Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 03:57:05 Player: cptwinky Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (488) 2440 Value Destroyed (21505) 21505 Prototype IDs (69) 1380 Alien Tech Used (3) 600 Bonus (9110) 9110 TOTAL SCORE: 43435 Bonus ------- High Alert Combat Kills 4163 Follower Combat Kills 3640 Built PL-3XN's Obliterator 1000 Entered Garrisons 200 Scanned by Researcher 500 Friendly Fire -393 Cogmind --------- Core Integrity 0/1450 Matter 122/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Targeting Computer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Potential Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Improved Targeting Computer Improved Transmission Jammer Superdense Plating Advanced Hacking Suite > --- WEAPON ----------- Nova Cannon Nova Cannon Z-bomb Delivery System > --- INVENTORY -------- Particle Reactor Advanced Cooling System Advanced Energy Well Experimental Matter Compressor Deep Structural Scanner Advanced Terrain Scanner Surveybot 24 Chip Seismic Detector Advanced Cloaking Device Graphene Brace Experimental Thermal Shield Antimissile System Advanced Component Analysis Suite Long-range Tractor Beam Hypervelocity EM Gauss Rifle Gatling Laser Warp Gun Compact HERF Cannon PL-3XN's Obliterator Mini Smartbomb Launcher Mini Smartbomb Launcher Improved Datajack Advanced Remote Datajack LU-1G1's Laser Shovel [Rating: 174] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Reflective Plating Weapon Heavy Ion Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Slots Evolved 16 | . . . 2 . 2 . . 2 . . . 4 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Utility 9 | . . . 1 . 1 . . 1 . . . 3 . . . . 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 523 | 7 13 2 23 11 24 22 9 26 43 3 62 45 9 2 11 8 46 70 . 8 64 15 Power 38 | 1 . . 4 . 1 . . 3 9 . 1 4 1 . . . . 7 . 1 4 2 Engine 19 | 1 . . 4 . 1 . . 3 7 . 1 2 . . . . . . . . . . Core 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . 2 1 . . . . 7 . 1 4 2 Propulsion 60 | 2 2 1 4 . 5 5 2 3 6 1 5 2 1 . 2 . 4 7 . 1 5 2 Treads 56 | 2 2 1 4 . 5 5 2 3 6 1 4 1 1 . 1 . 4 7 . 1 5 1 Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 3 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 212 | 2 4 . 7 7 7 4 1 17 11 1 32 16 2 1 4 5 25 32 . 3 25 6 Device 146 | 1 1 . 2 4 5 3 . 7 8 . 24 8 2 1 3 5 18 26 . 3 19 6 Storage 8 | 1 1 . 1 1 . . . 1 . . . 1 . . . . . . . . 2 . Processor 16 | . . . 1 . . . . . 1 . 4 2 . . 1 . 1 3 . . 3 . Hackware 11 | . . . . . 1 . 1 6 . . . . . . . . 2 1 . . . . Protection 31 | . 2 . 3 2 1 1 . 3 2 1 4 5 . . . . 4 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 213 | 2 7 1 8 4 11 13 6 3 17 1 24 23 5 1 5 3 17 24 . 3 30 5 Energy Gun 28 | 1 4 . . . . . . . . . 4 6 . . . 1 2 . . . 9 1 Energy Cannon 62 | . . . 2 2 6 5 4 2 7 1 12 4 1 . 1 . . 3 . 1 11 . Ballistic Gun 42 | 1 . . 1 . 1 2 . . 2 . 1 3 2 1 2 2 9 13 . 1 1 . Ballistic Cannon 15 | . 1 1 2 . . . . . . . 2 . . . . . . 2 . . 4 3 Launcher 38 | . . . 3 2 3 3 . 1 5 . . 8 1 . 1 . 4 3 . 1 2 1 Special Weapon 10 | . 2 . . . . . . . . . 3 . 1 . . . . 2 . . 2 . Impact Weapon 6 | . . . . . 1 3 1 . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . . . 1 . 2 . 2 2 . . 1 . 2 1 . . 1 . Unidentified Prototypes 28 | . . . . . . . . 1 7 . 1 4 1 1 3 . . 1 . . 9 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Parts Lost 72 | . . . 2 1 6 4 . 1 8 1 . 2 . . . . 1 15 . 1 8 22 Power 11 | . . . . . 1 . . . . . . . . . . . . 3 . . 3 4 Propulsion 15 | . . . . . 3 2 . . 3 1 . . . . . . . 1 . . 1 4 Utility 30 | . . . 2 1 1 1 . 1 3 . . 2 . . . . 1 9 . . 1 8 Weapon 16 | . . . . . 1 1 . . 2 . . . . . . . . 2 . 1 3 6 Highest Loss Streak 17 | . . . 1 1 2 3 . 1 5 1 . 2 . . . . 1 6 . 1 3 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 99 100 99 100 98 97 97 87 87 88 87 72 87 88 84 84 77 70 65 Engine 7 | . 14 14 11 11 9 9 9 6 6 7 7 10 5 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 5 5 8 10 9 13 8 Treads 22 | . 28 28 33 33 27 27 27 30 29 30 21 11 11 11 11 11 10 10 10 9 12 11 Device 11 | . 8 . . 7 13 12 9 9 14 15 12 16 11 10 8 11 17 18 26 29 15 17 Storage 7 | . 14 14 11 11 9 9 9 7 7 7 7 5 5 5 5 5 5 5 5 4 4 3 Processor 8 | . . . 11 11 9 9 9 7 7 7 9 11 17 17 17 17 12 15 10 4 3 8 Protection 6 | . 5 14 10 3 3 5 8 5 6 7 6 4 5 5 5 5 7 1 . . 2 . Energy Gun 3 | . 21 8 . . . . . . . . 5 4 . . . . . . . . 3 . Energy Cannon 10 | . . . 2 10 19 25 25 22 14 20 11 9 . . 1 . . . . 2 5 5 Ballistic Gun 2 | . 1 . 2 11 6 . . . 4 . . 1 16 16 1 16 14 9 15 10 1 . Ballistic Cannon 2 | . 4 19 17 . . . . . . . . . . . . . . 2 . . . 3 Peak Build Rating 174 | 7 8 8 21 22 28 28 34 45 48 46 67 107 109 100 100 107 132 154 145 152 174 165 Average Rating 57 | 5 7 7 16 21 26 27 30 38 42 43 53 88 101 99 78 101 124 129 145 146 156 133 On Entrance 67 | . 7 8 8 21 21 26 28 34 38 45 33 67 103 97 100 100 101 122 145 145 151 159 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 274 | 13 23 24 102 102 107 107 109 120 125 127 129 140 139 138 139 139 151 161 141 145 274 176 Greatest Support 213 | 40 40 40 60 60 60 60 60 80 88 80 80 20 20 20 20 20 20 150 150 150 190 213 Greatest Overweight (x) 7 | . . . 1 1 1 1 1 1 1 1 5 6 6 6 6 6 7 7 . . 2 6 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 6 6 6 5 6 6 4 . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 9 10 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 7 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 Average Carried 23 | 4 9 9 22 24 23 23 24 23 22 24 24 23 25 24 24 25 24 23 24 24 24 20 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 10 10 25 25 25 25 25 18 25 25 25 25 25 25 25 25 25 24 24 25 25 3 Class Distribution -------------------- 23% | Commander-Tank 22% | Scavenger-Gunner 11% | Trapper-Gunner 10% | Mutant 7% | Commander-Mutant 6% | Scavenger-Mutant 5% | Tank 5% | Scavenger-Tank 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Trapper-Gunner | -8/Garrison Trapper-Gunner | -8/Materials Trapper-Gunner | -7/Factory Commander-Tank | -7/Storage Commander-Tank | -7/Recycling Commander-Tank | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Tank | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Matter Collected 16131 | 202 452 36 711 228 381 305 80 400 802 62 3427 696 430 25 110 232 1702 2704 . 