Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 03:20:17 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (200) 1000 Value Destroyed (7102) 7102 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4317) 4317 TOTAL SCORE: 19899 Bonus ------- High Alert Combat Kills 305 Follower Combat Kills 512 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 1464/1600 Matter 267/300 Energy 31/150 System Corruption 7% Temperature Cool (10) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Impulse Thruster Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Improved Propulsion Shielding Graphene Brace Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- Hypervelocity EM Gauss Rifle Heavy Machine Gun Molecular Scythe > --- INVENTORY (5) ---- IFF Parser Advanced Component Analysis Suite Nova Cannon Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Reaction Control System Improved Propulsion Shielding Graphene Brace Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Molecular Scythe > --- INVENTORY -------- IFF Parser Advanced Component Analysis Suite Hypervelocity EM Gauss Rifle Nova Cannon Hypervelocity Gauss Cannon [Rating: 157] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Molecular Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 . 2 . 2 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . 1 . . 1 1 . . 1 . Utility 10 | . . 1 1 . 1 . 1 1 . 2 . 1 2 Weapon 2 | . . 1 . . . . . . 1 . . . . Parts Attached 167 | 6 3 16 12 16 5 4 14 13 24 13 6 2 33 Power 17 | 1 . 1 2 3 . 1 3 . 2 1 . 1 2 Engine 9 | 1 . 1 2 3 . 1 1 . . . . . . Core 4 | . . . . . . . 2 . 1 . . 1 . Reactor 4 | . . . . . . . . . 1 1 . . 2 Propulsion 53 | 2 1 4 2 2 4 1 3 6 8 5 1 1 13 Treads 8 | . . . . . 4 1 3 . . . . . . Leg 14 | . . . . . . . . 6 8 . . . . Wheel 11 | 2 1 4 2 2 . . . . . . . . . Hover 5 | . . . . . . . . . . 4 1 . . Flight 15 | . . . . . . . . . . 1 . 1 13 Utility 53 | 1 2 2 6 2 1 2 4 5 6 6 4 . 12 Device 23 | . 1 . 5 . . 1 3 2 2 1 2 . 6 Storage 4 | 1 1 . . 1 . . . . 1 . . . . Processor 8 | . . . . . 1 . . 1 1 1 2 . 2 Hackware 5 | . . . . . . . . . 1 2 . . 2 Protection 13 | . . 2 1 1 . 1 1 2 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 . 9 2 9 . . 4 2 8 1 1 . 6 Energy Gun 17 | . . 7 . 6 . . 3 . . . 1 . . Energy Cannon 2 | . . . . . . . . 1 . . . . 1 Ballistic Gun 16 | 2 . 2 . 1 . . . . 7 . . . 4 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 3 | . . . 1 . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . Unidentified Prototypes 11 | . . . . 5 . . . 1 . . 2 . 3 Corrupted Parts 4 | . . . . . . . . . 3 . . . 1 System Corruption 25 | . . . . . . . . . 18 . . . 7 Parts Lost 34 | . 1 2 . 4 . . . . 8 13 . . 6 Power 3 | . . . . . . . . . . 2 . . 1 Propulsion 10 | . 1 . . 1 . . . . 1 5 . . 2 Utility 10 | . . . . 1 . . . . 2 5 . . 2 Weapon 11 | . . 2 . 2 . . . . 5 1 . . 1 Highest Loss Streak 8 | . 1 1 . 1 . . . . 3 8 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 3 14 18 19 19 19 18 19 18 19 5 4 5 4 Power . | . 1 1 1 1 1 1 . . 1 1 1 . . Propulsion 3 | 1 5 7 6 6 6 5 6 1 . . . . . Utility 6 | . 3 5 8 7 9 8 9 11 10 1 . 1 1 Weapon 3 | . 4 4 3 3 2 2 2 3 5 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 20 | . . 1 7 2 . 1 . 2 2 2 1 . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 13 | . . . 4 . . 1 . 2 2 2 . . 