Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 01:25:58 Player: Magician Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (528) 528 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2618 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 61/100 System Corruption 0% Temperature Cool (-82) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cryofiber Web > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Hacking Suite EMP Trap Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cryofiber Web Small Storage Unit Experimental Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Minigun High-powered Shotgun Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Hacking Suite Improved Trap Extractor EMP Trap [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 22 | 6 6 3 . . 7 Power 3 | 1 1 . . . 1 Engine 2 | 1 . . . . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . . . 2 Treads 6 | 2 2 . . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 . . 3 Device 3 | . . . . . 3 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 7 | 2 2 2 . . 1 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 10 | . 1 . . . 9 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 4 | . 1 . . . 3 Highest Loss Streak 9 | . 1 . . . 9 To Critical Strikes . | . . . . . . Average Backups 4 | . 1 6 8 7 4 Power . | . . . . . . Propulsion 1 | . . 2 2 2 1 Utility 1 | . . 1 3 3 1 Weapon 1 | . . 2 3 2 . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 86 100 100 100 77 Engine 5 | . 2 3 14 14 7 Core 7 | . 10 10 . . . Treads 26 | . 28 28 28 28 15 Device 1 | . . . . . 15 Storage 13 | . 14 14 14 14 8 Processor 2 | . 3 3 . . . Protection 6 | . . 10 14 14 6 Energy Gun 1 | . 2 . . . . Ballistic Gun 19 | . 14 25 28 28 12 Ballistic Cannon 4 | . 7 2 . . 6 Peak Build Rating 34 | 6 12 18 17 17 34 Average Rating 13 | 4 8 16 17 17 25 On Entrance 11 | . 6 12 17 17 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 34 | 12 15 19 17 17 34 Greatest Support 46 | 40 46 46 46 46 46 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 4 8 8 8 7 Average Carried 4 | . 1 6 8 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | . 3 8 8 8 3 Class Distribution -------------------- 93% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 774 | 260 127 219 . 72 96 Remotely . | . . . . . . Salvage Created 492 | . 172 122 . 85 113 Parts 23 | . 8 3 . 6 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . 5 6 . 2 3 Guns 13 | . 5 4 . 2 2 Cannons 3 | . . 2 . . 1 Classes Destroyed 6 | . 3 1 . . 2 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Grunt 10 | . 5 2 . 2 1 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Assembled 4 | . . 4 . . . Best Kill Streak 3 | . 2 3 . 2 3 Combat Bots Only 3 | . 2 3 . 2 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 170 | . 54 28 . 10 78 Missed 33 | . 7 9 . 4 13 Hits 137 | . 47 19 . 6 65 Melee 11 | . . . . . 11 Projectile 126 | . 47 19 . 6 54 Critical Strikes 12 | . 2 . . . 10 Damage Taken 2466 | . 624 277 . 89 1476 Core 765 | . 164 44 . . 557 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 46 | . 46 . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 68 | . 36 16 . 5 11 Largest 4 | . 2 2 . 2 4 Hottest 155 | . 120 50 . 50 155 Shots Fired 139 | . 62 31 . 10 36 Gun 100 | . 47 26 . 10 17 Cannon 33 | . 9 5 . . 19 Launcher . | . . . . . . Special 6 | . 6 . . . . Kinetic 113 | . 45 31 . 10 27 Thermal 26 | . 17 . . . 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 3 . 2 10 Robot Miss Streak 8 | . 3 8 . 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 88 | . 41 15 . 5 27 Core Hits 33 | . 14 10 . 3 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 3 1 . . . Burn 2 | . 2 . . . . Destroy 1 | . 1 . . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1445 | . 588 235 . 104 518 Guns 956 | . 407 162 . 104 283 Cannons 390 | . 85 73 . . 232 Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 1122 | . 393 235 . 104 390 Thermal 320 | . 195 . . . 125 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . 2 . . . 10 Projectiles 12 | . 2 . . . 10 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . 1 . . . 1 Impact . | . . . . . . Kinetic 2 | . 1 . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 376 | . 344 28 . 59 376 Average Temperature 129 | . 143 12 . 36 197 Received Heat Transfer 897 | . 396 39 . 48 414 Effects 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 829 | . 644 . . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 78 | . 40 50 . 40 78 Initial 11 | . . . . . 11 Average 6 | . 5 4 . 4 17 Influence Increases 361 | . 162 50 . 50 99 Destroy 0b10 Robot/C 240 | . 100 40 . 40 60 Destroy 0b10 Robot/NC 10 | . 10 . . . . Destroy Leader 72 | . 32 10 . 10 20 Successful Hack 5 | . 5 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 4 | . . . . . 4 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 361 | . 162 50 . 