228 1609 1309 Remotely 3321 | . . . . . . . . . . . 775 . . . . . 182 1359 . 181 559 265 Salvage Created 20745 | 28 371 7 757 201 1369 641 229 1129 1588 527 2226 1364 343 . 201 288 1719 2623 . 261 3101 1772 Parts 935 | 7 31 2 50 25 81 31 11 55 75 25 85 60 11 . 1 11 85 93 . 14 122 60 Haulers Intercepted 17 | . 2 . 6 . 1 . . 2 3 . . 1 . . . . 1 . . . 1 . Recyclers Shooed 14 | . 1 . . 2 1 . . 2 1 . . 1 . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . 10 . . 11 . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 392 | . 12 1 21 12 29 23 3 17 28 7 40 35 4 . . 7 30 49 . 5 49 20 Guns 97 | . 10 . . 2 2 2 . . 9 . 6 3 4 . . 2 21 26 . 1 9 . Cannons 183 | . 2 1 14 1 19 11 3 16 15 7 32 11 . . . . . 12 . . 21 18 AOE 89 | . . . 7 9 7 9 . . 4 . . 16 . . . 5 9 11 . 4 6 2 Classes Destroyed 33 | 1 6 . 4 1 2 . . 1 . 2 11 2 . . . 1 . . . 1 . 1 Worker 20 | . 1 . 1 . . . . 1 4 . . 1 . . . . 3 . . . 2 7 Builder 12 | . . . 1 . . . . . . . . 2 . . . . 2 . . . 4 3 Tunneler 6 | 2 . . . 1 . . . . . . 1 . . . . . 2 . . . . . Hauler 17 | . 2 . 6 . 1 . . 2 3 . . 1 . . . . 1 . . . 1 . Recycler 12 | . . . 1 . 3 . . 1 2 . . . . . . . . . . . . 5 Mechanic 5 | . . . 1 . . . . . 1 . 2 . . . . . . . . . . 1 Operator 10 | . 1 . 2 . 1 . . 1 2 . . . . . . . 1 . . . 1 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Turret 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 11 | . 2 . 2 . . . 2 1 1 . . . . . . . . 1 . 1 1 . Swarmer 78 | . 9 1 9 9 4 11 . . 3 . . 10 . . . . 12 4 . 4 . 2 Saboteur 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . Grunt 134 | . 3 . 9 2 18 8 . 6 13 . . 9 3 . . 4 11 17 . . 22 9 Brawler 6 | . . . . . 1 . . . . . . 1 1 . . . 1 2 . . . . Duelist 5 | . . . . 1 . . . . . . . . . . . . . 3 . . . 1 Protector 4 | . . . . . . . . . . 2 . . . . . . . 1 . . 1 . Sentry 35 | . . . 3 . 5 2 2 2 8 2 . 1 . . . 1 4 4 . . . 1 Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 8 | . . . . . . . . . . . . 3 . . . . . 2 . . 3 . Hunter 23 | . . . . . 1 2 1 1 1 . . 1 . . . . . 4 . . 6 6 Programmer 47 | . . . . . . . . 8 3 2 . 7 . . . . 2 8 . . 17 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Bolteater 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Federalist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Explorer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Ranger 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Guru 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Scrapper 16 | . . . . . . . . . . . 16 . . . . . . . . . . . Elite 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Zionite 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 24 | 1 3 1 8 6 8 10 2 3 11 3 10 9 3 . . 6 8 15 . 4 9 24 Combat Bots Only 15 | . 3 1 6 6 8 10 1 2 6 3 9 7 3 . . 6 7 15 . 4 8 13 Max Kills in Single Turn 6 | 1 1 1 3 3 2 3 1 1 5 1 2 3 1 . . 2 4 3 . 4 3 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . 2 3 2 3 . . 4 . . 3 . . . 2 4 3 . 4 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Hostile Shots Fired 2717 | . 41 . 87 32 116 88 8 94 386 34 76 118 12 13 . 18 191 558 . 31 565 249 Missed 827 | . 16 . 23 8 30 18 2 37 163 5 22 35 4 3 . 5 60 168 . 3 155 70 Damage Taken 26156 | . 276 . 719 329 1185 774 86 695 1540 298 483 1491 155 75 . 302 1219 4542 . 493 6797 4697 Core 2870 | . 57 . 32 35 114 47 28 65 163 9 . 144 . . . . 46 336 . 40 301 1453 Absorbed by Shields 3424 | . . . . 20 60 199 . 48 620 93 398 108 . . . . 476 634 . 379 272 117 Reduced by Siege Mode 563 | . . . . . . . . . . . 83 . . . . . . 67 . 43 299 71 Ignored by Resistances 4007 | . . . . . . . . . . . 87 75 . . . . 1054 2691 . . 100 . Regen/Repaired (Parts) 1311 | . 89 . . . . . . 83 119 . 630 1 10 . . . 25 20 . . 334 . Core Remaining (%) 76 | 100 . 77 . 83 . . 65 . . . 66 . . . . 85 . . 60 . 73 . Volleys Fired 1068 | 4 61 1 62 12 55 34 7 38 74 14 159 65 18 5 15 8 74 143 . 15 155 49 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 3 3 3 1 1 3 3 3 . 3 3 3 Hottest 306 | 60 100 70 91 91 204 204 204 195 195 135 160 195 114 38 30 114 114 195 . 193 306 292 Shots Fired 2245 | 8 118 2 117 19 147 82 21 114 166 41 225 170 36 5 15 14 192 302 . 39 329 83 Gun 950 | 8 100 . 11 7 32 5 . . 47 . 80 50 28 5 . 10 183 234 . 28 118 4 Cannon 1199 | . 14 2 99 7 108 68 21 113 114 41 143 102 8 . 15 . . 52 . 10 209 73 Launcher 90 | . . . 7 5 7 9 . 1 5 . . 18 . . . 4 9 16 . 1 2 6 Special 6 | . 4 . . . . . . . . . 2 . . . . . . . . . . . Kinetic 868 | 4 14 2 99 7 32 5 . . 47 . 84 . 28 5 . 10 183 261 . 28 34 25 Thermal 1185 | 4 104 . 11 7 108 68 21 113 114 41 59 152 8 . 15 . . 25 . 10 277 48 Explosive 90 | . . . 7 5 7 9 . 1 5 . . 18 . . . 4 9 16 . 1 2 6 Electromagnetic 100 | . . . . . . . . . . . 80 . . . . . . . . . 16 4 Robot Hit Streak 30 | 2 13 1 15 6 15 21 17 12 21 8 24 30 6 . 17 6 14 23 . 24 19 19 Robot Miss Streak 6 | 3 5 1 2 2 3 3 2 3 4 1 2 2 3 . 1 1 4 3 . 1 6 5 Penetration Max 2 | . . . . . . . . . . . 2 . 1 . . . 2 2 . . 2 1 Secondary Targets 19 | . 1 . . . . . . . . . . . . . . . 5 12 . . 1 . Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . 1 2 . . 1 . Shots Hit Robots 1467 | 3 66 1 77 10 93 53 16 69 120 27 129 103 17 . 14 7 128 215 . 33 226 60 Core Hits 885 | 3 22 1 45 15 55 33 7 39 100 16 62 66 10 . 3 20 70 116 . 14 133 55 Critical Kills 29 | . . . . . . . . 1 . . . 2 1 . . . 1 7 . . 4 13 Critical Parts Destroyed 36 | . . . . . . . . . . . . . . . . . 5 5 . . 