Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 19:06:09 Player: Fedop Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (244) 1220 Value Destroyed (7461) 7461 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1170) 1170 TOTAL SCORE: 15491 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 1227 Friendly Fire -135 Cogmind --------- Core Integrity 0/1150 Matter 195/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Gravity Neutralizer Graphene Brace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Salvage Targeting Computer Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Advanced Reaction Control System Hardened Light Armor Plating EM Shield > --- WEAPON ----------- HERF Cannon KE Penetrator Great Maul > --- INVENTORY -------- Light Angular Momentum Engine Gravity Neutralizer Transmission Jammer Improved Cloaking Device Hardened Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Graphene Brace Dynamic Insulation System Thermic Laser Hardcell Cannon [Rating: 100] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . . . . . . 2 Utility 6 | . . 1 1 1 . . 2 . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 227 | 8 14 19 24 18 . 24 32 4 2 17 30 35 Power 25 | 1 1 1 3 1 . 2 3 1 . 3 6 3 Engine 9 | 1 1 1 1 . . . 1 . . . 3 1 Core 15 | . . . 2 1 . 2 2 1 . 3 3 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 65 | 2 3 8 8 4 . 5 12 . . 5 7 11 Treads 4 | . . . 2 1 . . . . . . . 1 Leg 48 | 2 3 8 4 1 . . 10 . . 4 7 9 Wheel 8 | . . . 1 2 . 5 . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . 1 . . . 2 . . 1 . 1 Utility 86 | 2 3 5 8 8 . 13 12 3 1 8 11 12 Device 33 | 1 . 1 1 1 . 7 4 3 1 4 5 5 Storage 7 | 1 1 1 2 2 . . . . . . . . Processor 12 | . 1 . 1 2 . 1 3 . . . 2 2 Hackware 6 | . 1 . . . . 2 . . . 3 . . Protection 28 | . . 3 4 3 . 3 5 . . 1 4 5 Artifact . | . . . . . . . . . . . . . Weapon 51 | 3 7 5 5 5 . 4 5 . 1 1 6 9 Energy Gun 11 | 1 2 2 1 . . . 1 . 1 . . 3 Energy Cannon 4 | . . 1 . 1 . . 1 . . . . 1 Ballistic Gun 9 | 2 2 1 1 . . . . . . 1 1 1 Ballistic Cannon 4 | . 1 . . 1 . . . . . . 1 1 Launcher 3 | . 1 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . 1 Slashing Weapon 18 | . 1 . 3 2 . 3 3 . . . 4 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . 1 2 . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . . 6 . . . Parts Lost 117 | . 3 7 13 1 2 6 10 . 7 1 17 50 Power 12 | . 1 . 1 . . . 2 . 1 . 3 4 Propulsion 36 | . . 2 7 . . 2 5 . 1 . 5 14 Utility 43 | . . 1 3 1 2 2 1 . 4 1 7 21 Weapon 26 | . 2 4 2 . . 2 2 . 1 . 2 11 Highest Loss Streak 23 | . 2 2 6 1 2 4 3 . 7 1 11 23 To Critical Strikes 2 | . . . . . . . . . . . 1 1 Average Backups 14 | 2 8 9 6 10 13 16 17 19 18 16 19 13 Power 1 | . . 1 1 2 2 2 . 2 2 . 2 1 Propulsion 1 | . 2 2 . 1 1 1 1 2 2 3 2 . Utility 7 | . 3 4 2 2 6 9 11 12 12 12 10 8 Weapon 2 | 1 1 2 1 3 4 3 3 2 2 1 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 59 | . 7 6 7 7 1 7 7 . . 4 8 5 Power 9 | . 1 . 1 2 1 1 1 . . . 1 1 Propulsion 15 | . 1 2 . 1 . 2 1 . . 3 4 1 Utility 22 | . 4 3 4 . . 1 5 . . 1 1 3 Weapon 12 | . 1 1 2 4 . 2 . . . . 2 . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 88 | . 99 96 88 79 67 79 85 93 74 91 94 80 Engine 2 | . 13 11 2 . . . . . . . 1 1 Core 5 | . . . 4 7 7 7 5 6 1 10 6 3 Leg 17 | . 28 32 22 5 . . 15 26 23 22 22 20 Wheel 5 | . . . 1 10 15 18 7 . . . . . Device 12 | . . . 6 13 7 10 14 25 17 9 20 13 Storage 7 | . 13 11 7 7 7 7 6 6 6 5 5 4 Processor 7 | . . . 2 6 7 11 13 13 13 9 5 12 Hackware 4 | . 13 11 5 . . 