Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 21:50:10 Player: raddakar Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (274) 1370 Value Destroyed (14931) 14931 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (8178) 8178 TOTAL SCORE: 32179 Bonus ------- High Alert Combat Kills 3310 Follower Combat Kills 282 Entered Garrisons 1400 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -114 Cogmind --------- Core Integrity 0/1150 Matter 193/300 Energy 98/100 System Corruption 28% Temperature Cool (27) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Matter Compressor (188) Relay Coupler [Sentry] (25) Power Sword Peak State ------------ > --- POWER ------------ F-cell Engine Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Phase Shifter Improved Medium Armor Plating Antimissile System > --- WEAPON ----------- Electrolaser KE Penetrator Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Improved Treads Armored Medium Treads High-capacity Matter Pod Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Latent Energy Streamer Hypervelocity Railgun Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Power Sword [Rating: 112] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . . . 4 . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Utility 7 | . . . 2 . . . 1 . . . . 3 . . . 1 . . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 388 | 7 13 . 21 . 9 2 18 27 1 40 . 34 40 5 15 5 17 4 32 3 64 31 Power 32 | 1 2 . 4 . . . 2 1 . 2 . 1 3 2 1 1 . 1 1 . 9 1 Engine 23 | 1 2 . 4 . . . 2 1 . 2 . 1 3 2 . 1 . 1 . . 2 1 Core 6 | . . . . . . . . . . . . . . . 1 . . . 1 . 4 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 79 | 2 3 . 6 . . 1 4 5 . 4 . 8 15 . 4 . 4 . 7 1 10 5 Treads 63 | 2 3 . 6 . . 1 4 5 . 2 . 8 15 . 1 . . . 7 1 6 2 Leg 16 | . . . . . . . . . . 2 . . . . 3 . 4 . . . 4 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 2 5 . 4 . 5 . 4 4 1 6 . 19 9 1 4 2 2 2 15 1 19 13 Device 51 | 1 . . . . 2 . . . . . . 7 3 1 2 . 2 1 11 . 13 8 Storage 15 | 1 5 . . . 2 . 2 . . . . . . . . . . . . 1 1 3 Processor 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . Hackware 14 | . . . . . . . . 2 . 3 . 3 2 . 1 1 . . . . . 2 Protection 35 | . . . 4 . 1 . 2 2 1 3 . 7 4 . 1 . . 1 4 . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 159 | 2 3 . 7 . 4 1 8 17 . 28 . 6 13 2 6 2 11 1 9 1 26 12 Energy Gun 30 | . . . 5 . 1 1 2 . . 4 . 2 6 . . . 1 . 2 . 3 3 Energy Cannon 9 | . . . . . 2 . . . . . . 1 1 . . . 1 . . . 4 . Ballistic Gun 79 | 2 3 . 2 . 1 . 5 9 . 12 . 1 5 1 5 1 6 1 6 1 10 8 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Launcher 9 | . . . . . . . . 2 . 2 . . . 1 1 1 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . 4 . 6 . 1 1 . . . 2 . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . 1 2 . 4 . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 3 . 3 . . . . 1 . 1 . . . 1 . . . 1 Parts Lost 80 | . 1 . 7 . . 1 1 3 . . . 5 5 . 5 . . . 3 . 33 16 Power 9 | . 1 . . . . . . . . . . . . . . . . . . . 5 3 Propulsion 23 | . . . 3 . . 1 . 2 . . . 3 1 . 3 . . . . . 8 2 Utility 19 | . . . . . . . . . . . . 1 2 . . . . . 3 . 11 2 Weapon 29 | . . . 4 . . . 1 1 . . . 1 2 . 2 . . . . . 9 9 Highest Loss Streak 10 | . 1 . 4 . . 1 1 2 . . . 3 3 . 2 . . . 2 . 10 6 Average Slot Usage (%) 97 | . 99 100 98 100 99 100 99 98 95 99 100 96 99 100 97 99 99 100 99 100 84 84 Engine 7 | . 14 14 10 11 11 11 8 9 9 9 9 6 6 6 1 5 5 9 5 5 2 . Core 1 | . . . . . . . . . . . . . . . 4 5 5 1 5 5 3 5 Treads 16 | . 28 28 21 22 22 22 17 17 18 8 18 17 19 20 6 . . . 