6 20 Critical Strikes 99 | . 4 . 2 . . . . 1 . . 6 8 1 . . . 6 19 . 3 10 39 Burn 9 | . 3 . . . . . . . . . . 6 . . . . . . . . . . Meltdown 6 | . . . . . . . . 1 . . . 2 . . . . . . . . 3 . Destroy 65 | . . . . . . . . . . . . . 1 . . . 6 13 . 3 7 35 Blast 18 | . 1 . 2 . . . . . . . 5 . . . . . . 6 . . . 4 Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 22 | . . . . . 1 4 3 . 4 . 7 2 . . . . . 1 . . . . Impact 11 | . . . . . 1 4 3 . 3 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 1 . 7 2 . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60369 | 27 875 18 2289 875 2604 2028 365 1920 3732 904 6688 4972 596 . 417 725 5128 9819 . 1320 10996 4071 Guns 18134 | 27 749 . 134 97 342 62 . . 817 . 675 1018 596 . . 110 4177 5136 . 748 3434 12 Cannons 27644 | . 92 18 1266 106 1532 1022 365 1857 2169 902 5971 1934 . . 417 . . 2184 . 295 5499 2015 Explosions 14271 | . . . 847 651 725 927 . 16 700 . 42 2020 . . . 615 951 2479 . 277 2020 2001 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 320 | . 34 . 42 21 5 17 . 47 46 2 . . . . . . . 20 . . 43 43 Kinetic 22255 | 15 92 18 1228 97 342 62 . . 817 . 5456 . 596 . . 110 4177 6677 . 748 989 831 Thermal 22743 | 12 749 . 172 106 1532 1022 365 1857 2169 902 557 2952 . . 417 . . 643 . 295 7596 1397 Explosive 14016 | . . . 847 651 725 927 . 16 700 . . 2020 . . . 615 951 2479 . 277 2020 1788 Electromagnetic 1035 | . . . . . . . . . . . 675 . . . . . . . . . 348 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 4 4 . . . . . 10 15 15 5 8 4 4 4 . . 8 8 . 8 3 Average Corruption 8 | . 3 4 . . . . . 6 13 15 5 5 4 4 4 . . 7 8 . 3 2 Corruption Purged 14 | . . . . . . . . . . . . 5 . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 310 | . 7 10 . . . . . 78 99 49 . 7 12 6 7 . . 7 . . 27 1 Message Errors 85 | . 2 1 . . . . . 27 21 17 . 1 3 1 . . . 4 . . 8 . Matter Fused 60 | . 1 3 . . . . . 18 18 8 . 2 2 . . . . . . . 8 . Heat Flow Errors 34 | . . 2 . . . . . 4 14 7 . 2 2 . 1 . . . . . 2 . Energy Discharges 36 | . 3 2 . . . . . 6 14 4 . 1 2 1 1 . . . . . 2 . Parts Rejected 6 | . . . . . . . . 1 3 . . 1 1 . . . . . . . . . Parts Fused 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Data Loss (minor) 31 | . . . . . . . . 5 13 6 . . 1 1 1 . . 1 . . 2 1 Data Loss (major) 17 | . 1 1 . . . . . 5 5 2 . . 1 . 1 . . . . . 1 . Misfires 10 | . . . . . . . . 4 3 1 . . . 1 1 . . . . . . . Alerts 13 | . . . . . . . . 7 1 2 . . . 1 1 . . . . . 1 . Misdirections 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Weapon Failures 13 | . . . . . . . . . 6 . . . . 1 1 . . 2 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2604 | . 12 . 68 11 35 57 . 21 49 13 907 61 . . 37 4 54 243 . . 651 381 Projectiles 1773 | . 12 . 19 . 23 24 . 21 19 13 907 45 . . 37 . . 211 . . 325 117 Explosions 819 | . . . 46 11 12 33 . . 30 . . 16 . . . 4 54 23 . . 326 264 Melee 12 | . . . 3 . . . . . . . . . . . . . . 9 . . . . Knockbacks 42 | . 2 . 5 . . . . 1 1 . 21 . . . . . . 5 . . . 7 Impact 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Kinetic 37 | . 2 . 5 . . . . . . . 18 . . . . . . 5 . . . 7 Secondary 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 528 | . . . . 103 40 115 . . 63 . . 134 . . . 37 . . . 32 . 4 Shots 18 | . . . . 4 2 6 . . 1 . . 3 . . . 1 . . . 1 . . Rammed 31 | . 3 . 6 3 . 1 . 5 4 1 . . . . . . . 1 . . 3 4 Targets Rammed 37 | . 5 . 6 3 1 1 . 6 5 1 . . . . . . . 1 . . 3 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 2 . . . 1 . . 1 1 . . . . . . . . . . . . 1 Highest Temperature 299 | 20 222 251 195 150 264 299 87 222 228 242 10 274 194 . 68 . 25 54 . . 168 . Average Temperature 63 | 15 53 112 46 64 96 95 35 37 73 98 5 96 84 . 35 . 12 15 . . 31 . Received Heat Transfer 5606 | . 60 . 246 58 595 215 54 148 490 38 210 166 72 12 . 67 371 1137 . 28 1351 288 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . 2 . . . . . . 4 . 1 12 1 Total Turns 2139 | . . . . . . . . . . . 1708 . . . . . . 90 . 36 286 19 Longest Duration 1657 | . . . . . . . . . . . 1657 . . . . . . 32 . 36 62 19 Robots Corrupted 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . Combat Hostiles 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . Parts Fried 24 | . . . . . . . . . . . 18 . . . . . . . . . 6 . Impact Corruptions 5 | . . . 1 . . . . . . . 3 . . . . . . 1 . . . . Robots Melted 19 | . . . . . 1 1 . 1 . . . 6 . . . . . . . . 10 . Combat Hostiles 18 | . . . . . 1 1 . 1 . . . 5 . . . . . . . . 10 . Parts Melted 88 | . 2 . . . 2 4 4 8 6 2 2 12 . . . . . 1 . . 44 1 Heat Transferred 31464 | 25 2205 . 296 185 2553 1739 592 2664 3145 925 571 4655 . . 481 . . 592 . 259 9317 1260 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Peak Influence 1293 | 10 279 249 443 362 529 1192 677 334 819 740 . 658 . . . . 790 1078 . 182 1220 1293 Initial 686 | . 6 87 18 100 47 295 581 247 139 300 . . . . . . . 387 . . 102 686 Average 384 | 1 108 142 187 269 305 879 576 201 578 492 . 226 . . . . 454 692 . 128 435 872 Maximum Alert Level 4 | . 1 1 2 1 2 4 2 1 3 3 . 2 . . . . 3 3 . . 4 4 Low Security (%) 31 | 100 73 66 48 9 16 . . 53 9 . . 52 . . . . 23 . . 100 25 . Level 1 30 | . 26 33 50 90 58 4 . 46 6 12 . 28 . . . . 21 12 . . 32 . Level 2 20 | . . . 1 . 24 12 100 . 41 86 . 19 . . . . 36 39 . . 23 3 Level 3 15 | . . . . . . 69 . . 41 1 . . . . . . 17 47 . . 15 81 Level 4 1 | . . . . . . 13 . . . . . . . . . . . . . . 2 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 1 . . 5 . . 11 10 . . 7 . . . . 2 11 . . 16 6 Investigation 6 | . . 1 . . 1 . . . 1 . . 2 . . . . . . . . 1 . Extermination 23 | . . . . . . . . 7 4 . . 2 . . . . 1 3 . . 6 . Reinforcement 25 | . 1 . . . 4 . . 4 2 . . 2 . . . . 1 4 . . 4 3 Assault 9 | . . . . . . . . . . . . 1 . . . . . 4 . . 2 2 Garrison 7 | . . . . . . . . . 3 . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Distress Signals 21 | . 