2 . . . 14 6 . Protection 5 | . . 10 10 7 6 3 6 . 3 2 6 6 Ballistic Gun 2 | . 16 4 1 . . . . . . 3 1 1 Slashing Weapon 10 | . 3 5 10 15 15 14 11 11 7 5 12 7 Peak Build Rating 100 | 9 12 23 28 51 50 53 69 68 64 78 88 100 Average Rating 50 | 5 10 19 23 44 45 47 58 65 46 68 77 75 On Entrance 40 | . 9 10 19 22 50 40 45 65 64 40 78 78 Avg Prop Armor Cover (%) 9 | . . . 15 7 . . 7 . . 2 . 10 Naked Turns 16 | . . . . . . . . . . . . 16 Heaviest Build 102 | 12 21 28 36 68 48 81 94 75 87 79 100 102 Greatest Support 115 | 20 20 51 54 56 56 56 84 79 67 79 98 115 Greatest Overweight (x) 7 | 1 1 . 7 1 . 2 6 1 1 1 3 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 15 20 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 10 9 13 15 18 20 20 20 20 20 18 Most Carried 20 | 5 10 10 12 15 15 20 20 20 19 20 20 20 Average Carried 14 | 2 8 9 6 11 14 17 19 19 18 17 19 13 Final Capacity 20 | 8 10 10 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 4 10 9 6 15 15 20 20 19 19 20 20 3 Class Distribution -------------------- 37% | Mutant 28% | Gladiator 10% | Scavenger-Mutant 8% | Scavenger-Gladiator 7% | Hacker-Mutant 5% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Commander-Gladiator | -5/Extension Scavenger-Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Matter Collected 4644 | 353 572 425 418 242 . 579 597 246 43 445 454 270 Remotely . | . . . . . . . . . . . . . Salvage Created 12058 | 167 911 998 976 1069 . 889 3796 137 189 981 1239 706 Parts 575 | 7 46 88 42 58 . 52 146 12 9 39 49 27 Haulers Intercepted 10 | . 2 1 2 . . 1 2 . . . 1 1 Recyclers Shooed 8 | 1 1 1 . 1 . . 1 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 10 10 . . . Prevented 1 | . . . . . . . . . 1 . . . Parts Restored 1 | . . . . . . . . . . 1 . . Broken 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 150 | . 14 27 15 13 . 17 29 5 3 10 7 10 Melee 94 | . . 6 13 13 . 14 29 2 3 . 7 7 Guns 30 | . 12 15 . . . . . . . 3 . . Cannons 2 | . . 1 . . . . . . . . . 1 AOE 19 | . 2 5 2 . . . . 3 . 7 . . Classes Destroyed 16 | 3 5 2 1 1 . 2 2 . . . . . Worker 22 | 2 2 4 . 4 . 2 4 . . 3 1 . Builder 10 | . . 2 2 3 . . 2 . . 1 . . Tunneler 4 | 2 1 1 . . . . . . . . . . Hauler 10 | . 2 1 2 . . 1 2 . . . 1 1 Recycler 35 | 1 3 . 2 5 . 1 14 . . 5 4 . Operator 8 | . 2 . 1 . . 1 3 . . . 1 . Watcher 4 | . 3 . . . . . . . . . 1 . Swarmer 32 | . 5 9 . 3 . 4 3 3 . 4 . 1 Grunt 68 | . 9 14 6 6 . 4 15 . 3 4 . 7 Brawler 1 | . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 19 | . . 4 6 . . 1 2 . . . 6 . Specialist 2 | . . . . . . 2 . . . . . . Hunter 6 | . . . 3 . . . 2 1 . . . . Programmer 19 | . . . . 4 . 5 5 1 . 2 . 2 Decomposer 1 | . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | 4 3 3 8 5 . 6 7 3 3 6 3 4 Combat Bots Only 8 | . 3 3 8 3 . 6 4 3 3 5 2 4 Max Kills in Single Turn 3 | 1 1 2 1 1 . 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 2 1 . . . . 1 . 3 . . Melee 1 | . . 1 1 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Hostile Shots Fired 1926 | . 81 202 191 90 3 165 326 17 79 17 168 587 Missed 614 | . 26 66 62 28 1 47 102 8 22 10 57 185 Hits 1312 | . 55 136 129 62 2 118 224 9 57 7 111 402 Melee 10 | . . . . . 2 . 4 . 4 . . . Projectile 1302 | . 55 136 129 62 . 118 220 9 53 7 111 402 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 59 | . 2 1 8 2 1 6 10 . 5 1 10 13 Actively Blocked 2 | . . . . . . . . . . . 1 1 Damage Taken 20197 | . 668 1531 2032 504 99 1458 3443 215 1161 319 2215 6552 Core 2955 | . 