Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 20:03:54 Player: Kotyk77 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (181) 905 Value Destroyed (7941) 7941 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4637) 4637 TOTAL SCORE: 18363 Bonus ------- High Alert Combat Kills 670 Follower Combat Kills 667 Entered Garrisons 800 Used RIF Installer 2500 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Sensor Array EM Shield System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Gravity Neutralizer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Remote Datajack > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Improved Heavy Treads Armored Huge Wheel Advanced Heat Sink Compact Matter Pod Gravity Neutralizer Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite System Shield Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Heavy Machine Gun Shock Bomb Launcher Heavy Rocket Launcher Improved Plasma Cutter Great Axe [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Gravity Neutralizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 4 | . . . 1 . . . 2 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . . 1 . Parts Attached 155 | 7 9 21 4 9 10 11 24 27 11 3 . 19 . Power 14 | 1 1 1 . . . 2 3 3 . 1 . 2 . Engine 10 | 1 1 1 . . . . 3 2 . . . 2 . Core 4 | . . . . . . 2 . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 2 5 . 6 1 3 5 4 5 1 . . . Treads 29 | 1 1 5 . 6 1 2 4 3 5 1 . . . Leg . | . . . . . . . . . . . . . . Wheel 5 | 1 1 . . . . 1 1 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 2 2 4 1 2 6 2 9 9 4 1 . 10 . Device 12 | 1 . . . . . . 2 4 2 . . 3 . Storage 6 | 1 2 1 . . . . . 1 . . . 1 . Processor 8 | . . . 1 1 1 . 2 . . 1 . 2 . Hackware 12 | . . . . . 2 2 3 1 2 . . 2 . Protection 14 | . . 3 . 1 3 . 2 3 . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 4 11 3 1 3 4 7 11 2 . . 7 . Energy Gun 6 | 1 . . . . . . . 5 . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 34 | 1 4 11 2 1 1 3 1 5 2 . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 1 1 . . . 1 . Special Weapon 4 | . . . . . . . 3 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 2 . 1 . . . . 1 . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . 10 . Parts Lost 33 | . . 1 . . . 4 3 3 . . . 20 2 Power 3 | . . . . . . . 1 . . . . 2 . Propulsion 11 | . . . . . . 4 . 2 . . . 5 . Utility 7 | . . . . . . . . . . . . 5 2 Weapon 12 | . . 1 . . . . 2 1 . . . 8 . Highest Loss Streak 6 | . . 1 . . . 4 1 1 . . . 6 2 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Backups 21 | 3 11 15 19 19 19 19 19 20 27 28 29 24 5 Power 1 | . 1 2 2 2 2 2 1 1 2 1 1 1 . Propulsion 2 | 1 3 4 5 3 2 1 . 1 3 3 3 . . Utility 11 | . 1 4 6 8 8 10 11 12 17 18 19 17 4 Weapon 4 | . 4 4 6 5 6 5 4 3 3 3 3 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 39 | . 7 5 . 6 . 4 2 6 . 1 . 6 2 Power 6 | . 1 2 . . . . . 2 . . . 1 . Propulsion 8 | . 2 2 . 2 . . . 2 . . . . . Utility 14 | . . . . 2 . 3 1 1 . . . 5 2 Weapon 11 | . 4 1 . 2 . 1 1 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 99 100 100 93 96 85 79 84 84 74 21 Engine 6 | . 14 11 9 9 9 3 4 6 7 6 . 3 . Core 1 | . . . . . . 6 2 . . . 7 . . Treads 23 | . 14 29 36 36 36 27 25 15 18 23 23 13 . Wheel 2 | . 14 3 . . . 1 2 2 . . . 1 . Device 4 | . 13 3 . . . . 3 6 3 6 7 9 6 Storage 8 | . 14 11 9 9 9 9 7 7 7 7 7 5 . Processor 11 | . . . 8 9 9 9 15 15 15 15 15 10 6 Hackware 1 | . . . . . 6 1 5 . 3 . . . 8 Protection 4 | . . 7 9 9 2 7 4 4 . . . 3 . Ballistic Gun 18 | . 27 32 25 18 18 21 19 15 17 15 15 11 . Slashing Weapon 2 | . . . 1 8 1 3 . 