Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 14:00:20 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (47) 47 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2122 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 141/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Wheel Wheel Sensor Array Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scan Processor Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Treads Wheel Wheel Hardened Light Armor Plating [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 10 | 1 2 4 3 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 1 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 2 1 . Utility 4 | . . 2 2 Device . | . . . . Storage . | . . . . Processor 4 | . . 2 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 1 . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 1 5 Power . | . . . . Propulsion 3 | . 1 1 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 31 | . 17 49 24 Engine 2 | . . 7 . Flight 6 | . 3 18 . Processor 13 | . . 12 20 Ballistic Gun 6 | . 14 11 . Slashing Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 5 | 2 2 5 2 Greatest Support 8 | 3 8 8 4 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 4 5 Average Carried 3 | 4 4 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 275 | 200 . 65 10 Remotely . | . . . . Salvage Created 60 | . . . 60 Parts 5 | . . . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 1 | . . . 1 Melee 1 | . . . 1 Classes Destroyed 1 | . . . 1 Grunt 1 | . . . 1 Best Kill Streak 1 | . . . 1 Combat Bots Only 1 | . . . 1 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 802 | . 76 230 496 Core 552 | . 23 120 409 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 90 70 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 5 | . . . 5 Core Hits 4 | . . . 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 144 | . . . 144 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 120 | . . . 120 Ramming 24 | . . . 24 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 120 | . . . 120 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . . . 11 Shots . | . . . . Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 189 | . 42 48 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 54 | . 44 47 54 Initial 19 | . . 18 19 Average 32 | . 28 27 37 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 4 17 5 Peak Tracking Total 17 | . 3 17 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 6 . Successful 4 | . 2 2 . Failed 6 | . 2 4 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 8 | . 2 6 . Terminals 10 | . 4 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Level Access Points 2 | . 1 1 . Terminal Index 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 183 | 1 46 52 84 Spaces Moved 333 | 1 92 122 118 Core 161 | 1 56 . 104 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 172 | . 36 122 14 Fastest Speed 37 | 50 37 37 40 Average Speed 43 | 50 45 37 48 Slowest Speed 50 | 50 50 40 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . 1 6 . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 2 26 24 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 349 | 1 93 120 135 Wait . | . . . . Move 316 | . 89 109 118 Hop 7 | . 1 6 . Pick Up 3 | . 1 . 2 Fast Attach 7 | . 2 2 3 Attach 3 | 1 . 2 . Detach . | . . . . Swap . | . . . . Drop 1 | . . 1 . Fire . | . . . . Melee 5 | . . . 5 Ram 7 | . . . 7 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Identified exit to Materials 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Utility x2 57 | -9/Materials | Identified exit to Materials 69 | -9/Materials | Discovered new exit (range 16) 100 | -9/Materials | Entered another Materials area 100 | -8/Materials | Evolved 2 slots: Utility x2 159 | -8/Materials | Lost 4 parts (2n1u1w) 177 | -8/Materials | Core integrity fell below 50% 184 | -8/Materials | Self-destructed Last Messages --------------- 00148_ Destabilizing: System corrupted (+1). 00149_ Slammed into G-47 Trooper. 00150_ G-47 Trooper destroyed. 00151_ Slammed into G-47 Trooper. 00153_ U-05 Engineer builds a Wall. 00160_ Acquired Melee Analysis Suite. 00165_ Acquired Sensor Array. 00172_ G-47 Trooper destroyed. 00174_ Penetrated by Slug. 00175_ Acquired 10 matter. 00176_ H-61 Shepherd calls for reinforcements. 00176_ ALERT: Hostile activity reported, dispatching reinforcements to area. 00176_ Targeting Computer destroyed. 00176_ Critical hit (Blast). 00176_ Knocked back. 00178_ Penetrated by Slug. 00178_ Knocked back. 00182_ Katana destroyed. 00182_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????########????????????????????????? | | ?????# #????????????????????????? | | ?????# =#????????????????????????? | | ?????# #??????????????##########? | | ###### " #??????????????# #? | | # ""#??????????????# """ #? | | # ""#??????????????# """ /#? | | # """########???????# """ #? | | # "" # #????#### #? | | # """#/[ #????# # """ #? | | "" # """#/[ ! ?????# # """ #? | | "" # """#[ ?????#%%; """ #? | | "" # " # ??????#[!# #? | | ##+### #? ?????##@=##########? | | #######+#### #######*= %#????????? | | %% % u H #????????? | | % %! #????????? | | ############+####### #????????? | | #+###????????#%%[ #??######????????? | | ?????????# == #????????????????? | | """ ???????# #????????????????? | | """""#??????# ! #????????????????? | | """""#??????# *#????????????????? | | """""#??????# #????????????????? | | """????????########????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | #????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 185 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumGravitonGravjet Manual? 0 Play Time 00:05:50 Cumulative 141.0 hours Start 2022.05.01 @ 13:55:56 End 2022.05.01 @ 14:00:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 198 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b7322b7-ad1c-4249-8013-986e7684ec6c