2 Weapon 4 | . . 1 1 1 . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 98 99 99 92 100 99 94 92 52 35 40 74 Engine 5 | . 14 11 9 9 7 7 10 . . . . . . Core 2 | . . . . . . . 2 11 9 2 . . 1 Treads 2 | . . . . . 18 30 26 . . . . . . Leg 6 | . . . . . . . . 28 30 1 . . . Wheel 12 | . 28 22 27 26 11 . . . . . . . . Flight 1 | . . . . . . . . . . . . 3 16 Device 13 | . 10 11 17 18 15 15 19 11 6 10 7 8 16 Storage 6 | . 14 11 9 9 7 7 6 5 5 . . . . Processor 5 | . . . . . . 7 6 10 10 9 18 14 14 Hackware 1 | . . . . . . . . . 3 6 4 4 5 Protection 5 | . . 9 9 8 7 7 6 4 5 2 . . 3 Energy Gun 11 | . . 23 18 23 23 23 19 15 1 . . . . Ballistic Gun 8 | . 28 9 8 2 . . . . 17 1 . . 7 Peak Build Rating 157 | 6 9 20 30 32 35 39 53 85 109 109 50 61 157 Average Rating 52 | 5 7 16 26 29 33 37 47 79 95 54 39 57 116 On Entrance 38 | . 6 9 20 30 32 35 39 53 82 106 17 44 61 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 8 . 8 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 109 | 13 49 58 61 64 62 62 79 92 109 82 6 12 48 Greatest Support 131 | 20 20 22 36 36 80 80 82 100 131 43 6 6 58 Greatest Overweight (x) 2 | . 2 2 1 2 . . . . . 2 1 1 1 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 18 20 20 20 20 20 20 20 20 6 5 5 5 Most Carried 20 | 6 20 20 20 20 19 20 20 20 20 20 5 5 5 Average Carried 16 | 3 14 18 19 19 17 18 19 19 19 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 19 20 20 20 15 20 20 20 20 5 5 5 4 Class Distribution -------------------- 33% | Tank 19% | Mutant 12% | Scavenger-Gunner 10% | Scavenger-Tank 4% | Skirmisher 3% | Commander-Tank 3% | Scavenger-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Commander-Gunner | -7/DSF Tank | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Matter Collected 4800 | 210 338 319 303 457 . 100 215 155 1856 117 69 . 661 Remotely . | . . . . . . . . . . . . . . Salvage Created 8955 | 21 348 488 777 1941 . 208 906 363 2809 194 66 . 834 Parts 393 | 4 25 23 50 98 . 9 16 17 106 11 3 . 31 Haulers Intercepted 17 | . 1 1 3 6 . 1 1 . 1 . . . 3 Recyclers Shooed 9 | . . 1 . 1 . . 2 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 134 | . 9 8 18 32 . 3 14 7 33 3 . . 7 Melee 6 | . . . . . . . . . 4 . . . 2 Guns 105 | . 9 7 16 30 . 2 9 . 27 . . . 5 AOE 17 | . . 1 2 2 . . 4 5 . 3 . . . Classes Destroyed 17 | 1 5 2 3 1 . 3 . . 1 . 1 . . Worker 20 | . . . 1 6 . . . 3 6 4 . . . Builder 12 | . . . 1 2 . . 2 . 7 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 17 | . 1 1 3 6 . 1 1 . 1 . . . 3 Recycler 7 | . . . . 2 . . . 1 2 1 . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . Operator 4 | . 2 . . . . . . . 1 . 1 . . Watcher 3 | . . 1 . . . . 1 . . . . . 1 Swarmer 30 | . 5 . 6 3 . . . 5 4 3 . . 4 Grunt 47 | . 4 3 6 17 . . 10 . 7 . . . . Brawler 1 | . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . 1 . . Sentry 32 | . . 5 4 12 . . 1 1 8 . . . 1 Specialist 1 | . . . . . . 1 . . . . . . . Hunter 13 | . . . 2 . . . 2 1 8 . . . . Programmer 9 | . . . . . . 1 1 . 5 . . . 2 Heavy 1 | . . . . . . 1 . . . . . . . Best Kill Streak 10 | 1 3 3 5 10 . 1 8 8 10 6 1 . 3 Combat Bots Only 6 | . 3 3 4 4 . 1 6 5 4 3 . . 3 Max Kills in Single Turn 6 | 1 2 1 3 2 . 1 3 6 3 3 1 . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 3 | . . 1 2 1 . . 2 3 . 3 . . . Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 979 | . 51 50 36 113 . 7 99 14 278 201 9 . 121 Missed 379 | . 24 18 8 33 . 1 49 6 87 83 7 . 63 Hits 600 | . 27 32 28 80 . 6 50 8 191 118 2 . 58 Melee 1 | . . . . . . . . . . 1 . . . Projectile 599 | . 27 32 28 80 . 6 50 8 191 117 2 . 58 Critical Strikes 20 | . . 1 2 2 . . 2 . 8 4 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . 1 . . . . . . . Damage Taken 9836 | . 272 444 370 1184 . 191 533 261 3431 1964 46 . 1140 Core 1592 | . 49 105 36 148 . . 45 46 152 829 46 . 136 Absorbed by Shields 429 | . . . . . . . 180 . 176 73 . . . Redirected to Shielding 73 | . . . . . . . . . . . . . 73 Regen/Repaired (Parts) 246 | . . 47 44 155 . . . . . . . . . Core Remaining (%) 83 | 100 80 73 . 66 . 100 94 95 86 . 32 100 91 Volleys Fired 388 | 7 49 34 32 83 . 8 41 12 101 4 1 2 14 Largest 4 | 2 2 3 3 3 . 3 3 3 4 1 1 1 4 Hottest 189 | 40 40 189 189 189 . 178 178 165 165 49 51 51 120 Shots Fired 1109 | 14 98 95 94 241 . 23 99 26 370 4 1 2 42 Gun 1082 | 14 98 95 93 238 . 23 94 21 365 . . . 41 Cannon 11 | . . . . . . . . 2 5 . 1 2 1 Launcher 16 | . . . 1 3 . . 5 3 . 4 . . . Special . | . . . . . . . . . . . . . . Kinetic 582 | 14 98 26 28 31 . . . . 343 . 1 2 39 Thermal 412 | . . 20 65 207 . 23 94 2 . . . . 1 Explosive 16 | . . . 1 3 . . 5 3 . 4 . . . Electromagnetic 99 | . . 49 . . . . . 21 27 . . . 2 Robot Hit Streak 26 | 5 5 13 9 25 . 24 26 7 21 1 . 1 9 Robot Miss Streak 5 | 1 5 4 3 2 . 2 2 2 4 1 . 1 2 Penetration Max 2 | . . . . . . . . . 2 . . . . Secondary Targets 15 | . 1 . 1 4 . . 3 . 5 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 . . . 1 Shots Hit Robots 775 | 9 52 68 63 171 . 15 80 18 252 6 1 1 39 Core Hits 367 | 2 24 22 35 75 . 5 44 22 109 10 1 . 18 Critical Kills 10 | . . . . . . . . . 9 . 1 . . Critical Parts Destroyed 12 | . . . . 1 . . . . 9 . 1 . 1 Critical Strikes 45 | . . 1 2 7 . . 8 . 22 . 2 . 3 Burn 16 | . . . 2 6 . . 8 . . . . . . Destroy 18 | . . . . . . . . . 16 . 1 . 1 Corrupt 4 | . . 1 . . . . . . 3 . . . . Smash 5 | . . . . 1 . . . . 3 . 1 . . Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 71 | . . . . 7 . . . 3 10 7 6 . 38 Impact 42 | . . . . 6 . . . 3 9 7 6 . 11 Slashing 27 | . . . . . . . . . . . . . 27 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 2 . . . . 1 2 1 . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20454 | 83 564 954 1258 3741 . 275 2217 1085 6872 1420 206 . 1779 Guns 14708 | 83 564 908 1113 3171 . 275 1382 336 6290 . . . 586 Cannons 47 | . . . . . . . . . 33 . 14 . . Explosions 3379 | . . 46 145 481 . . 835 749 24 1099 . . . Melee 2195 | . . . . 89 . . . . 400 321 192 . 1193 Ramming 125 | . . . . . . . . . 125 . . . . Kinetic 8053 | 83 564 179 264 347 . . . . 6020 . 14 . 582 Thermal 5765 | . . 333 849 2824 . 275 1382 102 . . . . . Explosive 3207 | . . . 145 481 . . 835 647 . 1099 . . . Electromagnetic 1109 | . . 442 . . . . . 336 327 . . . 4 Impact 1444 | . . . . 89 . . . . 400 321 192 . 442 Slashing 751 | . . . . . . . . . . . . . 751 Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 1 1 . 25 . . . 7 Average Corruption 13 | . . . . . . 1 1 . 18 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . 15 2 . . 3 Effects 89 | . . . . . . . 1 . 72 . . . 16 Message Errors 16 | . . . . . . . . . 15 . . . 1 Matter Fused 20 | . . . . . . . . . 