15 21 8 10 Leg 2 | . . . . . . . . . . 9 . . . . 11 17 17 17 1 . 6 . Device 9 | . 7 . . . . . . . . . . 5 19 26 25 21 17 25 26 21 17 21 Storage 21 | . 20 28 22 22 22 22 27 27 27 27 27 20 20 20 20 17 17 17 17 15 16 19 Hackware 2 | . . . . . . . . . 9 4 . 3 5 6 5 1 5 2 . . . . Protection 10 | . . . 20 22 21 22 18 16 4 13 18 14 8 . . 5 5 5 7 10 5 2 Energy Gun 5 | . . . 9 22 13 11 5 1 . 2 18 12 5 6 . . . . 1 . 1 2 Ballistic Gun 14 | . 27 28 12 . 7 11 20 23 27 21 9 4 13 13 18 12 15 17 14 21 9 5 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 179 | 12 40 40 52 52 52 53 75 78 69 73 72 90 89 77 84 99 97 102 103 121 179 166 Greatest Support 140 | 40 40 40 40 40 40 40 40 40 40 40 40 70 70 60 60 45 55 55 73 96 140 140 Greatest Overweight (x) 42 | . . . 2 1 1 1 1 3 1 4 1 4 1 1 4 2 3 1 3 1 42 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 . Largest Inventory Capacity 28 | 6 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 24 24 28 Average Capacity 20 | 5 9 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 24 26 Most Carried 28 | 6 13 13 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 24 24 28 Average Carried 19 | 3 8 13 14 16 15 15 20 21 21 21 22 20 21 21 21 21 21 21 21 20 22 25 Final Capacity 24 | 6 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 24 24 4 Final Carried 24 | 6 13 13 16 16 16 16 22 22 21 22 22 22 22 22 22 22 22 22 22 24 24 4 Class Distribution -------------------- 27% | Mutant 17% | Scavenger-Tank 14% | Hauler-Tank 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher 5% | Bothacker-Mutant 4% | Bothacker-Skirmisher 3% | Hauler-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Bothacker-Skirmisher | -8/Storage Bothacker-Skirmisher | -8/Garrison Hauler-Tank | -8/Recycling Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 10316 | 269 442 36 332 . 90 70 436 596 . 683 . 643 1205 70 601 159 567 . 1095 . 1798 1224 Remotely 350 | 118 232 . . . . . . . . . . . . . . . . . . . . . Salvage Created 13290 | 56 506 112 975 417 . 218 869 841 . 401 . 1317 1477 . 782 259 630 . 1412 . 1917 1101 Parts 645 | 3 42 7 68 24 . 13 26 49 . 35 . 68 63 . 36 8 27 . 54 . 84 38 Haulers Intercepted 7 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . . . . . . 1 . . . . . . . . . 5 Parts Field Recycled 21 | . . . . . . . . . . . . . . . . . . . . . . 21 Retrieved Matter 202 | . . . . . . . . . . . . . . . . . . . . . . 202 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 244 | . 15 2 20 9 . 6 6 24 . 15 . 13 27 . 17 5 12 . 23 . 33 17 Melee 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Guns 182 | . 15 2 20 9 . 6 6 17 . 7 . 11 26 . 10 . 9 . 19 . 19 6 Cannons 19 | . . . . . . . . . . . . . . . . . . . . . 8 11 AOE 34 | . . . . . . . . 7 . 8 . . 1 . 7 5 3 . 1 . 2 . Classes Destroyed 15 | 1 4 1 1 . . . 1 1 . . . 2 . . . . 1 . 1 . 1 1 Worker 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Builder 4 | . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . Recycler 13 | 1 . . . 1 . . 4 . . . . 3 . . . 1 . . . . . 3 Swarmer 65 | . 6 . . 3 . 3 . 9 . 9 . . 6 . 7 5 3 . 5 . 9 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 116 | . 9 2 16 6 . 3 1 13 . 4 . 6 13 . 6 . 8 . 8 . 13 8 Brawler 8 | . . . . . . . . 1 . . . 1 . . 2 . . . . . 3 1 Duelist 6 | . . . . . . . . . . . . 3 . . . . . . . . 3 . Sentry 31 | . . . 4 . . . 5 1 . 3 . . 8 . 1 . . . 6 . 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Hunter 8 | . . . . . . . . . . . . . . . . . 1 . 3 . 2 2 Programmer 7 | . . . . . . . . . . . . 3 . . 1 . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 1 6 2 5 3 . 3 4 5 . 6 . 2 5 . 6 5 3 . 7 . 6 6 Combat Bots Only 7 | . 5 2 5 3 . 3 1 5 . 6 . 2 5 . 6 5 3 . 7 . 6 3 Max Kills in Single Turn 5 | 1 2 1 1 1 . 1 2 5 . 3 . 1 2 . 3 5 1 . 1 . 3 1 Gunslinging 2 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 . Exploded 5 | . . . . . . . . 4 . 3 . . 1 . 3 5 1 . 1 . 1 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 23195 | . 392 100 1368 232 . 335 441 1311 . 491 . 2153 2167 136 916 67 570 . 1815 . 6466 4235 Core 2566 | . 73 22 113 35 . 32 61 58 . 145 . 368 120 . 103 . 75 . 197 . 507 657 Absorbed by Shields 1455 | . . . . . . . . . . . . 101 . . 42 26 203 . 448 . 635 . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Core Remaining (%) 61 | 100 . 62 . . . 55 . . . . 52 . . . 30 . . . 72 . . . Volleys Fired 751 | 2 38 9 61 20 . 15 34 45 . 25 . 70 78 . 50 3 35 . 75 . 117 74 Largest 4 | 2 2 2 2 2 . 2 3 3 . 3 . 3 3 . 3 3 3 . 3 . 4 4 Hottest 269 | 40 40 40 101 101 . 79 115 96 . 113 . 133 179 . 133 94 120 . 137 . 259 269 Shots Fired 1917 | 4 76 18 116 31 . 30 97 121 . 61 . 133 212 1 128 8 101 . 207 . 375 198 Gun 1704 | 4 76 18 116 31 . 30 97 118 . 57 . 123 211 1 124 6 96 . 202 . 279 115 Cannon 183 | . . . . . . . . . . . . 2 1 . . . 1 . . . 96 83 Launcher 22 | . . . . . . . . 3 . 4 . . . . 4 2 4 . 5 . . . Special 8 | . . . . . . . . . . . . 8 . . . . . . . . . . Kinetic 1453 | 4 76 18 73 . . 15 85 113 . 45 . 45 143 1 118 6 88 . 184 . 315 124 Thermal 279 | . . . 12 20 . 15 8 . . 12 . 31 53 . 6 . 8 . 10 . 44 60 Explosive 7 | . . . . . . . . 3 . 4 . . . . . . . . . . . . Electromagnetic 170 | . . . 31 11 . . 4 5 . . . 49 16 . 4 2 5 . 13 . 16 14 Robot Hit Streak 27 | 3 14 6 13 11 . 10 12 13 . 7 . 16 27 . 9 3 9 . 21 . 18 16 Robot Miss Streak 7 | . 2 3 2 2 . 2 4 2 . 3 . 6 6 . 4 7 7 . 4 . 5 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Secondary Targets 35 | . 2 . 2 1 . 1 . 3 . . . 2 5 . 3 . 2 . 3 . 10 1 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 . 1 . . . 1 1 . 1 . 1 . 1 . 2 1 Shots Hit Robots 1343 | 3 52 8 89 24 . 24 65 83 . 34 . 128 156 . 78 5 59 . 154 . 244 137 Core Hits 702 | 2 24 7 47 13 . 11 24 45 . 24 . 76 100 . 41 10 49 . 67 . 112 50 Critical Hits 35 | . 1 . . . . . . 1 . 1 . 3 6 . 1 . . . 6 . 13 3 Critical Kills 9 | . . . . . . . . . . 1 . 1 2 . . . . . 2 . 3 . Critical Parts Destroyed 26 | . 1 . . . . . . 1 . . . 2 4 . 1 . . . 4 . 10 3 Melee Attacks 36 | . . . . . . . . 7 . 14 . 10 1 . . . 1 . . . 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . 5 . 7 . 10 1 . . . 1 . . . 1 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29738 | 43 717 133 1444 340 . 392 1162 1577 . 1106 . 2398 3227 . 1936 210 1576 . 3528 . 5762 4187 Guns 20421 | 32 706 117 1291 304 . 380 1075 1121 . 415 . 1834 2959 . 1210 57 1022 . 3026 . 2904 1968 Cannons 3748 | . . . . . . . . . . . . 1 10 . . . . . . . 1870 1867 Explosions 5007 | . . . 131 . . . . 456 . 691 . 254 258 . 726 153 554 . 492 . 942 350 Melee 304 | . . . . . . . . . . . . 258 . . . . . . . . 46 . Ramming 258 | 11 11 16 22 36 . 12 87 . . . . 51 . . . . . . 10 . . 2 Kinetic 17441 | 32 706 117 539 . . 142 829 1008 . 287 . 689 1973 . 1133 57 930 . 2753 . 3991 2255 Thermal 5662 | . . . 316 185 . 238 152 . . 128 . 586 808 . 451 . 165 . 238 . 803 1592 Explosive 1417 | . . . . . . . . 456 . 691 . . . . . . . . . . . 270 Electromagnetic 4656 | . . . 567 119 . . 94 113 . . . 814 446 . 352 153 481 . 527 . 922 68 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 304 | . . . . . . . . . . . . 258 . . . . . . . . 