Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 23:36:11 Player: Artackni Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (391) 1955 Value Destroyed (20633) 20633 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (13136) 13136 TOTAL SCORE: 48384 Bonus ------- High Alert Combat Kills 2909 Follower Combat Kills 1050 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1920 Met Warlord at Research 2000 Win 3000 Friendly Fire -543 Cogmind --------- Core Integrity 1511/1600 Matter 290/300 Energy 838/880 System Corruption 3% Temperature Cool (14) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Coolant Network Huge Storage Unit Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Focal Shield System Mapper > --- WEAPON (7) ------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (25) --- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Spiked Medium Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Advanced Thermal Shield Advanced Component Analysis Suite Improved Lightning Gun Quantum Rifle Vortex Cannon (11) KE Penetrator Railgun Helical Railgun Ripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Focal Shield System Mapper > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Spiked Medium Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Advanced Thermal Shield Advanced Component Analysis Suite Improved Lightning Gun Quantum Rifle Vortex Cannon KE Penetrator Railgun Helical Railgun Ripper [Rating: 220] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware System Mapper Protection Layered Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . 2 . . . . . . 2 . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Utility 8 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 2 2 Weapon 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Parts Attached 290 | 7 2 3 . 5 23 18 4 22 16 2 3 . 2 3 15 23 2 4 2 5 3 11 13 7 28 1 14 2 17 26 7 Power 34 | 1 . 1 . . 4 2 . 1 2 . 1 . . . 4 3 . . . . 1 1 . 1 2 . 1 . 3 3 3 Engine 13 | 1 . . . . 4 1 . . 2 . . . . . 3 2 . . . . . . . . . . . . . . . Core 7 | . . 1 . . . 1 . 1 . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . 1 . 3 3 3 Propulsion 76 | 2 . 1 . 2 8 9 . 4 3 . . . . . 4 8 2 . 2 . . 5 5 1 7 . 3 . 3 7 . Treads 20 | . . . . . . . . 2 3 . . . . . 4 3 1 . 2 . . . . . . . . . 1 4 . Leg 45 | 2 . 1 . 2 6 9 . 2 . . . . . . . 2 . . . . . 1 5 1 6 . 3 . 2 3 . Wheel 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . Utility 82 | 2 . . . 2 7 1 2 10 4 . . . 2 1 3 5 . 1 . 1 2 5 3 . 13 . 4 . 4 8 2 Device 45 | 1 . . . 2 5 1 1 10 1 . . . . 1 3 2 . . . 1 1 4 2 . 4 . 2 . 3 1 . Storage 12 | 1 . . . . 1 . . . 2 . . . 1 . . . . 1 . . . 1 . . 1 . . . . 4 . Processor 14 | . . . . . . . . . 1 . . . 1 . . 1 . . . . . . 1 . 4 . 1 . 1 3 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Protection 7 | . . . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 2 1 . 1 4 6 2 7 7 2 2 . . 2 4 7 . 3 . 4 . . 5 5 6 1 6 2 7 8 2 Energy Gun 50 | 1 1 1 . . 3 3 . 4 5 1 2 . . 1 3 3 . . . . . . . 5 4 . . 1 5 6 1 Energy Cannon 7 | . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 . . . 2 . . . . Ballistic Gun 29 | 1 . . . 1 1 2 2 3 2 . . . . 1 1 . . 3 . 2 . . 2 . 1 . 2 . 2 2 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 2 . . . . Impact Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . 1 3 . 1 1 1 . . . . . . . . . . . 4 6 3 . 1 1 7 . 1 4 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 100 | . . . . . 6 5 1 6 7 1 . . . . 7 17 1 . 3 6 . 8 3 . 22 2 . . 1 . 4 Power 13 | . . . . . 1 . . 1 1 . . . . . 1 1 . . . . . 1 1 . 4 . . . . . 2 Propulsion 27 | . . . . . 1 2 . 3 2 . . . . . . 5 1 . 3 2 . 2 . . 4 2 . . . . . Utility 14 | . . . . . 2 . . . 1 . . . . . 3 3 . . . . . 1 . . 4 . . . . . . Weapon 46 | . . . . . 2 3 1 2 3 1 . . . . 3 8 . . . 4 . 4 2 . 10 . . . 1 . 2 Highest Loss Streak 10 | . . . . . 3 3 1 4 3 1 . . . . 5 5 1 . 2 6 . 4 2 . 10 1 . . 1 . 2 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 13 | 1 4 7 6 4 5 12 12 12 14 18 18 18 17 16 15 14 18 17 17 18 18 15 16 16 12 3 3 4 4 14 21 Power 2 | . 1 1 1 . . 1 2 2 2 5 5 5 3 3 3 4 5 5 5 4 2 1 . . . . . . 1 2 2 Propulsion 1 | . . 1 . . . 1 2 1 1 . . . . . . . 2 2 2 . . . 1 2 2 . . . . 3 4 Utility 5 | . 1 3 2 2 3 6 6 5 5 5 5 5 6 7 6 5 6 5 5 8 9 9 12 11 7 1 1 2 1 3 5 Weapon 3 | . 2 2 2 . . 1 1 2 3 6 6 6 6 5 4 3 2 3 3 4 5 1 1 1 1 . . . 1 4 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . 6 2 . . 3 2 4 2 . . . 1 . 1 2 . . . 2 2 1 . . 4 1 . . . 3 10 Power 11 | . . 2 . . . . . 1 2 . . . 1 . . . . . . 2 1 . . . . . . . . . 2 Propulsion 9 | . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 Utility 16 | . . 2 1 . . . 2 1 . . . . . . . 2 . . . . 1 1 . . 3 1 . . . . 2 Weapon 9 | . . 1 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 100 100 100 99 91 99 98 87 86 91 92 92 92 92 91 86 73 77 76 90 59 87 93 97 73 55 79 91 92 87 83 Engine 2 | . 14 11 . . 5 7 7 1 6 7 7 . . . 4 . . . . . . . . 3 . . 5 . . . . Core 2 | . . 2 14 14 3 1 . 5 . . . 7 7 6 1 4 5 5 5 5 4 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 6 6 . 1 5 7 8 8 Treads 10 | . . . . . . . . 6 18 23 23 23 23 20 19 20 5 5 3 14 5 2 . . . . . . 1 9 12 Leg 12 | . 28 28 28 28 26 35 30 16 . . . . . . . 2 . . . 3 5 6 24 31 26 26 23 31 26 8 . Device 16 | . 14 14 14 13 14 18 17 22 22 23 23 23 23 26 25 19 11 11 11 11 10 12 14 15 7 4 6 10 11 7 8 Storage 5 | . 14 14 14 13 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 3 . . . . 3 4 Processor 3 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 8 10 10 10 6 12 15 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 5 4 4 4 Energy Gun 16 | . 21 20 28 14 17 17 7 9 18 22 28 30 30 26 26 18 5 5 5 5 . 2 . 15 11 . 4 3 18 22 24 Energy Cannon 1 | . . . . . . . . . . . . . . . . 3 6 . . . . 8 13 1 . . 6 10 1 . . Ballistic Gun 7 | . 2 . . 14 8 8 18 15 11 7 1 . . 5 5 2 . 10 17 16 . 8 4 5 4 . 7 10 8 6 3 Peak Build Rating 220 | 7 7 17 18 32 36 43 52 80 72 63 66 66 67 75 81 85 76 79 79 79 69 123 138 139 137 76 146 144 160 201 220 Average Rating 86 | 4 7 9 17 22 29 34 49 61 66 62 64 66 66 74 75 76 66 71 65 75 51 96 129 130 101 67 98 142 152 186 211 On Entrance 71 | . 7 7 17 18 23 36 43 52 69 63 63 66 66 66 75 73 68 59 79 69 69 52 98 119 135 72 63 144 144 157 200 Avg Prop Armor Cover (%) 17 | . . . . . 6 . . 8 . . . . . . . 15 14 11 7 15 16 11 4 4 38 39 26 . 