14 . . . 6 Heat Flow Errors 7 | . . . . . . . . . 6 . . . 1 Energy Discharges 11 | . . . . . . . . . 7 . . . 4 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . . 9 . . . 2 Data Loss (major) 4 | . . . . . . . . . 3 . . . 1 Misfires 2 | . . . . . . . 1 . 1 . . . . Misdirections 2 | . . . . . . . . . 2 . . . . Weapon Failures 15 | . . . . . . . . . 14 . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 621 | . . . . 89 . . . 35 120 108 192 . 77 Projectiles . | . . . . . . . . . . . . . . Explosions 69 | . . . . . . . . 35 . 34 . . . Melee 552 | . . . . 89 . . . . 120 74 192 . 77 Knockbacks 6 | . . . . . . . . . 2 3 . . 1 Impact 4 | . . . . . . . . . 1 2 . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 1 1 . . . Self-Inflicted Damage 186 | . . . . . . . . 100 . 86 . . . Shots 5 | . . . . . . . . 3 . 2 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . 10 . . . . Kicked 10 | . . . . . . . . . 10 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 300 | . 12 300 165 177 . . 124 189 260 . . . 259 Average Temperature 47 | . 6 84 45 41 . . 32 71 39 . . . 75 Received Heat Transfer 1534 | . 81 177 144 504 . 9 108 9 367 90 . . 45 Effects 2 | . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Robots Corrupted 11 | . . . . 1 . . . 2 4 2 . . 2 Combat Hostiles 4 | . . . . . . . . 2 2 . . . . Parts Fried 22 | . . 2 . 2 . . . 3 6 5 1 . 3 Impact Corruptions 17 | . . . . 2 . . . . 6 3 2 . 4 Robots Melted 3 | . . . . . . 1 2 . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . Parts Melted 37 | . . 1 2 12 . 3 19 . . . . . . Heat Transferred 12841 | . . 642 1924 6216 . 555 3404 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . 1 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Maximum Alert Level 2 | . . . 1 2 1 1 1 1 2 2 1 . 2 Low Security (%) 55 | 100 100 100 87 32 . 4 28 78 49 . 13 100 44 Level 1 26 | . . . 12 13 100 95 71 21 24 99 86 . 29 Level 2 18 | . . . . 54 . . . . 26 . . . 26 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 599 | 5 90 115 254 599 261 393 347 375 532 417 288 56 554 Initial 270 | . . 1 . 96 261 182 205 150 175 270 218 44 10 Average 206 | . 39 47 90 345 261 272 270 152 248 297 222 37 246 Influence Increases 6311 | 5 262 330 580 1127 . 271 515 407 1063 369 121 24 1237 Destroy 0b10 Robot/C 2980 | . 180 160 360 640 . 140 320 140 660 60 20 . 300 Destroy 0b10 Robot/NC 325 | 5 20 10 25 80 . 5 20 20 85 25 5 . 25 Destroy Leader 788 | . 42 64 106 202 . 30 74 30 182 10 . . 48 Allied During Kill 198 | . . . . . . 96 51 . . . . . 51 Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . Successful Hack 324 | . 20 21 9 3 . . 21 19 12 6 . 24 189 Disable Machine 330 | . . 45 30 90 . . . 60 30 . 30 . 45 Destroy Structure 411 | . . . 10 52 . . 14 108 34 118 6 . 69 Partial Spotted 45 | . . . . . . . . . . 15 . . 30 Lose Combat Pursuer 900 | . . 30 30 60 . . 15 30 60 135 60 . 480 Influence Decreases 5767 | 5 258 334 350 782 314 139 600 356 906 496 431 85 711 Entered New Map 1520 | . . 3 . 134 314 79 188 158 184 246 171 35 8 Time Decay 2945 | 5 248 235 350 522 . . 262 198 492 120 110 50 353 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 340 | . 10 20 . 40 . . . . 80 130 . . 60 Lost Ally 250 | . . . . . . 60 150 . . . . . 40 Purge Threat 612 | . . 76 . 86 . . . . 150 . 150 . 