Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 10:34:04 Player: Shrewd Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (245) 245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 1238 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 371/400 Matter 61/300 Energy 224/415 System Corruption 1% Temperature Cool (4) Movement Flying (26) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ Medium Battery Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Advanced Weight Redist. System Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 29 | . 11 18 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 15 | . 4 11 Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 13 | . 2 11 Utility 6 | . 4 2 Device 3 | . 2 1 Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 2 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 87 98 Engine 12 | . 14 10 Treads 12 | . 20 . Leg 1 | . 1 . Flight 20 | . 6 43 Device 10 | . 5 18 Storage 8 | . 11 4 Ballistic Gun 25 | . 28 21 Naked Turns . | . . . Heaviest Build 29 | 13 29 15 Greatest Support 40 | 20 40 27 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 5 Average Capacity 8 | 8 11 5 Most Carried 15 | 6 15 5 Average Carried 7 | 6 9 4 Final Capacity 8 | 8 5 5 Final Carried 6 | 6 4 5 Class Distribution -------------------- 64% | Mutant 35% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 408 | 200 110 98 Remotely . | . . . Salvage Created 268 | . 145 123 Parts 22 | . 7 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 5 10 Guns 9 | . 5 4 AOE 6 | . . 6 Classes Destroyed 2 | . 2 . Swarmer 12 | . 3 9 Grunt 3 | . 2 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 370 | . 158 212 Core 51 | . 22 29 Absorbed by Shields . | . . . Regen/Repaired (Parts) 37 | . 37 . Core Remaining (%) 95 | 100 91 . Volleys Fired 33 | . 15 18 Largest 2 | . 2 2 Hottest 53 | . 40 53 Shots Fired 62 | . 30 32 Gun 55 | . 30 25 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 55 | . 30 25 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 6 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 38 | . 20 18 Core Hits 20 | . 9 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 752 | . 226 526 Guns 336 | . 224 112 Cannons . | . . . Explosions 414 | . . 414 Melee . | . . . Ramming 2 | . 2 . Kinetic 336 | . 224 112 Thermal . | . . . Explosive 414 | . . 414 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 38 | . . 38 Projectiles . | . . . Explosions 38 | . . 38 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 278 | . 9 278 Average Temperature 96 | . 7 116 Received Heat Transfer 87 | . 60 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 693 | . 171 693 Initial 31 | . . 31 Average 130 | . 62 244 Maximum Alert Level 2 | . . 2 Low Security (%) 74 | 100 100 34 Level 1 16 | . . 44 Level 2 8 | . . 21 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 15 33 Peak Tracking Total 11 | . 6 11 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 7 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 19 | . 13 6 Successful 13 | . 10 3 Failed 6 | . 3 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 2 | . 2 . Branch Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 59 | . 59 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 853 | 12 516 325 Spaces Moved 996 | 3 486 507 Core . | . . . Treads 182 | . 182 . Legs 27 | 3 24 . Wheels . | . . . Hover . | . . . Flight 787 | . 280 507 Fastest Speed 26 | 120 37 26 Average Speed 56 | 120 87 26 Slowest Speed 160 | 120 160 31 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . 2 . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 2 78 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 53 | . . 53 Melee . | . . . Projectile . | . . . AOE 53 | . . 53 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1236 | 11 551 674 Wait 131 | 9 14 108 Move 990 | 2 481 507 Hop 2 | . 2 . Pick Up 24 | . 12 12 Fast Attach 2 | . . 2 Attach 5 | . 3 2 Detach 2 | . 2 . Swap 22 | . 8 14 Drop 24 | . 13 11 Fire 33 | . 15 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min / Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 13 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 14) 436 | -10/Materials | Repaired Lgt. Treads? 458 | -10/Materials | Discovered new exit (range 16) 503 | -10/Materials | Discovered new exit (range 8) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Propulsion x2 607 | -9/Materials | Discovered new exit (range 13) 831 | -9/Materials | Discovered new exit (range 15) 850 | -9/Materials | Identified exit to Mines 850 | -9/Materials | Identified exit to Storage 854 | -9/Materials | Self-destructed Last Messages --------------- 00797_ Acquired 7 matter. 00798_ Acquired 5 matter. 00798_ Acquired 40 matter. 00800_ Acquired Lgt. Ion Engine. 00826_ C-30 ARC bursts open, deploying its payload. 00826_ S-10 Pest unfolds itself. 00831_ EXIT=FOUND 00837_ Dropped Lgt. Ion Engine. 00843_ Destroyed Flight Unit. 00843_ S-10 Pest destroyed. 00845_ R-06 Scavenger collects Lgt. Ion Engine. 00848_ S-10 Pest destroyed. 00850_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (48,49) Mines (91,85) Storage (66,92) Storage Map updated. 00853_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ? ##### ## # ????????????????????? | | ? # ###+######????????????????????? | | ? # ??????????????? | | ? # ??????????????? | | ? # """ """ ??????????????? | | ? # """"""""" ???????????????? | | ? # """"" " ???????????????? | | # ?? ? ????????????????? | | +## ? ?????????????????????? | | ??????????????????????? | | " ?????????????????????? | | """ "%" ?????????????????????? | | """"" #######/####### ?????????????????? | | """"" ######## #####?????????????????? | | """"" # ???????????# ?????????????????? | | """ + ?????????????? """ ??????????????? | | # ?????????????? """ ??????????????? | | # ?????????????? 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""" ##?????????? | | ### ##### """ # #### """ ##?????????? | | ??????### """ # #### """ ##?????????? | | ???????## # #### ##?????????? | | ???????######+#### ##########+## ?????????? | | ???????##### ?????????? | | ???????????# ??????????????>???????? | | ???????????#+######/??????????????????????? | | ??????????? # ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ?????????>????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredLinearStorage Manual? 0 Play Time 00:21:29 Cumulative 7.0 hours Start 2022.03.20 @ 22:39:37 End 2022.03.21 @ 10:34:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd1f9e99-cbcf-47e0-8fe4-44356c54479b