20 129 Entered New Map 19 | . . . . . 19 Time Decay 273 | . 162 50 . 20 41 Lost Part 69 | . . . . . 69 Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 11 8 . 2 14 Peak Tracking Total 11 | . 2 4 . 2 11 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 1 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 3 1 . . . Successful 4 | . 3 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 427 | . 213 115 . . 99 Optics 328 | . 213 115 . . . Sensors 99 | . . . . . 99 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1850 | 78 778 567 48 207 172 Spaces Moved 952 | 53 369 314 31 112 73 Core 28 | 17 . . . . 11 Treads 924 | 36 369 314 31 112 62 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 157 | 124 160 160 160 160 151 Slowest Speed 350 | 160 160 160 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 50 41 8 43 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1166 | 66 482 349 30 131 108 Wait 86 | . 58 7 . 13 8 Move 947 | 52 368 313 30 111 73 Hop . | . . . . . . Pick Up 26 | 7 9 7 . 1 2 Fast Attach . | . . . . . . Attach 18 | 6 4 1 . . 7 Detach . | . . . . . . Swap 10 | . 4 3 . . 3 Drop 7 | 1 3 2 . 1 . Fire 68 | . 36 16 . 5 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 11) 262 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Core integrity fell below 50% 320 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 13) 720 | -10/Materials | Repaired Lgt. Nuclear Core 857 | -10/Materials | Entered Mines 877 | -10/Mines | Met a Derelict bent on vengeance 941 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 948 | -10/Mines | Learned 2 Materials zone layouts 1006 | -10/Mines | Assembled infested the area 1011 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1224 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1263 | -10/Mines | Found Prototype Device 1356 | -10/Mines | Core integrity fell below 20% 1416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1417 | -10/Mines | Discovered new exit (range 5) 1424 | -10/Mines | Entered Exiles 1450 | -10/Exiles | Discovered new exit (range 15) 1472 | -10/Exiles | Entered Mines 1597 | -9/Mines | Found a hidden stash of uninstalled traps 1669 | -9/Mines | Discovered new exit (range 7) 1679 | -9/Mines | Entered Materials 1679 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1707 | -8/Materials | Identified Exp. Sensor Array 1819 | -8/Materials | Core integrity fell below 50% 1848 | -8/Materials | Core integrity fell below 20% 1851 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01802_ Critical hit (Burn: +37). 01806_ Penetrated by Slug. 01806_ Exp. Sensor Array destroyed. 01808_ Imp. Treads blasted off. 01813_ Critical hit (Burn: +37). 01813_ Minigun destroyed. 01818_ Slug penetrates Wall. 01819_ Acquired 54 matter. 01823_ Penetrated by Slug. 01826_ U-05 Engineer builds a Door. 01827_ Critical hit (Burn: +37). 01829_ Deuterium Engine destroyed. 01829_ Critical hit (Burn: +37). 01838_ Imp. Treads destroyed. 01839_ Sml. Storage Unit destroyed. 01839_ Slammed into C-17 Slicer. 01842_ Imp. Trap Extractor severed. 01842_ Slammed into C-17 Slicer. 01847_ Imp. Treads destroyed. 01849_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ! #??????????????????????????????????????????? | | #?????????????????###??????????????????????? | | " """ #????????????????? +??????????????????????? | | " """ #?????????????????# #??????????????????????? | | " """ #?????????????????# #??????????????????????? | | #?????????????????# ??????????????????????? | | #????????????#???## ####???????????????????? | | #+###################### #???????????????????? | | % % @ #???????????????????? | | k #???????????????????? | | % %]%r= a c #???????????????????? | | #############u##########g %#???????????????????? | | #????# %=%= ####### ##???????????????????? | | #????# % = # # c #????????????????????? | | #????# = # """ #g #????????????????????? | | #????# ! # """ g #????????????????????? | | #????# % + """ # #????????????????????? | | #????# # """!# #????????????????????? | | ####????# # """H# #????????????????????? | | ????????# # # #????????????????????? | | ????????########"######## #????????????????????? | | ???????????????" #??????# #????????????????????? | | ??????????????Y" #??????# #????????????????????? | | ?????????????? #??????# #????????????????????? | | ????????????? ???????# #????????????????????? | | ????????????? ???????# #????????????????????? | | ??????????????###??????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? #???????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 8% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed JammingAssemblyWeb Manual? 0 Play Time 00:17:06 Cumulative 10.0 hours Start 2026.07.18 @ 00:57:47 End 2026.07.18 @ 01:25:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 4 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce7d205e-fceb-4ca2-9601-fcdd1b38d5d4