Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 15:53:41 Player: LEWiKK Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (65) 325 Value Destroyed (1434) 1434 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 7109 Bonus ------- High Alert Combat Kills 30 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Scrap Engine > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Signal Interpreter Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Treaded FC-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit Advanced ECM Suite Hardened Heavy Armor Plating Remote Shield System Shield > --- WEAPON ----------- KE Penetrator Heavy Mace > --- INVENTORY -------- Advanced Heat Sink Advanced Signal Interpreter Hacking Suite System Shield System Shield System Shield Particle Gun [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Constructs Treads Constructs Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Mace Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . 4 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 8 | . . 1 1 . . 4 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 38 | . 3 6 4 8 6 . . . . 4 7 Power 4 | . . 1 . 2 1 . . . . . . Engine 3 | . . 1 . 1 1 . . . . . . Core 1 | . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | . 1 2 4 3 . . . . . . . Treads . | . . . . . . . . . . . . Leg 3 | . 1 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . 4 3 . . . . . . . Utility 15 | . 1 2 . . 3 . . . . 4 5 Device 5 | . 1 . . . 2 . . . . 2 . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 3 | . . . . . 1 . . . . 1 1 Protection 7 | . . 2 . . . . . . . 1 4 Artifact . | . . . . . . . . . . . . Weapon 9 | . 1 1 . 3 2 . . . . . 2 Energy Gun 3 | . . 1 . . 1 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . . . Parts Lost 41 | . 2 6 . 11 2 . . 1 . . 19 Power 5 | . . 1 . 2 1 . . . . . 1 Propulsion 14 | . 1 3 . 6 . . . . . . 4 Utility 15 | . . 1 . 1 1 . . . . . 12 Weapon 7 | . 1 1 . 2 . . . 1 . . 2 Highest Loss Streak 8 | . 2 4 . 6 2 . . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 49 | . 90 86 77 58 35 26 26 33 33 44 37 Engine 5 | . 14 11 9 3 1 . . 5 6 6 2 Treads 1 | . . . . . 2 . 5 1 . . 3 Leg 7 | . 27 25 2 . . . . 4 6 6 . Flight 2 | . . . 28 27 . . . . . . . Device 8 | . 5 11 9 6 10 6 6 6 6 12 13 Storage 8 | . 14 11 9 9 9 6 6 6 6 6 2 Hackware 1 | . . . . . 3 . . . . 5 3 Protection 1 | . . 9 2 . . . . . . . 5 Ballistic Gun 5 | . 28 16 9 1 . . . . . . 1 Impact Weapon 3 | . . . . . 5 6 6 6 6 6 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 12 13 18 18 17 14 9 9 16 16 44 84 Greatest Support 85 | 20 20 30 16 18 26 26 28 68 68 68 85 Greatest Overweight (x) 27 | . 1 1 1 1 4 . . . . . 27 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | . 8 8 8 8 8 7 7 8 8 8 8 Average Carried 6 | . 6 7 5 6 6 7 7 7 8 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 7 6 5 7 7 7 8 8 8 4 Scrap Engine Consumption 39 | . . . . . 17 2 7 7 . 1 5 Constructs Created 3 | . . . . . 1 . . 2 . . . Constructs Modified 10 | . . . . . 3 . 1 4 . . 2 Class Distribution -------------------- 75% | Mutant 19% | Construct 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 753 | 200 92 103 . 96 239 . . 3 . 20 . Remotely . | . . . . . . . . . . . . Salvage Created 3640 | . 296 250 . 390 2169 . . 478 . 9 48 Parts 94 | . 23 11 . 26 23 . . 8 . . 3 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 6 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 38 | . 11 5 . 11 3 . . 6 . 1 1 Melee 6 | . . . . . . . . 4 . 1 1 Guns 16 | . 11 5 . . . . . . . . . AOE 11 | . . . . 11 . . . . . . . Classes Destroyed 12 | . 2 1 . 4 1 . . 2 . 1 1 Worker 2 | . . . . 2 . . . . . . . Builder 2 | . . . . . 2 . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 24 | . . . . 1 23 . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 1 | . . . . 1 . . . . . . . Swarmer 12 | . 6 . . 6 . . . . . . . Grunt 11 | . 5 2 . . . . . 4 . . . Brawler 1 | . . . . . . . . 1 . . . Sentry 11 | . . 3 . 5 3 . . . . . . Hunter 1 | . . . . . . . . . . . 