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 14 15 18 18 20 39 41 49 49 70 68 73 73 73 78 78 106 96 99 99 100 100 98 124 107 115 4 95 91 92 151 160 Greatest Support 230 | 20 20 25 25 25 49 60 60 150 150 115 115 115 115 115 135 183 52 42 42 16 16 32 165 154 158 158 165 165 168 230 230 Greatest Overweight (x) 6 | . . . . . 2 1 . . . . . . . . . 6 2 2 6 6 6 5 3 . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 1 5 6 4 3 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 25 25 Average Capacity 16 | 6 8 8 8 7 11 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 5 5 5 5 17 25 Most Carried 25 | 2 8 8 8 8 11 15 15 15 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 24 25 Average Carried 15 | 1 5 7 7 7 8 14 14 14 16 19 20 20 19 18 18 18 19 18 19 19 19 17 19 19 15 4 4 5 4 15 24 Final Capacity 25 | 8 8 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 25 25 Final Carried 25 | 2 8 8 8 8 11 15 15 13 20 20 20 20 20 18 20 19 20 19 20 16 20 17 20 20 5 5 5 5 5 24 25 Class Distribution -------------------- 38% | Scavenger-Tank 12% | Scavenger-Skirmisher 11% | Scavenger-Executioner 6% | Mutant 6% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Hacker-Executioner 4% | Skirmisher 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Executioner | -4/Factory Derelict-Executioner | -4/Waste Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Executioner | -4/Warlord Hacker-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Matter Collected 9183 | 187 36 108 . 85 646 298 165 1073 890 105 76 10 52 . 432 747 . . 478 213 . 454 343 211 729 33 . 311 568 651 282 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20769 | 21 36 132 . 120 1379 513 250 1959 2700 267 50 . 78 . 1117 3281 . . 439 205 . 531 472 . 1456 24 321 234 1378 1628 2178 Parts 758 | 4 3 2 . 6 69 26 13 81 120 5 . . . . 40 95 . . 19 10 . 21 27 . 57 1 12 5 34 46 62 Haulers Intercepted 7 | . . . . . 4 . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 18 | . . . . . 2 . . . . . . . . . . 13 . . . . . . 1 . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . 8 . . . . . . . . 13 10 . 24 . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 328 | . 1 1 . 3 30 13 3 29 56 6 1 . 2 . 21 31 . . 8 4 . 7 10 . 21 . 13 5 18 19 26 Melee 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Guns 255 | . 1 1 . 3 30 13 3 28 52 6 . . 2 . 20 21 . . 4 2 . 4 . . 17 . . 1 11 15 21 Cannons 28 | . . . . . . . . . . . . . . . . 6 . . 3 2 . 3 8 . . . 2 2 2 . . AOE 17 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . 11 2 . . . Classes Destroyed 25 | 1 1 1 . . 7 1 1 . 3 . . . . . 3 . . . 1 . . 1 . . 1 . 2 . . 2 . Worker 16 | . . . . . 3 . . . 2 . . . . . . 2 . . . . . . 3 . 5 . . . 1 . . Builder 10 | . . . . . . . . . 3 . . . . . . 1 . . . . . . 3 . 3 . . . . . . Tunneler 4 | 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Hauler 7 | . . . . . 4 . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Recycler 18 | . . 1 . . . . 1 . 1 . . . . . . 11 . . . . . . . . . . . . 2 . 2 Mechanic 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 6 | . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 62 | . . . . . 15 4 . 12 8 2 . . . . 3 1 . . . . . . 4 . 4 . 1 . 6 1 1 Cutter 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 120 | . 1 1 . 3 8 5 1 12 28 1 . . . . 9 13 . . 3 . . 4 . . 9 . 2 3 4 5 8 Brawler 12 | . . . . . . 1 . . 2 1 . . . . . 1 . . 1 . . . . . 1 . 4 1 . . . Duelist 7 | . . . . . 1 . . 1 1 1 . . . . . 1 . . . . . 1 . . . . . . 1 . . Protector 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Sentry 32 | . . . . . 6 3 . 4 7 1 1 . . . 2 . . . 1 . . . . . 1 . . . 1 2 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 17 | . . . . . . . . . 1 . . . . . . 3 . . 3 . . . 2 . . . . . 2 1 5 Programmer 51 | . . . . . . . 1 . 8 . . . 2 . 1 11 . . . 4 . . 4 . 5 . . 1 4 1 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 1 2 . 3 13 6 4 8 7 3 1 . 1 . 6 9 . . 4 2 . 4 3 . 11 . 10 5 5 5 5 Combat Bots Only 10 | . 1 1 . 3 7 6 2 8 6 3 1 . 1 . 6 7 . . 4 2 . 4 3 . 6 . 10 5 5 5 5 Max Kills in Single Turn 4 | 1 1 1 . 2 2 2 2 2 4 1 1 . 1 . 2 2 . . 1 1 . 1 3 . 2 1 4 2 2 2 2 Gunslinging 1 | . . . . 1 . 1 . 1 1 . . . . . 1 . . . . . . . . . 1 . . . 1 1 1 Exploded 3 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . 3 2 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Hostile Shots Fired 2011 | . 2 2 . 6 137 92 11 214 294 20 36 . 13 . 112 226 1 . 46 35 . 105 83 . 234 27 48 14 109 42 102 Missed 619 | . 1 1 . . 47 34 5 57 105 7 20 . 3 . 29 71 . . 9 5 . 38 28 . 54 12 19 5 30 13 26 Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Hits 1392 | . 1 1 . 6 90 58 6 157 189 13 16 . 10 . 83 155 1 . 37 30 . 67 55 . 180 15 29 9 79 29 76 Melee 43 | . . . . . 1 . . . 3 3 . . . . 17 4 1 . . . . 7 . . 5 . 2 . . . . Projectile 1349 | . 1 1 . 6 89 58 6 157 186 10 16 . 10 . 66 151 . . 37 30 . 60 55 . 175 15 27 9 79 29 76 AOE 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 61 | . . . . . 6 3 1 3 1 . . . 1 . 4 6 1 . 3 3 . 5 . . 10 . 1 1 3 3 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 Damage Taken 24185 | . 12 45 . 79 1358 568 192 1940 2540 283 124 . 154 . 1428 2987 60 . 854 609 . 1505 857 . 3668 283 633 177 1340 884 1605 Core 2366 | . . 11 . 17 140 61 . 283 233 53 10 . 15 . 159 339 . . 103 61 . 138 65 . 372 21 41 . 136 19 89 Absorbed by Shields 273 | . . . . . . 71 . . . . . . . . . . . . . . . . . . . . . . 202 . . Reduced by Siege Mode 273 | . . . . . . . . . 109 . . . . . 49 27 . . . . . . . . . . . . . 37 51 Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . . . . . Ignored by Resistances 741 | . . . . . . . . . . . . . . . . . . . . . . . 203 . 66 . 58 . 87 146 181 Regen/Repaired (Parts) 1504 | . . . . . . . . . 542 . . . . . . 521 . . . . . . . 214 72 . . . . 155 . Core Remaining (%) 71 | 100 . . . 88 . 63 . . . . . . 15 . 81 . . . . . . 32 . . . . . 56 89 98 94 Volleys Fired 826 | 1 2 6 . 5 103 35 12 94 109 13 4 2 6 1 49 119 . . 22 10 3 20 26 . 56 . 9 9 42 32 36 Largest 7 | 2 2 2 . 2 3 3 4 4 4 4 4 1 4 5 5 5 . . 5 5 1 4 5 . 6 . 2 4 7 7 7 Hottest 448 | 70 100 100 . 108 171 189 156 213 257 257 299 75 299 368 368 420 . . 209 228 7 243 366 . 411 . 66 166 448 415 419 Shots Fired 3195 | 2 4 9 . 10 302 98 38 316 400 44 15 2 24 5 233 398 . . 97 43 3 68 101 . 249 . 10 17 244 224 239 Gun 2962 | 2 4 9 . 