Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 19:59:48 Player: MEOWRTGM Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (149) 745 Value Destroyed (7449) 7449 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3168) 3168 TOTAL SCORE: 17822 Bonus ------- High Alert Combat Kills 1162 Follower Combat Kills 1772 Registered with UFD 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Light Armor Plating Advanced EM Shield Advanced Plasma Rifle HERF Cannon Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Medium Armored Exoskeleton Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Core Analyzer Advanced Reaction Control System Improved Medium Armor Plating Improved Thermal Shield Advanced EM Shield > --- WEAPON ----------- HERF Cannon HERF Cannon > --- INVENTORY -------- Light Antimatter Reactor Cooled Antimatter Reactor Flexi-carbon Leg Thunder Leg Improved Cooling System Energy Well Quantum Capacitor Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Advanced EM Shield Improved Hardlight Generator Advanced Plasma Rifle Advanced Plasma Rifle Heavy Ion Cannon Phase Cannon Improved Proton Missile Launcher CPS Tube [Rating: 135] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Powered Armor Weapon Heavy Ion Cannon Energy Gun Subdweller Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Slots Evolved 14 | . . . . 8 . . 2 . 2 . . . . 2 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 5 | . . . . 4 . . . . 1 . . . . . Utility 7 | . . . . 4 . . 1 . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 116 | 7 . 4 4 36 2 . 11 10 15 2 7 3 . 15 Power 23 | 1 . 1 . 6 1 . 3 3 4 . 1 1 . 2 Engine 8 | 1 . 1 . 5 1 . . . . . . . . . Core 10 | . . . . 1 . . 3 3 1 . 1 1 . . Reactor 5 | . . . . . . . . . 3 . . . . 2 Propulsion 33 | 2 . . 1 13 1 . . 3 7 1 2 1 . 2 Treads . | . . . . . . . . . . . . . . . Leg 33 | 2 . . 1 13 1 . . 3 7 1 2 1 . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 2 . . 3 10 . . 8 3 3 1 4 1 . 6 Device 28 | 1 . . . 9 . . 5 1 2 1 3 1 . 5 Storage 4 | 1 . . 3 . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . . 1 . . 2 2 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 . 3 . 7 . . . 1 1 . . . . 5 Energy Gun 4 | 1 . 1 . . . . . . . . . . . 2 Energy Cannon 9 | . . . . 6 . . . 1 . . . . . 2 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . . . . . . . . 3 Parts Lost 55 | . . 2 . 13 1 . 2 3 6 . . 3 1 24 Power 9 | . . 1 . 2 . . . . 1 . . 1 . 4 Propulsion 19 | . . 1 . 6 1 . 1 1 2 . . 1 . 6 Utility 19 | . . . . 3 . . 1 1 2 . . 1 1 10 Weapon 8 | . . . . 2 . . . 1 1 . . . . 4 Highest Loss Streak 12 | . . 1 . 4 1 . 2 1 2 . . 1 1 12 To Critical Strikes 2 | . . . . . 1 . . . . . . 1 . . Average Backups 14 | 1 4 6 10 16 17 17 15 16 17 19 18 18 17 15 Power 2 | . 1 1 1 2 5 5 4 4 4 4 3 2 2 1 Propulsion 1 | . . . . 1 . . . 1 2 5 4 3 2 1 Utility 5 | . . . 3 7 7 8 6 7 8 7 7 7 8 7 Weapon 3 | . 2 4 3 4 3 3 3 2 2 2 2 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . . . 6 10 1 . . 2 4 . 3 . . 4 Power 6 | . . . 1 . 1 . . 1 2 . 1 . . . Propulsion 3 | . . . . . . . . 1 . . 1 . . 1 Utility 12 | . . . 2 5 . . . . 2 . 1 . . 2 Weapon 7 | . . . 2 4 . . . . . . . . . 1 Tool/Special 2 | . . . 1 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 100 94 92 91 99 100 92 89 85 88 88 88 89 79 Engine 6 | . 