1 . 2 . 2 . 1 . 5 . 3 1 . . . . . 3 . . 1 2 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . 13 6 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . 13 1 Times Spotted 593 | . 28 2 48 14 44 24 7 31 46 12 68 42 6 1 . 5 30 82 . 6 68 29 Peak Tracking Total 14 | . 4 1 6 4 6 8 3 3 7 5 6 6 5 1 . 4 6 14 . 4 10 8 Tactical Retreats 38 | . 5 . 1 1 3 3 1 . 1 . 5 1 3 . . . 1 8 . . 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Traps Triggered 21 | . 4 . . . . 8 . 3 1 . . . . . . . . 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 78 | . . . . . . . 34 . 23 . . 6 . . . . 5 . . . 10 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Reprogrammed 16 | . . . 6 . . . . . 6 . . 1 . . . . 2 . . . 1 . Reused 14 | . . . . 2 . . . . 7 . 2 1 . . . . 1 . . . 1 . Traps Extracted 10 | . . . 6 4 . . . . . . . . . . . . . . . . . . Installed 8 | . . . . 2 . . . 1 2 . 3 . . . . . . . . . . . Triggered 14 | . . . . 2 . . . . 7 . . 3 . . . . 1 . . . 1 . Most Traps Carried 8 | . . . 6 8 8 8 8 8 7 5 5 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Machines Disabled 69 | . . . 1 2 . 1 . . 6 . 19 4 . 1 2 . 7 11 . . 12 3 Max in Single Turn 2 | . . . 1 2 . 1 . . 1 . 1 1 . 1 1 . 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Machines Accessed 97 | . 9 1 12 . 4 5 2 10 14 4 2 9 . 1 4 . 2 5 . 1 10 2 Terminals 67 | . 7 . 11 . 2 5 2 6 13 4 . 5 . . . . 1 5 . . 4 2 Fabricators 7 | . . . . . . . . 1 . . . 3 . . . . 1 . . 1 1 . Repair Stations 6 | . 1 . . . . . . 2 1 . . . . . . . . . . . 2 . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . 1 . . . . . . . . 2 . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Total Hacks 293 | . 32 1 37 . 14 15 8 42 25 7 23 26 . 1 17 . 9 11 . 1 19 5 Successful 161 | . 24 1 20 . 4 4 1 21 13 . 23 14 . 1 17 . 5 5 . 1 5 2 Failed 132 | . 8 . 17 . 10 11 7 21 12 7 . 12 . . . . 4 6 . . 14 3 Catastrophic 26 | . 1 . 2 . 2 . 2 3 5 3 . 2 . . . . 1 2 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 22 . 25 . 10 2 8 15 5 5 . 19 . . . . 6 7 . 1 16 4 Terminals 182 | . 22 . 34 . 8 15 8 19 23 7 . 15 . . . . 7 11 . . 8 5 Fabricators 26 | . . . . . . . . 14 . . . 7 . . . . 2 . . 1 2 . Repair Stations 18 | . 6 . . . . . . 8 2 . . . . . . . . . . . 2 . Recycling Units 7 | . 4 . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 3 . . . . . . . . 4 . . . . . . . . 6 . Garrison Access 5 | . . . . . 3 . . 1 . . . . . . . . . . . . 1 . Terminal Hacks 85 | . 5 1 9 . 1 4 . 3 10 . 23 3 . 1 17 . 2 5 . . . 1 Record 29 | . . . . . . . . . . . 23 . . . 5 . . 1 . . . . Part Schematic 6 | . . . 1 . . . . 1 . . . . . . 4 . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 2 . . . . . 1 . . . . . 4 . . . . . . . Prototype ID Bank 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . Open Door 10 | . . 1 . . . 1 . . 6 . . . . 1 . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 . 1 . . . . . . 1 . . . . . 3 . . . . Locate Traps 4 | . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . . Reprogram Traps 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 12 . . . 1 . . . . 2 . . . . . Load Schematic 7 | . . . . . . . . 6 . . . . . . . . 1 . . . . . Build 8 | . . . . . . . . 6 . . . 1 . . . . 1 . . . . . Repair Station Hacks 9 | . 4 . . . . . . 3 2 . . . . . . . . . . . . . Scan Component 5 | . 2 . . . . . . 2 1 . . . . . . . . . . . . . Repair 4 | . 2 . . . . . . 1 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 . . . . . . . . 4 . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . Analyze 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 13 . 8 . 2 . 1 3 1 . . 6 . . . . 1 . . 1 5 1 Terminals 29 | . 11 . 8 . 1 . 1 2 1 . . 1 . . . . 1 . . . 2 1 Track 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 2 . 1 . 1 2 . . . 1 . . . . 1 . . . . 1 Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 1 . . . 5 . . . . . . . 1 1 . Prioritize 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Liberate 4 | . . . . . . . . . . . . 2 . . . . . . . 1 1 . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 8 . 10 . 4 5 2 10 10 4 . 7 . . . . 1 4 . 1 9 2 Full Trace Events 6 | . . . 1 . 2 2 . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Robots Built 12 | . . . . . . . . 12 . . . . . . . . . . . . . . Authchips 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Time 402 | . . . . . . . . 402 . . . . . . . . . . . . . . Total Robot Build Rating 48 | . . . . . . . . 48 . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . 2 . . . . 1 . . 12 14 1 . 5 1 4 3 . . 5 . Parts Built 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Time 204 | . . . . . . . . . . . . 169 . . . . 35 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 6 . . . . 12 . . . . . Parts Repaired 4 | . 2 . . . . . . 1 1 . . . . . . . . . . . . . Time 147 | . 52 . . . . . . 51 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 155 | . 155 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 155 | . 155 . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 1 . 7 . . . . . . 1 . . . . Non-combat 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . Combat 6 | . . . . . . . . . . . 5 . . . . . . 1 . . . . Robot Hacks Applied 9 | . . . . . . . . . 1 . 7 . . . . . . 1 . . . . parse_system 8 | . . . . . . . . . . . 7 . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 8 . 1 . . . . . 3 . . . . Allies Hacked 13 | . . . . . . . . . 1 . 9 1 . . . . . 1 . . 1 . Hacks Repelled 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Total Allies 64 | . . 5 . . . 1 . 12 11 8 14 4 . . . . . 3 . . 6 . Largest Group 24 | . . 5 5 . . 1 1 12 22 24 24 7 . . . . . 2 1 1 3 . Highest-Rated Group 738 | . . 85 85 . . 31 31 444 617 730 738 275 . . . . . 130 65 65 141 . Highest-Rated Ally 65 | . . 31 31 . . 31 31 37 37 40 47 47 . . . . . 65 65 65 65 . Total Orders 154 | . . . . . . . . 5 2 . 