10 302 98 38 316 400 43 15 2 24 5 233 309 . . 86 36 . 42 22 . 249 . 2 12 240 224 239 Cannon 221 | . . . . . . . . . . . . . . . . 89 . . 11 7 . 26 79 . . . 1 4 4 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . 7 1 . . . Kinetic 1107 | 1 . . . 5 102 32 29 209 154 11 . . . . 43 84 . . 75 31 . 33 42 . 75 . 2 12 75 63 29 Thermal 2044 | 1 4 9 . 5 200 66 9 107 226 32 15 2 24 5 190 314 . . 22 12 . 35 59 . 171 . . . 165 161 210 Explosive 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . Electromagnetic 23 | . . . . . . . . . 20 . . . . . . . . . . . . . . . 3 . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 . . Robot Hit Streak 52 | 1 2 5 . 6 18 8 8 15 32 10 10 . 22 . 22 23 . . 7 7 5 7 5 . 13 . 15 10 27 52 24 Robot Miss Streak 8 | . 1 1 . 2 7 7 5 8 8 4 2 . 3 . 8 4 . . 4 3 . 4 8 . 4 . 1 2 4 3 5 Penetration Max 2 | . . . . . . . 1 1 1 . . . . . . 1 . . . 1 . 1 1 . 2 . . . 1 1 . Secondary Targets 60 | . . . . 1 6 6 1 9 8 . . . . . 5 2 . . 1 . . . . . 4 . . . 6 6 5 Max Gunslinging Chain 2 | . . . . 1 1 2 1 2 1 . . . . . 1 1 . . 1 . . . . . 2 . . . 2 1 1 Autonomous 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1928 | 1 2 7 . 5 177 44 19 206 266 32 7 . 17 . 105 268 . . 57 23 3 39 43 . 157 1 6 13 150 148 132 Core Hits 916 | 1 2 5 . 4 61 23 14 86 162 20 3 . 5 . 65 136 . . 24 7 . 18 20 . 56 . 33 8 44 52 67 Critical Kills 9 | . . . . . . . . 2 . . . . . . . . . . 2 . . 1 . . 3 . . . . . 1 Critical Parts Destroyed 23 | . . . . . . . . 2 4 2 . . . . . . . . 2 1 . . 1 . 6 . . 1 2 . 2 Critical Strikes 136 | . . 1 . . 13 1 . 8 9 2 1 . 1 . 5 22 . . 6 1 . 2 2 . 16 . 1 4 13 7 21 Burn 88 | . . 1 . . 13 1 . 4 5 . 1 . 1 . 5 14 . . 2 . . 1 . . 6 . . . 9 7 18 Destroy 29 | . . . . . . . . 4 4 2 . . . . . . . . 4 1 . 1 1 . 6 . . 1 2 . 3 Blast 9 | . . . . . . . . . . . . . . . . 8 . . . . . . 1 . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Melee Attacks 54 | . 1 . . . . 2 . . . . . . . . . . . . . . . . 8 . 30 2 . . 10 . 1 Impact 28 | . 1 . . . . . . . . . . . . . . . . . . . . . 8 . 19 . . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 2 . . 10 . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54178 | 12 26 87 . 99 3337 729 514 4547 6500 681 160 . 432 . 2607 7063 . . 1175 773 . 1184 2136 . 5049 80 4470 946 4108 3649 3814 Guns 42602 | 12 26 87 . 99 3329 729 514 4547 5927 681 160 . 432 . 2607 5168 . . 966 619 . 531 281 . 4396 . 42 242 3744 3649 3814 Cannons 4688 | . . . . . . . . . . . . . . . . 1883 . . 209 154 . 653 1361 . . . . 208 220 . . Explosions 5470 | . . . . . . . . . 543 . . . . . . . . . . . . . 289 . . . 4183 455 . . . Melee 975 | . . . . . . . . . . . . . . . . . . . . . . . 205 . 546 80 . . 144 . . Ramming 157 | . . . . . 8 . . . 30 . . . . . . 12 . . . . . . . . 107 . . . . . . Kinetic 15808 | . . . . 38 1131 191 374 2912 1799 145 . . . . 409 1678 . . 869 529 . 446 619 . 1934 . 42 242 1273 828 349 Thermal 31491 | 12 26 87 . 61 2198 538 140 1635 4346 536 160 . 432 . 2198 5373 . . 306 244 . 738 1312 . 2392 . . . 2471 2821 3465 Explosive 4638 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4183 455 . . . Electromagnetic 395 | . . . . . . . . . 325 . . . . . . . . . . . . . . . 70 . . . . . . Impact 567 | . . . . . . . . . . . . . . . . . . . . . . . 205 . 362 . . . . . . Slashing 694 | . . . . . . . . . . . . . . . . . . . . . . . . . 184 80 245 41 144 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 428 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 220 . . Highest Corruption 24 | . . . . . . . . . 8 8 8 8 1 . 2 7 17 17 17 24 24 24 9 9 15 15 15 . 4 . 3 Average Corruption 8 | . . . . . . . . . 7 8 8 8 1 . 2 5 15 17 17 19 24 24 6 9 11 15 15 . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 403 | . . . . . . . . . 49 22 26 3 4 . 6 30 6 4 26 32 14 36 18 7 65 16 2 . 22 . 15 Message Errors 98 | . . . . . . . . . 12 6 5 . 1 . 2 2 2 1 5 6 5 6 6 2 21 5 2 . 4 . 5 Matter Fused 72 | . . . . . . . . . 8 3 4 . 2 . 2 9 1 1 2 4 4 8 5 2 9 3 . . 2 . 3 Heat Flow Errors 52 | . . . . . . . . . 10 . 3 1 1 . 1 5 1 1 3 7 1 4 . . 7 . . . 5 . 2 Energy Discharges 53 | . . . . . . . . . 11 2 7 . . . 1 4 . . 5 7 1 4 2 1 4 2 . . . . 2 Parts Rejected 8 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 4 1 . . . . . Parts Fused 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . 2 . . Data Loss (minor) 50 | . . . . . . . . . 6 5 3 1 . . . 1 1 . 4 2 3 4 2 2 9 3 . . 3 . 1 Data Loss (major) 24 | . . . . . . . . . . 3 3 1 . . . 3 . 1 3 4 . 1 2 . 2 . . . . . 1 Misfires 7 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 2 . . . 1 . . Alerts 9 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 2 . . 2 . . Misdirections 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Weapon Failures 21 | . . . . . . . . . 1 2 1 . . . . 4 . . 3 1 . 3 . . 2 . . . 3 . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 758 | . . . . . . . . 23 67 . . . . . . 39 . . . 17 . . 168 . 236 65 108 . 35 . . Projectiles 101 | . . . . . . . . . . . . . . . . 39 . . . 17 . . 45 . . . . . . . . Explosions 262 | . . . . . . . . 23 67 . . . . . . . . . . . . . 64 . . . 108 . . . . Melee 395 | . . . . . . . . . . . . . . . . . . . . . . . 59 . 236 65 . . 35 . . Knockbacks 24 | . . . . . . . . . . . . . . . . 20 . . 1 . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . 17 . . 1 . . . 3 . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . . 95 . . . . . . . . . . . . . . 95 . . . . . . . . Shots 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Rammed 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 14 | . . . . . 1 . . . 2 . . . . . . 3 . . . . . . . . 8 . . . . . . Kicked 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 444 | 30 84 84 . 102 346 78 36 304 239 27 216 123 126 123 444 271 80 186 189 232 83 317 328 . 204 . . 21 167 6 103 Average Temperature 71 | 19 46 31 . 55 82 33 20 87 28 12 76 86 56 72 79 45 41 113 57 79 56 67 112 . 114 . . 13 51 4 57 Received Heat Transfer 4893 | . 6 6 . 42 432 192 45 555 828 9 42 . . . 375 453 . . 54 . . 600 . . 679 27 90 66 167 99 126 Effects 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 23 | . . . . . . . . . 6 . . . . . 3 3 . . . . . . . . . . . . . 3 8 Total Turns 628 | . . . . . . . . . 335 . . . . . 64 80 . . . . . . . . . . . . . 56 93 Longest Duration 158 | . . . . . . . . . 158 . . . . . 34 63 . . . . . . . . . . . . . 