14 13 14 5 6 6 4 . . . . . . . Core 3 | . . . . . . . 4 11 8 5 8 10 10 5 Leg 27 | . 28 23 21 37 39 40 29 24 23 25 25 25 26 20 Device 21 | . 14 14 14 25 26 26 26 22 23 21 21 25 26 24 Storage 8 | . 14 14 14 6 6 6 5 5 5 5 5 5 5 3 Processor 1 | . . . . . . . 1 5 5 5 5 5 5 3 Protection 3 | . . . . 1 6 6 5 5 6 10 10 5 5 3 Energy Gun 4 | . 14 14 14 . . . . . . . . . . . Energy Cannon 7 | . . . . 10 13 13 11 11 9 10 10 10 10 7 Ballistic Gun 4 | . 14 13 14 1 . . . . . . . . . . Peak Build Rating 135 | 7 7 9 17 71 70 70 81 92 101 104 111 110 108 135 Average Rating 61 | 5 7 7 12 63 67 68 74 88 94 102 105 107 107 113 On Entrance 62 | . 7 7 9 17 69 70 68 79 90 100 104 108 107 108 Avg Prop Armor Cover (%) 5 | . . . . 5 . . 3 3 . . . . . . Naked Turns 55 | . . . . . . . . . . . . . . 55 Heaviest Build 127 | 12 12 19 54 91 90 90 88 105 108 108 110 111 104 127 Greatest Support 138 | 20 20 20 25 120 110 110 110 105 125 125 138 138 135 135 Greatest Overweight (x) 5 | . . 1 5 1 . . 1 1 1 . . . . 1 Average Overweight (x) . | . . . 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 17 19 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 2 5 8 15 20 20 19 20 20 20 20 20 20 18 20 Average Carried 15 | 1 4 6 10 18 19 19 17 17 18 20 19 19 17 16 Final Capacity 20 | 8 8 8 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 5 8 15 19 19 19 20 18 20 20 20 18 17 5 Scrap Suit Usage (%) 16 | . . . . 75 . . . . . . . . . . Parts Cannibalized 25 | . . . . 25 . . . . . . . . . . Class Distribution -------------------- 49% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Matter Collected 2189 | 228 45 162 34 617 83 . 116 105 206 . 164 126 . 303 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7956 | 50 63 163 . 2824 152 41 272 632 1116 . 331 612 . 1700 Parts 334 | 6 4 8 . 125 5 6 13 32 37 . 6 19 . 73 Haulers Intercepted 5 | . . . . 1 . . . . . . 1 . . 3 Recyclers Shooed 6 | . . . . 2 . . . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . 13 . . 4 6 . . . . . 25 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 121 | . 3 3 . 45 4 1 7 12 16 . 3 10 . 17 Guns 9 | . 3 3 . 1 . . . . . . . . . 2 Cannons 88 | . . . . 35 3 1 6 11 11 . 3 9 . 9 AOE 8 | . . . . 5 . . . . 3 . . . . . Classes Destroyed 16 | 1 2 2 . 9 1 . . . 1 . . . . . Worker 4 | . . . . 3 . . . . 1 . . . . . Builder 7 | . . . . 6 . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 5 | . . . . 1 . . . . . . 1 . . 3 Recycler 3 | . . . . 2 . . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Watcher 5 | . 1 . . 2 . . . . . . . . . 2 Swarmer 25 | . 3 . . 4 3 . 5 6 4 . . . . . Grunt 44 | . . . . 26 . . . . 8 . 3 1 . 6 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . . . . 1 . 1 Sentry 12 | . . 1 . 3 . . 1 6 . . . 1 . . Hunter 15 | . . . . 6 . . . . . . . 5 . 4 Programmer 18 | . . . . 5 . 1 1 . 4 . . 2 . 5 Subdweller 2 | . . 2 . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 1 3 1 . 13 3 1 5 4 7 . 2 3 . 4 Combat Bots Only 7 | . 3 1 . 6 3 1 5 4 7 . 2 3 . 3 Max Kills in Single Turn 5 | 1 1 1 . 4 1 1 2 1 5 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Hostile Shots Fired 1322 | . 8 31 . 290 20 2 31 51 134 . 28 153 10 564 Missed 504 | . 2 13 . 92 3 . 12 22 39 . 10 62 3 246 Hits 818 | . 6 18 . 198 17 2 19 29 95 . 