Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 11:08:50 Player: Gambingle Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2260) 2260 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 5091 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 622/700 Matter 220/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Particle Gun Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY (20) --- Light Deuterium Engine Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter Heavy Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Advanced Beam Cannon Assault Cannon Assault Cannon Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Targeting Computer Weapon Cycler > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter Heavy Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Assault Cannon Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . . 1 2 Weapon 1 | . . 1 . . Parts Attached 64 | 7 17 19 14 7 Power 7 | 1 1 3 1 1 Engine 7 | 1 1 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 2 6 8 5 2 Treads 21 | 2 6 8 5 . Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 3 4 3 2 Device 8 | 1 2 2 1 2 Storage 3 | 1 1 1 . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 20 | 2 7 4 5 2 Energy Gun 6 | 2 3 . . 1 Energy Cannon 6 | . . 2 4 . Ballistic Gun 3 | . 2 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . 2 . . Parts Lost 9 | . 2 . 5 2 Power 1 | . 1 . . . Propulsion 4 | . . . 3 1 Utility 2 | . 1 . 1 . Weapon 2 | . . . 1 1 Highest Loss Streak 5 | . 1 . 5 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 99 96 86 Engine 10 | . 13 11 8 7 Treads 29 | . 27 32 34 13 Device 14 | . 13 10 14 22 Storage 10 | . 14 11 9 7 Energy Gun 4 | . 15 . . . Energy Cannon 15 | . . 15 26 20 Ballistic Gun 5 | . 9 10 . . Slashing Weapon 2 | . 1 6 . . Peak Build Rating 37 | 7 13 21 30 37 Average Rating 19 | 5 8 18 26 33 On Entrance 13 | . 7 13 21 28 Naked Turns . | . . . . . Heaviest Build 65 | 15 30 59 64 65 Greatest Support 80 | 40 40 60 80 40 Greatest Overweight (x) 6 | 1 . . 2 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 15 | 7 9 16 20 20 Most Carried 20 | 4 14 20 20 19 Average Carried 14 | 3 8 14 19 17 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 4 14 20 18 19 Class Distribution -------------------- 39% | Mutant 24% | Scavenger-Gunner 15% | Gunner 12% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1314 | 221 404 454 175 60 Remotely . | . . . . . Salvage Created 3174 | 54 684 931 1158 347 Parts 169 | 3 46 54 52 14 Haulers Intercepted 4 | . . 3 1 . Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 16 16 14 6 Melee 1 | . 1 . . . Guns 25 | . 15 10 . . Cannons 22 | . . 6 12 4 Classes Destroyed 15 | 1 5 4 4 1 Worker 3 | . . 2 . 1 Builder 2 | . . . 1 1 Tunneler 2 | 2 . . . . Hauler 4 | . . 3 1 . Recycler 5 | . 1 1 3 . Operator 2 | . 2 . . . Watcher 9 | . 3 2 4 . Swarmer 10 | . 6 4 . . Grunt 25 | . 10 6 5 4 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 11 | . . 5 5 1 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Heavy 1 | . . . 1 . Best Kill Streak 8 | 2 8 8 5 3 Combat Bots Only 7 | . 7 5 5 3 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 237 | . 73 44 62 58 Missed 77 | . 25 12 11 29 Damage Taken 2509 | . 478 445 1260 326 Core 431 | . 73 55 225 78 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 62 | . . 62 . . Core Remaining (%) 78 | 100 70 86 59 . Volleys Fired 172 | 5 49 47 42 29 Largest 3 | 2 2 3 3 3 Hottest 204 | 80 80 159 204 204 Shots Fired 412 | 10 98 123 116 65 Gun 192 | 10 98 81 . 3 Cannon 213 | . . 42 116 55 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 131 | . 50 81 . . Thermal 222 | . 6 42 116 58 Explosive 7 | . . . . 7 Electromagnetic 52 | 10 42 . . . Robot Hit Streak 16 | 2 7 8 16 9 Robot Miss Streak 6 | 3 6 2 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 236 | 6 61 71 63 35 Core Hits 101 | 2 29 28 29 13 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 . . 2 1 Meltdown 3 | . . . 2 1 Corrupt 1 | 1 . . . . Melee Attacks 19 | . 14 5 . . Impact . | . . . . . Slashing 19 | . 14 5 . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4906 | 124 1076 1378 1557 771 Guns 1628 | 78 801 749 . . Cannons 2757 | . . 487 1530 740 Explosions 113 | 46 36 . . 31 Melee 379 | . 237 142 . . Ramming 29 | . 2 . 27 . Kinetic 1217 | . 468 749 . . Thermal 2884 | 46 81 487 1530 740 Explosive 31 | . . . . 31 Electromagnetic 366 | 78 288 . . . Impact . | . . . . . Slashing 379 | . 237 142 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | 3 6 8 26 . Projectiles 26 | . . . 26 . Explosions 9 | 3 6 . . . Melee 8 | . . 8 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 . 1 . Targets Rammed 4 | . 