150 Squads Dispatched 41 | . 3 . 3 5 . 1 3 5 6 5 . 1 9 Investigation 2 | . . . . . . . . . 1 . . . 1 Extermination 9 | . . . . . . . 1 . 2 1 . . 5 Reinforcement 23 | . 3 . 3 4 . 1 2 5 2 2 . 1 . Assault 1 | . . . . . . . . . 1 . . . . Garrison 6 | . . . . 1 . . . . . 2 . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . 1 1 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Distress Signals 15 | . 1 1 3 5 . . 1 . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 313 | . 28 15 34 44 . 6 19 8 47 46 4 1 61 Peak Tracking Total 19 | . 5 4 6 6 . 3 7 5 5 19 4 1 16 Tactical Retreats 32 | . . 2 1 2 . . 1 1 4 8 1 . 12 ECM-based Alert Blocks 24 | . . . . . . . . . . 24 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Traps Triggered 3 | . . . 1 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 45 | . . . 28 12 . . . . 5 . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . 1 . . . . . 2 . . . . Reprogrammed 8 | . . . 2 2 . . . . . . . 4 . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Machines Disabled 22 | . . 3 2 6 . . . 4 2 . 2 . 3 Max in Single Turn 2 | . . 2 1 1 . . . 2 1 . 1 . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Machines Accessed 54 | . 5 8 4 8 1 . 1 3 3 1 2 2 16 Terminals 34 | . 5 5 2 4 1 . 1 2 2 . 2 1 9 Fabricators 4 | . . . . . . . . 1 . . . 1 2 Repair Stations 4 | . . 1 1 2 . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers 8 | . . 2 1 . . . . . 1 1 . . 3 Garrison Access 3 | . . . . 1 . . . . . . . . 2 Total Hacks 124 | . 11 22 12 17 1 . 1 9 8 5 3 8 27 Successful 61 | . 4 12 5 10 1 . 1 3 2 4 2 6 11 Failed 61 | . 7 9 6 7 . . . 6 6 1 1 2 16 Catastrophic 15 | . 2 1 2 1 . . . 3 . . 1 . 5 Database Lockouts 2 | . . 1 1 . . . . . . . . . . Manual 46 | . 9 5 5 5 . . 1 1 2 . 1 5 12 Terminals 77 | . 11 14 5 8 1 . 1 6 6 . 3 6 16 Fabricators 7 | . . . . . . . . 3 . . . 2 2 Repair Stations 11 | . . 2 2 7 . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers 24 | . . 6 5 . . . . . 2 5 . . 6 Garrison Access 4 | . . . . 1 . . . . . . . . 3 Terminal Hacks 26 | . 4 5 1 3 1 . . 2 1 . 2 4 3 Robot Analysis 4 | . 2 1 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 1 . . 1 1 . Open Door 2 | . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . Level Access Points 3 | . . . . . . . . 1 . . . 1 1 Branch Access Points 2 | . . 1 . . . . . . . . . . 1 Unreport Threat 6 | . . 2 . 1 . . . . 1 . 1 . 1 Locate Traps 3 | . 2 . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 9 | . . 2 2 5 . . . . . . . . . Scan Component 5 | . . 1 1 3 . . . . . . . . . Repair 4 | . . 1 1 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 13 | . . 4 2 . . . . . . 4 . . 3 Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Retrieve Study 10 | . . 1 2 . . . . . . 4 . . 3 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 12 | . . 1 . 1 . . 1 1 1 . . 2 5 Terminals 8 | . . 1 . 1 . . 1 . 1 . . 1 3 Assimilate 2 | . . 1 . . . . . . . . . . 1 Botnet 6 | . . . . 1 . . 1 . 1 . . 1 2 Fabricators 4 | . . . . . . . . 1 . . . 1 2 Liberate 2 | . . . . . . . . . . . . . 2 Haulers 2 | . . . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . 1 . . Hacking Detections 48 | . 5 6 3 5 1 . 1 3 3 1 2 2 16 Full Trace Events 2 | . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 1 2 . . . . . . 4 . . 3 Parts Repaired 4 | . . 