18 91 7 318 Melee 4 | . . . . . . . . . . . . . . 4 Projectile 814 | . 6 18 . 198 17 2 19 29 95 . 18 91 7 314 AOE 3 | . . 2 . . . . 1 . . . . . . . Critical Strikes 37 | . . . . 7 1 1 1 . 12 . 3 5 1 6 Part Disruptions 2 | . . . . 1 . . . . . . . . . 1 Damage Taken 11961 | . 47 415 . 3099 258 28 372 556 1612 18 306 1115 108 4027 Core 1971 | . 10 50 . 251 28 . 37 104 66 . 29 91 . 1305 Absorbed by Shields 1013 | . . . . . . . . 65 . . 54 462 . 432 Ignored by Resistances 1554 | . . . . 214 . . 22 50 444 6 92 64 31 631 Regen/Repaired (Parts) 1183 | . . . 415 311 . . . . . 205 67 71 . 114 Core Remaining (%) 82 | 100 . . 76 . . 67 . 85 . . . . 83 . Volleys Fired 454 | 9 5 27 . 142 9 3 19 38 43 6 20 34 8 91 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 Hottest 195 | 60 60 100 . 190 195 195 195 190 150 150 150 150 150 176 Shots Fired 812 | 18 10 50 . 261 16 5 35 74 81 12 38 68 16 128 Gun 125 | 18 10 46 . 18 . . . . . . . . . 33 Cannon 678 | . . . . 239 16 5 35 74 80 12 38 68 16 95 Launcher 5 | . . . . 4 . . . . 1 . . . . . Special 4 | . . 4 . . . . . . . . . . . . Kinetic 55 | 9 5 23 . 18 . . . . . . . . . . Thermal 694 | 9 5 27 . 239 16 5 35 74 80 12 38 68 16 70 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 63 | . . . . 4 . . . . 1 . . . . 58 Robot Hit Streak 14 | 10 3 9 . 10 3 2 11 10 11 14 5 9 5 14 Robot Miss Streak 7 | 1 1 2 . 7 3 1 2 5 2 3 4 4 1 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Capacitor 32 | . . . . . . . . . . . . . . 32 Shots Hit Robots 476 | 13 7 29 . 154 6 3 18 44 55 7 19 36 4 81 Core Hits 231 | 3 4 4 . 93 4 1 7 20 28 1 8 18 1 39 Critical Kills 7 | . . . . 3 1 . . 1 2 . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 12 | . . 1 . 4 1 . . 1 2 . . . . 3 Burn 3 | . . . . . . . . . . . . . . 3 Meltdown 7 | . . . . 3 1 . . 1 2 . . . . . Destroy 2 | . . 1 . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19601 | 165 98 482 . 7192 216 178 689 1914 2864 279 725 1434 125 3240 Guns 1711 | 165 98 482 . 200 . . . . . . . . . 766 Cannons 15150 | . . . . 4937 216 178 689 1914 2237 279 725 1434 125 2416 Explosions 2626 | . . . . 1999 . . . . 627 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 114 | . . . . 56 . . . . . . . . . 58 Kinetic 558 | 108 65 185 . 200 . . . . . . . . . . Thermal 15105 | 57 33 297 . 5231 216 178 689 1914 2778 279 725 1434 125 1149 Explosive 1476 | . . . . 1476 . . . . . . . . . . Electromagnetic 2348 | . . . . 229 . . . . 86 . . . . 2033 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 4 4 4 . . . . . . . 10 Average Corruption 3 | . . . . 3 4 4 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 76 | . . . . 42 21 3 . . . . . . . 10 Message Errors 16 | . . . . 6 4 2 . . . . . . . 4 Matter Fused 19 | . . . . 12 6 . . . . . . . . 1 Heat Flow Errors 6 | . . . . 5 . 1 . . . . . . . . Energy Discharges 12 | . . . . 4 7 . . . . . . . . 1 Parts Rejected 3 | . . . . 2 . . . . . . . . . 1 Parts Fused 2 | . . . . 1 1 . . . . . . . . . Data Loss (minor) 7 | . . . . 4 2 . . . . . . . . 1 Data Loss (major) 4 | . . . . 2 . . . . . . . . . 2 Misfires 3 | . . . . 3 . . . . . . . . . . Weapon Failures 4 | . . . . 3 1 . . . . . . . . . Overload Shots 11 | . . . . . 1 2 2 5 1 . . . . . Effects 1 | . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Overflow Damage 576 | . . . . 