40 38 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 . . . 3 1 . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . . . . . Robots Melted 24 | . . . . . . . . 1 1 . 1 . . . 2 3 . . 1 . . . . . 1 . . . 5 4 5 Combat Hostiles 23 | . . . . . . . . 1 1 . 1 . . . 1 3 . . 1 . . . . . 1 . . . 5 4 5 Parts Melted 213 | . . 1 . . 11 1 2 9 21 5 3 . 4 . 13 29 . . 2 . . 1 . . 13 . . . 25 29 44 Heat Transferred 64642 | 37 74 333 . 111 5402 1258 300 3569 8501 1171 462 . 860 . 5072 9849 . . 900 374 . 1003 1418 . 4366 . . . 6125 5702 7755 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Maximum Alert Level 4 | . . . . . 1 3 2 4 4 . . . . . 3 3 1 . . . . . 3 1 3 . . . 2 1 1 Low Security (%) 25 | 100 100 100 . 100 83 12 . . . . . . . 100 22 . . 100 . . . . . 91 16 . . . 4 43 25 Level 1 24 | . . . . . 16 6 11 15 . . . . . . 23 48 100 . . . . . 28 8 8 . . . 52 56 74 Level 2 23 | . . . . . . 62 88 19 35 . . . . . 45 23 . . . . . . 46 . 12 . . . 42 . . Level 3 20 | . . . . . . 17 . 59 33 . . . . . 9 28 . . . . . . 25 . 61 . . . . . . Level 4 5 | . . . . . . . . 4 30 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1537 | 5 30 32 . 62 395 915 533 1290 1537 . . . . 14 794 896 309 174 . . . . 900 206 1071 . . . 636 366 332 Initial 900 | . 3 . . . . 150 480 282 676 . . . . . 9 416 309 174 . . . . 900 206 70 . . . 600 129 126 Average 471 | . 4 1 . 7 97 564 449 788 890 . . . . . 398 512 283 154 . . . . 576 154 669 . . . 396 191 214 Influence Increases 13972 | 5 45 57 . 72 906 815 155 1068 1649 187 20 . 60 14 855 1283 . . 190 100 . 150 1479 24 1946 15 230 120 1161 609 757 Destroy 0b10 Robot/C 7080 | . 20 40 . 60 600 500 100 580 1100 140 20 . 40 . 420 760 . . 160 80 . 100 200 . 580 . 220 100 360 380 520 Destroy 0b10 Robot/NC 385 | 5 . 5 . . 55 . 15 30 55 . . . . . 10 80 . . . . . 15 30 . 45 . 10 . 20 . 10 Destroy Leader 1296 | . 10 10 . 10 144 30 22 30 264 . . . 20 . 50 142 . . 30 20 . 20 40 . 132 . . 20 62 100 140 Allied During Kill 452 | . . 2 . . . 35 2 . . 2 . . . . . 60 . . . . . . . . 351 . . . . . . Successful Hack 152 | . . . . . 20 . . 14 19 . . . . 14 . 26 . . . . . . . . . . . . 59 . . Disable Machine 510 | . 15 . . . 15 15 15 30 105 . . . . . . 90 . . . . . . 105 . 75 . . . . 15 30 Anti-Garrison Action 750 | . . . . . . 200 . 250 . . . . . . 300 . . . . . . . . . . . . . . . . Destroy Structure 662 | . . . . 2 12 5 1 74 46 . . . . . 30 20 . . . . . . 144 24 238 . . . 30 24 12 Advance Influence 1500 | . . . . . . . . . . . . . . . . . . . . . . . 900 . . . . . 600 . . Lose Combat Pursuer 1185 | . . . . . 60 30 . 60 60 45 . . . . 45 105 . . . . . 15 60 . 525 15 . . 30 90 45 Influence Decreases 13651 | . 50 57 . 72 675 131 667 181 1413 893 478 362 60 . 75 1194 634 115 324 58 42 150 890 513 982 605 542 282 930 629 647 Entered New Map 5092 | . 2 . . . . 81 435 121 614 565 156 362 . . 5 378 574 75 51 . 42 . . 383 30 395 474 162 . 102 85 Time Decay 6273 | . 48 37 . 72 479 . 222 . 729 318 302 . 60 . . 586 50 40 243 58 . 110 410 110 502 190 68 120 470 527 522 Search Patrol Dispatched 600 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . 300 . . Lost Part 886 | . . . . . 46 50 10 60 70 10 . . . . 70 170 10 . 30 . . 40 30 . 220 20 . . 10 . 40 Lost Ally 350 | . . 20 . . . . . . . . 20 . . . . 60 . . . . . . . 20 230 . . . . . . Purge Threat 450 | . . . . . 150 . . . . . . . . . . . . . . . . . 150 . . . . . 150 . . Squads Dispatched 73 | . 2 . . . 2 . 2 . 17 . . . . . . 10 . . . . . . 4 . 14 . . . 8 2 12 Investigation 6 | . 1 . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . Extermination 21 | . . . . . . . 1 . 6 . . . . . . 4 . . . . . . 2 . 2 . . . 2 . 4 Reinforcement 22 | . 1 . . . 2 . . . 3 . . . . . . 2 . . . . . . 2 . 5 . . . 3 1 3 Assault 13 | . . . . . . . . . 3 . . . . . . 3 . . . . . . . . 7 . . . . . . Garrison 11 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . Construction Impeded 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Distress Signals 32 | . 1 . . . 4 . . . 3 . . . . . . 7 . . . . . 1 1 . 3 . . . 6 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 580 | . 5 1 . 3 51 24 5 34 75 10 1 . 2 1 23 76 5 . 11 4 . 16 22 1 80 1 18 9 28 44 30 Peak Tracking Total 15 | . 3 1 . 3 8 8 3 6 6 5 1 . 1 1 6 8 5 . 7 2 . 4 6 1 15 1 15 6 6 7 4 Tactical Retreats 50 | . . . . . 3 1 . 2 3 3 . . . . 2 5 . . . . . 1 3 . 17 1 . . 2 5 2 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Traps Triggered 19 | . 1 1 . . . 3 1 . 3 . . . . . 1 2 . 1 . . . . 1 . 3 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 2 2 2 1 1 1 1 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Machines Disabled 48 | . 1 . . . 1 5 1 6 7 . . . . . 4 6 . . . . . . 7 . 5 1 1 . . 1 2 Max in Single Turn 5 | . 1 . . . 1 1 1 2 4 . . . . . 1 1 . . . . . . 5 . 2 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Garrison Relay 10 | . . . . . . 4 . 2 . . . . . . 4 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Machines Accessed 52 | . 1 1 1 1 9 1 3 1 4 1 2 1 . 1 2 2 . . . . 2 . 4 . 4 . 3 . 5 1 2 Terminals 29 | . 1 . . . 8 1 1 1 2 . . . . . 2 1 . . . . . . 3 . 3 . . . 4 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Total Hacks 102 | . 1 1 1 1 20 1 5 1 6 1 2 7 . 2 2 4 . . . . 2 . 11 . 9 . 7 . 12 4 2 Successful 60 | . 1 1 1 1 12 1 2 1 4 1 2 7 . 1 1 2 . . . . 2 . 2 . 2 . 7 . 8 . 1 Failed 42 | . . . . . 8 . 3 . 2 . . . . 1 1 2 . . . . . . 9 . 7 . . . 4 4 1 Catastrophic 13 | . . . . . 2 . 1 . 1 . . . . . 1 1 . . . . . . 2 . 4 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . . . 1 . 14 . 3 . 2 . . . . . . 2 . . . . . . 5 . 7 1 . . 2 . 1 Terminals 60 | . 1 . . . 19 1 3 1 2 . . . . . 2 1 . . . . . . 8 . 8 . . . 9 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 6 | . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 Terminal Hacks 39 | . 1 1 1 1 4 1 . 1 1 1 2 7 . . 1 . . . . . 2 . 2 . 1 . 7 . 5 . . Record 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Part Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . . . Open Door 8 | . . 1 . 1 . . . . . 1 2 . . . 1 . . . . . . . . . . . 2 . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Emergency Access Points 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unreport Threat 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Unlock Access 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Unauthorized Hacks 9 | . . . . . 