . 121 14 2 10 24 Gun 143 | . 121 14 2 5 1 Cannon . | . . . . . . Launcher 28 | . . . . 5 23 Special . | . . . . . . Kinetic 68 | . 61 7 . . . Thermal 75 | . 60 7 2 5 1 Explosive 25 | . . . . 5 20 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 6 | . 6 6 4 5 6 Robot Miss Streak 5 | . 5 3 . 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 103 | . 74 8 2 7 12 Core Hits 79 | . 24 4 . 9 42 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 9 . . . . Burn 8 | . 8 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3467 | . 793 86 26 670 1892 Guns 930 | . 793 86 26 25 . Cannons . | . . . . . . Explosions 2537 | . . . . 645 1892 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 288 | . 251 37 . . . Thermal 642 | . 542 49 26 25 . Explosive 2308 | . . . . 645 1663 Electromagnetic 229 | . . . . . 229 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 63 | . . . . 31 32 Projectiles . | . . . . . . Explosions 63 | . . . . 31 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . . . 32 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 228 | . 228 125 42 108 61 Average Temperature 42 | . 48 51 18 48 28 Received Heat Transfer 600 | . 156 114 27 99 204 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 2479 | . 2183 148 74 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 725 | . 175 170 137 285 725 Initial 124 | . . 42 62 57 124 Average 231 | . 86 100 77 146 479 Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 66 | 100 100 100 100 62 11 Level 1 10 | . . . . 37 25 Level 2 21 | . . . . . 58 Level 3 1 | . . . . . 4 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 16 14 11 11 29 Peak Tracking Total 14 | . 4 7 14 7 9 Tactical Retreats 10 | . 1 2 1 . 6 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . 1 . 2 2 Max in Single Turn 2 | . . . . 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 1 . 1 . 3 Terminals 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 12 | . 3 . 3 . 6 Successful 3 | . . . 1 . 2 Failed 9 | . 3 . 2 . 4 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 3 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . 1 . 1 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 38 | . . 38 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 104 | . . 104 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2043 | 61 758 348 48 83 745 Spaces Moved 2103 | 42 345 245 118 171 1182 Core 20 | 17 . 3 . . . Treads 406 | 25 345 36 . . . Legs 206 | . . 206 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1471 | . . . 118 171 1182 Fastest Speed 25 | 50 160 120 31 31 25 Average Speed 77 | 115 160 127 31 31 53 Slowest Speed 250 | 160 160 250 31 31 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . . 1 2 9 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 49 58 20 20 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 135 | . . . . 42 93 Melee . | . . . . . . Projectile . | . . . . . . AOE 135 | . . . . 42 93 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2340 | 54 440 268 126 187 1265 Wait 41 | . 13 7 . . 21 Move 2074 | 41 344 244 115 166 1164 Hop 12 | . . . 1 2 9 Pick Up 44 | 7 8 2 . 7 20 Fast Attach 8 | 1 . 2 . 1 4 Attach 21 | 5 1 . 6 3 6 Detach 3 | . 1 . . 2 . Swap 18 | . 9 2 1 1 5 Drop 24 | . 3 4 2 . 15 Fire 95 | . 61 7 1 5 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 14) 820 | -10/Materials | Entered Mines 1123 | -10/Mines | Learned Materials stockpile data 1135 | -10/Mines | Core integrity fell below 50% 1160 | -10/Mines | Discovered new exit (range 9) 1168 | -10/Mines | Entered Materials 1168 | -9/Materials | Evolved 2 slots: Propulsion x2 1213 | -9/Materials | Discovered new exit (range 10) 1216 | -9/Materials | Entered another Materials area 1216 | -8/Materials | Evolved 2 slots: Utility x2 1298 | -8/Materials | Discovered new exit (range 4) 1299 | -8/Materials | Entered Factory 1299 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1353 | -7/Factory | Discovered new exit (range 6) 1477 | -7/Factory | Build established: Scavenger-Sprinter 1690 | -7/Factory | Lost 4 parts (3n1w) 1956 | -7/Factory | Build established: Mutant 2044 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. K-01 Serf cleans the Pressure Siphon. Acquired Plasma Cannon. Dropped Mic. Nuclear Core. Acquired Lgt. Deuterium Engine. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. Triggered Heavy Explosive Trap. An explosion rips through the floor. Imp. Light Armor Plating destroyed. Fusion Modulator explodes. Lgt. Deuterium Engine destroyed. Fusion Modulator explodes. Sml. Storage Unit destroyed. 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