158 14 46 3 68 138 . 23 60 . 66 Projectiles 371 | . . . . 74 14 46 3 68 17 . 23 60 . 66 Explosions 205 | . . . . 84 . . . . 121 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . 61 . . . . 81 . . . . 6 Shots 3 | . . . . 1 . . . . 2 . . . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 11 | . 1 . . 3 . . . . . . . . . 7 Kicked 9 | . 1 . . 3 . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 397 | . . . . 279 63 138 396 84 197 397 355 . . 300 Average Temperature 82 | . . . . 71 38 71 149 29 65 157 124 . . 106 Received Heat Transfer 2067 | . . 18 . 753 . . 30 77 300 . 30 38 70 751 Effects 7 | . . . . 2 . . 3 . . . . . . 2 Energy Bleed 2 | . . . . 2 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . . . . . . . . 6 Combat Hostiles 6 | . . . . 1 . . . . . . . . . 5 Parts Fried 22 | . . . . 1 . . . . . . . . . 21 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 11 | . . . . 4 1 . 1 1 2 . . 1 . 1 Combat Hostiles 10 | . . . . 3 1 . 1 1 2 . . 1 . 1 Parts Melted 57 | . . . . 20 5 . 2 4 13 . 2 4 . 7 Heat Transferred 18319 | 125 75 375 . 7007 300 180 950 2154 2667 296 740 1517 148 1785 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Maximum Alert Level 4 | . . . . 4 . . 1 2 3 1 3 . . 1 Low Security (%) 29 | 100 100 . . 17 . . . 18 . . 9 . . 95 Level 1 29 | . . . . 26 . . 100 60 19 100 10 . . 4 Level 2 8 | . . . . 1 . . . 21 69 . 4 . . . Level 3 22 | . . . . 29 . . . . 10 . 75 . . . Level 4 10 | . . . . 24 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1430 | 5 65 . . 1430 . . 374 570 745 295 921 . . 239 Initial 294 | . . . . . . . 294 168 279 255 158 . . 76 Average 508 | . 27 . . 737 . . 288 336 529 256 707 . . 88 Influence Increases 6595 | 10 118 35 . 2131 70 30 270 844 784 92 1181 374 . 656 Destroy 0b10 Robot/C 3060 | . 60 20 . 900 60 20 160 440 440 . 340 280 . 340 Destroy 0b10 Robot/NC 155 | 10 5 . . 75 . . . 15 10 . 10 . . 30 Destroy Leader 494 | . 12 . . 176 10 10 30 44 70 . 52 30 . 60 Allied During Kill 672 | . . . . . . . 3 164 50 . 391 64 . . Successful Hack 170 | . 16 . . 104 . . 32 10 . . . . . 8 Disable Machine 720 | . 15 . . 420 . . 15 60 105 . 60 . . 45 Anti-Garrison Action 400 | . . . . 200 . . . . . . 200 . . . Destroy Structure 504 | . 10 . . 136 . . 30 36 64 92 128 . . 8 Lose Combat Pursuer 420 | . . 15 . 120 . . . 75 45 . . . . 165 Influence Decreases 6453 | 10 118 35 . 704 919 140 394 618 625 594 565 928 175 628 Entered New Map 2228 | . . . . . 529 110 174 176 291 474 69 312 55 38 Time Decay 3150 | 10 118 30 . 574 380 30 180 222 214 100 326 506 110 350 Lost Part 535 | . . 5 . 130 10 . 20 30 60 . . 30 10 240 Lost Ally 390 | . . . . . . . 20 40 60 20 170 80 . . Purge Threat 150 | . . . . . . . . 150 . . . . . . Squads Dispatched 30 | . 2 . . 10 . . 2 1 1 . 7 . . 7 Investigation 6 | . . . . 2 . . 1 1 . . 2 . . . Extermination 8 | . . . . 4 . . 1 . . . 1 . . 2 Reinforcement 10 | . 2 . . 3 . . . . 1 . 1 . . 3 Assault 1 | . . . . 1 . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 3 . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 2 . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Distress Signals 9 | . . . . 1 . . 1 1 2 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 232 | . 10 5 . 61 4 1 8 28 25 4 13 14 4 55 Peak Tracking Total 23 | . 