Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 15:29:07 Player: sormi Result: Destroyed self with Rocket Array Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2910) 2910 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 6737 Bonus ------- Follower Combat Kills 298 Aligned with FarCom 300 Friendly Fire -201 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 499/500 System Corruption 20% Temperature Cool (0) Movement Walking (340) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION (3) --- Improved Titanium Leg (fused) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Autogun Rocket Array (fused) > --- INVENTORY (20) --- Heavy Ion Engine Enhanced Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Weight Redist. System Advanced ECM Suite Relay Coupler [Swarmer] (31) Component Analysis Suite Shock Rifle Lightning Gun Arc Projector Ion Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Enhanced Autogun Remote Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Energy Filter > --- WEAPON ----------- Heavy Particle Cannon Autogun Minigun Rocket Array > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Enhanced Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Weight Redist. System Advanced ECM Suite Relay Coupler [Swarmer] Component Analysis Suite Shock Rifle Lightning Gun Arc Projector Ion Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Enhanced Autogun Field Lobotomy Kit [Rating: 56] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon Heavy Particle Cannon Energy Gun Improved Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 1 . 1 Parts Attached 91 | 6 5 . 1 3 4 25 47 Power 19 | 1 1 . . 1 . 6 10 Engine 11 | 1 1 . . . . 5 4 Core 8 | . . . . 1 . 1 6 Reactor . | . . . . . . . . Propulsion 13 | 2 . . . . 1 4 6 Treads . | . . . . . . . . Leg 13 | 2 . . . . 1 4 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 3 . . . 2 5 12 Device 15 | . 2 . . . 1 2 10 Storage 4 | 1 . . . . 1 1 1 Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 36 | 2 1 . 1 2 1 10 19 Energy Gun 7 | 2 . . . 1 1 1 2 Energy Cannon 4 | . . . . . . . 4 Ballistic Gun 10 | . . . . . . 5 5 Ballistic Cannon 5 | . . . . . . . 5 Launcher 6 | . . . . 1 . 3 2 Special Weapon 3 | . 1 . 1 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 7 | . . . 1 . . 4 2 Parts Lost 39 | . . . . . . 11 28 Power 6 | . . . . . . 1 5 Propulsion 11 | . . . . . . 4 7 Utility 8 | . . . . . . 2 6 Weapon 14 | . . . . . . 4 10 Highest Loss Streak 14 | . . . . . . 4 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 97 100 100 100 95 85 92 Engine 7 | . 14 14 14 13 . 5 7 Core 4 | . . . . . 9 1 6 Leg 21 | . 28 28 28 28 27 18 20 Device 12 | . 5 14 14 14 13 9 12 Storage 11 | . 14 14 14 14 18 18 8 Processor 3 | . 6 . . . . . 5 Protection 1 | . . . . . . 6 . Energy Gun 4 | . 28 14 7 . 18 9 1 Energy Cannon 3 | . . . . . . . 5 Ballistic Gun 12 | . . . . . . 14 14 Launcher 3 | . . . . 6 9 . 3 Special Weapon 2 | . . 14 20 21 . . . Naked Turns . | . . . . . . . . Heaviest Build 84 | 11 14 13 20 20 23 39 84 Greatest Support 60 | 20 20 20 20 20 30 30 60 Greatest Overweight (x) 10 | 1 . . . . . 10 7 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 10 20 Average Capacity 13 | 6 8 8 8 8 8 8 16 Most Carried 20 | 3 8 7 8 8 6 10 20 Average Carried 11 | 1 3 7 7 7 3 7 13 Final Capacity 20 | 8 8 8 8 8 8 10 20 Final Carried 20 | 2 7 7 8 7 4 9 20 Class Distribution -------------------- 62% | Scavenger-Skirmisher 23% | Mutant 6% | Commander-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 2151 | 190 153 . . 206 . 442 1160 Remotely . | . . . . . . . . Salvage Created 2902 | . 80 . . 69 . 831 1922 Parts 154 | . 3 . . 3 . 51 97 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . . . . 4 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 56 | . 