Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.04 @ 23:38:38 Player: Pitt Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (920) 920 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3425 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Seismic Analyzer Transmission Jammer > --- WEAPON (2) ------- Spear > --- INVENTORY (4) ---- Improved Heat Sink Large Storage Unit Weapon Cycler Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Terrain Scanner Seismic Analyzer ECM Suite > --- WEAPON ----------- Shock Rifle Spear > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core VTOL Module VTOL Module Improved Flight Unit Improved Heat Sink Weapon Cycler Heavy Ion Cannon Gauss Rifle Remote Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Flail Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 91 | 6 26 11 24 24 Power 14 | 1 4 1 5 3 Engine 10 | 1 4 1 3 1 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 27 | 2 10 3 5 7 Treads . | . . . . . Leg 6 | 2 4 . . . Wheel . | . . . . . Hover 8 | . 5 . . 3 Flight 13 | . 1 3 5 4 Utility 23 | 1 1 5 10 6 Device 16 | . . 3 9 4 Storage 3 | 1 . 1 . 1 Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 27 | 2 11 2 4 8 Energy Gun 6 | 2 3 . . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 7 | . 3 2 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 6 | . 5 . . 1 Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon 4 | . . . . 4 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . 3 5 2 17 Power 5 | . . 1 . 4 Propulsion 10 | . 2 2 . 6 Utility 5 | . . 1 1 3 Weapon 7 | . 1 1 1 4 Highest Loss Streak 11 | . 3 5 2 11 Average Slot Usage (%) 79 | . 73 79 89 72 Engine 8 | . 5 7 13 5 Core 3 | . . . 4 6 Leg 5 | . 16 . . . Hover 4 | . 8 10 . 3 Flight 14 | . 1 11 26 16 Device 8 | . . 13 13 9 Storage 10 | . 14 11 9 6 Processor 11 | . 6 15 12 15 Energy Gun 2 | . 6 . . . Ballistic Gun 4 | . 6 5 4 . Special Weapon 2 | . 7 4 . . Impact Weapon 1 | . . . 4 1 Piercing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 39 | 10 10 12 19 39 Greatest Support 31 | 20 20 12 16 31 Greatest Overweight (x) 9 | . 1 1 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 6 | 5 6 6 6 6 Most Carried 10 | 6 6 5 6 10 Average Carried 5 | 2 5 3 5 6 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 4 5 6 4 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Scout 26% | Scavenger-Mutant 5% | Scavenger-Sprinter 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1243 | 168 403 183 253 236 Remotely . | . . . . . Salvage Created 1390 | 99 427 207 307 350 Parts 79 | 8 28 8 14 21 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | 1 1 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . 7 4 8 7 Melee 5 | . . 1 1 3 Guns 16 | . 7 3 4 2 Cannons 2 | . . . . 2 Classes Destroyed 11 | 2 6 . 2 1 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 3 | 2 . . 1 . Hauler 1 | . 1 . . . Recycler 4 | 1 1 2 . . Watcher 1 | . 1 . . . Swarmer 10 | . 3 4 3 . Grunt 8 | . 4 . . 4 Sentry 5 | . . . 4 1 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | 3 7 5 3 2 Combat Bots Only 5 | . 5 3 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2671 | . 344 356 391 1580 Core 1083 | . 89 145 149 700 Absorbed by Shields 51 | . . . 51 . Core Remaining (%) 74 | 100 64 63 72 . Volleys Fired 145 | 6 66 16 24 33 Largest 2 | 2 2 1 1 2 Hottest 100 | 90 100 23 56 100 Shots Fired 170 | 12 84 16 24 34 Gun 145 | 12 69 16 23 25 Cannon 9 | . . . 1 8 Launcher . | . . . . . Special 16 | . 15 . . 1 Kinetic 101 | . 39 16 23 23 Thermal 66 | 12 45 . . 9 Explosive . | . . . . . Electromagnetic 3 | . . . 1 2 Robot Hit Streak 7 | 6 7 4 7 7 Robot Miss Streak 5 | 1 5 5 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 123 | 7 42 14 28 32 Core Hits 59 | 4 20 9 12 14 Critical Hits 3 | . 2 . 