115 280 304 73 . 154 350 50 246 . 231 1152 Absorbed by Shields 1452 | . . . 164 212 . 112 10 . . 4 429 521 Redirected to Shielding 210 | . . . . . . 11 89 . . . . 110 Ignored by Resistances 926 | . . . . 80 . . 125 . . . 268 453 Regen/Repaired (Parts) 574 | . . . . 44 . . 530 . . . . . Core Remaining (%) 56 | 100 54 30 44 . . 67 . . 24 . 76 . Volleys Fired 216 | 16 59 73 12 . . . 1 5 . 27 5 18 Largest 2 | 2 2 2 2 . . . 1 1 . 2 1 2 Hottest 150 | 60 95 95 56 . . . 65 39 . 72 48 150 Shots Fired 360 | 32 110 125 18 . . . 1 7 . 35 5 27 Gun 293 | 32 91 114 8 . . . . . . 27 2 19 Cannon 33 | . 17 4 . . . . 1 . . . 3 8 Launcher 34 | . 2 7 10 . . . . 7 . 8 . . Special . | . . . . . . . . . . . . . Kinetic 245 | 31 107 50 6 . . . . . . 27 5 19 Thermal 76 | . 1 68 2 . . . 1 . . . . 4 Explosive 34 | . 2 7 10 . . . . 7 . 8 . . Electromagnetic 5 | 1 . . . . . . . . . . . 4 Robot Hit Streak 12 | 12 9 10 7 . . . 8 1 . 5 . 9 Robot Miss Streak 7 | 2 7 7 1 . . . . 4 . 3 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 618 | 26 73 108 51 35 . 44 107 5 13 34 58 64 Core Hits 322 | 9 43 70 29 21 . 18 47 7 8 29 23 18 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 2 . . . 1 . 4 Critical Strikes 53 | . 2 . 4 3 . 5 15 . 1 3 7 13 Destroy 1 | . . . . . . . . . . 1 . . Blast 2 | . 2 . . . . . . . . . . . Smash 6 | . . . . . . 2 . . . . . 4 Sever 44 | . . . 4 3 . 3 15 . 1 2 7 9 Melee Attacks 607 | . 8 37 49 68 . 101 169 7 15 16 79 58 Impact 47 | . . . . . . 28 . . . . . 19 Slashing 560 | . 8 37 49 68 . 73 169 7 15 16 79 39 Piercing . | . . . . . . . . . . . . . Sneak Attacks 86 | . 3 7 6 13 . 7 29 2 . 9 9 1 Combat Hostiles 6 | . . . . . . 2 2 1 . . 1 . Follow-up Attacks 63 | . . . 8 5 . 12 15 . 1 . 13 9 Damage Inflicted 25721 | 276 1345 2058 2219 2215 . 2328 6793 546 462 2216 2782 2481 Guns 3016 | 276 868 1074 48 . . . . . . 429 . 321 Cannons 416 | . 119 41 . . . . 26 . . . 32 198 Explosions 2534 | . 118 310 614 . . . . 241 . 929 322 . Melee 19755 | . 240 633 1557 2215 . 2328 6767 305 462 858 2428 1962 Ramming . | . . . . . . . . . . . . . Kinetic 2558 | 263 970 422 30 . . . . . . 429 32 412 Thermal 1130 | . 17 693 18 . . . 26 . . . 322 54 Explosive 2212 | . 118 310 614 . . . . 241 . 929 . . Electromagnetic 66 | 13 . . . . . . . . . . . 53 Impact 1240 | . . . . . . 673 . . . . . 567 Slashing 18515 | . 240 633 1557 2215 . 1655 6767 305 462 858 2428 1395 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 8 13 7 7 18 1 1 10 Average Corruption 4 | . . . 1 1 6 9 2 7 8 1 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 170 | . . . . 7 2 80 13 36 1 1 22 8 Message Errors 46 | . . . . 3 . 20 4 10 1 . 5 3 Matter Fused 46 | . . . . 3 1 18 5 10 . . 6 3 Heat Flow Errors 20 | . . . . . . 14 . 3 . . 2 1 Energy Discharges 18 | . . . . . . 11 . 4 . . 3 . Parts Rejected 3 | . . . . . . 1 . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . 1 . 11 3 3 . . 1 . Data Loss (major) 9 | . . . . . 1 4 . 3 . . 1 . Misfires 2 | . . . . . . . . 2 . . . . Alerts 6 | . . . . . . 1 1 . . 1 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2708 | . 43 70 153 329 . 281 1203 108 . 190 87 244 Projectiles 14 | . . . . . . . . . . . . 14 Explosions 30 | . . 22 4 . . . . . . 4 . . Melee 2664 | . 43 48 149 329 . 281 1203 108 . 186 87 230 Knockbacks 12 | . 1 . . . . 6 . . . . . 5 Impact 9 | . . . . . . 6 . . . . . 3 Kinetic 3 | . 1 . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 257 | . 22 . 14 . . . . 80 . 29 112 . Shots 6 | . 1 . 1 . . . . 