Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 12:12:06 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1272) 1272 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1735) 1735 TOTAL SCORE: 7072 Bonus ------- Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Armored Wheel Armored Wheel Advanced Sensor Array Improved System Shield Minigun Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Armored Wheel Armored Wheel Light Armor Plating Hardened Medium Armor Plating Minigun Assault Cannon Improved Grenade Launcher Katana [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon AWS/Gauss Energy Gun Particle Gun Ballistic Gun AWS/Gauss Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 4 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 41 | 7 9 . 2 . 12 . 4 2 5 Power 3 | . 2 . . . 1 . . . . Engine 3 | . 2 . . . 1 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 7 | 3 2 . . . 1 . 1 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 7 | 3 2 . . . 1 . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 2 . 1 . 8 . 3 . 3 Device 7 | 1 . . . . 3 . 2 . 1 Storage 3 | . 2 . 1 . . . . . . Processor 6 | 1 . . . . 4 . 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 1 . . . 2 Artifact . | . . . . . . . . . . Weapon 12 | 2 3 . 1 . 2 . . 2 2 Energy Gun 5 | 1 3 . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . 1 . . 1 . Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 10 | . 2 . . . . . . 1 7 Power 2 | . 1 . . . . . . 1 . Propulsion 2 | . . . . . . . . . 2 Utility 3 | . . . . . . . . . 3 Weapon 3 | . 1 . . . . . . . 2 Highest Loss Streak 7 | . 2 . . . . . . 1 7 Average Slot Usage (%) 89 | . 91 100 99 85 86 90 90 90 86 Engine 8 | . 9 14 14 14 9 9 9 8 . Wheel 20 | . 28 28 28 28 18 18 18 18 13 Device 12 | . 3 . . . 16 18 18 18 20 Storage 10 | . 10 14 14 14 9 9 9 9 7 Processor 21 | . 14 14 14 14 22 27 27 27 23 Protection 1 | . . . . . 2 . . . 6 Energy Gun 2 | . 10 14 13 . . . . . . Ballistic Gun 10 | . 14 14 14 14 9 9 9 8 6 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 4 13 13 23 23 32 23 23 23 28 Greatest Support 24 | 3 24 24 24 24 24 24 24 24 24 Greatest Overweight (x) 1 | 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 4 6 6 8 8 8 8 8 8 8 Average Capacity 7 | 4 5 6 6 8 8 8 8 8 8 Most Carried 8 | 4 6 6 8 8 8 8 8 8 7 Average Carried 7 | 3 5 6 6 8 7 8 7 7 6 Final Capacity 8 | 4 6 6 8 8 8 8 8 8 8 Final Carried 8 | 4 6 6 8 8 8 8 8 7 7 Class Distribution -------------------- 51% | Mutant 39% | Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 659 | 331 115 . 10 10 120 . 40 33 . Remotely . | . . . . . . . . . . Salvage Created 1773 | 216 273 . . 81 143 617 314 129 . Parts 116 | 13 18 . . 8 12 37 22 6 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 40 | . 9 . . 5 4 12 5 5 . Guns 38 | . 9 . . 5 4 12 5 3 . Cannons 2 | . . . . . . . . 2 . Classes Destroyed 10 | 3 2 . . . 2 2 . 1 . Worker 3 | 2 . . . . . . 1 . . Tunneler 5 | 5 . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . Watcher 3 | . . . . . 1 . 2 . . Swarmer 19 | . 5 . . 5 3 . 3 3 . Grunt 12 | . 4 . . . . 7 1 . . Brawler 1 | . . . . . . . . 1 . Duelist 3 | . . . . . . 2 . 1 . Sentry 3 | . . . . . . 2 1 . . Hunter 2 | . . . . . 1 1 . . . Best Kill Streak 9 | 4 3 . . 4 3 9 7 3 . Combat Bots Only 9 | . 3 . . 4 3 9 3 3 . Max Kills in Single Turn 2 | 2 1 . . 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Damage Taken 2465 | . 375 . . 72 156 238 111 48 1465 Core 898 | . 121 . . 7 10 21 37 . 702 Absorbed by Shields 117 | . . . . . . 77 . . 40 Core Remaining (%) 78 | 100 . . . 48 . . . 87 . Volleys Fired 60 | 21 34 . . . . . . 4 1 Largest 2 | 2 2 . . . . . . 1 2 Hottest 64 | 60 60 . . . . . . 44 64 Shots Fired 231 | 42 54 . . 14 22 56 18 23 2 Gun 226 | 42 54 . . 