1 1 2 . . . . . . . . . Time 128 | . . 38 26 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . 1 . . . . Non-combat 2 | . . . . 1 . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . 1 . . . . no_distress 1 | . . . . . . . . . 1 . . . . find_recycling 1 | . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Total Allies 15 | . . 1 . 10 . . . . . . 1 . 3 Largest Group 11 | . . 1 1 11 11 11 8 . . . 1 1 1 Highest-Rated Group 183 | . . 10 10 183 183 183 135 . . . 113 113 113 Highest-Rated Ally 113 | . . 10 10 29 29 29 29 . . . 113 113 113 Total Orders 25 | . . 2 3 7 . 3 1 . . . . . 9 STAY 15 | . . 1 2 4 . 1 1 . . . . . 6 FOLLOW 10 | . . 1 1 3 . 2 . . . . . . 3 Ally Attacks 135 | . . . . . . 49 62 . . . . . 24 Total Damage 2850 | . . . . . . 709 686 . . . . . 1455 Kills 14 | . . . . . . 4 2 . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Active Infowar (turns) 1804 | . . . . . . . . 307 145 170 181 116 885 Optics 368 | . . . . . . . . . . . . . 368 Sensors 1714 | . . . . . . . . 307 145 80 181 116 885 Seismic 189 | . . . . . . . . . . . . . 189 ECM 161 | . . . . . . . . . . 161 . . . Robot Analysis Total 4 | . 2 1 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Turns Passed 7909 | 87 604 627 1045 1546 12 190 562 419 1332 253 231 116 885 Spaces Moved 6012 | 65 430 363 666 929 3 83 242 269 621 282 211 146 1702 Core 326 | 1 . . . . . . . . . 171 154 . . Treads 328 | . . . . . 3 83 242 . . . . . . Legs 890 | . . . . . . . . 269 621 . . . . Wheels 2452 | 64 430 363 666 929 . . . . . . . . . Hover 314 | . . . . . . . . . . 111 57 146 . Flight 1702 | . . . . . . . . . . . . . 1702 Fastest Speed 25 | 50 80 110 105 101 162 162 158 120 120 40 50 60 25 Average Speed 85 | 79 102 111 105 102 162 162 161 120 120 57 72 69 32 Slowest Speed 162 | 80 110 115 105 120 162 162 162 120 120 150 100 120 109 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . 10 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 69 38 59 90 . 87 9 11 16 12 28 6 50 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 50 | . . . . . . . . 14 . 19 3 . 14 Terrain Destroyed 260 | . . . 8 46 . . 13 64 27 76 3 . 23 Melee 21 | . . . . . . . . 3 . 1 3 . 14 Projectile 25 | . . . . . . . . 2 22 . . . 1 AOE 209 | . . . 8 46 . . 13 59 . 75 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Tes Res Acc Total 7865 | 84 503 517 950 1335 10 121 335 336 942 363 275 157 1937 Wait 887 | 1 8 73 177 246 . 13 21 10 131 30 39 4 134 Move 5980 | 64 429 362 665 928 2 82 241 268 620 281 210 145 1683 Hop 8 | . . . . . . . . . . . . . 8 Pick Up 101 | 6 13 17 14 9 . 9 6 7 13 1 2 1 3 Fast Attach 72 | 6 2 2 . 12 . . 4 4 8 3 5 1 25 Attach 36 | . 1 3 2 3 2 . 2 2 8 6 3 1 3 Detach 20 | . 1 . . 2 . . . 3 3 6 3 1 1 Swap 116 | . . 13 16 17 3 4 9 16 18 6 2 2 10 Drop 128 | . . 13 16 16 3 5 11 11 15 19 1 . 18 Fire 388 | 7 49 34 32 83 . 8 41 12 101 4 1 2 14 Melee 71 | . . . . 7 . . . 3 10 7 6 . 38 Ram . | . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . 10 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 . . Trap 45 | . . . 28 12 . . . . 