2 . 1 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 420 | . 33 124 192 . . 270 14 106 21 397 238 420 Average Temperature 73 | . 11 27 49 . . 113 8 54 12 161 101 144 Received Heat Transfer 4366 | . 321 582 702 166 . 143 772 . 480 7 445 748 Effects 6 | . . . . . . 1 . . . 3 . 2 Shutdowns 2 | . . . . . . . . . . . . 2 Interference 4 | . . . . . . 1 . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 . . . . . 1 Combat Hostiles 4 | . . . . . . 3 . . . . . 1 Parts Fried 6 | . . . . . . 4 . . . . . 2 Impact Corruptions 17 | . . . . . . 8 . . . . . 9 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . . . . 1 . Heat Transferred 1630 | . 37 1169 37 . . . 37 . . . 200 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Maximum Alert Level 2 | . . 1 1 . . 1 2 . . 1 1 . Low Security (%) 74 | 100 100 31 62 100 100 70 69 . . 87 52 100 Level 1 23 | . . 68 37 . . 29 21 . . 12 47 . Level 2 1 | . . . . . . . 8 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 494 | 10 124 379 238 172 50 315 494 . . 228 297 122 Initial 149 | . . 27 93 102 50 . 149 . . 16 91 122 Average 110 | 1 39 217 127 78 21 113 135 . . 92 152 24 Influence Increases 6810 | 25 544 896 624 530 . 650 985 130 96 737 1205 388 Destroy 0b10 Robot/C 3600 | . 280 540 300 260 . 320 580 100 80 320 600 220 Destroy 0b10 Robot/NC 485 | 25 65 40 35 60 . 30 125 . . 45 55 5 Destroy Leader 800 | . 70 112 114 70 . 92 144 30 10 50 66 42 Allied During Kill 501 | . . . . . . . . . 6 72 407 16 Successful Hack 209 | . 22 14 . 34 . 36 27 . . 50 6 20 Disable Machine 165 | . 30 30 15 15 . . . . . 45 15 15 Destroy Structure 390 | . 17 40 40 16 . 37 34 . . 140 56 10 Partial Spotted 30 | . 15 . . . . . 15 . . . . . Lose Combat Pursuer 630 | . 45 120 120 75 . 135 60 . . 15 . 60 Influence Decreases 6810 | 25 479 739 620 612 144 345 798 622 70 575 1143 638 Entered New Map 959 | . . 38 129 124 94 . 156 183 . 10 97 128 Time Decay 4182 | 25 449 481 292 478 20 295 542 419 30 315 522 314 Lost Part 765 | . 30 70 130 10 10 50 90 . 40 10 134 191 Lost Ally 535 | . . . . . 20 . 10 20 . 90 390 5 Purge Threat 369 | . . 150 69 . . . . . . 150 . . Squads Dispatched 61 | . 3 3 9 8 . 14 10 . . 5 4 5 Investigation 18 | . 1 1 2 3 . 4 2 . . 2 2 1 Extermination 16 | . . . . 4 . 5 4 . . 1 . 2 Reinforcement 26 | . 2 2 6 1 . 5 4 . . 2 2 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . 2 1 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Distress Signals 14 | . 2 1 4 . . 1 1 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 314 | . 26 50 35 19 6 35 39 4 7 21 37 35 Peak Tracking Total 12 | . 3 4 12 4 6 7 4 3 5 5 5 12 Tactical Retreats 28 | . 3 5 4 3 . 6 2 . . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Traps Triggered 11 | . 1 . 2 2 . 3 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Machines Disabled 12 | . 2 2 1 1 . . . . . 3 2 1 Max in Single Turn 1 | . 1 1 1 1 . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Machines Accessed 59 | . 8 6 3 10 . 9 7 . . 7 5 4 Terminals 40 | . 6 6 1 4 . 7 3 . . 5 4 4 Fabricators 2 | . . . . 1 . . . . . 1 . . Repair Stations 4 | . . . . 3 . . 1 . . . . . Recycling Units 10 | . 2 . 1 2 . 1 2 . . 1 1 . Scanalyzers 3 | . . . 1 . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 147 | . 25 15 11 21 . 22 21 . . 14 9 9 Successful 88 | . 19 6 8 10 . 13 13 . . 10 5 4 Failed 57 | . 6 9 2 11 . 8 8 . . 4 4 5 Catastrophic 14 | . 2 3 . 3 . 2 . . . . 1 3 Database Lockouts 2 | . . . 1 . . 1 . . . . . . Manual 75 | . 18 15 6 7 . 