2 . . 3 . 17 34 Guns 23 | . 2 . . . . 11 10 Cannons 15 | . . . . 1 . . 14 AOE 17 | . . . . 2 . 6 9 Classes Destroyed 16 | . 2 . . . . 8 6 Worker 5 | . . . . . . . 5 Builder 3 | . . . . . . 1 2 Tunneler 2 | . . . . . . . 2 Recycler 5 | . . . . . . . 5 Mechanic 2 | . . . . . . 1 1 Watcher 4 | . . . . . . 2 2 Swarmer 8 | . 1 . . . . 2 5 Grunt 18 | . 1 . . 3 . 5 9 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . . 1 1 Protector 1 | . . . . . . 1 . Sentry 8 | . . . . . . 6 2 Demolisher 1 | . . . . . . 1 . Specialist 3 | . . . . . . . 3 Hunter 4 | . . . . . . 1 3 Programmer 10 | . . . . . . . 10 Thug 1 | . . . . . . . 1 Best Kill Streak 16 | . 1 . . 1 . 9 16 Combat Bots Only 10 | . 1 . . 1 . 8 10 Max Kills in Single Turn 4 | . 1 . . 1 . 4 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 . 3 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 449 | . . . . 18 . 89 342 Missed 132 | . . . . 6 . 23 103 Damage Taken 5536 | . 52 . . 181 . 1214 4089 Core 969 | . 15 . . 49 . 199 706 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 6 | . . . . . . 6 . Core Remaining (%) 79 | 100 . . . 74 . 63 . Volleys Fired 184 | . 6 . . 14 . 47 117 Largest 4 | . 2 . . 1 . 3 4 Hottest 191 | . 90 . . 100 . 126 191 Shots Fired 405 | . 12 . . 14 . 114 265 Gun 292 | . 12 . . . . 112 168 Cannon 84 | . . . . . . . 84 Launcher 18 | . . . . 3 . 2 13 Special 11 | . . . . 11 . . . Kinetic 202 | . . . . . . 50 152 Thermal 157 | . 12 . . 11 . 41 93 Explosive 15 | . . . . 3 . . 12 Electromagnetic 31 | . . . . . . 23 8 Robot Hit Streak 16 | . 3 . . 2 . 10 16 Robot Miss Streak 4 | . 2 . . 3 . 4 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 235 | . 6 . . 4 . 68 157 Core Hits 164 | . 5 . . 4 . 39 116 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 8 | . 1 . . . . . 7 Burn 2 | . 1 . . . . . 1 Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Blast 4 | . . . . . . . 4 Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7833 | . 74 . . 244 . 1822 5693 Guns 3114 | . 74 . . . . 1046 1994 Cannons 1704 | . . . . . . . 1704 Explosions 2841 | . . . . 148 . 731 1962 Melee . | . . . . . . . . Ramming 78 | . . . . . . 45 33 Kinetic 2360 | . . . . . . 520 1840 Thermal 3049 | . 74 . . 96 . 922 1957 Explosive 1906 | . . . . 148 . . 1758 Electromagnetic 440 | . . . . . . 335 105 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . 2 2 2 2 . 2 22 Average Corruption 12 | . 2 2 2 2 . 1 17 Corruption Purged 10 | . . . . . . . 10 Corruption Blocked . | . . . . . . . . Effects 161 | . 1 1 4 5 . 3 147 Message Errors 36 | . . . 2 . . 2 32 Matter Fused 43 | . 1 . . 4 . 1 37 Heat Flow Errors 17 | . . 1 1 . . . 15 Energy Discharges 17 | . . . . 1 . . 16 Parts Rejected 2 | . . . . . . . 2 Parts Fused 4 | . . . . . . . 4 Data Loss (minor) 19 | . . . . . . . 19 Data Loss (major) 9 | . . . 1 . . . 8 Misfires 5 | . . . . . . . 5 Alerts 2 | . . . . . . . 2 Misdirections 2 | . . . . . . . 2 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 193 | . . . . . . 34 159 Projectiles 69 | . . . . . . . 69 Explosions 124 | . . . . . . 34 90 Melee . | . . . . . . . . Knockbacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 726 | . . . . 49 . 207 470 Shots 21 | . . . . 1 . 7 13 Rammed . | . . . . . . . . Targets Rammed 18 | . . . . . . 11 7 Kicked 18 | . . . . . . 11 7 Crushed . | . . . . . . . . Highest Temperature 459 | . 90 . 209 1 . 164 459 Average Temperature 98 | . 37 . 109 1 . 32 116 Received Heat Transfer 681 | . . . . 72 . 288 321 Effects 8 | . . . . . . . 8 Shutdowns 2 | . . . . . . . 2 Energy Bleed 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 8 | . . . . . . 2 6 Heat Transferred 4700 | . 243 . . 200 . 1641 2616 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . . . . 10 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Peak Influence 356 | . 