7 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Terminals 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . . . 7 1 1 . 3 . . . . 1 1 2 . . . . . . 4 . 3 . . . 4 1 1 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . 62 . . . . . . 31 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Relay Couplers Released 47 | . . . . . . 23 . 9 . . . . . . 15 . . . . . . . . . . . . . . . . Machine Destruction 43 | . . . . . . 19 . 9 . . . . . . 15 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Total Allies 24 | . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . 20 . . . . . . . Largest Group 20 | . . 1 . . . 1 1 . . 1 1 . . . 1 1 . . . . . . . 20 17 . . . . . . Highest-Rated Group 762 | . . 31 . . . 34 34 . . 16 16 . . . 29 29 . . . . . . . 762 683 . . . . . . Highest-Rated Ally 50 | . . 31 . . . 34 34 . . 16 16 . . . 29 29 . . . . . . . 50 50 . . . . . . Initial Warlord ECA Mod 18 | . . . . . . . 5 5 14 14 14 14 13 13 13 18 18 18 18 18 18 17 17 17 17 17 17 16 16 15 14 Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . 4 . . . 21 3 . . 3 3 . . . . 28 . . . . . . . 6 80 . . . . . . Total Damage 7020 | . . 40 . . . 1505 209 . . 29 45 . . . . 1552 . . . . . . . 1264 2376 . . . . . . Kills 37 | . . 1 . . . 12 3 . . 1 . . . . . 7 . . . . . . . 2 11 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Turrets Deployed 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Active Infowar (turns) 9263 | 5 280 481 279 21 . . . . . . . . . . . . . . . 304 211 525 906 228 1158 380 619 329 554 1535 1448 Optics 5474 | . . . . . . . . . . . . . . . . . . . . . . . 644 228 1158 . . . 461 1535 1448 IFF 2723 | . . . . . . . . . . . . . . . . . . . . 304 211 525 262 . . 380 619 329 93 . . Seismic 1066 | 5 280 481 279 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . ECM 357 | . . . . . . . . . . . . . . . . . . . . . . . . . 357 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 2 1 1 2 . . . . . 1 . . 1 . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Turns Passed 27150 | 59 280 481 279 581 1587 931 467 1254 3576 703 678 1274 759 229 1325 1836 101 97 575 676 281 658 998 228 1558 381 797 329 1189 1535 1448 Spaces Moved 16506 | 42 197 376 228 446 915 698 342 670 1537 374 395 766 434 134 643 763 89 74 280 331 162 367 765 199 1432 513 660 281 801 972 620 Core 1087 | 9 . . . . . . . . . . . . . . . . . . . . . . . . 593 350 135 . . . . Treads 6222 | . . . . . . . . 275 1537 374 395 766 434 134 643 533 . . . . . . . . . . . . . 511 620 Legs 7501 | 33 197 376 228 446 911 698 342 395 . . . . . . . 6 . . . . . . 600 199 839 163 525 281 801 461 . Wheels 1692 | . . . . . . . . . . . . . . . . 224 89 74 280 331 162 367 165 . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 100 105 105 160 166 166 166 166 166 160 116 105 108 123 190 160 130 96 96 50 50 50 106 106 110 150 Average Speed 130 | 105 120 120 120 120 118 108 109 128 162 166 166 166 166 166 161 153 107 117 174 190 161 150 105 99 78 66 108 106 107 130 150 Slowest Speed 410 | 120 120 120 120 120 190 183 120 160 166 166 166 166 166 166 166 410 116 123 190 190 190 175 250 100 120 120 190 106 110 225 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 49 | 4 34 73 62 60 69 77 11 65 39 64 58 81 65 4 69 11 84 2 51 48 60 56 20 95 39 72 92 42 26 30 16 Regions Visited 31 Branch Regions 14 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 . . 1 . . 1 1 . . . 1 . . . . . . 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . 1 . 1 1 . . . . . . 1 1 1 1 . . . . . . . 1 . Scrap Searched 17 | . . 1 . 1 . . . . . 2 3 1 4 . . . . . . 2 . . . . . 1 . 2 . . . Spaces Dug 31 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 19 . . . 6 . 2 Terrain Destroyed 521 | . . . . 2 4 . . 97 38 . . . . . . 7 . . 12 6 . 8 112 . 99 . 78 18 10 24 6 Melee 21 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 12 . . . 6 . 1 Projectile 184 | . . . . 2 4 . . 15 4 . . . . . . 7 . . 12 6 . 8 42 . 46 . 2 3 4 24 5 AOE 314 | . . . . . . . . 81 33 . . . . . . . . . . . . . 68 . 41 . 76 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Acc Total 20096 | 51 234 402 235 482 1195 806 416 868 2323 421 408 767 457 137 790 1148 94 84 308 355 183 420 881 228 1672 550 724 295 991 1140 1031 Wait 1872 | . 27 3 . 17 123 16 43 30 630 30 . . 6 . 49 203 . . 1 . . 5 45 16 72 24 22 1 95 60 354 Move 16477 | 41 196 375 227 445 915 697 342 669 1536 373 394 765 433 133 642 763 88 73 279 330 161 366 765 198 1430 512 659 280 800 971 619 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | 2 5 6 4 3 8 12 8 14 13 1 . . 3 . 14 16 1 1 2 5 3 1 6 1 9 1 1 1 6 16 5 Fast Attach 167 | 7 1 . . 3 12 1 1 6 7 1 . . 2 . 8 13 1 4 2 . 3 12 13 3 26 3 14 2 9 11 2 Attach 86 | . . . . . 5 5 2 8 7 . . . . 2 7 12 . 2 . 6 . 7 2 . 7 2 1 . 5 2 4 Detach 41 | . 1 . . . . . . . 4 . . . 1 . 1 2 1 2 . . 4 3 3 . 2 3 3 . 3 8 . Swap 165 | . 1 4 . 4 14 13 2 16 8 2 6 . 2 1 9 7 1 . . 1 4 4 5 5 10 . 6 1 11 21 7 Drop 200 | . . 8 4 5 14 15 6 31 7 1 4 . 4 . 11 10 2 2 1 3 5 2 8 5 7 3 9 1 10 19 3 Fire 826 | 1 2 6 . 5 103 35 12 94 109 13 4 2 6 1 49 119 . . 22 10 3 20 26 . 56 . 9 9 42 32 36 Melee 54 | . 1 . . . . 2 . . . . . . . . . . . . . . . . 8 . 30 2 . . 10 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . . . . . . Crush 5 | . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 10 . . . . . . . . . . . . . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 14) 185 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 340 | -10/Materials | Entered Mines 382 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 421 | -10/Mines | Learned Materials terminal intel 488 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 503 | -10/Mines | Found a hidden stash of uninstalled traps 571 | -10/Mines | Received a Mining Laser from a helpful Derelict 635 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 649 | -10/Mines | Discovered new exit (range 16) 787 | -10/Mines | Found DCF Scrap (10 items) 815 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 817 | -10/Mines | Discovered new exit (range 5) 821 | -10/Mines | Entered Exiles 850 | -10/Exiles | Met 8R-AWN 869 | -10/Exiles | Met EX-HEX 908 | -10/Exiles | Met EX-BIN 925 | -10/Exiles | Aligned with FarCom system 926 | -10/Exiles | Given EX-Vault access code 953 | -10/Exiles | Opened EX-Vault 965 | -10/Exiles | Found Deploy-a-Sentry 967 | -10/Exiles | Found Deploy-a-Sentry 970 | -10/Exiles | Found Deploy-a-Sentry 994 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1007 | -10/Exiles | Exiles lab attacked by MAIN.C 1008 | -10/Exiles | Build established: Scavenger-Mutant 1090 | -10/Exiles | Discovered new exit (range 10) 1100 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1100 | -10/Exiles | Entered Mines 1110 | -9/Mines | Met a Derelict bent on vengeance 1213 | -9/Mines | Learned 2 Materials zone layouts 1235 | -9/Mines | Discovered new exit (range 5) 1266 | -9/Mines | Found the Drone Emporium 1279 | -9/Mines | Found Prototype Device 1279 | -9/Mines | Identified Bomb Drone Bay 1585 | -9/Mines | Assembled infested the area 1681 | -9/Mines | Entered Materials 1681 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1683 | -8/Materials | Loaded intel: 12 terminal locations 1866 | -8/Materials | Discovered new exit (range 12) 2002 | -8/Materials | Build established: Scavenger-Skirmisher 2762 | -8/Materials | Lost 3 parts (1n1u1w) 2842 | -8/Materials | Discovered new exit (range 8) 3088 | -8/Materials | Destroyed 7 combat bots 3224 | -8/Materials | Discovered new exit (range 9) 3268 | -8/Materials | Identified exit to Garrison 3268 | -8/Materials | Entered Garrison 3336 | -8/Garrison | Triggered checkpoint 3384 | -8/Garrison | Garrison Relay disabled 3431 | -8/Garrison | DAS Turret deployed 3479 | -8/Garrison | Lost 3 parts (1n2w) 3574 | -8/Garrison | Discovered new exit (range 15) 3635 | -8/Garrison | Garrison Relay disabled 3688 | -8/Garrison | Triggered checkpoint 3748 | -8/Garrison | Discovered new exit (range 11) 3781 | -8/Garrison | Garrison Relay disabled 3788 | -8/Garrison | Triggered checkpoint 3908 | -8/Garrison | Triggered checkpoint 3995 | -8/Garrison | Discovered new exit (range 14) 4154 | -8/Garrison | Triggered checkpoint 4154 | -8/Garrison | Garrison Relay disabled 4199 | -8/Garrison | Entered Factory 4199 | -7/Factory | Accompanied by 1 ally 4199 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4504 | -7/Factory | Build established: Skirmisher 4511 | -7/Factory | Allied Derelicts emerged from ambush trap array 4582 | -7/Factory | P-60 Hacker assimilated allied HQ-3M9(g) 4587 | -7/Factory | P-60 Hacker assimilated allied QE-YQX(g) 4666 | -7/Factory | Identified exit to Garrison 4666 | -7/Factory | Entered Garrison 4820 | -7/Garrison | Triggered checkpoint 4895 | -7/Garrison | Triggered checkpoint 4921 | -7/Garrison | Triggered checkpoint 4948 | -7/Garrison | Lost 4 parts (1p2n1w) 5003 | -7/Garrison | Build established: Scavenger-Skirmisher 5109 | -7/Garrison | Destroyed 8 combat bots 5228 | -7/Garrison | Triggered checkpoint 5274 | -7/Garrison | Phase Generator disabled 5574 | -7/Garrison | Discovered new exit (range 3) 5625 | -7/Garrison | Garrison Relay disabled 5649 | -7/Garrison | Build established: Scavenger-Tank 5761 | -7/Garrison | Discovered new exit (range 10) 5858 | -7/Garrison | Triggered checkpoint 5859 | -7/Garrison | Garrison Relay disabled 5920 | -7/Garrison | Entered Factory 6108 | -7/Factory | Discovered new exit (range 9) 6320 | -7/Factory | First assault squad dispatched 6337 | -7/Factory | Repaired Imp. Heavy Treads 6523 | -7/Factory | Core integrity fell below 50% 7919 | -7/Factory | Garrison activated, responded to threat 7961 | -7/Factory | Lost 3 parts (1n1u1w) 8584 | -7/Factory | Discovered new exit (range 9) 8599 | -7/Factory | Identified exit to Factory 9354 | -7/Factory | Discovered exit to Factory (range 4) 9481 | -7/Factory | Discovered new exit (range 7) 9496 | -7/Factory | Entered Lower Caves 9502 | -7/Lower Caves | Met a Warlord Commander 9503 | -7/Lower Caves | Learned location of Warlord (-4) 9504 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9505 | -7/Lower Caves | Found Encrypted Comm Array 9545 | -7/Lower Caves | Identified exit to Lower Caves 9599 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9671 | -7/Lower Caves | Core integrity fell below 20% 9726 | -7/Lower Caves | Found DCF Scrap (12 items) 10068 | -7/Lower Caves | Encountered a Warlord checkpoint 10199 | -7/Lower Caves | Entered another Lower Caves area 10199 | -7/Lower Caves | Accompanied by 1 ally 10428 | -7/Lower Caves | Learned Factory stockpile data 10620 | -7/Lower Caves | Encountered a Warlord checkpoint 10800 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10866 | -7/Lower Caves | Discovered new exit (range 4) 10877 | -7/Lower Caves | Entered Zion 10907 | -7/Zion | Given A8's code to call for help 10939 | -7/Zion | System corruption cleaned by Quarantine Array 11149 | -7/Zion | Learned Factory emergency access door positions 11403 | -7/Zion | Rebuked by Imprinter 11633 | -7/Zion | Learned Factory non-interactive machine intel 12138 | -7/Zion | Discovered new exit (range 8) 12151 | -7/Zion | Entered Proximity Caves 12844 | -6/Proximity Caves | Discovered exit to Factory (range 14) 12910 | -6/Proximity Caves | Entered Factory 12910 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12911 | -6/Factory | Identified exit to Lower Caves 12914 | -6/Factory | Loaded intel: 276 non-interactive machine locations 13130 | -6/Factory | Identified exit to Garrison 13139 | -6/Factory | Entered Garrison 13201 | -6/Garrison | Garrison Relay disabled 13245 | -6/Garrison | Triggered checkpoint 13444 | -6/Garrison | Spotted B-75 Beast 13555 | -6/Garrison | Destroyed B-75 Beast 13583 | -6/Garrison | Triggered checkpoint 13662 | -6/Garrison | Discovered new exit (range 11) 13705 | -6/Garrison | Triggered checkpoint 13741 | -6/Garrison | Garrison Relay disabled 13893 | -6/Garrison | Triggered checkpoint 13933 | -6/Garrison | Garrison Relay disabled 14020 | -6/Garrison | Discovered new exit (range 14) 14097 | -6/Garrison | Triggered checkpoint 14159 | -6/Garrison | Lost 5 parts (1p2u2w) 14224 | -6/Garrison | Discovered new exit (range 12) 14243 | -6/Garrison | Triggered checkpoint 14306 | -6/Garrison | Rescued a captive Derelict 14325 | -6/Garrison | Garrison Relay disabled 14464 | -6/Garrison | Entered Factory 14464 | -5/Factory | Accompanied by 1 ally 14464 | -5/Factory | Evolved 2 slots: Propulsion x2 14465 | -5/Factory | Identified exit to Upper Caves 14798 | -5/Factory | Repaired Imp. Heavy Treads 14844 | -5/Factory | Spotted B-75 Beast 14860 | -5/Factory | Destroyed B-75 