2 1 2 7 5 . Peak Build Rating 72 | 7 11 19 26 26 26 37 51 69 72 63 62 72 19 Average Rating 43 | 5 8 16 24 24 25 29 47 57 65 62 62 56 16 On Entrance 33 | . 7 11 19 26 25 26 36 49 68 63 62 62 19 Avg Prop Armor Cover (%) 12 | 14 8 9 . . . 13 13 14 . . . 14 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 174 | 14 32 62 62 62 61 64 69 161 163 165 157 174 1 Greatest Support 162 | 16 23 66 83 83 80 80 96 162 162 133 132 132 3 Greatest Overweight (x) 19 | . 3 3 . 1 . 2 2 2 2 1 1 19 . Average Overweight (x) . | . 1 . . . . . . . . 1 1 2 . Largest Inventory Capacity 30 | 8 15 20 20 20 20 20 20 30 30 30 30 30 5 Average Capacity 22 | 7 12 15 20 20 20 20 20 21 30 30 30 28 5 Most Carried 30 | 6 15 20 20 20 20 20 20 30 30 30 30 30 5 Average Carried 21 | 3 11 15 19 19 19 19 19 21 29 29 30 25 5 Final Capacity 30 | 8 15 20 20 20 20 20 20 30 30 30 30 5 5 Final Carried 30 | 6 15 20 20 20 20 20 20 30 30 30 30 5 5 Class Distribution -------------------- 17% | Gunner 15% | Bothacker-Mutant 14% | Hauler-Gunner 13% | Mutant 11% | Hauler-Mutant 8% | Scavenger-Tank 6% | Bothacker-Gunner 6% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Matter Collected 6602 | 279 314 925 360 101 445 707 967 1128 470 459 . 447 . Remotely . | . . . . . . . . . . . . . . Salvage Created 8951 | 120 458 1163 358 107 476 996 874 2551 576 513 . 759 . Parts 453 | 12 45 89 17 4 27 42 43 87 33 21 . 33 . Haulers Intercepted 8 | . 1 1 2 . 3 . 1 . . . . . . Recyclers Shooed 5 | . 1 . 2 . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 19 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Combat Hostiles Destroyed 131 | . 13 23 6 . 4 17 11 27 10 10 . 10 . Guns 120 | . 13 23 6 . 4 15 11 23 10 9 . 6 . Cannons 1 | . . . . . . . . . . . . 1 . AOE 8 | . . . . . . 2 . 4 . 1 . 1 . Classes Destroyed 17 | 2 6 2 1 . 1 2 1 1 1 . . . . Worker 13 | . 1 9 . . . . 2 . 1 . . . . Builder 4 | . . . 1 . 1 . 1 . 1 . . . . Tunneler 4 | 2 . . . . . . 1 . . . . 1 . Hauler 8 | . 1 1 2 . 3 . 1 . . . . . . Recycler 4 | 1 . . . . . . 2 . . . . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . Watcher 12 | . 3 5 . . 2 . . . 1 . . 1 . Swarmer 33 | . 9 8 2 . . 5 . 4 . 3 . 2 . Grunt 46 | . 4 7 4 . 1 5 2 11 5 4 . 3 . Brawler 3 | . . . . . . . . . 1 1 . 1 . Duelist 5 | . . 1 . . . . 2 . 1 1 . . . Sentry 25 | . . 7 . . 3 . 2 10 1 1 . 1 . Specialist 4 | . . . . . . . 2 . 2 . . . . Hunter 5 | . . . . . . 2 . 1 . . . 2 . Programmer 10 | . . . . . . 5 3 . . . . 2 . Behemoth 2 | . . . . . . . . 1 . . . 1 . Best Kill Streak 8 | 2 5 8 3 . 3 4 4 4 7 7 . 3 . Combat Bots Only 7 | . 5 7 2 . 1 4 2 4 5 7 . 3 . Max Kills in Single Turn 4 | 1 1 2 1 . 1 2 1 4 2 1 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . 2 . 4 . 1 . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Hostile Shots Fired 1096 | . 65 100 19 . 28 100 144 259 105 31 . 183 62 Missed 346 | . 14 27 7 . 5 26 57 84 41 6 . 57 22 Hits 750 | . 51 73 12 . 23 74 87 175 64 25 . 126 40 Melee 14 | . . . . . . . 4 . 5 1 . 4 . Projectile 736 | . 51 73 12 . 23 74 83 175 59 24 . 122 40 AOE 5 | . . 1 . . . . 2 . . . . 2 . Critical Strikes 15 | . . 1 . . 1 6 1 2 1 . . 3 . Actively Blocked 1 | . . . . . . . . . . . . 1 . Damage Taken 10710 | . 475 934 159 . 356 1028 1718 1839 741 426 . 2553 481 Core 1859 | . 111 130 13 . 13 75 275 267 77 45 . 434 419 Absorbed by Shields 516 | . . . . . . . . 366 . . . . 150 Redirected to Shielding 109 | . . . . . . . . . . . . 109 . Regen/Repaired (Parts) 327 | . 18 . . . 13 163 133 . . . . . . Core Remaining (%) 61 | 100 55 67 . . . 81 . . . . 5 . . Volleys Fired 478 | 3 44 77 27 . 40 61 49 71 40 19 . 47 . Largest 3 | 2 2 3 3 . 2 3 3 3 3 3 . 3 . Hottest 173 | 60 43 69 73 . 48 76 81 173 86 95 . 