9 6 . . 6 . 8 Terminals 102 | . 23 15 6 8 . 17 8 . . 9 7 9 Fabricators 4 | . . . . 2 . . . . . 2 . . Repair Stations 16 | . . . . 9 . . 7 . . . . . Recycling Units 14 | . 2 . 1 2 . 1 3 . . 3 2 . Scanalyzers 11 | . . . 4 . . 4 3 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 28 | . 7 3 2 1 . 5 1 . . 4 3 2 Record 1 | . . . . . . . . . . . . 1 Part Schematic 6 | . 2 2 . . . 1 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . 1 . . Open Door 4 | . . . . . . . . . . 1 3 . Open DSF 1 | . . . . 1 . . . . . . . . Alert Level 3 | . . . 1 . . 2 . . . . . . Unreport Threat 3 | . . 1 1 . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Registered Components 3 | . 1 . . . . 1 . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . 2 . . . . . 2 . . Load Schematic 2 | . . . . 1 . . . . . 1 . . Build 2 | . . . . 1 . . . . . 1 . . Repair Station Hacks 10 | . . . . 5 . . 5 . . . . . Scan Component 6 | . . . . 3 . . 3 . . . . . Repair 4 | . . . . 2 . . 2 . . . . . Recycling Unit Hacks 12 | . 2 . 1 1 . 1 3 . . 2 2 . Report Inventory 7 | . . . 1 1 . 1 2 . . 1 1 . Retrieve Components 5 | . 2 . . . . . 1 . . 1 1 . Scanalyzer 7 | . . . 4 . . 2 1 . . . . . Retrieve Study 7 | . . . 4 . . 2 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 27 | . 10 3 1 1 . 5 3 . . 2 . 2 Terminals 27 | . 10 3 1 1 . 5 3 . . 2 . 2 Assimilate 1 | . . . . . . . . . . 1 . . Botnet 21 | . 5 3 1 1 . 5 3 . . 1 . 2 Skim 5 | . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . Used 2 | . 1 . . . . 1 . . . . . . Hacking Detections 45 | . 6 6 2 7 . 8 5 . . 6 1 4 Full Trace Events 12 | . . 1 1 3 . 3 1 . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 2 . . . 1 1 . . . . . Parts Built 3 | . . . . 1 . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . 25 . . . . . 17 . . Total Part Build Rating 3 | . . . . 1 . . . . . 2 . . Part Studies Acquired 7 | . . . 4 . . 2 1 . . . . . Parts Repaired 4 | . . . . 2 . . 2 . . . . . Time 170 | . . . . 76 . . 94 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 31 | . 11 . . . . . 3 . . 10 7 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . 23 . Allies Hacked 3 | . . . . . . . . . 2 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Total Allies 37 | . . . . . 1 . . . 3 4 29 . Largest Group 15 | . . . . . 1 . . . 2 4 15 6 Highest-Rated Group 442 | . . . . . 31 . . . 185 235 442 300 Highest-Rated Ally 165 | . . . . . 31 . . . 165 165 159 159 Total Orders 8 | . . . . . . . 2 2 . 2 2 . EXPLORE 8 | . . . . . . . 2 2 . 2 2 . Ally Attacks 310 | . . . . . 7 . . . 4 33 244 22 Total Damage 6328 | . . . . . 127 . . . 127 833 4747 494 Kills 36 | . . . . . . . . . 1 6 28 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Active Infowar (turns) 8912 | 22 41 116 113 2096 33 1763 2001 1310 20 495 823 79 Optics 389 | . . . . 69 . . 320 . . . . . Sensors 7324 | . . 116 113 2044 33 1763 1940 1310 5 . . . Terrain 63 | 22 41 . . . . . . . . . . . Structural 226 | . . . . . . . . . . . 226 . Triangulation 1092 | . . . . . . . . . . 495 597 . Cloaking 79 | . . . . . . . . . . . . 79 ECM 1059 | . . . . . . 2 . 1037 20 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . 2 2 . 2 2 . Drone Recoveries 3 | . . . . . . . 1 . . 2 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Turns Passed 17239 | 154 1764 1347 670 2266 104 2336 2850 1313 74 838 2497 1026 Spaces Moved 9832 | 86 1115 700 390 1563 97 1762 1268 666 18 472 1180 515 Core 151 | 23 . . 82 . . . . . . . . 46 Treads 34 | . . . 19 13 . . . . . . . 