1 Thief 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | . 5 1 . 6 8 . . 3 . 1 1 Combat Bots Only 5 | . 5 1 . 5 1 . . 3 . 1 1 Max Kills in Single Turn 4 | . 1 1 . 4 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 587 | . 52 55 2 87 24 . . 48 . . 319 Missed 154 | . 14 10 1 33 5 . . 8 . . 83 Damage Taken 7796 | . 379 596 18 1048 277 . . 781 . . 4697 Core 1662 | . 58 30 . 423 41 . . 99 . . 1011 Absorbed by Shields 85 | . . . . . . . . . . . 85 Regen/Repaired (Parts) 792 | . . . . . 35 . 74 467 . . 216 Core Remaining (%) 74 | 100 76 92 . . 15 . . . . 88 . Volleys Fired 128 | . 42 52 . 23 . . . 3 . . 8 Largest 2 | . 2 2 . 1 . . . 1 . . 2 Hottest 98 | . 40 85 . 43 . . . 59 . . 98 Shots Fired 186 | . 84 65 . 23 . . . 3 . . 11 Gun 163 | . 84 65 . . . . . 3 . . 11 Cannon . | . . . . . . . . . . . . Launcher 23 | . . . . 23 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 149 | . 84 62 . . . . . . . . 3 Thermal 14 | . . 3 . . . . . 3 . . 8 Explosive 9 | . . . . 9 . . . . . . . Electromagnetic 14 | . . . . 14 . . . . . . . Robot Hit Streak 20 | . 5 20 . 5 . . . 5 . . 6 Robot Miss Streak 3 | . 3 2 . 2 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 208 | . 51 60 . 14 51 . . 26 . 1 5 Core Hits 77 | . 25 15 . 21 7 . . 7 . . 2 Critical Kills 5 | . . . . . 4 . . 1 . . . Critical Parts Destroyed 8 | . . . . . 6 . . 2 . . . Critical Strikes 13 | . . . . . 10 . . 3 . . . Smash 13 | . . . . . 10 . . 3 . . . Melee Attacks 93 | . . . . 4 53 . . 30 . 5 1 Impact 93 | . . . . 4 53 . . 30 . 5 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 28 | . . . . . 27 . . . . . 1 Combat Hostiles 2 | . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7355 | . 402 528 . 1454 3465 . . 1226 . 64 216 Guns 1069 | . 402 516 . . . . . 72 . . 79 Cannons . | . . . . . . . . . . . . Explosions 1454 | . . . . 1454 . . . . . . . Melee 4764 | . . . . . 3465 . . 1154 . 64 81 Ramming 68 | . . 12 . . . . . . . . 56 Kinetic 914 | . 402 465 . . . . . . . . 47 Thermal 155 | . . 51 . . . . . 72 . . 32 Explosive 859 | . . . . 859 . . . . . . . Electromagnetic 595 | . . . . 595 . . . . . . . Impact 4764 | . . . . . 3465 . . 1154 . 64 81 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . 12 Average Corruption 7 | . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2134 | . . . . 114 1637 . . 349 . 34 . Projectiles . | . . . . . . . . . . . . Explosions 114 | . . . . 114 . . . . . . . Melee 2020 | . . . . . 1637 . . 349 . 34 . Knockbacks 16 | . . . . . 11 . . 3 . . 2 Impact 16 | . . . . . 11 . . 3 . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 314 | . . . . 304 . . . . . . 10 Shots 10 | . . . . 10 . . . . . . . Rammed 13 | . . . . . . . . . . . 13 Targets Rammed 18 | . . 4 . . . . . . . . 14 Kicked 4 | . . 4 . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 224 | . 12 88 . 20 . . . 41 . . 224 Average Temperature 34 | . 7 16 . 7 . . . 21 . . 105 Received Heat Transfer 2466 | . 135 342 . 270 81 . . 354 . . 1284 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 42 | . . . . 2 35 . . 4 . 1 . Impact Corruptions 61 | . . . . . 45 . . 15 . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 185 | . . 111 . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Peak Influence 651 | . 160 105 54 651 260 62 . . . . 350 Initial 300 | . . 57 25 22 241 62 . . . . 300 Average 111 | . 60 29 35 252 89 62 . . . . 301 Maximum Alert Level 2 | . . . . 2 1 . . . . . 1 Low Security (%) 74 | . 100 100 100 51 75 100 . . . . 4 Level 1 22 | . . . . 19 24 . . . . . 95 Level 2 2 | . . . . 29 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . . . 2 . . . . . . 2 Investigation 2 | . . . . 1 . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 1 | . . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 83 | . 16 9 1 22 4 . . 8 . 3 20 Peak Tracking Total 15 | . 4 3 1 6 1 . . 4 . 2 15 Tactical Retreats 10 | . . 1 . 2 1 . . . . . 6 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 1 . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 6 | . . . . 5 . . . . . . 1 Max in Single Turn 2 | . . . . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 31 | . 4 3 1 6 10 . . . 4 . 3 Terminals 19 | . 3 3 1 4 6 . . . . . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . 1 . . 2 . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 97 | . 13 14 3 9 22 . . . 30 . 6 Successful 65 | . 7 8 1 4 13 . . . 30 . 2 Failed 32 | . 6 6 2 5 9 . . . . . 4 Catastrophic 6 | . . 2 . . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 5 8 1 3 13 . . . . . 2 Terminals 54 | . 11 14 3 6 17 . . . . . 3 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 5 | . 2 . . 3 . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 47 | . 4 5 . 3 4 . . . 30 . 1 Record 11 | . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 2 | . . 1 . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 3 | . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . 1 . . 1 . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 3 | . 1 1 . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 5 . . . . . . Retrieve Components 5 | . . . . . 5 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 3 1 1 4 . . . . . . Terminals 12 | . 3 3 1 1 4 . . . . . . Botnet 12 | . 3 3 1 1 4 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 4 3 1 5 7 . . . . . 1 Full Trace Events 4 | . . . . 2 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . 14 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . 1 . . 1 . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 5440 | . 737 505 78 319 1661 57 357 652 114 540 420 Spaces Moved 3625 | 1 343 248 180 285 1164 57 221 404 90 403 229 Core 588 | . . . . 45 518 . . . . . 25 Treads 761 | . . . . . 316 . 195 81 . . 169 Legs 1434 | 1 343 248 7 . . . . 307 90 403 35 Wheels 429 | . . . . . 330 57 26 16 . . . Hover . | . . . . . . . . . . . . Flight 413 | . . . 173 240 . . . . . . . Fastest Speed 28 | 120 120 120 31 28 100 101 101 128 128 128 50 Average Speed 117 | 120 120 132 37 48 116 101 161 136 128 128 158 Slowest Speed 1400 | 120 190 190 190 107 250 101 170 170 128 128 1400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 2 55 27 15 66 97 2 40 52 74 53 8 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 1 . 1 1 . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . . . . . . . 1 . 2 . Spaces Dug 4 | . . . . . . . . . . 4 . Terrain Destroyed 93 | . . . . 89 . . . . . 4 . Melee 4 | . . . . . . . . . . 4 . Projectile . | . . . . . . . . . . . . AOE 89 | . . . . 89 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Total 4478 | . 605 372 191 429 1376 56 220 449 89 419 272 Wait 488 | . 195 56 3 72 143 . . 12 . . 7 Move 3604 | . 342 247 179 274 1163 56 220 403 89 402 229 Hop 5 | . . . . 5 . . . . . . . Pick Up 47 | . 14 6 3 4 8 . . 1 . 6 5 Fast Attach . | . . . . . . . . . . . . Attach 33 | . 3 6 4 4 6 . . . . 4 6 Detach 2 | . . . . 1 1 . . . . . . Swap 5 | . . . . 4 . . . . . . 1 Drop 19 | . 9 1 2 2 2 . . . . 2 1 Fire 128 | . 42 52 . 23 . . . 3 . . 8 Melee 93 | . . . . 4 53 . . 30 . 5 1 Ram 8 | . . . . . . . . . . . 8 Kick 4 | . . 4 . . . . . . . . . Crush 6 | . . . . . . . . . . . 6 Escape Stasis 36 | . . . . 36 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 14) 720 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1044 | -9/Materials | Lost 4 parts (1p2n1w) 1230 | -9/Materials | Discovered new exit (range 8) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1267 | -8/Materials | Discovered new exit (range 10) 1321 | -8/Materials | Entered Storage 1587 | -8/Storage | Lost 6 parts (2p2n1u1w) 1603 | -8/Storage | Core integrity fell below 50% 1627 | -8/Storage | Lost 3 parts (2n1w) 1636 | -8/Storage | Used back door to open Recycling access 1636 | -8/Storage | Discovered new exit (range 5) 1640 | -8/Storage | Entered Recycling 1640 | -8/Recycling | Found Scrap Engine 2990 | -8/Recycling | Discovered new exit (range 15) 3076 | -8/Recycling | Core integrity fell below 20% 3301 | -8/Recycling | Entered Factory 3301 | -6/Factory | Evolved 4 slots: Utility x4 3355 | -6/Factory | Discovered new exit (range 3) 3358 | -6/Factory | Entered