14 22 56 18 19 1 Cannon 5 | . . . . . . . . 4 1 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 190 | 21 34 . . 14 22 56 18 23 2 Thermal 11 | . 11 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 30 | 21 9 . . . . . . . . Robot Hit Streak 52 | 4 8 . . 5 4 47 52 15 1 Robot Miss Streak 5 | 5 4 . . 2 2 1 1 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Autonomous 130 | . . . . 14 22 56 18 20 . Shots Hit Robots 167 | 21 33 . . 8 13 55 16 20 1 Core Hits 82 | 11 15 . . 5 6 18 11 5 11 Critical Hits 2 | . . . . . . 2 . . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3833 | 283 340 . . 265 362 1359 531 585 108 Guns 3567 | 237 331 . . 265 362 1359 531 482 . Cannons 103 | . . . . . . . . 103 . Explosions 46 | 46 . . . . . . . . . Melee . | . . . . . . . . . . Ramming 117 | . 9 . . . . . . . 108 Kinetic 3341 | 66 173 . . 265 362 1359 531 585 . Thermal 158 | 46 112 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 217 | 171 46 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 1 1 1 1 4 Average Corruption 1 | . 2 2 2 2 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . Effects 18 | . . . 4 4 4 1 4 . 1 Message Errors 11 | . . . 1 2 4 . 3 . 1 Heat Flow Errors 3 | . . . 2 1 . . . . . Energy Discharges 3 | . . . 1 1 . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . 2 1 Impact 1 | . . . . . . . . . 1 Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 50 | . 4 . . . . . . . 46 Shots . | . . . . . . . . . . Rammed 44 | . 1 . . . . . . . 43 Targets Rammed 44 | . 1 . . . . . . . 43 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 357 | 20 123 . 208 243 357 . . . 16 Average Temperature 60 | 8 48 . 92 123 186 . . . 11 Received Heat Transfer 564 | . 99 . . . . 60 9 . 396 Effects 6 | . . . . . 6 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 250 | . 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 416 | 40 272 105 . 252 153 381 194 105 416 Average Influence 109 | 17 145 105 . 89 75 268 100 53 114 Maximum Alert Level 2 | . 1 . . 1 . 1 . . 2 Low Security (%) 84 | 100 61 100 . 92 100 23 100 100 81 Level 1 13 | . 38 . . 7 . 76 . . 9 Level 2 1 | . . . . . . . . . 8 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . . . 2 . 1 . 1 Investigation 4 | . 1 . . . 1 . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 4 | . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 57 | . 16 . . 5 9 15 4 5 3 Peak Tracking Total 6 | . 4 . . 4 3 6 3 2 3 Tactical Retreats 6 | . 3 . . . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 9 | . . . . . 3 4 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 16 | . 3 . 1 . 7 . 4 . 1 Terminals 11 | . 3 . . . 6 . 2 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 49 | . 7 . 1 . 21 . 17 . 3 Successful 37 | . 5 . 1 . 15 . 13 . 3 Failed 10 | . 1 . . . 5 . 4 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts 5 | . 3 . . . 2 . . . . Manual 28 | . 7 . 1 . 14 . 6 . . Terminals 32 | . 7 . . . 19 . 6 . . Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . . . . . 10 . . Garrison Access 3 | . . . . . 2 . 1 . . Terminal Hacks 12 | . 2 . 1 . 8 . 1 . . Part Schematic 3 | . 1 . . . 2 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . 1 Build 2 | . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . . . . . 9 . . Insert Component 4 | . . . . . . . 4 . . Analyze 5 | . . . . . . . 5 . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 25 | . 6 . . . 14 . 5 . . Terminals 11 | . 3 . . . 6 . 2 . . Botnet 11 | . 3 . . . 6 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . . . 3 . 1 . 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . 2 . 4 . . Parts Built 3 | . . . . . . . . . 3 Matter 314 | . . . . . . . . . 314 Time 157 | . . . . . . . . . 157 Total Part Build Rating 9 | . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders 3 | . . . . . 3 . . . . GOTO 3 | . . . . . 3 . . . . Ally Attacks 13 | . . . . 9 4 . . . . Total Damage 156 | . . . . 115 41 . . . . Kills 6 | . . . . 5 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 4212 | 130 371 65 503 416 830 380 597 412 508 Spaces Moved 3067 | 98 294 73 552 331 622 315 338 260 184 Core 98 | 98 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2969 | . 294 73 552 331 622 315 338 260 184 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 90 90 90 90 Average Speed 89 | 55 84 90 90 90 93 90 90 90 99 Slowest Speed 100 | 100 90 90 90 90 100 90 90 90 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 47 32 69 80 38 48 28 36 2 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 3 | . . . . . . . . . 3 Terrain Destroyed 45 | . . . . 12 11 6 1 11 4 Melee 3 | . . . . . . . . . 3 Projectile 42 | . . . . 12 11 6 1 11 1 AOE . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Total 4424 | 134 371 72 559 450 873 411 632 434 488 Wait 1121 | . 20 . . 118 217 72 285 158 251 Move 3060 | 97 293 72 551 330 622 314 338 259 184 Hop . | . . . . . . . . . . Pick Up 28 | 7 5 . 3 1 9 . 1 1 1 Fast Attach 17 | 5 5 . . . 5 . . 1 1 Attach 9 | 2 1 . 1 . 3 . . 1 1 Detach 4 | . 2 . . . 2 . . . . Swap 15 | . 3 . 1 . 4 . 4 . 3 Drop 30 | 2 7 . 3 1 11 . 4 2 . Fire 60 | 21 34 . . . . . . 4 1 Melee 3 | . . . . . . . . . 3 Ram 44 | . 1 . . . . . . . 43 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 33 | . . . . . . 25 . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [Sto] / Gar) -8/Garrison -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Central database locked down 378 | -10/Materials | Discovered new exit (range 14) 398 | -10/Materials | Build established: Mutant 502 | -10/Materials | Entered Mines 550 | -10/Mines | Discovered new exit (range 13) 564 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 564 | -10/Mines | Discovered new exit (range 5) 567 | -10/Mines | Entered Exiles 589 | -10/Exiles | Met 8R-AWN 605 | -10/Exiles | Met EX-HEX 630 | -10/Exiles | Met EX-BIN 640 | -10/Exiles | Aligned with FarCom system 640 | -10/Exiles | Given EX-Vault access code 661 | -10/Exiles | Opened EX-Vault 681 | -10/Exiles | Warned to stay clear of 0b10 Research branches 708 | -10/Exiles | Met EX-DEC 979 | -10/Exiles | Found AWS/Gauss 1056 | -10/Exiles | Discovered new exit (range 12) 1070 | -10/Exiles | Left Exiles lab with AWS/Gauss 1070 | -10/Exiles | Entered Mines 1285 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1361 | -9/Mines | Core integrity fell below 50% 1388 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1397 | -9/Mines | Learned Materials emergency access door positions 1451 | -9/Mines | Discovered new exit (range 8) 1486 | -9/Mines | Entered Materials 1486 | -8/Materials | Accompanied by 3 allies 1486 | -8/Materials | Evolved 4 slots: Utility x4 1706 | -8/Materials | Garrison activated, responded to threat 1899 | -8/Materials | Central database locked down 2002 | -8/Materials | Build established: Skirmisher 2173 | -8/Materials | Identified exit to Factory 2316 | -8/Materials | Identified exit to Garrison 2316 | -8/Materials | Entered Garrison 2390 | -8/Garrison | Triggered checkpoint 2427 | -8/Garrison | Destroyed 9 combat bots 2462 | -8/Garrison | Triggered checkpoint 2490 | -8/Garrison | Discovered new exit (range 12) 2568 | -8/Garrison | Discovered new exit (range 14) 2655 | -8/Garrison | Discovered new exit (range 10) 2662 | -8/Garrison | Identified exit to Materials 2668 | -8/Garrison | Installed Relay Interface Framework 2696 | -8/Garrison | Entered Materials 2793 | -8/Materials | Discovered exit to Factory (range 14) 2971 | -8/Materials | Discovered new exit (range 17) 3293 | -8/Materials | Identified exit to Garrison 3293 | -8/Materials | Entered Garrison 3298 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3302 | -8/Garrison | Build established: Mutant 3330 | -8/Garrison | Triggered checkpoint 3654 | -8/Garrison | Triggered checkpoint 3674 | -8/Garrison | Discovered exit to Factory (range 15) 3705 | -8/Garrison | Entered Factory 3705 | -7/Factory | Evolved 2 slots: Utility x2 4006 | -7/Factory | Fabricated Imp. System Shield (x1) 4074 | -7/Factory | Fabricated Arm. Wheel? 