2 Legs 6145 | 63 1115 700 289 491 . . 687 666 18 472 1180 464 Wheels 3499 | . . . . 1059 97 1762 581 . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 Fastest Speed 35 | 50 120 120 50 100 100 100 105 122 122 122 120 35 Average Speed 129 | 105 131 127 112 112 100 102 140 175 134 123 161 140 Slowest Speed 470 | 120 190 130 400 190 100 130 470 192 192 193 270 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 8 | . . . 5 . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 94 56 37 38 85 40 29 74 3 13 97 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . . 1 . . . . . . 1 1 . Scrap Searched 4 | . . . . . . . . 4 . . . . Spaces Dug 109 | . . 4 1 16 . 37 35 2 . 2 8 4 Terrain Destroyed 414 | . 16 41 57 16 . 37 35 76 . 107 24 5 Melee 109 | . . 4 1 16 . 37 35 2 . 2 8 4 Projectile 5 | . . . . . . . . . . 4 . 1 AOE 300 | . 16 37 56 . . . . 74 . 101 16 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Total 13058 | 116 1295 962 527 1956 104 2146 2099 793 44 669 1652 695 Wait 1588 | . 51 89 21 259 5 211 578 103 8 97 121 45 Move 9821 | 85 1114 699 389 1563 96 1761 1267 665 17 471 1179 515 Hop . | . . . . . . . . . . . . . Pick Up 179 | 5 25 16 19 23 1 19 21 3 1 14 18 14 Fast Attach 126 | 7 5 3 12 14 . 15 22 1 1 10 17 19 Attach 93 | . 2 9 10 2 . 6 13 . 1 12 13 25 Detach 42 | . 1 3 3 5 . 5 8 . . 8 8 1 Swap 123 | 2 12 13 8 10 1 24 24 5 2 1 15 6 Drop 165 | 1 18 19 13 25 1 19 26 5 . 13 21 4 Fire 216 | 16 59 73 12 . . . 1 5 . 27 5 18 Melee 511 | . 8 37 40 55 . 86 139 6 14 16 62 48 Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . Rewire 188 | . . . . . . . . . . . 188 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 11) 508 | -10/Materials | Discovered new exit (range 7) 597 | -10/Materials | Discovered new exit (range 10) 1102 | -10/Materials | Discovered new exit (range 9) 1267 | -10/Materials | Identified exit to Subcaves 1267 | -10/Materials | Learned location of 2 exits from Materials 1333 | -10/Materials | Learned location of Mines (-10) 1335 | -10/Materials | Learned 2 Storage zone layouts 1338 | -10/Materials | Learned location of 1 exit from Recycling 1350 | -10/Materials | Learned Storage terminal intel 1831 | -10/Materials | Identified exit to Materials 1919 | -10/Materials | Entered another Materials area 1919 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1920 | -9/Materials | Identified exit to Materials 1921 | -9/Materials | Identified exit to Mines 2652 | -9/Materials | Core integrity fell below 50% 3266 | -9/Materials | Entered another Materials area 3266 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3439 | -8/Materials | Garrison activated, responded to threat 3505 | -8/Materials | Lost 6 parts (3n1u2w) 3585 | -8/Materials | Central database locked down 3692 | -8/Materials | Destroyed 8 combat bots 3805 | -8/Materials | Core integrity fell below 50% 3855 | -8/Materials | Build established: Scavenger-Mutant 3874 | -8/Materials | Discovered new exit (range 15) 3936 | -8/Materials | Entered Factory 3936 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3978 | -7/Factory | Discovered new exit (range 11) 4014 | -7/Factory | Repaired Hardlight Generator? 