145 . . . . . . 1 . . 1 . STAY 117 | . . . . . . . . 4 1 . 111 . . . . . . 1 . . . . FOLLOW 37 | . . . . . . . . 1 1 . 34 . . . . . . . . . 1 . Ally Attacks 737 | . . 27 27 . . 11 9 33 32 44 439 86 . . . . . . . . 29 . Total Damage 14760 | . . 250 314 . . 124 86 311 462 1209 9586 1576 . . . . . . . . 842 . Kills 141 | . . 5 6 . . . 2 4 4 8 99 9 . . . . . . . . 4 . Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Robot Analysis Total 10 | . 3 . 2 . . . . . 1 . . . . . 4 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Turns Passed 43812 | 158 1858 411 3040 816 1073 1661 681 3371 2242 1034 18838 1374 443 476 274 442 928 1450 12 245 2574 411 Spaces Moved 16327 | 83 800 247 1126 312 333 617 229 1273 730 359 6280 806 281 340 173 308 408 515 9 120 834 144 Core 24 | 5 . . . . . . . . . . . . . . . . . . . . . 19 Treads 12886 | 78 800 247 1126 312 333 617 229 1273 730 359 5500 . . . . . . 194 9 120 834 125 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 3417 | . . . . . . . . . . . 780 806 281 340 173 308 408 321 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 242 240 240 120 130 130 130 120 130 130 130 145 145 145 50 Average Speed 206 | 153 160 160 237 240 240 240 241 242 241 240 222 130 130 130 126 130 139 148 145 145 201 150 Slowest Speed 350 | 160 160 160 240 240 240 240 243 242 242 240 240 130 130 130 130 130 140 257 145 145 322 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 6 98 66 89 73 25 72 25 28 79 75 94 27 55 61 61 62 16 39 5 5 87 11 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 12 | . 1 1 2 . . . . . . . 5 . . . 3 . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 . . 1 . . Unknown Exits Taken 7 | 1 . . . . . . . . . 1 1 . . . 1 . . 1 1 . 1 . Scrap Searched 14 | . . 1 . 1 . . . . . . 5 . 2 2 . 3 . . . . . . Spaces Dug 210 | . 4 . . 19 22 18 3 . 10 . 12 47 3 . . 18 2 25 . 2 18 7 Terrain Destroyed 808 | . 4 . 37 40 65 40 5 6 69 6 32 70 24 4 . 45 109 106 . 17 67 62 Melee 8 | . . . . . 1 2 3 . 2 . . . . . . . . . . . . . Projectile 302 | . 4 . . . 2 . 2 . 12 6 30 16 23 4 . 7 74 38 . 3 59 22 AOE 478 | . . . 37 40 62 38 . 6 55 . 2 54 . . . 38 35 66 . 14 4 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Total 24490 | 103 1250 263 1369 353 491 724 340 1471 1046 502 10939 1015 325 368 215 335 604 935 8 162 1425 247 Wait 5771 | 3 343 4 109 9 57 24 51 111 131 55 4301 60 17 18 1 8 48 103 . 7 298 13 Move 16304 | 82 799 246 1125 311 333 614 228 1272 729 358 6279 805 280 339 172 307 407 514 8 119 833 144 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 7 15 5 29 2 12 7 2 8 17 . 45 12 . 1 4 . 5 20 . 7 18 3 Fast Attach 142 | 7 4 . . 2 1 1 . 3 15 1 22 14 2 2 7 4 13 14 . 1 26 3 Attach 115 | . . 1 4 1 8 4 . 9 10 1 15 6 . . 3 . 5 22 . 5 12 9 Detach 80 | . . . . . 1 1 . . 8 4 20 3 . . 2 . 7 16 . 3 12 3 Swap 269 | . 9 1 19 8 15 17 9 14 18 1 25 25 7 1 2 4 28 35 . 2 26 3 Drop 249 | . 14 5 15 3 7 5 6 9 10 2 63 17 1 2 9 4 12 24 . 3 32 6 Fire 1068 | 4 61 1 62 12 55 34 7 38 74 14 159 65 18 5 15 8 74 143 . 15 155 49 Melee 22 | . . . . . 1 4 3 . 4 . 7 2 . . . . . 1 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . 5 . 6 3 1 1 . 6 5 1 . . . . . . . 1 . . 3 3 Escape Stasis 29 | . . . . . . 12 . . . . . . . . . . . 8 . . . 9 Rewire 99 | . . . . . . . . . . 65 . . . . . . . 34 . . . . Trap 86 | . . . . 2 . . 34 1 25 . 3 6 . . . . 5 . . . 10 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / *Sto) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Testing -2/Research (discovered 4 exits: Acc x2 / Qua x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 8) 881 | -10/Materials | Discovered new exit (range 12) 1412 | -10/Materials | Repaired Lgt. Treads 1439 | -10/Materials | Repaired Med. Laser 1459 | -10/Materials | Derelicts attacked the area 1489 | -10/Materials | Discovered new exit (range 8) 1717 | -10/Materials | Discovered new exit (range 10) 1876 | -10/Materials | Learned location of Subcaves (-10) 1907 | -10/Materials | Loaded intel: 2 recycling unit locations 1939 | -10/Materials | Identified exit to Subcaves 1939 | -10/Materials | Learned location of 2 exits from Materials 1943 | -10/Materials | Loaded intel: 4 trap records 1950 | -10/Materials | Learned Materials stockpile data 1969 | -10/Materials | Identified exit to Materials 1969 | -10/Materials | Identified exit to Mines 1997 | -10/Materials | Learned location of 2 exits from Materials 2017 | -10/Materials | Entered Mines 2100 | -10/Mines | Learned location of Storage (-7) 2160 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2190 | -10/Mines | Met a Derelict shopkeep closing up shop 2262 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2374 | -10/Mines | Discovered exit to Materials (range 9) 2428 | -10/Mines | Entered Materials 2428 | -9/Materials | Accompanied by 5 allies 2428 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2429 | -9/Materials | Identified exit to Mines 2430 | -9/Materials | Identified exit to Materials 2433 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3278 | -9/Materials | Lost 5 allies 3953 | -9/Materials | Loaded intel: 27 non-interactive machine locations 3958 | -9/Materials | Learned Storage garrison access intel 3959 | -9/Materials | Learned location of 1 exit from Storage 3983 | -9/Materials | Learned Storage stockpile data 4313 | -9/Materials | Build established: Scavenger-Mutant 5468 | -9/Materials | Entered Mines 5511 | -9/Mines | Discovered exit to Materials (range 12) 5692 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5697 | -9/Mines | Found Prototype Device 5743 | -9/Mines | Learned Materials terminal intel 6284 | -9/Mines | Entered Materials 6284 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6285 | -8/Materials | Identified exit to Factory 6286 | -8/Materials | Loaded intel: 12 terminal locations 6505 | -8/Materials | Destroyed 8 combat bots 6581 | -8/Materials | Build established: Scavenger-Gunner 7357 | -8/Materials | Identified exit to Garrison 7357 | -8/Materials | Entered Garrison 7407 | -8/Garrison | Build established: Trapper-Gunner 7435 | -8/Garrison | Triggered checkpoint 7592 | -8/Garrison | Triggered checkpoint 7596 | -8/Garrison | Triggered checkpoint 7656 | -8/Garrison | Lost 3 parts (1n1u1w) 7662 | -8/Garrison | Destroyed 10 combat bots 7769 | -8/Garrison | Triggered checkpoint 7894 | -8/Garrison | Discovered new exit (range 12) 8073 | -8/Garrison | Discovered new exit (range 68) 8073 | -8/Garrison | Discovered new exit (range 22) 8073 | -8/Garrison | Discovered new exit (range 59) 8271 | -8/Garrison | Rescued a captive Derelict 8484 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8695 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9018 | -8/Garrison | Entered Materials 9018 | -8/Materials | Accompanied by 1 ally 9543 | -8/Materials | Discovered exit to Factory (range 7) 9699 | -8/Materials | Entered Factory 9699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9700 | -7/Factory | Identified exit to Storage 9905 | -7/Factory | Repaired Hvy. Ion Engine? 10992 | -7/Factory | Identified Exp. Sensor Array 11078 | -7/Factory | Discovered new exit (range 5) 11327 | -7/Factory | Discovered new exit (range 9) 12230 | -7/Factory | Fabricated P-60 Hacker? 12362 | -7/Factory | Fabricated P-60 Hacker? 12479 | -7/Factory | Fabricated P-60 Hacker? 12582 | -7/Factory | System corruption reached 10% 12590 | -7/Factory | Fabricated P-60 Hacker? 12703 | -7/Factory | Fabricated P-60 Hacker? 12822 | -7/Factory | Fabricated P-60 Hacker? 13061 | -7/Factory | Build established: Commander-Tank 13070 | -7/Factory | Entered Storage 13070 | -7/Storage | Accompanied by 12 allies 13071 | -7/Storage | Identified exit to Recycling 13073 | -7/Storage | Loaded intel: 1 garrison access location 13402 | -7/Storage | Lost 5 parts (3n1u1w) 13925 | -7/Storage | Build established: Commander-Mutant 14194 | -7/Storage | Repaired Med. Treads 14438 | -7/Storage | Build established: Commander-Tank 14822 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 14838 | -7/Storage | Garrison activated, responded to threat 14884 | -7/Storage | Lost 3 allies 15098 | -7/Storage | Hacker 4a assimilated hostile Y-54 Guardian 15280 | -7/Storage | Used back door to open Recycling access 15312 | -7/Storage | Entered Recycling 15312 | -7/Recycling | Accompanied by 17 allies 15804 | -7/Recycling | Discovered new exit (range 10) 16226 | -7/Recycling | Scanned before Scraplab entrance 16275 | -7/Recycling | Entered Scraplab 16335 | -7/Recycling | Discovered new exit (range 3) 16346 | -7/Recycling | Entered Scraptown 16346 | -7/Scraptown | Accompanied by 24 allies 16346 | -7/Scraptown | System corruption cleaned by C-Scrubber 16508 | -7/Scraptown | Build established: Commander-Mutant 17310 | -7/Scraptown | Discovered new exit (range 13) 17377 | -7/Scraptown | Visited CR-KLE's Repair Center 17428 | -7/Scraptown | Visited Cyclists 17574 | -7/Scraptown | Visited Symbiants 17598 | -7/Scraptown | Visited TADAMA 17702 | -7/Scraptown | Visited Spacefarers 17717 | -7/Scraptown | Visited Comm Corps 17871 | -7/Scraptown | Visited SPCMW 18277 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 18996 | -7/Scraptown | Build established: Commander-Tank 19727 | -7/Scraptown | CR-KLE repaired 10 parts 19865 | -7/Scraptown | Warned about trapping Scraptown 20758 | -7/Scraptown | Attacked by Scraptown defenders 20758 | -7/Scraptown | Hacker 4i assimilated hostile KTG-V3 20763 | -7/Scraptown | Allies destroyed Triborg 20796 | -7/Scraptown | Found Tri-treads 20799 | -7/Scraptown | Found Siege Cannon 20820 | -7/Scraptown | Lost 8 allies 21256 | -7/Scraptown | Found Tri-treads 21589 | -7/Scraptown | Hacker 4k assimilated hostile N7-RNG(j) 21970 | -7/Scraptown | Hacker 4a assimilated hostile G1-BKN(j) 24175 | -7/Scraptown | Found Prototype Device 24175 | -7/Scraptown | Identified Exp. Recalibrator 24281 | -7/Scraptown | System corruption cleaned by C-Scrubber 24473 | -7/Scraptown | Entered Cyclist Reading Room 25463 | -7/Scraptown | Hacker 4i assimilated hostile 4S-H40(x) 25542 | -7/Scraptown | Lost 8 allies 25548 | -7/Scraptown | Hacker 4f assimilated hostile 0D-YQE(E) 25589 | -7/Scraptown | Hacker 4i assimilated hostile 7R-KYV(j) 25598 | -7/Scraptown | Destroyed 9 combat bots 25694 | -7/Scraptown | Destroyed 9 combat bots 26179 | -7/Scraptown | Build established: Scavenger-Tank 27317 | -7/Scraptown | Build established: Commander-Tank 27533 | -7/Scraptown | Found Prototype Processor 27555 | -7/Scraptown | Visited Science Testing Area 27618 | -7/Scraptown | Visited Curators Association 27621 | -7/Scraptown | Build established: Tank 27649 | -7/Scraptown | Visited DA-N13 Charitable Foundation 27670 | -7/Scraptown | Found DCF Scrap (29 items) 27772 | -7/Scraptown | Visited Derelict Rescue Squad 27815 | -7/Scraptown | Visited A0-MCA Data Center 27832 | -7/Scraptown | Found Prototype Processor 27939 | -7/Scraptown | Visited Junk Repository 28040 | -7/Scraptown | Discovered new exit (range 5) 28624 | -7/Scraptown | Found Prototype Reactor 28647 | -7/Scraptown | Found PL-3XN's Ring of Power 28675 | -7/Scraptown | Found Siege Cannon Replica 28847 | -7/Scraptown | Visited Cartography Club 28868 | -7/Scraptown | Learned location of Lower Caves (-7) 28868 | -7/Scraptown | Learned location of Extension (-4) 28868 | -7/Scraptown | Learned location of Quarantine (-2) 28868 | -7/Scraptown | Learned 12 Materials zone layouts 28868 | -7/Scraptown | Learned 16 Factory zone layouts 28868 | -7/Scraptown | Learned 24 Factory zone layouts 28868 | -7/Scraptown | Learned 20 Lower Caves zone layouts 28868 | -7/Scraptown | Learned 12 Upper Caves zone layouts 28868 | -7/Scraptown | Learned 16 Upper Caves zone layouts 28868 | -7/Scraptown | Learned 24 Upper Caves zone layouts 28868 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 28868 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 28868 | -7/Scraptown | Learned Factory emergency access door positions 28868 | -7/Scraptown | Learned location of 3 exits from Factory 28868 | -7/Scraptown | Learned location of 2 exits from Upper Caves 28868 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 28948 | -7/Scraptown | Found Deep Structural Scanner 29102 | -7/Scraptown | Visited LU-1G1's Boring Crew 29288 | -7/Scraptown | Identified Expert System (x2) 29303 | -7/Scraptown | Identified MA-1KR's Cyclogen 29590 | -7/Scraptown | Build established: Scavenger-Gunner 29864 | -7/Scraptown | Found Prototype Special Weapon 29865 | -7/Scraptown | Identified LU-1G1's Laser Shovel 30028 | -7/Scraptown | Visited Scrapoid Pod Storage 30041 | -7/Scraptown | Found Scrapoid Pod 30282 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 31137 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 34007 | -7/Scraptown | Found Scrap Suit 34474 | -7/Scraptown | Found Surveybot 24 Chip 34511 | -7/Scraptown | Build established: Scavenger-Scrapper 34588 | -7/Scraptown | Found Scrap Suit 35184 | -7/Scraptown | Entered Factory 35184 | -5/Factory | Accompanied by 7 allies 35184 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 35185 | -5/Factory | Identified exit to Upper Caves 35186 | -5/Factory | Identified exit to Factory 35502 | -5/Factory | P-70 Sage assimilated allied 07S03-D 35529 | -5/Factory | Lost 6 allies 35753 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 36111 | -5/Factory | Cargo convoy interrupted 36349 | -5/Factory | Destroyed 7 combat bots 36384 | -5/Factory | First assault squad dispatched 36384 | -5/Factory | Found PL-3XN's Ring of Power 36399 | -5/Factory | Found Prototype Device 36405 | -5/Factory | Found Prototype Device 36558 | -5/Factory | Entered Upper Caves 36559 | -5/Upper Caves | Identified exit to Upper Caves 36602 | -5/Upper Caves | Build established: Scavenger-Gunner 36656 | -5/Upper Caves | Identified Beam Splitter (x2) 37001 | -5/Upper Caves | Entered another Upper Caves area 37002 | -5/Upper Caves | Identified exit to Zhirov 37307 | -5/Upper Caves | Found Alien Artifact 37307 | -5/Upper Caves | Identified Dimensional Node Initializer 37307 | -5/Upper Caves | Initialized slip node 37422 | -5/Upper Caves | Spotted B-75 Beast 37477 | -5/Upper Caves | Entered Zhirov 37477 | -5/Zhirov | Discovered new exit (range 3) 37530 | -5/Zhirov | Learned location of Testing (-3) 37530 | -5/Zhirov | Learned location of Command (-1) 37557 | -5/Zhirov | Found Alien Artifact 37557 | -5/Zhirov | Identified Integrated Dissipator 37557 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37670 | -5/Zhirov | Found Alien Artifact 37751 | -5/Zhirov | Entered Proximity Caves 37867 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38193 | -4/Proximity Caves | Entered Factory 38193 | -4/Factory | Evolved 2 slots: Utility x2 38210 | -4/Factory | Tech Extrapolator generated special schematic: Wartreads 38438 | -4/Factory | Destroyed 7 combat bots 38497 | -4/Factory | Build established: Scavenger-Tank 38539 | -4/Factory | Identified exit to Upper Caves 38539 | -4/Factory | Identified exit to Extension 38539 | -4/Factory | Identified exit to Armory 38838 | -4/Factory | Build established: Tank 38968 | -4/Factory | Fabricated Wartreads? 39121 | -4/Factory | Entered Armory 39122 | -4/Armory | Met VL-GR5, who suggested a friendly competition 39389 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 39406 | -4/Armory | Found Exp. Targeting Computer 39453 | -4/Armory | Lost 3 parts (2u1w) 39462 | -4/Armory | Build established: Scavenger-Tank 39528 | -4/Armory | Lost 6 parts (2p1n2u1w) 39615 | -4/Armory | Spotted B-86 Titan 39653 | -4/Armory | Found Mni. Smartbomb Launcher 39655 | -4/Armory | Found Mni. Smartbomb Launcher 39788 | -4/Armory | Build established: Scavenger-Gunner 39871 | -4/Armory | First assault squad dispatched 39978 | -4/Armory | Destroyed 15 combat bots 40001 | -4/Armory | Identified Transdimensional Reconstructor 40001 | -4/Armory | Warped through subspace to slip node 40001 | -4/Armory | Discovered new exit (range 1) 40206 | -4/Armory | Spotted Armor Guard 40206 | -4/Armory | Spotted Armor Guard 40235 | -4/Armory | Destroyed Armor Guard 40239 | -4/Armory | Destroyed Armor Guard 40279 | -4/Armory | Breached Obliterator storage 40288 | -4/Armory | Found Disassembled Obliterator 40303 | -4/Armory | Found PL-3XN's Ring of Power 40304 | -4/Armory | Assembled PL-3XN's Obliterator 40473 | -4/Armory | Found Unknown Protection 40571 | -4/Armory | Entered Lab 40571 | -4/Lab | Accompanied by 1 ally 40573 | -4/Lab | Discovered new exit (range 8) 40583 | -4/Lab | Entered Research 40583 | -3/Research | Accompanied by 1 ally 40583 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 40584 | -3/Research | Identified exit to Testing 40659 | -3/Research | Spotted B-86 Titan 40694 | -3/Research | Destroyed B-86 Titan 40828 | -3/Research | Entered Testing 40828 | -3/Testing | Accompanied by 1 ally 40940 | -3/Testing | Identified Superdense Plating 40956 | -3/Testing | Found Prototype Energy Gun 40976 | -3/Testing | Identified Hyp. EM Gauss Rifle 41045 | -3/Testing | Destroyed 7 combat bots 41179 | -3/Testing | Lost 3 parts (1p2w) 41405 | -3/Testing | Found Prototype Energy Gun 41405 | -3/Testing | Identified Warp Gun 41584 | -3/Testing | Found Prototype Device 41773 | -3/Testing | Build established: Mutant 42224 | -3/Testing | Lost 3 allies 42460 | -3/Testing | Build established: Scavenger-Gunner 42546 | -3/Testing | Found Fusion Bomb Launcher 42645 | -3/Testing | Garrison activated, responded to