150 . Shots Fired 1142 | 6 88 230 74 . 80 143 121 180 79 47 . 94 . Gun 1106 | 6 88 230 74 . 80 142 116 176 65 46 . 83 . Cannon 9 | . . . . . . . . . . . . 9 . Launcher 5 | . . . . . . 1 . 1 . 1 . 2 . Special 22 | . . . . . . . 5 3 14 . . . . Kinetic 1067 | 3 88 230 74 . 80 142 116 140 65 46 . 83 . Thermal 48 | 3 . . . . . . . 36 . . . 9 . Explosive 3 | . . . . . . 1 . 1 . 1 . . . Electromagnetic 2 | . . . . . . . . . . . . 2 . Robot Hit Streak 24 | 6 8 11 9 . 15 21 14 21 24 22 . 17 . Robot Miss Streak 8 | . 8 3 3 . 3 3 3 4 2 1 . 1 . Penetration Max 1 | . . . . . . 1 . 1 . . . . . Secondary Targets 17 | . 2 4 . . . 3 1 3 1 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 1 1 . 1 . Shots Hit Robots 910 | 6 53 145 47 6 70 119 85 186 61 43 . 89 . Core Hits 411 | 3 29 57 19 2 21 46 37 107 25 20 . 42 3 Critical Kills 5 | . . . . . . 1 . 2 . . . 2 . Critical Parts Destroyed 4 | . . 1 1 . . . 1 1 . . . . . Critical Strikes 14 | . . 1 1 . . 4 1 5 . . . 2 . Meltdown 2 | . . . . . . . . . . . . 2 . Destroy 7 | . . 1 1 . . 1 1 3 . . . . . Sever 5 | . . . . . . 3 . 2 . . . . . Melee Attacks 203 | . . . 1 16 19 52 7 75 1 6 . 26 . Impact . | . . . . . . . . . . . . . . Slashing 166 | . . . 1 16 8 47 6 75 1 6 . 6 . Piercing 20 | . . . . . . . . . . . . 20 . Sneak Attacks 14 | . . . . . 8 . . . . . . 6 . Combat Hostiles 4 | . . . . . . . . . . . . 4 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21625 | 80 721 2060 777 426 1058 3369 1674 7253 986 1339 . 1871 11 Guns 12839 | 80 721 2048 777 . 932 1333 1663 2314 986 757 . 1228 . Cannons 238 | . . . . . . . . . . . . 238 . Explosions 796 | . . . . . . 146 . 313 . 169 . 168 . Melee 7708 | . . . . 426 126 1890 . 4626 . 413 . 227 . Ramming 44 | . . 12 . . . . 11 . . . . 10 11 Kinetic 12316 | 45 721 2048 777 . 932 1333 1663 1826 986 757 . 1228 . Thermal 761 | 35 . . . . . . . 488 . . . 238 . Explosive 721 | . . . . . . 146 . 313 . 169 . 93 . Electromagnetic 75 | . . . . . . . . . . . . 75 . Impact . | . . . . . . . . . . . . . . Slashing 7666 | . . . . 426 126 1890 . 4626 . 413 . 185 . Piercing 42 | . . . . . . . . . . . . 42 . Highest Corruption 19 | . . . . . 3 12 4 5 5 5 5 19 19 Average Corruption 6 | . . . . . 2 8 3 4 5 5 5 14 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 283 | . . . . . 17 61 21 67 19 53 4 35 6 Message Errors 71 | . . . . . 3 19 5 17 3 16 2 5 1 Matter Fused 65 | . . . . . 5 12 7 14 5 12 1 8 1 Heat Flow Errors 46 | . . . . . 2 7 3 12 2 12 . 7 1 Energy Discharges 34 | . . . . . 3 9 2 8 . 4 . 6 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . Parts Fused 4 | . . . . . 1 . 1 . . 1 1 . . Data Loss (minor) 27 | . . . . . 3 6 2 9 3 3 . 1 . Data Loss (major) 13 | . . . . . . 2 1 3 3 2 . 2 . Misfires 10 | . . . . . . 4 . 2 1 1 . 2 . Alerts 3 | . . . . . . 1 . . 1 1 . . . Misdirections 3 | . . . . . . . . . . . . 2 1 Weapon Failures 6 | . . . . . . 1 . 1 1 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 740 | . . . . 131 28 . . 149 . 311 . 121 . Projectiles . | . . . . . . . . . . . . . . Explosions 148 | . . . . . . . . 1 . 94 . 53 . Melee 592 | . . . . 131 28 . . 148 . 217 . 68 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . . 30 . 31 . . . 75 5 Shots 4 | . . . . . . 1 . 1 . . . 2 . Rammed 9 | . . 3 . . . . 1 . . . . 1 4 Targets Rammed 10 | . . 3 . . . . 2 . . . . 1 4 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 395 | . 6 62 105 . 268 282 275 395 231 274 . 307 117 Average Temperature 55 | . 2 18 32 . 44 63 51 68 34 69 . 95 61 Received Heat Transfer 2318 | . 126 246 81 . 189 234 111 415 189 90 . 610 27 Effects 4 | . . . . . . . . 2 . . . 2 . Energy Bleed 2 | . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Melted 4 | . . . . . . 1 . . . . . 3 . Heat Transferred 1521 | 75 . . . . . . . 1096 . . . 350 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Maximum Alert Level 5 | . . 1 . 2 1 3 2 5 3 . . . . Low Security (%) 24 | 100 100 21 100 4 10 11 . . . . . 100 100 Level 1 37 | . . 78 . 57 89 29 85 18 . . . . . Level 2 15 | . . . . 38 . 21 14 13 72 . . . . Level 3 14 | . . . . . . 37 . 34 27 . . . . Level 4 5 | . . . . . . . . 27 . . . . . Level 5 1 | . . . . . . . . 7 . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1764 | 10 167 351 185 650 361 999 524 1764 926 . . 157 48 Initial 926 | . . 18 127 107 316 120 524 221 926 . . . . Average 439 | . 94 237 162 337 267 506 342 935 619 . . 45 5 Influence Increases 6277 | 15 397 710 169 543 393 939 472 1653 310 162 . 466 48 Destroy 0b10 Robot/C 2885 | . 260 460 120 . 220 400 260 640 195 150 . 180 . Destroy 0b10 Robot/NC 332 | 15 30 75 15 5 35 20 45 64 12 4 . 12 . Destroy Leader 514 | . 68 112 14 . 70 20 92 30 58 8 . 42 . Allied During Kill 82 | . . . . . 20 13 4 27 9 . . 9 . Trap Triggered on 0b10 40 | . . . . . . . . 40 . . . . . Successful Hack 147 | . 9 18 4 28 12 14 5 16 23 . . 18 . Select Force Hacks 23 | . . . . . . . . . . . . 23 . Disable Machine 207 | . . . 15 . 30 . 15 15 12 . . 120 . Anti-Garrison Action 1588 | . . . . 500 . 350 . 738 . . . . . Destroy Structure 135 | . . . 1 10 6 62 6 23 1 . . 26 . Lose Combat Pursuer 324 | . 30 45 . . . 60 45 60 . . . 36 48 Influence Decreases 6229 | 15 351 454 305 59 858 125 1154 206 1512 724 . 466 . Entered New Map 2279 | . . 28 175 59 334 65 475 96 838 209 . . . Time Decay 3090 | 15 351 416 130 . 404 . 589 . 374 515 . 296 . Lost Part 240 | . . 10 . . . 40 30 30 . . . 130 . Lost Ally 320 | . . . . . 120 20 60 80 . . . 40 . Purge Threat 300 | . . . . . . . . . 300 . . . . Squads Dispatched 30 | . 2 2 . . 2 . 8 . 9 . . 7 . Investigation 5 | . 2 1 . . . . . . 1 . . 1 . Extermination 7 | . . . . . . . 4 . 1 . . 2 . Reinforcement 12 | . . 1 . . 2 . 4 . 4 . . 1 . Assault 3 | . . . . . . . . . 1 . . 2 . Garrison 3 | . . . . . . . . . 2 . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Distress Signals 14 | . 2 2 2 . 4 . . . 1 . . 3 . Communications Jammed 8 | . . . . . . . 8 . . . . . . Distress Signals 8 | . . . . . . . 8 . . . . . . Times Spotted 254 | . 18 34 9 . 28 22 32 45 16 10 . 28 12 Peak Tracking Total 9 | . 5 8 3 . 4 4 4 5 3 7 . 5 9 Tactical Retreats 16 | . 1 3 . . . 2 3 2 . . . 3 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Traps Triggered 25 | . 2 . . 1 2 3 4 8 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . 2 . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 6 | . . . . . . . . 6 . . . . . Triggered 4 | . . . . . . . . 4 . . . . . Most Traps Carried 3 | . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Machines Disabled 26 | . . . 1 4 2 3 1 4 1 . . 10 . Max in Single Turn 7 | . . . 1 1 2 1 1 1 . . . 7 . Garrison Access 1 | . . . . . . . . . . . . 1 . Garrison Relay 10 | . . . . 4 . 3 . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Machines Accessed 36 | . 7 7 1 3 5 2 3 1 2 1 . 4 . Terminals 25 | . 6 6 . 3 3 2 1 1 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 3 | . . 1 . . 1 . . . . . . 1 . Garrison Access 4 | . . . 1 . 1 . 1 . . . . 1 . Total Hacks 102 | . 21 26 1 6 26 3 7 1 5 1 . 5 . Successful 58 | . 10 10 1 2 20 2 5 1 3 1 . 3 . Failed 42 | . 10 16 . 4 5 1 2 . 2 . . 2 . Catastrophic 4 | . 1 . . 1 1 . . . 1 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . Manual 32 | . 15 14 . . 2 . . . . . . 1 . Terminals 65 | . 19 22 . 6 7 3 1 1 5 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . 2 . . . . . 5 . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 24 | . . 4 . . 18 . . . . . . 2 . Garrison Access 4 | . . . 1 . 1 . 1 . . . . 1 . Terminal Hacks 20 | . 3 6 . 2 1 2 1 1 3 1 . . . Robot Analysis 4 | . 1 3 . . . . . . . . . . . Prototype ID Bank 4 | . 1 2 . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . Patrol Navigation 2 | . . . . 1 . 1 . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . 3 . . . . . . Scan Component 3 | . 1 . . . . . 2 . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 19 | . . 1 . . 17 . . . . . . 1 . Insert Component 7 | . . . . . 7 . . . . . . . . Analyze 9 | . . . . . 9 . . . . . . . . Retrieve Study 3 | . . 1 . . 1 . . . . . . 1 . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . . . . 1 . Unauthorized Hacks 10 | . 5 3 . . 1 . . . . . . 1 . Terminals 9 | . 5 3 . . 1 . . . . . . . . Botnet 9 | . 5 3 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 4 6 . 1 4 . 3 1 1 . . 2 . Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . 1 . . . . . . 1 . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . Time 70 | . 26 . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 7 . . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Used RIF Installer 5 | . . . . 1 . 1 . 2 . . . . 1 Threat Obfuscator 1 | . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 Robot Detection 1 | . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . Robots Hacked 25 | . . . . . 9 3 5 2 6 . . . . Non-combat 10 | . . . . . 5 . 1 . 4 . . . . Combat 15 | . . . . . 4 3 4 2 2 . . . . Robot Hacks Applied 30 | . . . . . 9 3 5 2 11 . . . . parse_system 2 | . . . . . 2 . . . . . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . find_recycling 2 | . . . . . 1 . . . 1 . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . purge_threat 1 | . . . . . . . . . 1 . . . . find_terminals 1 | . . . . . . . . . 1 . . . . locate_traps 1 | . . . . . . . . . 1 . . . . disarm_traps 1 | . . . . . . . . . 1 . . . . map_route 3 | . . . . . 1 . 1 . 1 . . . . find_garrison 1 | . . . . . 1 . . . . . . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . spike_heat 2 | . . . . . . 1 . . 1 . . . . overwrite_iff 4 | . . . . . 2 . 1 . 1 . . . . formatsys_low 1 | . . . . . 1 . . . . . . . . formatsys_high 8 | . . . . . 1 2 3 1 1 . . . . Relay Couplers Released 47 | . . . . 15 . 11 7 12 . . . 2 . Machine Destruction 40 | . . . . 15 . 11 . 12 . . . 2 . Programmers 7 | . . . . . . . 7 . . . . . . Attached 10 | . . . . . 2 2 3 1 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 3 . . . 3 . 2 . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Total Allies 25 | . . . . 3 4 2 4 4 2 2 . 4 . Largest Group 3 | . . . . 3 3 3 2 3 2 2 2 2 . Highest-Rated Group 129 | . . . . 41 41 46 90 129 64 32 32 58 . Highest-Rated Ally 90 | . . . . 21 21 16 90 43 32 16 16 36 . Total Orders 7 | . . . . . 1 6 . . . . . . . STAY 3 | . . . . . . 3 . . . . . . . AID 4 | . . . . . 1 3 . . . . . . . Ally Attacks 126 | . . . . . 38 20 19 22 8 . . 19 . Total Damage 2367 | . . . . . 757 252 426 493 301 . . 138 . Kills 24 | . . . . . 7 3 3 5 4 . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Active Infowar (turns) 2501 | 11 892 322 . . . . 1024 1 . . . 251 . Sensors 325 | . . . . . . . 324 1 . . . . . Terrain 251 | . . . . . . . . . . . . 251 . Seismic 1225 | 11 892 322 . . . . . . . . . . . Jamming 700 | . . . . . . . 700 . . . . . . Robot Analysis Total 4 | . 1 3 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Turns Passed 15526 | 74 918 1006 275 1042 971 1912 1849 2743 869 2330 113 1317 107 Spaces Moved 7568 | 50 469 452 104 587 480 879 1053 1431 340 1023 52 484 164 Core 194 | 1 . . . . . . . . . . . 