Lower Caves 3516 | -6/Lower Caves | Learned Factory trap positions 3699 | -6/Lower Caves | Discovered new exit (range 10) 3715 | -6/Lower Caves | Entered another Lower Caves area 3716 | -6/Lower Caves | Encountered a Warlord checkpoint 4236 | -6/Lower Caves | Build established: Construct 4323 | -6/Lower Caves | Identified exit to Data Miner 4367 | -6/Lower Caves | Entered Data Miner 4367 | -6/Data Miner | Discovered new exit (range 6) 4392 | -6/Data Miner | Met Data Miner 4416 | -6/Data Miner | Learned location of Section 7 (-2) 4416 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4439 | -6/Data Miner | Received God Mode back door access code from Data Miner 4481 | -6/Data Miner | Entered Proximity Caves 4488 | -5/Proximity Caves | Spotter reported a threat 4557 | -5/Proximity Caves | Identified exit to Factory 4579 | -5/Proximity Caves | Learned Factory terminal intel 4784 | -5/Proximity Caves | Spotter reported a threat 5021 | -5/Proximity Caves | Entered Factory 5021 | -5/Factory | Evolved 2 slots: Utility x2 5022 | -5/Factory | Loaded intel: 103 trap records 5023 | -5/Factory | Loaded intel: 26 terminal locations 5261 | -5/Factory | Lost 8 parts (1p2n4u1w) 5284 | -5/Factory | Fabricated Lgt. Antimatter Reactor? 5299 | -5/Factory | Build established: Mutant 5309 | -5/Factory | Core integrity fell below 50% 5352 | -5/Factory | Lost 4 parts (2n1u1w) 5415 | -5/Factory | Core integrity fell below 20% 5416 | -5/Factory | System corruption reached 10% 5441 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Scrap Engine consumes Core Shielding. ALERT: Security rotation in progress. Med. Reactive Plating destroyed. SILKGC8H AT&CKEL7MHQTV3BQJ9|8PL6:05#GQ Adv. ECM Suite destroyed. Med. Reactive Plating destroyed. Scrap Engine envelopes itself in armor. Med. Reactive Plating destroyed. P-70 Sage resets G-50 Soldier, system corruption cleaned. Med. Reactive Plating destroyed. Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. System corrupted: Component data lost. Critical hit (Burn: +37). Slammed into P-70 Sage. Destabilizing: System corrupted (+2). Slammed into P-70 Sage. System Shield destroyed. Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ???????????# #?????????????# #????? | | ???????????# ############### #????? | | ???????????# # #????? | | ???????????# # #????? | | ???????????# # #????? | | ???????????# + #????? | | ############ # #????? | | ## # ##########+#######?? | | """ ############### #???# #?? | | "R" """ # #???# #?? | | " " """ # #???# ! #?? | | """ # #???# #?? | | + #???# #?? | | """ """ # #???#! #?? | | """ """ # ##########/#####??# * #?? | | """ """ # #?????# #??# #?? | | #######?????# #??# #?? | | #???????????# #??# #?? | | #???????????# #??# #?? | | ###########???????????# #??# #?? | | #?##############???# #??####/#####+###?? | | #?# #???# #?????# #?????????? | | #?# #???# #?????# #?????##### | | #?# #???# #?????# #???? | | #?# #################??# #???? | | #?# /p %%%@g ### ##### | | #?# ########## ### % | | #?# #????????# ### | | #?# #????????# #?#%% | | #?# #??????### ### | | #?# #??????# ^ ### | | #?# #??????# #?? | | ####?# #??????# """ """ ^ """" #?? | | ##########/######??????# ^"""^""" ""F" #?? | | ##T ### #????????# """ ""% #?? | | ########## """ ""% #?? | | /! #?? | | ! #?? | | ###+#############?? | | ########## # #???? | | ####### "#???????####### """""?????? | | #?????##########?????????????# """"??????? | | ###????????????????????????????# "" """ ??????? | | ???????????????????????????????# S"" ??????? | | ???????????????????????????????# "" ?????? | | ????????????????????????????????#############????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 900 Resistance: KI 30 Evasion (%) 64 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Lgt. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ScanLongswordCasing Manual? 0 Play Time 01:00:29 Cumulative 33.9 hours Start 2024.04.20 @ 14:55:29 End 2024.04.20 @ 15:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4db6b116-50fa-498c-b6e6-abd115519ff9