Beast 15275 | -5/Factory | Lost 3 parts (1p2w) 15509 | -5/Factory | Destroyed 7 combat bots 15514 | -5/Factory | Lost 5 parts (1n1u3w) 15664 | -5/Factory | First assault squad dispatched 15715 | -5/Factory | DAS Turret deployed 15719 | -5/Factory | DAS Turret deployed 15766 | -5/Factory | Lost 3 parts (2n1w) 15815 | -5/Factory | Lost 3 parts (2n1u) 16016 | -5/Factory | Lost 3 parts (1u2w) 16114 | -5/Factory | Build established: Scavenger-Skirmisher 16300 | -5/Factory | Sucked down chute 16300 | -5/Factory | Entered Waste 16315 | -5/Waste | EMP discharged 16315 | -5/Waste | System corruption reached 10% 16327 | -5/Waste | Spotted C-40 Crusher 16346 | -5/Waste | Spotted C-40 Crusher 16346 | -5/Waste | Spotted C-40 Crusher 16348 | -5/Waste | Spotted C-40 Crusher 16350 | -5/Waste | Spotted C-40 Crusher 16356 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16385 | -5/Waste | Discovered new exit (range 16) 16386 | -5/Waste | Spotted C-40 Crusher 16401 | -5/Waste | Entered Factory 16475 | -5/Factory | Discovered exit to Upper Caves (range 16) 16481 | -5/Factory | Allied Derelicts emerged from ambush trap array 16498 | -5/Factory | Entered Upper Caves 16507 | -5/Upper Caves | Learned Factory garrison access intel 16801 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16834 | -5/Upper Caves | Build established: Scavenger-Gunner 17064 | -5/Upper Caves | Discovered new exit (range 5) 17073 | -5/Upper Caves | Entered another Upper Caves area 17123 | -5/Upper Caves | Core integrity fell below 50% 17734 | -5/Upper Caves | Discovered new exit (range 8) 17749 | -5/Upper Caves | Entered Zhirov 17749 | -5/Zhirov | Discovered new exit (range 3) 17756 | -5/Zhirov | Lost 6 parts (2n4w) 17785 | -5/Zhirov | Met Zhirov 17822 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17877 | -5/Zhirov | Found Alien Artifact 17877 | -5/Zhirov | Identified Integrated Dissipator 17877 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17968 | -5/Zhirov | Found Alien Artifact 18030 | -5/Zhirov | Entered Proximity Caves 18033 | -4/Proximity Caves | Spotter reported a threat 18033 | -4/Proximity Caves | Spotter reported a threat 18142 | -4/Proximity Caves | Spotter reported a threat 18145 | -4/Proximity Caves | Spotter reported a threat 18196 | -4/Proximity Caves | Spotter reported a threat 18222 | -4/Proximity Caves | Spotter reported a threat 18248 | -4/Proximity Caves | Spotter reported a threat 18301 | -4/Proximity Caves | Spotter reported a threat 18316 | -4/Proximity Caves | Spotter reported a threat 18390 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 18485 | -4/Proximity Caves | Spotted B-86 Titan 18557 | -4/Proximity Caves | Identified Transdimensional Reconstructor 18557 | -4/Proximity Caves | Warped through subspace 18596 | -4/Proximity Caves | Lost 4 parts (1p3w) 18668 | -4/Proximity Caves | Discovered new exit (range 16) 18673 | -4/Proximity Caves | Learned location of 1 exit from Research 18688 | -4/Proximity Caves | Entered Factory 18688 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18689 | -4/Factory | Loaded intel: 4 garrison access locations 18938 | -4/Factory | Search patrols dispatched 19122 | -4/Factory | Build established: Executioner 19188 | -4/Factory | Search patrols dispatched 19438 | -4/Factory | Search patrols dispatched 19686 | -4/Factory | Sucked down chute 19686 | -4/Factory | Entered Waste 19687 | -4/Waste | Joined by Warlord forces that had cleared the area 19878 | -4/Waste | Discovered new exit (range 10) 19886 | -4/Waste | A Compactor rumbled back to life 19886 | -4/Waste | Spotted C-40 Crusher 19891 | -4/Waste | Allies destroyed C-40 Crusher 19914 | -4/Waste | Entered Factory 19914 | -4/Factory | Accompanied by 17 allies 20024 | -4/Factory | Build established: Derelict-Executioner 20188 | -4/Factory | Lost 6 allies 20263 | -4/Factory | System corruption reached 10% 20383 | -4/Factory | Lost 4 allies 20414 | -4/Factory | First assault squad dispatched 20521 | -4/Factory | Lost 3 allies 20585 | -4/Factory | Lost 9 parts (2p1n2u4w) 20587 | -4/Factory | Discovered new exit (range 21) 20791 | -4/Factory | Discovered new exit (range 7) 20798 | -4/Factory | Identified exit to Research 20894 | -4/Factory | Build established: Mutant 21060 | -4/Factory | Lost 10 parts (2p3n1u4w) 21072 | -4/Factory | Released all parts (9) 21308 | -4/Factory | Discovered exit to Research (range 10) 21429 | -4/Factory | Identified exit to Upper Caves 21429 | -4/Factory | Identified exit to Extension 21472 | -4/Factory | Entered Upper Caves 21635 | -4/Upper Caves | Spotted B-86 Titan 21689 | -4/Upper Caves | Build established: Hacker-Mutant 21769 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 21772 | -4/Upper Caves | Found Prototype Special Weapon 21772 | -4/Upper Caves | Identified Molecular Deconstructor 21839 | -4/Upper Caves | Discovered new exit (range 13) 21852 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21852 | -4/Upper Caves | Identified exit to Warlord 21853 | -4/Upper Caves | Entered Warlord 21893 | -4/Warlord | System corruption cleaned by Quarantine Array 22116 | -4/Warlord | Visited the Vortex Lab 22125 | -4/Warlord | Found Prototype Energy Cannon 22125 | -4/Warlord | Identified Vortex Cannon 22129 | -4/Warlord | Found Vortex Cannon 22131 | -4/Warlord | Warlord's base attacked by MAIN.C 22243 | -4/Warlord | Met Warlord 22376 | -4/Warlord | Found Prototype Special Weapon 22376 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 22379 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22404 | -4/Warlord | Spotted B-90 Cyclops 22419 | -4/Warlord | Build established: Hacker-Executioner 22444 | -4/Warlord | Lost 4 allies 22476 | -4/Warlord | Found Prototype Device 22476 | -4/Warlord | Identified Exp. Focal Shield 22481 | -4/Warlord | Warlord forces counterattacked 22483 | -4/Warlord | Found Prototype Reactor 22483 | -4/Warlord | Identified Vortex Chain Reactor 22496 | -4/Warlord | Found Prototype Processor 22496 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 22500 | -4/Warlord | Found Prototype Hackware 22500 | -4/Warlord | Identified System Mapper 22600 | -4/Warlord | Opened side exit 22629 | -4/Warlord | Discovered new exit (range 11) 22631 | -4/Warlord | Spotted Executioner 22631 | -4/Warlord | Spotted Executioner 22631 | -4/Warlord | Spotted