threat 42705 | -3/Testing | Lost 3 allies 42782 | -3/Testing | Found Prototype Launcher 42782 | -3/Testing | Identified Z-bomb Delivery System 43112 | -3/Testing | Identified Exp. Thermal Shield 43238 | -3/Testing | Discovered new exit (range 12) 43264 | -3/Testing | Found Prototype Ballistic Cannon 43264 | -3/Testing | Identified Perforator 43326 | -3/Testing | Scanned by Researcher 43328 | -3/Testing | First assault squad dispatched 43360 | -3/Testing | Found Prototype Energy Cannon 43360 | -3/Testing | Identified Potential Cannon 43365 | -3/Testing | Destroyed 8 combat bots 43402 | -3/Testing | Entered Research 43402 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 43403 | -2/Research | Identified exit to Access 43415 | -2/Research | Identified exit to Quarantine 43652 | -2/Research | First assault squad dispatched 43787 | -2/Research | Lost 17 parts (4p4n5u4w) 43788 | -2/Research | Destroyed 13 combat bots 43793 | -2/Research | Core integrity fell below 50% 43809 | -2/Research | Core integrity fell below 20% 43809 | -2/Research | Spotted B-90 Cyclops 43813 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- assault squad. 43807_ P-80 Master resets H-81 Overseer, system corruption cleaned. 43807_ Penetrated by Slug. 43808_ Knocked back. 43808_ U-05 Engineer lays Concrete. 43809_ Acquired 41 matter. 43809_ U-05 Engineer lays Concrete. 43810_ The unstable cave ceiling collapses. 43810_ Acquired 57 matter. 43810_ K-01 Serf collects debris. 43811_ U-05 Engineer lays Concrete. 43812_ Slammed into H-81 Overseer. 43812_ U-05 Engineer lays Concrete. 43812_ H-81 Overseer calls for reinforcements. 43812_ ALERT: Hostile activity reported, dispatching reinforcements to area. 43812_ Knocked back. 43813_ Slammed into P-80 Master. 43813_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????###???? | | ?????????????????????????????????? ???????? #???? | | ????????????????????????????????#? ???????? #???? | | ????????????????????????????????# ?????? #???? | | ??????????????????????? ???????# ????? #???? | | ?????????????????????# ???????# ?? ##??? | | ?????????????????????# ???????# ???? | | ?????????????????????# ???????# #???? | | ?????????????????????# ???????# """"""" [#???? | | ????????????????????## #??????# """"""" #???? | | ?????????????######## ???#### """"""" #???? | | ????????????? #### ## #???? | | ????????????? # ## # #???? | | ?????????????? u k # # ###;##""""#"##### | | ???????????????# % % Y* = !! | | ???????????????# =% !u ^! | | ???????????????# % !%! % %k! [^^ | | ???????????????# BB p ! | |^ | | ???????????????# BB [% ! ! ######+#" | | ???????????????# G Y =*@ " ## ] = | | ?????????????# "" pw " ## | | ?????????????# %H % " ## " | | ??????????????## ##"T | | ???????????????# % R ##" | | ???????????????# ## | | ???????????????# ####+#;### % ## | | ???????????????# #???? # H ## | | ???????????????# #??? # "######## | | ???????????????# +??? # ?????? | | ???????????????# #??? + ????? | | ???????????????# #???? # ???? | | ???????????????# #?????#### ????? | | ?????????????????#######+##??????????????????"#+## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 63 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 150 Corruption Containment 8 Corruption Block 15 Armor Coverage 3200 Resistance: KI 25 Resistance: TH 75 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 13 Target Analysis 8 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 6 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Medium Laser | -9/Materials | Scanalyzed Lrn. Tractor Beam | -7/Factory | Hacked Mak. Leg | -7/Scraptown | Extrapolated Mak. Trap Scanner | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Spk. Medium Treads | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Mak. Medium Armor Plating | -7/Scraptown | Extrapolated Mak. Power Source | -7/Scraptown | Extrapolated Mak. Ablative Armor | -7/Scraptown | Extrapolated Multitool | -7/Scraptown | Extrapolated Mak. Propulsion Shielding | -7/Scraptown | Extrapolated Structural Scanner | -7/Scraptown | Extrapolated Mak. Terrain Scan Processor | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Mak. Thermal Plating | -5/Factory | Extrapolated Imp. Medium Armor Plating | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed 0b10 Decoder Chip [Generic] | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Mak. Light Armor Plating | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mak. Laser | -5/Factory | Extrapolated Mak. Flight Unit | -5/Factory | Extrapolated Hvy. Beamcaster | -5/Factory | Extrapolated Plasma Flamer | -5/Factory | Extrapolated Mak. Core Shielding | -5/Upper Caves | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Spk. Heavy Treads | -5/Zhirov | Extrapolated Mak. Salvage Targeting Computer | -4/Proximity Caves | Extrapolated Wartreads | -4/Factory | Extrapolated Mak. Terrain Scanner | -4/Factory | Extrapolated Tactical Coordination Suite | -4/Factory | Extrapolated Mak. Heavy Armor Plating | -4/Factory | Extrapolated Mak. Targeting Computer | -4/Armory | Extrapolated Beamcaster | -4/Armory | Extrapolated Mak. Shrapnel Gun | -4/Armory | Extrapolated Adv. Energy Well | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Adv. Thermal Defense Suite | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked R-10 Processor | -3/Testing | Archive Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory | Preloaded Wartreads | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SigixFortressLegs Manual? 0 Play Time 03:51:59 Cumulative 1655.4 hours Start 2024.08.26 @ 14:07:11 End 2024.08.28 @ 03:57:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1129 Rogue 1125 Adventurer 4 Explorer 0 Win Type - Total 209 Types 156/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24d8c400-918b-41be-8dec-69b06564eb9a