Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 10:49:20 Player: ClassActJerk Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (621) 621 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3021 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 480/480 System Corruption 24% Temperature Warm (169) Movement Walking (107) Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System Target Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Light Treads Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Weight Redist. System Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Shotgun Heavy Rocket Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Cesium-ion Thruster [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 43 | 6 2 5 6 24 Power 7 | 1 . 1 1 4 Engine 7 | 1 . 1 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 2 1 8 Treads . | . . . . . Leg 11 | 2 . 2 1 6 Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 14 | 1 2 . 3 8 Device 4 | . 1 . . 3 Storage 5 | 1 1 . 2 1 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 9 | 2 . 2 1 4 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 2 1 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 4 2 16 Power 4 | . . 1 1 2 Propulsion 6 | . . 1 1 4 Utility 5 | . . 1 . 4 Weapon 7 | . . 1 . 6 Highest Loss Streak 7 | . . 2 2 7 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 2 5 7 7 6 Power . | 1 1 1 . . Propulsion 2 | . 1 2 2 4 Utility 1 | . . 1 1 1 Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 4 | . 1 . . 3 Power 2 | . 1 . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 72 | . 88 72 84 60 Engine 10 | . 14 10 8 9 Leg 18 | . 28 23 26 8 Hover 2 | . . . . 5 Device 4 | . 3 6 . 6 Storage 14 | . 14 11 26 12 Processor 2 | . . . 5 3 Protection 1 | . . . . 4 Energy Gun 9 | . 28 17 . . Ballistic Gun 6 | . . 3 17 6 Peak Build Rating 41 | 6 7 8 18 41 Average Rating 11 | 4 6 6 13 18 On Entrance 7 | . 6 7 8 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 63 | 11 27 27 37 63 Greatest Support 68 | 20 20 30 35 68 Greatest Overweight (x) 9 | . 1 2 1 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 Most Carried 10 | 5 7 10 9 10 Average Carried 6 | 2 5 7 7 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 2 6 8 9 3 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 706 | 257 3 70 123 253 Remotely . | . . . . . Salvage Created 773 | . 28 229 136 380 Parts 42 | . 3 16 4 19 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . . 8 1 7 Guns 15 | . . 8 1 6 AOE 1 | . . . . 1 Classes Destroyed 11 | . 1 3 2 5 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Recycler 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 4 | . . 4 . . Grunt 4 | . . 3 . 1 Brawler 3 | . . . . 3 Duelist 2 | . . . . 2 Sentry 1 | . . 1 . . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 3 | . 1 3 1 3 Combat Bots Only 3 | . . 3 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 225 | . . 59 18 148 Missed 62 | . . 20 4 38 Hits 163 | . . 39 14 110 Melee 52 | . . . . 52 Projectile 111 | . . 39 14 58 Critical Strikes 15 | . . . . 15 Damage Taken 3271 | . 27 417 229 2598 Core 759 | . 18 26 14 701 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 92 93 97 . Volleys Fired 89 | . 1 24 10 54 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 48 48 Shots Fired 123 | . 2 39 20 62 Gun 114 | . 2 39 20 53 Cannon . | . . . . . Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 73 | . . . 20 53 Thermal 41 | . 2 39 . . Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 1 13 16 8 Robot Miss Streak 2 | . . 2 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 103 | . 1 32 17 53 Core Hits 54 | . 1 13 7 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1585 | . 13 399 109 1064 Guns 1313 | . 13 399 109 792 Cannons . | . . . . . Explosions 272 | . . . . 272 Melee . | . . . . . Ramming . | . . . . . Kinetic 901 | . . . 109 792 Thermal 412 | . 13 399 . . Explosive 272 | . . . . 272 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 24 | . . . . 24 Average Corruption 21 | . . . . 21 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . . 28 Message Errors 6 | . . . . 6 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 5 | . . . . 5 Parts Rejected 3 | . . . . 3 Data Loss (minor) 3 | . . . . 3 Alerts 2 | . . . . 2 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 233 | . . . . 