29 164 Treads 5655 | . 198 385 104 587 480 705 675 812 340 1023 52 294 . Legs . | . . . . . . . . . . . . . . Wheels 1719 | 49 271 67 . . . 174 378 619 . . . 161 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 125 160 160 160 130 115 130 160 213 221 50 50 Average Speed 168 | 99 152 154 160 160 160 163 148 150 212 217 221 229 50 Slowest Speed 1000 | 100 240 160 160 240 160 220 161 250 240 221 221 1000 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 85 53 12 69 42 53 22 78 14 88 10 15 36 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 1 . . Scrap Searched 2 | . . . . . . . . . . 2 . . . Spaces Dug 13 | . . . . . 5 . 6 . 1 . . 1 . Terrain Destroyed 74 | . . . . . 5 5 6 7 1 26 . 24 . Melee 13 | . . . . . 5 . 6 . 1 . . 1 . Projectile 9 | . . . . . . 3 . 4 . . . 2 . AOE 52 | . . . . . . 2 . 3 . 26 . 21 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Total 9246 | 65 595 606 158 675 600 1172 1252 1770 423 1088 51 602 189 Wait 359 | . 41 18 16 . 42 127 62 39 8 . . 6 . Move 7557 | 49 468 451 104 586 479 878 1052 1430 339 1022 51 484 164 Hop . | . . . . . . . . . . . . . . Pick Up 110 | 6 16 10 2 9 3 7 14 31 4 5 . 3 . Fast Attach 67 | 7 3 5 1 1 . 5 11 18 7 2 . 7 . Attach 36 | . . 3 2 2 2 2 8 3 3 . . 11 . Detach 9 | . . . . . . . 3 4 1 . . 1 . Swap 118 | . 7 16 3 8 9 10 23 20 10 5 . 7 . Drop 162 | . 16 23 2 16 6 12 21 45 8 7 . 6 . Fire 478 | 3 44 77 27 . 40 61 49 71 40 19 . 47 . Melee 203 | . . . 1 16 19 52 7 75 1 6 . 26 . Ram 5 | . . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . . Crush 5 | . . 3 . . . . 2 . . . . . . Escape Stasis 57 | . . . . . . 16 . 18 2 . . . 21 Rewire 69 | . . . . 37 . . . 10 . 22 . . . Trap 8 | . . . . . . 2 . 6 . . . . . Miscellaneous 3 | . . . . . . . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 384 | -10/Materials | Central database locked down 497 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Repaired Seismic Detector 770 | -10/Materials | Discovered new exit (range 13) 953 | -10/Materials | Discovered new exit (range 8) 993 | -10/Materials | Entered another Materials area 993 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1239 | -9/Materials | Destroyed 7 combat bots 1289 | -9/Materials | Build established: Gunner 1591 | -9/Materials | Discovered new exit (range 16) 1732 | -9/Materials | Build established: Scavenger-Tank 1894 | -9/Materials | Discovered new exit (range 15) 1999 | -9/Materials | Entered another Materials area 1999 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2201 | -8/Materials | Discovered new exit (range 15) 2274 | -8/Materials | Identified exit to Garrison 2274 | -8/Materials | Entered Garrison 2274 | -8/Garrison | Discovered recently destroyed garrison 2371 | -8/Garrison | Discovered new exit (range 80) 2371 | -8/Garrison | Discovered new exit (range 82) 2371 | -8/Garrison | Discovered new exit (range 54) 2371 | -8/Garrison | Discovered new exit (range 36) 2626 | -8/Garrison | Build established: Mutant 2638 | -8/Garrison | Installed Relay Interface Framework 2761 | -8/Garrison | Garrison Relay disabled 2785 | -8/Garrison | Garrison Relay disabled 2848 | -8/Garrison | Identified exit to Materials 3182 | -8/Garrison | Garrison Relay disabled 3216 | -8/Garrison | Garrison Relay disabled 3316 | -8/Garrison | Entered Materials 3316 | -8/Materials | Accompanied by 3 allies 3323 | -8/Materials | Build established: Bothacker-Mutant 3638 | -8/Materials | Discovered new exit (range 7) 3705 | -8/Materials | Central database locked down 3909 | -8/Materials | Lost 4 allies 4180 | -8/Materials | Discovered new exit (range 