5 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 9) 601 | -10/Materials | Discovered new exit (range 12) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1072 | -9/Materials | Repaired Insulated Plating 1075 | -9/Materials | Discovered new exit (range 15) 1139 | -9/Materials | Identified exit to Mines 1254 | -9/Materials | Central database locked down 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Accompanied by 1 ally 1319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -8/Materials | Build established: Tank 1573 | -8/Materials | Repaired Lgt. Treads 1768 | -8/Materials | Discovered new exit (range 5) 2017 | -8/Materials | Discovered new exit (range 12) 2240 | -8/Materials | Central database locked down 2364 | -8/Materials | Entered Storage 2364 | -8/Storage | Accompanied by 1 ally 2435 | -8/Storage | Garrison activated, responded to threat 3037 | -8/Storage | Repaired Hrd. Light Armor Plating 3212 | -8/Storage | Discovered new exit (range 9) 3569 | -8/Storage | Repaired Arm. Wheel 3812 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3910 | -8/Storage | Entered Factory 3910 | -7/Factory | Accompanied by 11 allies 3910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3922 | -7/Factory | Identified exit to DSF 3922 | -7/Factory | Entered DSF 3922 | -7/DSF | Accompanied by 11 allies 3939 | -7/DSF | Additional patrols routed to DSF 4065 | -7/DSF | Discovered new exit (range 16) 4112 | -7/DSF | Entered Factory 4112 | -6/Factory | Accompanied by 8 allies 4112 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4333 | -6/Factory | Lost 6 allies 4461 | -6/Factory | Discovered new exit (range 10) 4674 | -6/Factory | Entered another Factory area 4674 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4887 | -5/Factory | Identified exit to Factory 5012 | -5/Factory | Build established: Skirmisher 5093 | -5/Factory | Entered another Factory area 5093 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5195 | -4/Factory | System corruption reached 10% 5475 | -4/Factory | Build established: Scavenger-Gunner 5946 | -4/Factory | Discovered new exit (range 15) 6001 | -4/Factory | Identified exit to Upper Caves 6041 | -4/Factory | Discovered new exit (range 11) 6083 | -4/Factory | Identified exit to Research 6089 | -4/Factory | Lost 3 parts (1u2w) 6343 | -4/Factory | First assault squad dispatched 6425 | -4/Factory | Entered Research 6425 | -3/Research | Evolved 2 slots: Utility x2 6515 | -3/Research | Garrison activated, responded to threat 6598 | -3/Research | Lost 8 parts (2p3n2u1w) 6647 | -3/Research | Spotted B-86 Titan 6667 | -3/Research | Core integrity fell below 50% 6672 | -3/Research | Discovered new exit (range 13) 6678 | -3/Research | Identified exit to Testing 6678 | -3/Research | Entered Testing 6720 | -3/Testing | Found Prototype Processor 6720 | -3/Testing | Identified Exp. Targeting Computer 6777 | -3/Testing | Found Prototype Energy Gun 6777 | -3/Testing | Identified Hyp. EM Gauss Rifle 6815 | -3/Testing | Discovered new exit (range 12) 6819 | -3/Testing | Build established: Mutant 6893 | -3/Testing | Rewired PL-AZ7BUR1MX7 6904 | -3/Testing | Identified exit to Research 6909 | -3/Testing | Entered Research 6909 | -2/Research | Accompanied by 1 ally 6909 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6949 | -2/Research | Identified exit to Access 7025 | -2/Research | Entered Access 7025 | -1/Access | Accompanied by 1 ally 7025 | -1/Access | Evolved 2 slots: Utility x2 7378 | -1/Access | Identified exit to Command 7438 | -1/Access | Garrison activated, responded to threat 7585 | -1/Access | Energy Cycler disabled 7753 | -1/Access | Identified exit to Surface 7775 | -1/Access | Search patrols dispatched 7896 | -1/Access | Spotted B-99 Colossus 7910 | *** | Escaped! Last Messages --------------- 07895_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 07897_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07897_ Slug penetrates Wall. 07897_ Acquired 5 matter. 