Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.12 @ 16:57:39 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1621) 1621 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4297 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 625/700 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Kinecellerator > --- WEAPON (4) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (4) ---- Aluminum Leg Particle Charger Heavy Particle Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Sensor Array Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Particle Charger Heavy Particle Cannon Gauss Cannon [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 2 | . . 2 . . Parts Attached 59 | 6 4 24 10 15 Power 9 | 1 . 3 4 1 Engine 9 | 1 . 3 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads 2 | 2 . . . . Leg 4 | . . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . 4 2 5 Device 8 | . . 2 2 4 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 32 | 2 4 13 4 9 Energy Gun 4 | 1 . 1 1 1 Energy Cannon 5 | . . 1 2 2 Ballistic Gun 13 | 1 2 10 . . Ballistic Cannon 8 | . . 1 1 6 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 17 | . . 7 . 10 Power 3 | . . 1 . 2 Propulsion 2 | . . 1 . 1 Utility 5 | . . 2 . 3 Weapon 7 | . . 3 . 4 Highest Loss Streak 5 | . . 5 . 3 Average Slot Usage (%) 87 | . 85 86 94 86 Engine 10 | . 14 8 8 10 Treads 4 | . 28 3 . . Leg 14 | . . 17 18 13 Device 17 | . . 4 31 27 Storage 3 | . 14 5 . . Protection 2 | . . 2 . 3 Energy Gun 2 | . 4 . 9 2 Energy Cannon 9 | . . . 18 15 Ballistic Gun 14 | . 11 39 2 . Ballistic Cannon 6 | . . 2 5 11 Launcher 1 | . 12 . . . Naked Turns . | . . . . . Heaviest Build 55 | 11 13 29 32 55 Greatest Support 40 | 40 40 40 33 33 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 6 | 6 6 6 4 4 Average Capacity 4 | 5 6 5 4 4 Most Carried 6 | . 5 6 4 4 Average Carried 3 | . 3 3 3 3 Final Capacity 6 | 6 6 4 4 4 Final Carried 5 | . 5 3 4 4 Class Distribution -------------------- 32% | Gunner 17% | Skirmisher 15% | Mutant 14% | Scavenger-Gunner 14% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1789 | 216 161 980 105 327 Remotely . | . . . . . Salvage Created 1731 | 54 241 666 146 624 Parts 115 | 3 13 50 16 33 Haulers Intercepted 5 | . 1 2 1 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 8 16 3 11 Guns 16 | . 2 13 1 . Cannons 16 | . . 3 2 11 AOE 6 | . 6 . . . Classes Destroyed 11 | 1 5 3 . 2 Worker 6 | . . 4 . 2 Builder 5 | . 2 1 . 2 Tunneler 1 | . . . . 1 Hauler 5 | . 1 2 1 1 Recycler 2 | 1 . 1 . . Operator 4 | . 2 . . 2 Watcher 4 | . . 1 2 1 Swarmer 13 | . 3 6 3 1 Grunt 18 | . 5 7 . 6 Brawler 1 | . . . . 1 Sentry 6 | . . 3 . 3 Best Kill Streak 6 | 1 6 6 3 4 Combat Bots Only 5 | . 4 5 3 3 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2765 | . 154 1194 60 1357 Core 223 | . 29 119 . 75 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 88 70 100 . Volleys Fired 110 | 2 14 48 8 38 Largest 4 | 2 2 4 4 4 Hottest 260 | 70 70 126 247 260 Shots Fired 392 | 4 28 183 32 145 Gun 196 | 4 14 162 8 8 Cannon 182 | . . 21 24 137 Launcher 14 | . 14 . . . Special . | . . . . . Kinetic 277 | 2 13 180 7 75 Thermal 82 | 2 1 . 17 62 Explosive 14 | . 14 . . . Electromagnetic 19 | . . 3 8 8 Robot Hit Streak 12 | 3 7 5 3 12 Robot Miss Streak 12 | . 1 12 6 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 162 | 3 8 75 10 66 Core Hits 107 | 2 26 39 7 33 Critical Hits 4 | . . 3 . 1 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4096 | 38 660 1311 238 1849 Guns 1346 | 38 108 1150 17 33 Cannons 1996 | . . 155 221 1620 Explosions 747 | . 552 . . 195 Melee . | . . . . . Ramming 7 | . . 6 . 1 Kinetic 2378 | 12 96 1280 30 960 Thermal 893 | 26 12 . 132 723 Explosive 552 | . 552 . . . Electromagnetic 266 | . . 25 76 165 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . 1 . 4 42 Projectiles 46 | . . . 4 42 Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks 10 | . . 2 . 8 Impact . | . . . . . Kinetic 9 | . . 1 . 8 Secondary 1 | . . 1 . . Self-Inflicted Damage 3 | . . 3 . . Shots . | . . . . . Rammed 5 | . . 2 . 3 Targets Rammed 5 | . . 2 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 479 | 11 9 396 400 479 Average Temperature 132 | 6 4 76 156 184 Received Heat Transfer 948 | . 48 399 9 492 Effects 11 | . . 2 1 8 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . 1 . 2 Damage (minor) 4 | . . 1 1 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1284 | 74 37 . 222 951 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 427 | 5 284 367 255 427 Average Influence 210 | 1 136 204 191 259 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 43 | 100 62 58 43 21 Level 1 54 | . 37 41 56 74 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 1 . 5 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 3 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 12 19 10 21 Peak Tracking Total 8 | . 