16) 4230 | -8/Materials | Identified exit to Garrison 4287 | -8/Materials | Entered Garrison 4287 | -8/Garrison | Accompanied by 1 ally 4354 | -8/Garrison | Triggered checkpoint 4638 | -8/Garrison | Build established: Gunner 4814 | -8/Garrison | Triggered checkpoint 4866 | -8/Garrison | Garrison Relay disabled 4953 | -8/Garrison | Triggered checkpoint 5063 | -8/Garrison | Triggered checkpoint 5103 | -8/Garrison | Triggered checkpoint 5149 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5161 | -8/Garrison | Garrison Relay disabled 5291 | -8/Garrison | Build established: Scavenger-Mutant 5310 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3c 5328 | -8/Garrison | System corruption reached 10% 5387 | -8/Garrison | Lost 4 parts (4n) 5397 | -8/Garrison | Discovered new exit (range 15) 5816 | -8/Garrison | Build established: Bothacker-Mutant 6115 | -8/Garrison | Triggered checkpoint 6158 | -8/Garrison | Garrison Relay disabled 6199 | -8/Garrison | Entered Factory 6199 | -7/Factory | Evolved 2 slots: Utility x2 6339 | -7/Factory | Found Prototype Launcher 6339 | -7/Factory | Identified Rocket Array 6380 | -7/Factory | Identified exit to DSF 6526 | -7/Factory | Build established: Bothacker-Skirmisher 6989 | -7/Factory | Discovered new exit (range 15) 7014 | -7/Factory | Build established: Bothacker-Gunner 7029 | -7/Factory | Identified exit to Lower Caves 7714 | -7/Factory | Repaired Gauss Rifle 7933 | -7/Factory | P-70 Sage assimilated allied Trooper 4b 8040 | -7/Factory | Identified exit to Garrison 8048 | -7/Factory | Entered Garrison 8518 | -7/Garrison | Build established: Gunner 8546 | -7/Garrison | Triggered checkpoint 8547 | -7/Garrison | Core integrity fell below 50% 8574 | -7/Garrison | Triggered checkpoint 8799 | -7/Garrison | Discovered new exit (range 14) 8859 | -7/Garrison | Triggered checkpoint 8900 | -7/Garrison | Learned Factory security intel 8913 | -7/Garrison | Garrison Relay disabled 9244 | -7/Garrison | Discovered new exit (range 10) 9531 | -7/Garrison | Triggered checkpoint 9600 | -7/Garrison | Garrison Relay disabled 9871 | -7/Garrison | Spotted B-75 Beast 9910 | -7/Garrison | Destroyed B-75 Beast 9923 | -7/Garrison | Lost 3 allies 9965 | -7/Garrison | Discovered new exit (range 12) 9976 | -7/Garrison | Triggered checkpoint 10009 | -7/Garrison | Expanded RIF knowledge: Structural Interface 10086 | -7/Garrison | Build established: Scavenger-Tank 10174 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 10605 | -7/Garrison | Garrison Relay disabled 10729 | -7/Garrison | Build established: Bothacker-Mutant 10791 | -7/Garrison | Entered Factory 11120 | -7/Factory | Build established: Bothacker-Gunner 11168 | -7/Factory | Core integrity fell below 20% 11557 | -7/Factory | Garrison activated, responded to threat 11591 | -7/Factory | First assault squad dispatched 11660 | -7/Factory | Entered Lower Caves 11706 | -7/Lower Caves | Build established: Hauler-Gunner 11722 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11790 | -7/Lower Caves | Destroyed 7 combat bots 12914 | -7/Lower Caves | Learned Factory emergency access door positions 13076 | -7/Lower Caves | Learned location of Extension (-4) 13250 | -7/Lower Caves | Encountered a Warlord checkpoint 13371 | -7/Lower Caves | Build established: Hauler-Mutant 13408 | -7/Lower Caves | Learned 8 Factory zone layouts 13951 | -7/Lower Caves | Discovered new exit (range 13) 13990 | -7/Lower Caves | Entered another Lower Caves area 13990 | -7/Lower Caves | Accompanied by 2 allies 14024 | -7/Lower Caves | Discovered new exit (range 10) 14103 | -7/Lower Caves | Entered Factory 14103 | -6/Factory | Accompanied by 2 allies 14103 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14104 | -6/Factory | Identified exit to Lower Caves 14104 | -6/Factory | Identified exit to Factory 14404 | -6/Factory | Build established: Hauler-Gunner 14541 | -6/Factory | Spotted B-75 Beast 14568 | -6/Factory | Destroyed B-75 Beast 14704 | -6/Factory | Lost 4 parts (1n2u1w) 14892 | -6/Factory | Lost 5 parts (1p2u2w) 14908 | -6/Factory | System corruption reached 10% 14966 | -6/Factory | Build established: Hauler-Mutant 15096 | -6/Factory | Lost 3 parts (1p2n) 15415 | -6/Factory | Core integrity fell below 50% 15420 | -6/Factory | Identified exit to Garrison 15420 | -6/Factory | Entered Garrison 15436 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 15445 | -6/Garrison | Lost 6 parts (1n1u4w) 15494 | -6/Garrison | Core integrity fell below 20% 15506 | -6/Garrison | Triggered checkpoint 15508 | -6/Garrison | Triggered checkpoint 15527 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15486_ A bubble of rippling energy engulfs the area. 15486_ Field strength at 94. 15487_ System corrupted: Energy discharge (-32). 15487_ Field strength at 88. 15488_ Field strength at 82. 15489_ Field strength at 69. 15490_ Field strength at 59. 15491_ Field strength at 53. 15492_ Field strength at 43. 15493_ Field strength at 37. 15494_ Field strength at 26. 15495_ Field strength at 15. 15496_ Field strength at 5. 15497_ Stasis field depleted. 15506_ Beams of light sweep through the air. An alarm sounds. 15508_ RIF reveals location of phase wall. 15512_ HFXFMMKTI=3Y%C#MC1C723V CIRLKB 15512_ RIF reveals location of phase wall. 15516_ RIF reveals location of hidden door. 15517_ RIF reveals location of phase wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????" #????????????????????????????????? | | ??????????????" #????????????????????????????????? | | ??????????????" #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #####????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????#+### #????????#???????????????????? | | ??????????????# #?# #??????? #???????????????????? | | ??????????????# #?# #??????? #???????????????????? | | ??????????????# #?# #?????? #???????????????????? | | ??????##+######+### ####### #???????????????????? | | ??????# s @ #???????????????????? | | ??????# s #???????????????????? | | ??????# ######+## #######++#???????????????????? | | ??????# ###### ## #????????????????????????????? | | ??????# + ## #????????????????????????????? | | ??????# ##### ### #????????????????????????????? | | ??????# #???# #?# #????????????????????????????? | | ??????# #???# #?# #????????????????????????????? | | #""""## ##??# #?# ?????????????????????????????? | | ####/### #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | # ## ###########????????????????????????????? | | # ## ###????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | # ## ###????????????????????????????????????? | | # ## ####???????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | #######????????????????????????????????? | | # ######??????????????????????????????????????? | | # #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 21 Relay Coupler Types 1 Relay Coupler Value 38 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Gauss Rifle | 5% | -7/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Watcher Gambling Challenges ------------ None Game ------ Seed RainbowRagnarokDesublimator Manual? 0 Play Time 02:31:56 Cumulative 167.8 hours Start 2026.10.08 @ 14:23:10 End 2026.10.13 @ 20:03:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fd192e6-69ec-4b86-90d4-9663d6c9efd4