60 23 . 81 31 287 356 Initial 114 | . . 23 . . 31 13 114 Average 176 | . 33 23 . 19 31 137 218 Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 62 | 100 100 100 . 100 100 72 52 Level 1 37 | . . . . . . 27 47 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . . . . . . 3 16 Investigation 1 | . . . . . . . 1 Extermination 6 | . . . . . . . 6 Reinforcement 10 | . . . . . . 1 9 Assault 2 | . . . . . . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 3 | . . . . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 1 . . 4 . 33 52 Peak Tracking Total 9 | . 2 . . 2 . 9 9 Tactical Retreats 2 | . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 8 | . 1 . . . . 2 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled 8 | . . . . 2 . 2 4 Max in Single Turn 4 | . . . . 2 . 1 4 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 2 | . . . . . . 2 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 2 | . . . . . . 2 . Successful 2 | . . . . . . 2 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 1 | . . . . . . 1 . Open Door 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies 15 | . . . . . . 12 3 Largest Group 10 | . . . . . . 10 3 Highest-Rated Group 173 | . . . . . . 173 93 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 89 | . . . . . . 64 25 Total Damage 1341 | . . . . . . 957 384 Kills 13 | . . . . . . 12 1 Allies Corrupted 3 | . . . . . . 3 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 6087 | 61 136 16 259 474 15 1306 3820 Spaces Moved 3079 | 46 88 14 214 347 9 631 1730 Core 19 | 10 . . . . . 7 2 Treads . | . . . . . . . . Legs 3060 | 36 88 14 214 347 9 624 1728 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 123 Average Speed 171 | 109 120 120 120 120 120 167 193 Slowest Speed 550 | 120 120 120 120 120 120 550 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 24 5 42 63 3 80 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 15 | . . . . 15 . . . Terrain Destroyed 187 | . . . . 26 . 7 154 Melee . | . . . . . . . . Projectile 9 | . . . . 3 . . 6 AOE 178 | . . . . 23 . 7 148 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 3557 | 54 104 13 215 371 13 777 2010 Wait 103 | . . . . . . 36 67 Move 3072 | 45 87 13 213 346 8 630 1730 Hop . | . . . . . . . . Pick Up 59 | 3 6 . 1 3 1 17 28 Fast Attach 35 | 5 1 . . . . 7 22 Attach 24 | 1 . . . 1 4 5 13 Detach 2 | . . . . . . . 2 Swap 32 | . 4 . 1 2 . 13 12 Drop 26 | . . . . 5 . 10 11 Fire 184 | . 6 . . 14 . 47 117 Melee 1 | . . . . . . 1 . Ram 1 | . . . . . . . 1 Kick 18 | . . . . . . 11 7 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Met 8R-AWN 125 | -10/Materials | Discovered new exit (range 11) 177 | -10/Materials | Discovered new exit (range 8) 184 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Entered Mines 200 | -10/Mines | Followed 8R-AWN into the Mines 209 | -10/Mines | Discovered new exit (range 5) 214 | -10/Mines | Entered Exiles 231 | -10/Exiles | Discovered new exit (range 15) 244 | -10/Exiles | Welcomed by 8R-AWN 267 | -10/Exiles | Met EX-HEX 298 | -10/Exiles | Met EX-BIN 310 | -10/Exiles | Build established: Mutant 313 | -10/Exiles | Aligned with FarCom system 314 | -10/Exiles | Given EX-Vault access code 343 | -10/Exiles | Opened EX-Vault 350 | -10/Exiles | Found Prototype Special Weapon 351 | -10/Exiles | Identified Field Lobotomy Kit 380 | -10/Exiles | Warned to stay clear of 0b10 Research branches 433 | -10/Exiles | Learned about 8R-AWN's background 473 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 473 | -10/Exiles | Entered Mines 491 | -9/Mines | Learned 2 Materials zone layouts 551 | -9/Mines | Assembled infested the area 682 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 931 | -9/Mines | Discovered new exit (range 13) 947 | -9/Mines | Entered Materials 947 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 948 | -8/Materials | Identified exit to Storage 962 | -8/Materials | Entered Storage 1252 | -8/Storage | Lost 4 parts (1p2n1w) 1613 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1925 | -8/Storage | Lost 3 allies 1958 | -8/Storage | Build established: Commander-Skirmisher 2038 | -8/Storage | Discovered new exit (range 16) 2139 | -8/Storage | Met a pair of Derelict thieves 2204 | -8/Storage | Lost 6 allies 2216 | -8/Storage | Destroyed 8 combat bots 2221 | -8/Storage | Lost 4 parts (2n1u1w) 2268 | -8/Storage | Entered Factory 2268 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2513 | -7/Factory | Build established: Scavenger-Skirmisher 2835 | -7/Factory | Cargo convoy interrupted 2873 | -7/Factory | Core integrity fell below 50% 2873 | -7/Factory | System corruption reached 10% 2937 | -7/Factory | Destroyed 10 combat bots 2941 | -7/Factory | Lost 14 parts (4p2n3u5w) 3356 | -7/Factory | Core integrity fell below 20% 3409 | -7/Factory | Lost 5 parts (1n1u3w) 4351 | -7/Factory | Found Prototype Launcher 4386 | -7/Factory | Allied Derelicts emerged from ambush trap array 4579 | -7/Factory | Identified Rocket Array 6088 | -7/Factory | Destroyed self with Rocket Array Last Messages --------------- report to Factory Zone 8A. 06027_ System corrupted: Matter fused (-10). 06047_ UYQMDWKOGNAY%HO Q5=YDSLRCBDX:,:JF4GN 06084_ System corrupted: FCS attempts to trigger Rocket Array. 06084_ System corrupted: Rocket Array misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] 06084_ Imp. Heat Sink destroyed. 06084_ Destroyed Imp. Heat Sink. 06084_ K-01 Serf destroyed. 06086_ Triggered Ambush Trap. 06086_ L-41 Fighter emerges from a hatch in the floor. 06086_ G-47 Trooper emerges from a hatch in the floor. 06086_ Carbon-fiber Leg severed. 06086_ Flexi-carbon Leg destroyed. 06088_ Hvy. Particle Cannon destroyed. [Achievement: Let's See Who's Tougher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# T #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# """ """ !#????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# #??????????????### | | ???????????????????# """ """ #??????????????# | | ???????????????????# """ """ #??????????????# | | ???????????????????# """ """ #??????????????# | | ???????????????????# #??????????????# | | ???????????????????# #??????????????# | | ???????????????????###### ################ | | ???????????????????????# + | | ???????????????????????#ll ############## | | ???????????????????????#g@""" #???????????#! | | ??????????????#+######## "Y #??????????# | | ??????????????+ """ ! #??????????# | | ????????????????????# % #??????????# | | ?????????????g??????# ############## | | ????????????????????# | | ????????????g???????#+## | | ???????????????????????# !! """ | | ???????????????????????# !! """ | | ???????????????????????# ! """ | | ???????????????????????# ######### | | ???????????????????????# #???????# | | ???????????????# "????# #???????# | | ???????????????# """??# !![ #???????# | | ???????????????# # "" !! #???????# | | ???????????????# + "G ![ #???????# | | ???????????????# # "" #???????# | | ?????????? ?# ??# #???????# | | ?????????# ######### ###+##### | | ?????????# | | ?????????# ^ | | ?????????# """ """ """ """ | | ?????????# """"" """"" """ """ | | ?????????# """"" """"" """ """ | | ?????????# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 30 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher The More The Merrier Challenges ------------ None Game ------ Seed WarpMyomerSaw Manual? 0 Play Time 01:03:56 Cumulative 6.2 hours Start 2024.06.28 @ 14:26:07 End 2024.06.28 @ 15:29:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6334574-08f0-4654-a255-8a0bff996d52