Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 08:21:57 Player: Gingerlink Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1632) 1632 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4222 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Advanced Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Advanced Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Gauss Rifle [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 59 | 5 7 6 18 23 Power 9 | . 1 . 2 6 Engine 7 | . 1 . 2 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 20 | 2 . 3 8 7 Treads 15 | 2 . 3 7 3 Leg 4 | . . . . 4 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 2 3 6 Device 3 | . . . 1 2 Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 9 | . 2 2 2 3 Artifact . | . . . . . Weapon 15 | 2 3 1 5 4 Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 1 . 1 3 2 Ballistic Cannon 2 | . 1 . . 1 Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 33 | . 1 1 4 27 Power 6 | . . . . 6 Propulsion 10 | . . 1 1 8 Utility 9 | . 1 . 1 7 Weapon 8 | . . . 2 6 Highest Loss Streak 21 | . 1 1 3 21 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 93 96 95 85 Engine 8 | . 11 11 9 5 Core 1 | . . . . 5 Treads 27 | . 28 30 33 20 Leg 1 | . . . . 4 Device 2 | . . . 3 3 Storage 9 | . 14 11 9 6 Processor 2 | . 2 . . 5 Protection 12 | . 7 21 14 8 Energy Gun 2 | . . . 6 2 Ballistic Gun 11 | . 5 9 16 13 Ballistic Cannon 3 | . 8 1 . 3 Launcher 5 | . 13 11 2 . Naked Turns 4 | . . . . 4 Heaviest Build 45 | 9 18 29 38 45 Greatest Support 80 | 40 40 60 80 42 Greatest Overweight (x) 10 | . . . 10 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | . 8 8 8 8 Average Carried 6 | . 5 7 6 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 7 7 8 2 Class Distribution -------------------- 53% | Mutant 28% | Tank 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1598 | 196 206 253 568 375 Remotely . | . . . . . Salvage Created 1675 | . 101 359 684 531 Parts 101 | . 13 26 23 39 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 1 7 12 12 Guns 23 | . . 3 11 9 Cannons 5 | . 1 1 . 3 AOE 4 | . . 3 1 . Classes Destroyed 11 | . 4 3 1 3 Worker 6 | . 4 . 1 1 Builder 10 | . . 3 . 7 Tunneler 1 | . 1 . . . Recycler 1 | . . 1 . . Watcher 4 | . 2 1 1 . Swarmer 4 | . . . . 4 Grunt 18 | . 1 4 8 5 Duelist 1 | . . . 1 . Sentry 6 | . . 3 3 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Thug 1 | . . . . 1 Best Kill Streak 7 | . 2 3 4 7 Combat Bots Only 4 | . 1 2 4 4 Max Kills in Single Turn 3 | . 1 3 2 3 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 531 | . 4 48 83 396 Missed 149 | . . 13 23 113 Damage Taken 6006 | . 354 789 960 3903 Core 875 | . 48 56 66 705 Absorbed by Shields . | . . . . . Ignored by Resistances 76 | . . . 76 . Core Remaining (%) 88 | 100 80 86 88 . Volleys Fired 148 | . 11 29 46 62 Largest 3 | . 2 2 3 3 Hottest 110 | . 69 55 110 104 Shots Fired 274 | . 19 43 91 121 Gun 200 | . 3 28 87 82 Cannon 48 | . 8 1 . 39 Launcher 26 | . 8 14 4 . Special . | . . . . . Kinetic 221 | . 11 29 64 117 Thermal 23 | . . . 23 . Explosive 26 | . 8 14 4 . Electromagnetic 4 | . . . . 4 Robot Hit Streak 15 | . 6 15 12 11 Robot Miss Streak 4 | . 1 1 4 4 Penetration Max 1 | . . . 1 1 Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 161 | . 8 30 58 65 Core Hits 94 | . 10 16 28 40 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 7 | . . 1 1 5 Destroy 4 | . . 1 1 2 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4647 | . 507 778 1317 2045 Guns 2714 | . 13 360 1167 1174 Cannons 881 | . 87 21 . 773 Explosions 1011 | . 379 395 144 93 Melee . | . . . . . Ramming 41 | . 28 2 6 5 Kinetic 3254 | . 100 381 899 1874 Thermal 361 | . . . 268 93 Explosive 918 | . 379 395 144 . Electromagnetic 73 | . . . . 73 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 2 . . 8 Average Corruption 2 | . 2 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 4 . . 3 Matter Fused 3 | . 1 . . 2 Heat Flow Errors 1 | . 1 . . . Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 125 | . 44 . 1 80 Projectiles 2 | . . . . 2 Explosions 123 | . 44 . 1 78 Melee . | . . . . . Knockbacks 11 | . 2 . . 