4760 | -7/Factory | Build established: Mutant 4896 | -7/Factory | Repaired Hardlight Generator 5101 | -7/Factory | Fabricated Lrg. Storage Unit? 6195 | -7/Factory | Discovered new exit (range 15) 6202 | -7/Factory | Sucked down chute 6202 | -7/Factory | Entered Waste 6203 | -7/Waste | Met a frightened Derelict 6217 | -7/Waste | EMP discharged 6234 | -7/Waste | Spotted C-40 Crusher 6248 | -7/Waste | Spotted C-40 Crusher 6250 | -7/Waste | Spotted C-40 Crusher 6257 | -7/Waste | Spotted C-40 Crusher 6258 | -7/Waste | Spotted C-40 Crusher 6260 | -7/Waste | Crushed by Compactor (1 part destroyed) 6266 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6278 | -7/Waste | Spotted C-40 Crusher 6291 | -7/Waste | Discovered new exit (range 16) 6305 | -7/Waste | Identified exit to Factory 6306 | -7/Waste | Entered Factory 6394 | -7/Factory | Discovered new exit (range 9) 6405 | -7/Factory | Identified exit to Lower Caves 6430 | -7/Factory | Central database locked down 7131 | -7/Factory | Cargo convoy interrupted 7138 | -7/Factory | Discovered new exit (range 15) 7181 | -7/Factory | Identified exit to Factory 7200 | -7/Factory | Discovered exit to Factory (range 16) 7525 | -7/Factory | System corruption reached 10% 7588 | -7/Factory | Lost 4 parts (2n1u1w) 8094 | -7/Factory | Build established: Gladiator 8642 | -7/Factory | Entered another Factory area 8642 | -6/Factory | Evolved 2 slots: Utility x2 8904 | -6/Factory | Discovered new exit (range 13) 9448 | -6/Factory | Discovered new exit (range 10) 9873 | -6/Factory | Lost 3 parts (1p1n1u) 11147 | -6/Factory | Repaired Chainsword 11249 | -6/Factory | Repaired Imp. Heavy Armor Plating 11338 | -6/Factory | Spotted B-75 Beast 11476 | -6/Factory | Discovered new exit (range 7) 11490 | -6/Factory | Identified exit to Lower Caves 11492 | -6/Factory | Entered Lower Caves 12485 | -6/Lower Caves | Discovered new exit (range 15) 12552 | -6/Lower Caves | Identified exit to Lower Caves 12805 | -6/Lower Caves | Entered another Lower Caves area 12813 | -6/Lower Caves | Core integrity fell below 50% 12863 | -6/Lower Caves | ME-RLN showed up to help 12865 | -6/Lower Caves | ME-RLN revealed a hidden path 12865 | -6/Lower Caves | System corruption reached 10% 12878 | -6/Lower Caves | Identified exit to Factory 12879 | -6/Lower Caves | ME-RLN assimilated hostile G-50 Soldier 12879 | -6/Lower Caves | Entered Factory 12879 | -5/Factory | Accompanied by 3 allies (ME-RLN) 12879 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12895 | -5/Factory | Lost 7 parts (1p1n4u1w) 13009 | -5/Factory | Fabricated Lgt. Armor Plating (x2) 13303 | -5/Factory | Build established: Hacker-Mutant 13385 | -5/Factory | Discovered new exit (range 8) 13472 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 13523 | -5/Factory | Discovered new exit (range 15) 13567 | -5/Factory | Lost 3 allies 13717 | -5/Factory | Entered Extension 14208 | -5/Extension | Rescued a captive Derelict 14209 | -5/Extension | Rescued a captive Derelict 14309 | -5/Extension | Rescued a captive Derelict 14310 | -5/Extension | Rescued a captive Derelict 14601 | -5/Extension | Build established: Commander-Gladiator 14784 | -5/Extension | Spotted B-75 Beast 14785 | -5/Extension | Rescued a captive Derelict 14809 | -5/Extension | Spotted B-75 Beast 14833 | -5/Extension | Allies destroyed B-75 Beast 14862 | -5/Extension | Lost 6 allies 14865 | -5/Extension | Allies destroyed B-75 Beast 14890 | -5/Extension | Lost 11 parts (1p5n4u1w) 15172 | -5/Extension | Discovered new exit (range 16) 15176 | -5/Extension | Discovered new exit (range 14) 15277 | -5/Extension | Disrupted transfer network 15562 | -5/Extension | Build established: Scavenger-Gladiator 15612 | -5/Extension | Lost 4 allies 15947 | -5/Extension | Energy Cycler