3 2 . 5 3 1 5 8 6 2 4 5 4 23 Tactical Retreats 17 | . . 1 . 6 . . . 2 2 . . . . 6 Traps | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Traps Triggered 4 | . . . . 1 . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Machines Disabled 50 | . 1 . . 28 1 . 1 4 7 . 4 1 . 3 Max in Single Turn 5 | . 1 . . 5 1 . 1 1 5 . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Machines Accessed 40 | . 3 . 3 17 1 . 4 3 2 . 4 . . 3 Terminals 25 | . 3 . . 11 1 . 3 3 1 . 1 . . 2 Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . . . . . . . 1 Recycling Units 4 | . . . . 1 . . . . 1 . 2 . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . 1 . . . Total Hacks 96 | . 7 . 17 30 1 . 9 14 2 . 8 . . 8 Successful 50 | . 5 . 17 12 1 . 5 5 . . 2 . . 3 Failed 45 | . 2 . . 17 . . 4 9 2 . 6 . . 5 Catastrophic 8 | . . . . 5 . . . . 1 . 1 . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 32 | . 4 . . 10 . . 3 8 1 . 5 . . 1 Terminals 55 | . 7 . . 20 1 . 7 14 1 . 1 . . 4 Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 7 | . . . . 3 . . . . . . . . . 4 Recycling Units 6 | . . . . 2 . . . . 1 . 3 . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 8 | . . . . 2 . . 2 . . . 4 . . . Terminal Hacks 32 | . 3 . 17 5 1 . 3 3 . . . . . . Record 13 | . . . 12 . 1 . . . . . . . . . Robot Analysis 6 | . . . 5 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 4 | . 2 . . . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . . . 2 Scan Component 2 | . . . . 1 . . . . . . . . . 1 Repair 2 | . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . 4 . . 2 2 . . 2 . . 1 Terminals 10 | . 2 . . 3 . . 2 2 . . . . . 1 Botnet 10 | . 2 . . 3 . . 2 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Fedlink 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . Jam 2 | . . . . 1 . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . . 14 . . 4 3 2 . 3 . . 3 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . 1 Time 100 | . . . . 50 . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 1 6 . . . 1 . . Allies Hacked 4 | . . . . . . . 2 . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Total Allies 29 | . . . . . . . 1 8 . 19 . 1 . . Largest Group 19 | . . . . . . . 1 8 4 19 16 7 . . Highest-Rated Group 702 | . . . . . . . 29 377 110 702 627 289 . . Highest-Rated Ally 159 | . . . . . . . 29 159 39 50 50 50 . . Initial UFD Resources 40 | . . . . 23 23 23 26 26 28 28 28 38 38 40 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 405 | . . . . . . . 3 60 23 159 135 25 . . Total Damage 11404 | . . . . . . . 48 1320 412 5087 3445 1092 . . Kills 47 | . . . . . . . 1 13 6 8 15 4 . . Allies Corrupted 3 | . . . . . . . . . . . 2 1 . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Active Infowar (turns) 7122 | 7 330 458 3073 1038 624 36 191 . 394 101 484 386 . . Seismic 7122 | 7 330 458 3073 1038 624 36 191 . 394 101 484 386 . . Robot Analysis Total 6 | . . . 5 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Turns Passed 12108 | 91 330 458 3073 2594 890 63 375 470 450 207 736 1360 220 791 Spaces Moved 6470 | 49 125 255 1151 1319 721 39 218 206 217 140 501 968 158 403 Core 82 | 9 . . . . . . . . . . . . . 