07898_ Lgt. Antimatter Reactor destroyed. 07898_ U-05 Engineer builds a Wall. 07902_ System corrupted: Matter fused (-6). 07904_ The Access Shell folds into the floor. 07905_ K-01 Serf cleans the Terminal. 07906_ HV-EM Slug penetrates U-05 Engineer. 07906_ HV-EM Slug penetrates Wall. 07908_ HV-EM Slug penetrates R-10 Processor. 07909_ Hvy. Machine Gun destroyed. 07909_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ??+ #??????? | | ??# ############ #??????? | | ??# #?# # +??????? | | ??# #######/##### + !!! #??????? | | ??####+###???# # "" # !! ???????? | | ?????????????# # """ # !! #????????? | | ?????????????# # "T # #????????? | | ?????????????# # """ # #????????? | | ?????????????# # "" ]# #????????? | | ?????????????# # # ]] #????????? | | ?????????????#########" u # ] #????????? | | ???????????## ##########/#### u #????????? | | ?????????+ " o #????????? | | ????????????# #????????? | | ????????????# ################BB###t #????????? | | ???????????????????????????????##BB#?# +????????? | | ????????????????????????????????####?# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????#u #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" ss #????????? | | ??????????????BB????" s s #????????? | | ??????????????BB????" s #????????? | | ????????????????????" #????????? | | ????????????????????" "@ R #????????? | | ????????????????????" "" u #????????? | | ????????????????????" k #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """k #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????? ?????????? | | #?????????????????????????????????????? ?????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 36 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 15 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 77 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Exp. Power Amplifier | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Insulated Plating | 60% | -9/Materials Lgt. Treads | 68% | -8/Materials Hrd. Light Armor Plating | 54% | -8/Storage Arm. Wheel | 27% | -8/Storage Studied --------- Imp. Ion Engine | -9/Materials | Hacked Autogun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Imp. Linear Gravjet | -3/Research | Hacked Hyp. Gauss Cannon | -3/Research | Hacked Antigrav System | -3/Research | Hacked Impulse Thruster Array | -1/Access | Hacked Mic. Nuclear Core | -1/Access | Hacked Xenon Bombardment Thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseUtilityDetector Manual? 0 Play Time 01:20:44 Cumulative 2228.4 hours Start 2026.05.02 @ 01:59:40 End 2026.05.02 @ 03:20:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1403 Rogue 1399 Adventurer 4 Explorer 0 Win Type 0 Total 318 Types 239/14/26/11/3/1/5/10/5/4 Lore% 99 Gallery% 96 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f115ae68-7c11-4149-832d-fa59b7d7073a