1 . 3 . Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 421 | 90 138 72 421 218 Average Temperature 91 | 47 55 21 127 129 Received Heat Transfer 657 | . 180 189 180 108 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . . 2 2 Combat Hostiles 4 | . . . 2 2 Parts Melted 19 | . . . 13 6 Heat Transferred 4899 | 50 150 851 2516 1332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 577 | 10 367 577 420 254 Initial 169 | . 6 154 169 78 Average 236 | 3 124 414 248 147 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 45 | 100 75 14 28 75 Level 1 34 | . 24 11 69 24 Level 2 19 | . . 74 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 4 1 5 2 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 6 | . 3 1 2 . Assault . | . . . . . Garrison 3 | . . . 1 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 24 24 20 6 Peak Tracking Total 6 | . 4 5 6 3 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts 3 | . . . 3 . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 2 3 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 1 5 5 2 Terminals 8 | . . 4 4 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 38 | . 1 18 14 5 Successful 18 | . 1 9 4 4 Failed 20 | . . 9 10 1 Catastrophic 5 | . . 2 2 1 Database Lockouts . | . . . . . Manual 16 | . . 11 5 . Terminals 27 | . . 16 11 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 4 | . 1 . 3 . Scanalyzers 4 | . . . . 4 Garrison Access 1 | . . . . 1 Terminal Hacks 9 | . . 6 3 . Robot Analysis 3 | . . 3 . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . . 1 . Alert Level 2 | . . 1 1 . Unreport Threat 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 1 . Terminals 2 | . . 1 1 . Assimilate 1 | . . 1 . . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . . 4 4 2 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . . 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2881 | 125 781 746 926 303 Spaces Moved 1208 | 67 313 324 400 104 Core 13 | 13 . . . . Treads 1152 | 54 313 324 400 61 Legs . | . . . . . Wheels 43 | . . . . 43 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 125 Average Speed 163 | 140 160 160 164 199 Slowest Speed 330 | 160 160 160 330 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 47 37 35 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 19 | . . . 11 8 Melee . | . . . . . Projectile 11 | . . . 11 . AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1760 | 84 477 462 583 154 Wait 193 | 2 51 30 97 13 Move 1204 | 66 312 323 399 104 Hop . | . . . . . Pick Up 53 | 4 19 17 12 1 Fast Attach 29 | 7 9 7 2 4 Attach 10 | . 2 2 5 1 Detach 1 | . 1 . . . Swap 25 | . 6 10 7 2 Drop 47 | . 13 21 13 . Fire 172 | 5 49 47 42 29 Melee 19 | . 14 5 . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 1 . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . . 3 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Destroyed 7 combat bots 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1019 | -9/Materials | Discovered new exit (range 7) 1195 | -9/Materials | Build established: Gunner 1510 | -9/Materials | Repaired Autogun? 1554 | -9/Materials | Discovered new exit (range 15) 1609 | -9/Materials | Identified exit to Materials 1653 | -9/Materials | Entered another Materials area 1653 | -8/Materials | Accompanied by 1 ally 1653 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1879 | -8/Materials | Garrison activated, responded to threat 2214 | -8/Materials | Build established: Scavenger-Gunner 2483 | -8/Materials | Discovered new exit (range 7) 2543 | -8/Materials | Lost 5 parts (3n1u1w) 2579 | -8/Materials | Entered Factory 2579 | -7/Factory | Evolved 2 slots: Utility x2 2714 | -7/Factory | Garrison activated, responded to threat 2882 | -7/Factory | Self-destructed Last Messages --------------- Acquired Wheel. Acquired 10 matter. Acquired Wheel. Acquired 10 matter. Adv. Beam Cannon destroyed. Y-54 Guardian heat damages Flak Gun. Y-54 Guardian heat damages Lgt. Treads. Y-54 Guardian heat spikes uncontrollably. Y-54 Guardian heat damages Imp. Heat Sink. Y-54 Guardian critical meltdown. Lgt. Treads melted. G-47 Trooper emerges from the garrison. Arm. Treads destroyed. G-47 Trooper destroyed. Acquired Particle Gun. Acquired 10 matter. K-01 Serf collects debris. Connecting with Garrison Access... K-01 Serf collects debris. K-01 Serf destroyed. 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Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialOvertunedGun Manual? 0 Play Time 00:30:37 Cumulative 36.5 hours Start 2025.04.12 @ 10:40:34 End 2025.04.12 @ 11:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 047a8341-86e1-4194-ab55-d785f4d82900