73 Treads . | . . . . . . . . . . . . . . . Legs 6388 | 40 125 255 1151 1319 721 39 218 206 217 140 501 968 158 330 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 114 114 116 114 117 117 121 124 124 124 50 Average Speed 151 | 107 120 138 264 143 114 116 124 133 122 121 124 124 124 111 Slowest Speed 470 | 120 120 190 470 200 116 116 186 204 212 125 125 125 124 209 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 33 23 82 38 86 6 8 43 9 77 17 92 23 14 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 . . 1 1 1 . Scrap Searched 8 | . . . 3 . 2 . . . . . . 3 . . Spaces Dug 33 | . . . . 10 1 . 7 . . . 2 . 10 3 Terrain Destroyed 273 | . 11 . . 138 8 2 13 16 31 4 13 21 12 4 Melee . | . . . . . . . . . . . . . . . Projectile 160 | . . . . 53 8 2 13 16 14 4 13 21 12 4 AOE 113 | . 11 . . 85 . . . . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Total 7973 | 66 295 300 1182 1768 770 51 284 329 323 167 578 1058 166 636 Wait 618 | . 162 10 . 193 34 9 25 8 20 16 26 32 . 83 Move 6457 | 48 124 254 1150 1318 720 38 217 205 217 139 500 967 157 403 Hop . | . . . . . . . . . . . . . . . Pick Up 96 | 2 3 2 16 32 2 . 4 9 10 1 5 3 . 7 Fast Attach 42 | 7 . . 1 19 . . 1 1 5 1 4 . . 3 Attach 43 | . . 1 . 13 1 . 3 3 4 . 1 3 1 13 Detach 2 | . . . . . . . . . 1 . . . . 1 Swap 104 | . . 6 3 20 3 1 8 8 13 1 11 7 . 23 Drop 90 | . . . 12 28 1 . 4 13 10 3 11 3 . 5 Fire 454 | 9 5 27 . 142 9 3 19 38 43 6 20 34 8 91 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 9 | . 1 . . 3 . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 . . . . . . Rewire 47 | . . . . . . . 3 35 . . . 9 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 223 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 2) 422 | -10/Materials | Entered Subcaves 423 | -10/Subcaves | Approached by a straggling Scientist 499 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 502 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 549 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 595 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 880 | -10/Subcaves | Entered Scraptown 1392 | -9/Scraptown | Visited UFD Registry 1392 | -9/Scraptown | Registered with UFD as "Gravthruster" 1458 | -9/Scraptown | Visited CR-KLE's Repair Center 1490 | -9/Scraptown | CR-KLE repaired 6 parts 1627 | -9/Scraptown | Visited Cave Peace 1772 | -9/Scraptown | Visited Symbiants 1993 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2003 | -9/Scraptown | Learned Research stockpile data 2007 | -9/Scraptown | Learned Factory terminal intel 2078 | -9/Scraptown | Discovered new exit (range 5) 2638 | -9/Scraptown | Visited Bundlers 2789 | -9/Scraptown | Visited Junk Repository 2896 | -9/Scraptown | Visited Scrapoid Research Area 3028 | -9/Scraptown | Visited Botcube Research 3041 | -9/Scraptown | Found Botcube 3374 | -9/Scraptown | Visited Analyses Database 3415 | -9/Scraptown | Visited Science Testing Area 3474 | -9/Scraptown | Visited Chapter 10 3558 | -9/Scraptown | Visited Derelict Rescue Squad 3570 | -9/Scraptown | Found DRS Beacon 3632 | -9/Scraptown | Visited Observation Area 3711 | -9/Scraptown | Visited LU-1G1's Boring Crew 3916 | -9/Scraptown | Found Scrap Suit 3945 | -9/Scraptown | Discovered new exit (range 3) 3953 | -9/Scraptown | Entered Factory 3953 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 3954 | -6/Factory | Loaded intel: 