disabled 15948 | -5/Extension | Rescued a captive Derelict 15964 | -5/Extension | Rescued A7 16173 | -5/Extension | Discovered new exit (range 15) 16214 | -5/Extension | Entered Factory 16214 | -4/Factory | Accompanied by 6 allies (A7) 16214 | -4/Factory | Evolved 2 slots: Propulsion x2 16613 | -4/Factory | Spotted B-86 Titan 16798 | -4/Factory | Lost 20 parts (2p7n7u4w) 16855 | -4/Factory | Lost 5 parts (1n3u1w) 17000 | -4/Factory | Build established: Scavenger-Mutant 17183 | -4/Factory | Core integrity fell below 50% 17201 | -4/Factory | Released all parts (6) 17203 | -4/Factory | System corruption reached 10% 17211 | -4/Factory | Core integrity fell below 20% 17240 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 17201_ Released Adv. Salvage Targeting Computer. 17201_ Released Dynamic Insulation System. 17201_ Released Tesla Rifle. 17201_ Acquired 55 matter. 17202_ R-10 Processor collects Sml. Matter Pod. 17203_ VD86SZUDV70|OX5FDDCOOFK,ROH5K=6=X59 17210_ Triggered Ambush Trap. 17210_ S-27 Virus emerges from a hatch in the floor. 17210_ G-67 Veteran emerges from a hatch in the floor. 17210_ S-27 Virus destroyed. 17212_ Acquired VTOL Module. 17213_ S-27 Virus destroyed. 17214_ Acquired Autogun. 17215_ Acquired 27 matter. 17216_ Acquired Lgt. Nuclear Core. 17217_ Penetrated by Slug. 17217_ VTOL Module destroyed. 17220_ RAVLC9XR=F1J1WN&U0XY3J 17232_ Scanalyzer disabled. 17235_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????#############???????????????? | | ????????????# """""" ###############?? | | ????????????# " S""" ## #?? | | ????????????# " " ## ### | | ????????????# ## # | | ????????????# ## # | | ????????????# @ ## % # | | ????????????# ## # | | ????????????#pss""""""" ## % + | | ????????????# p""""""" ## % # | | ????????????# """"""" ## # | | ????????????# p""""""" ## % # % | | ????????????# ## % ]" | | ????????????# ## [*!# | | ?????"??????#+###/###################### | | ????""" ????# [%= | | ????? ??# | | ?????"" """ # | | ?????"" """ " | | ?????"" """ # | | ????? ??# | | ????""" ????# | | ?????"??????#####+#+############### ##### | | ????????????# #????????# #???? | | ????????????# #????????# #???? | | ????????????# #????????# #???? | | ????????????# #????????# #???? | | ????????????# ! #???????## #???? | | ????????????# #?#######" #???? | | ????????????# #?# # #???? | | ????????????# #?# ""# ###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 12 EM Shielding 2 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Resistance: EX 25 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 15 Core Analysis 6 Recoil Reduction 2 Force Boost 30 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Wheel | -10/Materials | Hacked Targeting Computer | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Microactuators | -7/Factory | Hacked Point Defense System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Lgt. Armor Plating | x2 | -5/Factory Repaired ---------- Hardlight Generator | 16% | -7/Factory Hardlight Generator | 36% | -7/Factory Chainsword | 16% | -6/Factory Imp. Heavy Armor Plating | 19% | -6/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Axe | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Prison Break Challenges ------------ None Game ------ Seed ConcussiveIonicField Manual? 0 Play Time 04:57:35 Cumulative 79.7 hours Start 2026.08.18 @ 23:03:59 End 2026.08.19 @ 19:06:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55e94134-dd79-412c-aa31-5c47ed7d4e03