1 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . 1 . 1 . Melee Attacks 39 | . . . 18 21 Impact 18 | . . . 18 . Slashing . | . . . . . Piercing 21 | . . . . 21 Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2469 | 99 564 180 569 1057 Guns 1448 | 99 540 168 268 373 Cannons 196 | . . . . 196 Explosions . | . . . . . Melee 782 | . . . 300 482 Ramming 19 | . . 12 1 6 Kinetic 1142 | . 333 168 268 373 Thermal 526 | 99 231 . . 196 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 300 | . . . 300 . Slashing . | . . . . . Piercing 482 | . . . . 482 Highest Corruption 3 | . 1 . . 3 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Effects 2 | . 2 . . . Message Errors 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 96 | . . . 50 46 Projectiles . | . . . . . Explosions . | . . . . . Melee 96 | . . . 50 46 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . 5 . 3 Shots . | . . . . . Rammed 6 | . . 3 1 2 Targets Rammed 6 | . . 3 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 258 | 90 90 . 20 258 Average Temperature 52 | 34 21 . 11 116 Received Heat Transfer 723 | . 165 . 51 507 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 6 | . . . 6 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1079 | 248 572 . . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 280 | 15 199 147 280 166 Initial 61 | . 9 . 61 45 Average 64 | 7 38 80 104 42 Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 94 100 Level 1 2 | . . . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . . 6 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 14 13 16 19 Peak Tracking Total 9 | . 4 9 3 8 Tactical Retreats 7 | . 1 2 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 22 | . 9 1 8 4 Terminals 15 | . 8 1 3 3 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 72 | . 31 5 24 12 Successful 37 | . 17 3 15 2 Failed 35 | . 14 2 9 10 Catastrophic 5 | . 3 . 1 1 Database Lockouts . | . . . . . Manual 35 | . 17 5 5 8 Terminals 50 | . 24 5 12 9 Fabricators 3 | . . . . 3 Repair Stations 12 | . 7 . 5 . Recycling Units 2 | . . . 2 . Scanalyzers 4 | . . . 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 7 1 5 . Robot Analysis 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 1 . . Alert Level 1 | . 1 . . . Dispatch Records 2 | . 1 . 1 . Security Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 3 | . 1 . 2 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 10 | . 6 . 4 . Scan Component 6 | . 4 . 2 . Repair 4 | . 2 . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 4 2 2 1 Terminals 8 | . 4 2 1 1 Track 2 | . 1 . 1 . Botnet 4 | . 2 1 . 1 Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 8 1 7 4 Full Trace Events 5 | . 3 . 1 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter 252 | . . . . 252 Time 134 | . . . . 134 Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 . 2 . Time 129 | . 52 . 77 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3830 | 128 1203 266 1311 922 Spaces Moved 1712 | 77 700 166 337 432 Core 183 | 8 1 . . 174 Treads . | . . . . . Legs 391 | 69 322 . . . Wheels . | . . . . . Hover 588 | . 377 70 . 141 Flight 550 | . . 96 337 117 Fastest Speed 32 | 50 56 37 32 32 Average Speed 73 | 112 90 67 60 49 Slowest Speed 500 | 120 130 120 114 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 2 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 71 16 38 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 17 | . 14 . 3 . Terrain Destroyed 18 | . 14 . 3 1 Melee 3 | . . . 3 . Projectile 15 | . 14 . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4005 | 103 1149 298 1385 1070 Wait 1961 | 9 347 100 966 539 Move 1703 | 76 699 162 334 432 Hop 2 | . . 1 1 . Pick Up 29 | 6 5 4 7 7 Fast Attach 42 | 6 14 4 9 9 Attach 19 | . 4 4 3 8 Detach 6 | . 1 1 1 3 Swap 30 | . 