Executioner 22634 | -4/Warlord | Destroyed Executioner 22636 | -4/Warlord | Destroyed Executioner 22636 | -4/Warlord | Destroyed Executioner 22649 | -4/Warlord | Identified exit to Proximity Caves 22650 | -4/Warlord | Entered Proximity Caves 22657 | -3/Proximity Caves | Destroyed 10 combat bots 22663 | -3/Proximity Caves | Lost 9 allies 22698 | -3/Proximity Caves | Spotter reported a threat 22706 | -3/Proximity Caves | Spotter reported a threat 22851 | -3/Proximity Caves | Spotter reported a threat 22885 | -3/Proximity Caves | Spotter reported a threat 22968 | -3/Proximity Caves | Discovered exit to Research (range 11) 22979 | -3/Proximity Caves | Entered Research 22979 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22980 | -3/Research | Identified exit to Testing 23229 | -3/Research | Search patrols dispatched 23479 | -3/Research | Search patrols dispatched 23610 | -3/Research | Garrison activated, responded to threat 23623 | -3/Research | Build established: Scavenger-Executioner 23707 | -3/Research | Found Spectral Analyzer 23729 | -3/Research | Search patrols dispatched 23754 | -3/Research | Spotted B-86 Titan 24146 | -3/Research | Build established: Hacker-Executioner 24155 | -3/Research | Discovered new exit (range 12) 24157 | -3/Research | Identified exit to Armory 24166 | -3/Research | Identified exit to Research 24168 | -3/Research | Entered another Research area 24168 | -2/Research | Warlord forces began assault on 0b10 24168 | -2/Research | Evolved 2 slots: Utility x2 24193 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 24193 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 24271 | -2/Research | Spotted B-90 Cyclops 24278 | -2/Research | Research machine network offline 24283 | -2/Research | Destroyed B-90 Cyclops 24304 | -2/Research | Lost 3 allies 24381 | -2/Research | Discovered new exit (range 14) 24419 | -2/Research | Lost 4 allies 24512 | -2/Research | Met up with Warlord 24565 | -2/Research | Borebot progress halted 24581 | -2/Research | Borebot progress halted 24618 | -2/Research | Spotted Executioner 24624 | -2/Research | Spotted Executioner 24631 | -2/Research | Destroyed Executioner 24635 | -2/Research | Destroyed Executioner 24687 | -2/Research | Found Prototype Processor 24687 | -2/Research | Identified Exp. Core Analyzer 24700 | -2/Research | Found Prototype Processor 24700 | -2/Research | Identified Exp. Targeting Computer 24811 | -2/Research | Spotted Striker 24812 | -2/Research | Spotted Executioner 24816 | -2/Research | Destroyed Executioner 24842 | -2/Research | Destroyed Striker 24893 | -2/Research | Build established: Scavenger-Executioner 24906 | -2/Research | Spotted Striker 24921 | -2/Research | Borebot progress halted 24968 | -2/Research | Destroyed Striker 25039 | -2/Research | Warlord destroyed during the assault 25694 | -2/Research | Discovered new exit (range 7) 25703 | -2/Research | Entered Access 25703 | -1/Access | Evolved 2 slots: Utility x2 25722 | -1/Access | Garrison activated, responded to threat 25824 | -1/Access | Lost 5 allies 25925 | -1/Access | Energy Cycler disabled 25974 | -1/Access | Garrison activated, responded to threat 27097 | -1/Access | Discovered new exit (range 6) 27151 | *** | Escaped! Last Messages --------------- 27071_ System corrupted: Cld. Plasma Rifle failed to cycle. 27071_ H-88 Terminator destroyed. 27072_ Activated siege mode. 27074_ R-10 Processor collects Adv. Heat Sink. 27082_ Ended siege mode. 27097_ The Access Shell folds into the floor. 27097_ EXIT=FOUND 27103_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9O. 27117_ System corrupted: Energy discharge (-343). 27134_ System corrupted: Heat flow error (+155). 27138_ R-10 Processor collects Gamma Rifle. 27141_ R-10 Processor collects Adv. Target Analyzer. 27147_ R-10 Processor collects Adv. Remote Datajack. 27147_ Unknown Engine melted. 27147_ Com. Wheel melted. 27147_ R-10 Processor destroyed. [Achievement: Torch] [Achievement: On My Own Terms] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????##########??????????????# """" #??? | | ?????????# #??????????????# ""S"" #??? | | ?????????# #??????????????# "" "" #??? | | ?????????# #??????????????# #??? | | ?????????# "" #??????????????# #??? | | ?????????# "" #??????????????# #??? | | ?????????# T" #??????????????# #??? | | ?????????# "" #??????????????# #??? | | ?????????# #??????????????# #??? | | ?????????# ! #??????????????# #??? | | ##??###########+####################+##########??? | | ??# !! %[%[ #????????? | | ?# =[!%* =[* #????????? | | ?# #+############ !%==[ ####### #????????? | | # # #??# % =|=[""#?????# #????????? | | !! # # #??# | ""#?????# #????????? | | !! + #"" #??# T#?????# #????????? | | ! # #"" #??# ""#?????# #????????? | | # #"" #??# ""#?????# #????????? | | ###?# #"Y #?## ""##???## ##???????? | | ?# #"" #?# #???# ########? | | # #"" * #?## ##???# #? | | # #"" #??# #????# " #? | | + # #??# #????# ##### #? | | # # #??# #????######???? #? | | # # #??# @" #??????????????? #? | | ?# # #??# "" #??????????????? #? | | ?# # #??# #????????????????#? | | ##### # #??# #?????????????????? | | # # #??# #?????????????????? | | # ###########??#""""""""""#?????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | # + " #???????????????????????????????? | | # # """ #???????????????????????????????? | | # # """ #????BB????BB???????????????????? | | # # " #????BB????BB???????????????????? | | %% # # #???????????????????????????????? | | #+### # #???????????????????????????????? | | ###########???????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 55 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 16 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Bore Cannon | -7/Zion | Free Coolant Network | -3/Research | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Treads | 38% | -7/Factory Imp. Heavy Treads | 5% | -5/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Bullet Installation Drive-By Executioner On My Own Terms Overachiever Physics Protects Pyromaniac Suspicious By Nature Torch Challenges ------------ None Game ------ Seed NetworkedSurveybotTelecube Manual? 0 Play Time 04:37:56 Cumulative 115.4 hours Start 2026.01.28 @ 18:08:14 End 2026.01.28 @ 23:36:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43974d0f-6f28-475a-b92f-a6ac51c56caa