233 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 230 | . 30 84 . 230 Average Temperature 53 | . 18 36 . 90 Received Heat Transfer 273 | . . 111 . 162 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 1117 | . 37 1080 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | . 7 95 30 40 Initial 11 | . . . 11 . Average 11 | . . 30 3 5 Influence Increases 424 | . 7 195 35 187 Destroy 0b10 Robot/C 320 | . . 160 20 140 Destroy 0b10 Robot/NC 20 | . 5 . 5 10 Destroy Leader 42 | . 2 20 10 10 Destroy Structure 27 | . . . . 27 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 416 | . 7 166 64 179 Entered New Map 18 | . . . 18 . Time Decay 288 | . 7 126 46 109 Lost Part 110 | . . 40 . 70 Squads Dispatched 2 | . . . . 2 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 4 12 4 10 Peak Tracking Total 5 | . 3 5 2 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . . . 2 Terminals 1 | . . . . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . . 5 Successful 1 | . . . . 1 Failed 4 | . . . . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 439 | . 77 362 . . Seismic 439 | . 77 362 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2086 | 67 304 631 302 782 Spaces Moved 924 | 63 188 238 175 260 Core 42 | 30 . . . 12 Treads . | . . . . . Legs 781 | 33 188 238 175 147 Wheels . | . . . . . Hover 101 | . . . . 101 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 107 Average Speed 162 | 86 135 166 146 205 Slowest Speed 500 | 120 190 260 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 37 22 20 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . . . . 36 Melee . | . . . . . Projectile . | . . . . . AOE 36 | . . . . 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1395 | 74 236 435 205 445 Wait 292 | . 39 159 7 87 Move 920 | 62 187 237 174 260 Hop . | . . . . . Pick Up 45 | 6 6 8 7 18 Fast Attach 2 | 2 . . . . Attach 40 | 4 1 5 6 24 Detach . | . . . . . Swap 1 | . 1 . . . Drop 6 | . 1 2 1 2 Fire 89 | . 1 24 10 54 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 10) 225 | -10/Materials | Discovered new exit (range 10) 276 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x2 930 | -9/Materials | Discovered new exit (range 8) 1003 | -9/Materials | Entered another Materials area 1003 | -8/Materials | Evolved 2 slots: Utility x2 1240 | -8/Materials | Discovered new exit (range 16) 1305 | -8/Materials | Entered Factory 1305 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1488 | -7/Factory | Core integrity fell below 50% 1520 | -7/Factory | Lost 7 parts (3n4w) 1653 | -7/Factory | System corruption reached 10% 1664 | -7/Factory | Core integrity fell below 20% 1697 | -7/Factory | Lost 6 parts (2p1n3u) 2087 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02051_ System corrupted: Component data lost. 02051_ U-05 Engineer works on Pressure Siphon. 02055_ Acquired Unknown Launcher. 02057_ K-01 Serf collects debris. 02058_ Identified Hvy. Rocket Launcher. 02064_ Acquired Coolant Injector. 02068_ Shotgun destroyed. 02069_ R-06 Scavenger collects Hover Unit. 02070_ System corrupted: Component data lost. 02072_ System corrupted: Hvy. Rocket Launcher failed to launch. 02076_ U-05 Engineer lays Concrete. 02077_ The unstable cave ceiling collapses. 02077_ U-05 Engineer lays Concrete. 02078_ U-05 Engineer destroyed. 02081_ K-01 Serf cleans the Assembly Bed. 02085_ The unstable cave ceiling collapses. 02087_ System corrupted: Coolant Injector rejected. 02087_ Hvy. Rocket Launcher destroyed. 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"""" """ ####??????????? | | ##???????# """" #?????????????? | | #???????# """" #?????????????? | | #???????# " #?????????????? | | #???????# #?????????????? | | #???????# #????????????? | | #???????# #????????????? | | #???????# #????????????? | | #???????# ####### ??????????????? | | /#???????# * #??????????????????????? | | #???????# | #??????????????????????? | | ########### ##########??????????????????????? | | ## # #???????????????????????????????? | | ## # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 27 Energy Capacity 515 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumSmallCharge Manual? 0 Play Time 00:16:57 Cumulative 31.9 hours Start 2025.11.19 @ 10:34:52 End 2025.11.19 @ 10:49:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9813d184-3a55-4d4d-a5d0-11000dda193c