26 terminal locations 4145 | -6/Factory | Repaired Hvy. Plasma Cannon 4338 | -6/Factory | Identified exit to Lower Caves 4804 | -6/Factory | Lost 4 parts (2p1n1w) 5621 | -6/Factory | Found Powered Armor 6121 | -6/Factory | Central database locked down 6302 | -6/Factory | Build established: Scavenger-Mutant 6403 | -6/Factory | First assault squad dispatched 6547 | -6/Factory | Entered Lower Caves 6562 | -6/Lower Caves | Encountered a Warlord checkpoint 6760 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7228 | -6/Lower Caves | Identified exit to Lower Caves 7437 | -6/Lower Caves | Entered another Lower Caves area 7492 | -6/Lower Caves | Discovered new exit (range 5) 7500 | -6/Lower Caves | Entered Factory 7500 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7862 | -5/Factory | Discovered new exit (range 9) 7875 | -5/Factory | Entered Extension 7967 | -5/Extension | Botcube activated 7983 | -5/Extension | Botcube completed mutation into flying form, armed with 2 guns 8125 | -5/Extension | Rescued A7 8251 | -5/Extension | Spotted B-75 Beast 8269 | -5/Extension | Allies destroyed B-75 Beast 8276 | -5/Extension | Spotted B-75 Beast 8317 | -5/Extension | Allies destroyed B-75 Beast 8340 | -5/Extension | Discovered new exit (range 3) 8345 | -5/Extension | Entered Factory 8345 | -4/Factory | Accompanied by 5 allies (A7) 8345 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8774 | -4/Factory | Destroyed 7 combat bots 8795 | -4/Factory | Sucked down chute 8795 | -4/Factory | Entered Waste 8805 | -4/Waste | Spotted C-40 Crusher 8829 | -4/Waste | Spotted C-40 Crusher 8858 | -4/Waste | Warlord forces began an assault 8863 | -4/Waste | Spotted C-40 Crusher 8864 | -4/Waste | Allies destroyed C-40 Crusher 8869 | -4/Waste | Allies destroyed C-40 Crusher 8879 | -4/Waste | Spotted C-40 Crusher 8886 | -4/Waste | Allies destroyed C-40 Crusher 8893 | -4/Waste | Spotted C-40 Crusher 8893 | -4/Waste | Allies destroyed C-40 Crusher 8900 | -4/Waste | Allies destroyed C-40 Crusher 8965 | -4/Waste | Discovered new exit (range 12) 9002 | -4/Waste | Entered Factory 9002 | -4/Factory | Accompanied by 16 allies 9016 | -4/Factory | Loaded intel: 8 recycling unit locations 9138 | -4/Factory | Garrison activated, responded to threat 9193 | -4/Factory | Lost 3 allies 9391 | -4/Factory | Discovered new exit (range 3) 9622 | -4/Factory | Garrison activated, responded to threat 9656 | -4/Factory | Lost 3 allies 9738 | -4/Factory | Entered Upper Caves 9738 | -4/Upper Caves | Accompanied by 7 allies 9758 | -4/Upper Caves | Ambushed by research squad 10054 | -4/Upper Caves | Learned Research emergency access door positions 10092 | -4/Upper Caves | Lost 4 allies 10141 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11079 | -4/Upper Caves | Discovered new exit (range 15) 11098 | -4/Upper Caves | Entered another Upper Caves area 11296 | -4/Upper Caves | Discovered new exit (range 11) 11318 | -4/Upper Caves | Entered Research 11318 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11403 | -3/Research | Repaired Phase Cannon 11435 | -3/Research | Found Quantum Capacitor 11522 | -3/Research | Found Prototype Device 11522 | -3/Research | Identified Adv. EM Shield 11524 | -3/Research | Found Adv. EM Shield 11920 | -3/Research | Garrison activated, responded to threat 11938 | -3/Research | Cargo convoy interrupted 12001 | -3/Research | Lost 10 parts (1p2n5u2w) 12054 | -3/Research | Released all parts (4) 12057 | -3/Research | System corruption reached 10% 12058 | -3/Research | Core integrity fell below 50% 12084 | -3/Research | Lost 12 parts (2p3n5u2w) 12097 | -3/Research | Core integrity fell below 20% 12109 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12062_ Slug penetrates Wall. 12062_ Penetrated by Slug. 12062_ O-24 Administrator uses terminal to summon reinforcements. 12062_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 12062_ O-24 Administrator locks terminal. 12066_ Slug penetrates Wall. 12067_ Penetrated by Slug. 12072_ OB2,WE2M5 =1NU OIODJVLT80%6XAWXNCSOHS2F< 12077_ Penetrated by Slug. 12089_ Slug penetrates Wall. 12092_ Penetrated by Slug. 12092_ Slug penetrates Wall. 12096_ 1X%NQ,WIITNEZ1BM <9:IXJVXJB 0YMGCU4FI 12099_ Penetrated by Slug. 12099_ Slug penetrates Wall. 12101_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3R. 12102_ Penetrated by Slug. 12105_ Slug penetrates Wall. 12109_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????######??????????? | | ?????????????????????????????????# #??????????? | | ????!????????????????????????????# #??????????? | | ?????????????????????????????????# * #??????????? | | ?????????????# ################### #??????????? | | ?????????????+ Ygxhphgh@ ; #??????????? | | ?????????!???# #####g############# #??????????? | | ???????????????#####+####????????# #??????????? | | ????????+??????# #????????# #??????????? | | ???????????????# #????????# #??????????? | | ???????????????# ""#????????######??????????? | | ?????? ??????# ""#????????????????????????? | | ?????? ?????# T"#????????????????????????? | | ???????? ???# ""#????????????????????????? | | ????????? ??# * ""#????????????????????????? | | ??????????# ?# #????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# ###+##################????????????? | | ??????????# # #????????????? | | ??????????# # #????????????! | | ??????????# # ! #????????????? | | ??????????# # *!!] #????????????? | | ??????????######## % # !]= #????????????? | | ?????????????????# # [#????????????? | | ?????????????????# ###/###########????????????? | | ?????????????????/ ^ %% #???????????????????? | | ?????????????????# #??????????????? ?? | | ?????????????????# #????????##????? | | ?????????????????#^ #?????? #????? | | ?????????????????# ^ #???? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 66 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 625 Resistance: KI 20 Resistance: TH 25 Resistance: EM 50 Weapon Cycling 15 Evasion (%) 82 Core Analysis 6 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Plasma Cannon | 55% | -6/Factory Phase Cannon | 12% | -3/Research Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Frankenstein Into The Breach Jackpot Challenges ------------ None Game ------ Seed ChipFluxHammer Manual? 0 Play Time 02:06:15 Cumulative 100.1 hours Start 2026.09.20 @ 18:17:28 End 2026.09.23 @ 19:59:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 45 Adventurer 40 Explorer 0 Win Type - Total 5 Types 3/1/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf566c5-e550-4f39-abf7-40d893e98c1b