9 Impact 1 | . 1 . . . Kinetic 9 | . 1 . . 8 Secondary 1 | . . . . 1 Self-Inflicted Damage 714 | . 234 277 52 151 Shots 18 | . 4 9 3 2 Rammed 10 | . 7 . 2 1 Targets Rammed 15 | . 9 1 2 3 Kicked 2 | . . . . 2 Crushed 3 | . 2 1 . . Highest Temperature 387 | . 257 137 387 265 Average Temperature 100 | . 63 55 131 99 Received Heat Transfer 1296 | . 24 165 585 522 Effects 7 | . . . 7 . Shutdowns 1 | . . . 1 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 655 | . . . 555 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 288 | . 159 288 242 277 Initial 85 | . . 12 64 85 Average 104 | . 44 127 111 146 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 82 | 100 100 81 88 61 Level 1 17 | . . 18 11 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 . 4 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 8 12 18 33 Peak Tracking Total 11 | . 1 5 5 11 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . 2 . 3 5 Max in Single Turn 4 | . 2 . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3956 | 126 1002 588 975 1265 Spaces Moved 1801 | 79 584 295 402 441 Core 16 | 6 . . 7 3 Treads 1655 | 73 584 295 390 313 Legs 125 | . . . . 125 Wheels 5 | . . . 5 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 115 120 Average Speed 184 | 151 160 160 198 228 Slowest Speed 550 | 160 160 160 550 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 67 22 30 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 241 | . 96 64 30 51 Melee . | . . . . . Projectile 17 | . . . 1 16 AOE 224 | . 96 64 29 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2167 | 83 629 376 501 578 Wait 74 | . 1 37 1 35 Move 1797 | 78 583 294 401 441 Hop . | . . . . . Pick Up 30 | . 9 3 13 5 Fast Attach 40 | 5 7 5 11 12 Attach 19 | . . 1 7 11 Detach 11 | . 4 1 3 3 Swap . | . . . . . Drop 33 | . 5 5 17 6 Fire 148 | . 11 29 46 62 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 13 | . 9 1 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 12) 1053 | -10/Materials | Discovered new exit (range 12) 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1646 | -9/Materials | Discovered new exit (range 16) 1717 | -9/Materials | Entered another Materials area 1717 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1829 | -8/Materials | Lost 3 parts (1n1u1w) 2269 | -8/Materials | Build established: Tank 2514 | -8/Materials | Discovered new exit (range 5) 2692 | -8/Materials | Entered Factory 2692 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3263 | -7/Factory | P-60 Hacker assimilated allied X7-4KX(g) 3411 | -7/Factory | Build established: Gunner 3806 | -7/Factory | Cargo convoy interrupted 3907 | -7/Factory | Core integrity fell below 50% 3953 | -7/Factory | Core integrity fell below 20% 3957 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Knocked back. R-06 Scavenger collects Lgt. Ion Engine. Penetrated by Slug. Carbon-fiber Leg destroyed. Assembly Bed disabled. Assault Rifle destroyed. Sml. Storage Unit destroyed. R-06 Scavenger collects Wheel. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Imp. Deuterium Engine destroyed. Imp. EM Pulse Cannon destroyed. Penetrated by Slug. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+4). Penetrated by Slug. Slug penetrates H-55 Commando. K-01 Serf collects debris. Penetrated by Slug. 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"""""" #?????????# #???? | | ??????????????????????? ?????????? ????? | | ??????????????????????? ????????? ????? | | ??????????????????????? ???????? ????? | | ??????????????????????? ??????? ????? | | ????????????????????????] " ?????? ????? | | ????????????????????????? ? ? "%" ?????? ????? | | ????????????????????????????? ######?????#????? | | ?????????????????????????????+####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: TH 10 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Please Form A Line Risk Taker Challenges ------------ None Game ------ Seed UltimateSignalProtomatter Manual? 0 Play Time 00:57:38 Cumulative 2.1 hours Start 2024.03.31 @ 22:55:55 End 2024.04.01 @ 08:21:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95a68ea0-0ef7-4f5a-8708-d3a876fea6b9