8 3 12 7 Drop 23 | . 5 . 9 9 Fire 145 | 6 66 16 24 33 Melee 39 | . . . 18 21 Ram 6 | . . 3 1 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 13) 524 | -10/Materials | Lost 3 parts (2n1w) 1001 | -10/Materials | Discovered new exit (range 8) 1207 | -10/Materials | Identified exit to Mines 1266 | -10/Materials | Repaired Hover Unit 1293 | -10/Materials | Repaired ECM Suite 1332 | -10/Materials | Entered another Materials area 1332 | -9/Materials | Evolved 2 slots: Utility x2 1502 | -9/Materials | Lost 5 parts (1p2n1u1w) 1558 | -9/Materials | Discovered new exit (range 5) 1598 | -9/Materials | Entered another Materials area 1598 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1812 | -8/Materials | Build established: Scavenger-Mutant 2620 | -8/Materials | Build established: Scavenger-Scout 2666 | -8/Materials | Repaired ECM Suite 2837 | -8/Materials | Repaired Imp. Flight Unit 2867 | -8/Materials | Discovered new exit (range 7) 2909 | -8/Materials | Entered Factory 2909 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3678 | -7/Factory | Lost 6 parts (1p3n1u1w) 3729 | -7/Factory | Core integrity fell below 50% 3765 | -7/Factory | Lost 11 parts (3p3n2u3w) 3768 | -7/Factory | Core integrity fell below 20% 3831 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03785_ Imp. Sensor Array permanently disabled. 03785_ Destabilizing: Short circuit. 03786_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03790_ O-16 Technician uses terminal to summon reinforcements. 03790_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 03790_ O-16 Technician locks terminal. 03794_ Door malfunctions. 03796_ U-05 Engineer repairs door. 03804_ K-01 Serf cleans the Fabricator. 03806_ Connecting with Fabricator... >>Build Building Y-54 Guardian... ETC: 134 03808_ K-01 Serf cleans the Fabricator. 03809_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 03812_ Acquired Spear. 03813_ K-01 Serf cleans the Fusion Modulator. 03813_ Dropped Broken Imp. Sensor Array. 03830_ K-01 Serf cleans the Fabricator. Map ----- +----------------------------------------------------+ | ???????????????????# ????????????# """ #?? | | ???????????????????# ???????????# #?? | | ???????????????????# ??????????# #?? | | ???????????????????+ ????????#! #?? | | ???????????????????# ???????####/##+######## | | ???????????????????# ?????????# | | ???????????????????# ???????# | | ???????????????????# ??????# | | ???????????????????# ###### | | ???????????????????+ + | | ?????????????????#?# # ###### | | ?????????????????# #######+###### #?????+## | | ?????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# """" """ #????????? | | ????????????????????# "F " """ /????????? | | ????????????????????# ^ """ #?????????? | | ????????????????????# u #?????????? | | ????????????????##### """ """ """ ######### | | ????????????????# """ """ """ | | ????????????????# """ """ """ | | ????????????????# | | ?????????######## """ """ | | ????????? """ """ | | ?????????######## """p""" !! k #### #? | | ????????????????# @ p !! #?????? | | ????????????????# """ !! #?????? | | ????????????????# !! """ #?????? | | ????????????????# / """ #?????? | | ????????????????# #?????? | | ????????????????# ! #?????? | | ????????????????######## ###############?????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# t#???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? """"??????????????????? | | ??????????????????????? "?????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingWeaponNegator Manual? 0 Play Time 00:57:17 Cumulative 89.9 hours Start 2021.03.04 @ 22:41:08 End 2021.03.04 @ 23:38:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 10/Smallcaps Map View 72x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c06ccd8-779d-4199-a5ff-19365245684d