5 8 5 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 19 | . 1 1 1 16 Max in Single Turn 16 | . 1 1 1 16 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 3 4 2 1 Terminals 9 | . 3 4 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 24 | . 10 8 5 1 Successful 10 | . 2 4 3 1 Failed 14 | . 8 4 2 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 10 8 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 9 | . 2 4 3 . Level Access Points 1 | . . 1 . . Emergency Access Points 2 | . . 1 1 . Locate Traps 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 4 | . 1 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 2 . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2694 | 77 308 871 402 1036 Spaces Moved 1357 | 42 157 472 207 479 Core 4 | 4 . . . . Treads 269 | 38 157 74 . . Legs 1084 | . . 398 207 479 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 125 125 125 Average Speed 146 | 149 160 133 128 161 Slowest Speed 240 | 160 160 160 155 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 36 43 25 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . 42 . . 54 Melee . | . . . . . Projectile 27 | . . . . 27 AOE 69 | . 42 . . 27 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1791 | 49 187 590 321 644 Wait 217 | . 2 33 88 94 Move 1353 | 41 156 471 206 479 Hop . | . . . . . Pick Up 13 | . 5 3 2 3 Fast Attach 41 | 6 4 13 7 11 Attach 8 | . . 6 . 2 Detach 4 | . 2 . . 2 Swap 10 | . . 5 3 2 Drop 30 | . 4 9 7 10 Fire 110 | 2 14 48 8 38 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 2 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Met 8R-AWN 245 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 3) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Weapon x2 688 | -9/Materials | Build established: Gunner 1022 | -9/Materials | Lost 5 parts (1n2u2w) 1161 | -9/Materials | Identified exit to Materials 1257 | -9/Materials | Entered another Materials area 1257 | -8/Materials | Evolved 2 slots: Utility x2 1297 | -8/Materials | Discovered new exit (range 15) 1398 | -8/Materials | Build established: Skirmisher 1648 | -8/Materials | Discovered new exit (range 8) 1659 | -8/Materials | Entered Factory 1659 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1718 | -7/Factory | Garrison activated, responded to threat 2133 | -7/Factory | Discovered new exit (range 8) 2230 | -7/Factory | Lost 3 parts (1u2w) 2346 | -7/Factory | Build established: Scavenger-Gunner 2539 | -7/Factory | Garrison activated, responded to threat 2695 | -7/Factory | Self-destructed Last Messages --------------- 02644_ G-47 Trooper knocked back. 02647_ K-01 Serf knocked back. 02647_ K-01 Serf destroyed. 02651_ G-47 Trooper knocked back. 02654_ G-47 Trooper destroyed. 02662_ U-05 Engineer builds a Wall. 02672_ R-06 Scavenger collects Wheel. 02673_ K-01 Serf collects debris. 02674_ Slammed into U-05 Engineer. 02674_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02675_ Acquired 14 matter. 02676_ Slammed into R-06 Scavenger. 02677_ K-01 Serf collects debris. 02680_ Slammed into K-01 Serf. 02680_ Destabilizing: System interference. 02680_ Adv. Assault Cannon temporarily disabled. 02684_ Acquired 21 matter. 02689_ Penetrated by Slug. 02689_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #####+###???????????? ?????????????????????????? | | #???????????? ?????????????????????????? | | #???????????# ?????????????????????????? | | #???????????# ?????????????????????????? | | #???????????# ?????????????????????????? | | #???????????# ##???????????????????????? | | "" """" #??????????? ????????????????????????? | | "" """" #??????????? ????????????????????????? | | "" """" #?????#+#???? ????????????????????????? | | "" """" #?????# #???? ?????????????????????????? | | "" """" #?????# #???? ?????????????????????????? | | "" """" #?????# #????# #########?????????????????? | | #?????# #????# ## T #?????????????????? | | ############### ###?## ## !#?????????????????? | | ???????# # ##### # """ #?????????????????? | | ???????# "" + ; """ !#?????????????????? | | ???????# """ # ####; ;@""" #?????????????????? | | ???????# R" # #??###### #?????????????????? | | ???????#! """?# #????###########?????????????????? | | ???????# ?# #?? #?????????????????????????? | | ??????#########!# #?????????????????????????? | | ####??# !!! # + #?????????????????????????? | | #??# !!! #[# #?????????????????????????? | | " =#??# !!! !# # #?????????????????????????? | | " #??# # + #?????????????????????????? | | "" #??#! #=########?????????????????????????? | | "" ######/##### #????????????????????????????????? | | "" + #????????????????????????????????? | | ##############????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalReactionExtractor Manual? 0 Play Time 00:23:34 Cumulative 33.6 hours Start 2020.06.12 @ 15:57:03 End 2020.06.12 @ 16:57:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf22cb9f-6611-4523-800f-31ca90f263ce