4119 | -7/Factory | Local fabrication network quarantined 4195 | -7/Factory | Core integrity fell below 50% 4206 | -7/Factory | Core integrity fell below 20% 4213 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04169_ Slammed into G-47 Trooper. 04179_ Destabilizing: System corrupted (+2). 04180_ Arm. Wheel destroyed. 04180_ Slammed into G-47 Trooper. 04180_ Destabilizing: System corrupted (+2). 04180_ Lgt. Assault Rifle destroyed. 04181_ Imp. Shield Generator destroyed. 04183_ Slammed into G-47 Trooper. 04183_ Destabilizing: System interference. 04183_ Imp. Terrain Scan Processor temporarily disabled. 04186_ Slammed into G-47 Trooper. 04187_ Assault Cannon destroyed. 04188_ Slammed into G-47 Trooper. 04189_ UA V0BXAQG7ZOS/G#3PUN70EDAUCLVI1AN9/ 04190_ Slammed into G-47 Trooper. 04196_ Destabilizing: Core damaged (-7). 04197_ Slammed into G-47 Trooper. 04199_ Destabilizing: Short circuit. 04199_ Imp. Signal Interpreter permanently disabled. 04200_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ### #############?## """ ###?#???????? | | ?## ############# ##? ? ##??????#???? | | ### #############?#? ?####?###????? | | ### ## ## #? ?#####??????? | | ### / ## #####+#####?##???#??? | | ###### """ """ # ? ### #########????? | | ###### """ """ + #######?##?#?? | | ###### """ """ # ### ####?##?###??? | | ###### ######## ######?###?##?? | | ###### " F" ######## ###?#######?#?? | | #?#### """" ######## #####?#??###??? | | ##############"######## ###?#####?####? | | ############### ######## ####?#?####?#?? | | ?##############"######## ############??? | | ############## # ##############? | | ####?#?####### # ############?#? | | ############## # ##?############ | | ###?####?##### # ##### !# | | ##########?### # ##### """" # | | ############## # ##### """" # | | ############?# # ##### """" # | | ############## [ # ##### """" !# | | ###?########?#####+#####%##### # | | ############### %%%%%# """" # | | ############### %%%l%%# """" # | | #?#?###?####### %%@%g%+% """" # | | ############### %g%%%# """" ! # | | ############### %%%%%# # | | ####?##?################;+##+# """" # | | ##################?# ! %%# """" # | | ####?##########?#### !# """" # | | ?##?##?########?#### # """" # | | ???####?############ # # | | ???##?#####?######## """ """ ########### | | ??????#?##?????###?# """ """ #?#??##???? | | ?#???#???###?#???### """ """ ###???????? | | ?#??????####?#??#?## #####???##? | | ????#??????#???####################???#? | | ???#?#?#??###?#?##?#??#?###???#????????? | | ???????#??#?#?##?##?#?#??#?#???#???#???? | | ????????##??##?#???#??#?#?#?#???##??##?? | | ???????????#??#?##????#?#??#??#?#?#?#??? | | ??????????#?#??#??##??#??#?????#???????? | | ????????????????#?#???????#???#?#???#??? | | ?????????????##?###??#?#???????????##??? | | ?????????????????????#??#??#????#??????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -7/Factory | Preloaded Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaSingularityAirjet Manual? 0 Play Time 00:45:01 Cumulative 121.3 hours Start 2019.11.14 @ 11:30:19 End 2019.11.14 @ 12:12:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 151 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41c61b6c-7ed8-4a65-87b3-0c805f705d14