46 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . . . . 9 11 11 12 1 4 4 2 . 25 28 Average Corruption 10 | . . . . . . . . . . . . 4 10 11 11 1 2 3 1 . 14 26 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . Effects 493 | . . . . . . . . . . . . 32 122 15 62 1 13 5 9 . 109 125 Message Errors 60 | . . . . . . . . . . . . 7 18 2 7 . 2 1 2 . 12 9 Matter Fused 67 | . . . . . . . . . . . . 4 27 1 7 . . 2 . . 12 14 Heat Flow Errors 43 | . . . . . . . . . . . . 7 9 3 4 . 2 2 . . 8 8 Energy Discharges 37 | . . . . . . . . . . . . 7 8 2 6 1 2 . 3 . 5 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 41 | . . . . . . . . . . . . 2 12 2 5 . 2 . 1 . 8 9 Data Loss (major) 11 | . . . . . . . . . . . . 1 4 . 2 . . . . . 4 . Misfires 14 | . . . . . . . . . . . . 1 4 1 2 . . . . . 2 4 Alerts 7 | . . . . . . . . . . . . . 1 1 3 . . . . . 2 . Misdirections 42 | . . . . . . . . . . . . . 8 2 10 . . . . . 12 10 Targeting Errors 145 | . . . . . . . . . . . . 2 27 1 15 . 4 . 3 . 37 56 Weapon Failures 25 | . . . . . . . . . . . . 1 4 . 1 . 1 . . . 6 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 420 | . . . . . . . 2 30 . 88 . . . . 11 . 35 . 28 . 101 125 Projectiles 187 | . . . . . . . . . . . . . . . . . . . . . 101 86 Explosions 231 | . . . . . . . . 30 . 88 . . . . 11 . 35 . 28 . . 39 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . . . . . . 1 . . . . . . . . 21 9 Impact 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . 17 7 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Self-Inflicted Damage 404 | . . . 53 . . . . 48 . . . 136 . . 9 26 . . . . 96 36 Shots 11 | . . . 1 . . . . 1 . . . 2 . . 1 1 . . . . 4 1 Rammed 33 | 2 2 4 4 5 . 3 6 . . . . 5 . . . . . . 1 . . 1 Targets Rammed 38 | 2 2 4 5 7 . 4 7 . . . . 5 . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 2 . 1 1 . . . . . . . . . . . . . . . Highest Temperature 541 | . 16 9 282 146 . 364 252 232 . 295 . 541 194 185 188 . 143 139 . . 394 200 Average Temperature 107 | . 7 6 60 61 . 149 70 75 . 84 . 153 69 86 76 . 75 64 . . 184 57 Received Heat Transfer 4986 | . 141 60 609 114 . 135 126 522 . 225 . 147 747 54 167 . 194 . 344 . 741 660 Effects 16 | . . . . . . . . . . . . 13 . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Robots Corrupted 6 | . . . . . . . . . . . . 1 . . . . . . 3 . 2 . Combat Hostiles 6 | . . . . . . . . . . . . 1 . . . . . . 3 . 2 . Parts Fried 19 | . . . . . . . 1 . . . . 6 1 . . . 4 . 3 . 4 . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . . . . . . . 2 . . 1 . 2 2 . 1 . . . 1 . . 1 Heat Transferred 8775 | . . . 657 407 . 518 296 . . 180 . 804 1444 . 625 . 285 . 311 . 1372 1876 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 3 . . . . . . . . 1 1 . 5 . 1 . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1559 | . . . . . . . . . . . . 295 88 . . . 165 . . . 1011 . LE Corruption 35 | . . . . . . . . . . . . 5 2 . . . 3 . . . 25 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1335 | 5 240 107 214 241 . 130 237 975 497 960 447 1042 1335 700 894 601 873 457 954 500 1293 990 Initial 940 | . 3 93 . 73 . . 50 1 475 323 432 940 450 700 490 469 420 457 214 500 350 678 Average 537 | 1 92 50 102 111 . 20 113 567 484 682 369 780 948 700 768 567 629 347 630 500 801 791 Maximum Alert Level 4 | . 1 . 1 1 . . 1 3 2 3 2 3 4 3 3 2 3 2 3 2 4 3 Low Security (%) 28 | 100 90 100 98 87 . 100 81 16 . . 14 . . . . . . . . . . . Level 1 7 | . 9 . 1 12 . . 18 24 . 19 14 . . . . . . 73 18 . 1 . Level 2 22 | . . . . . . . . 11 100 13 71 38 28 . 33 100 70 26 34 100 40 7 Level 3 35 | . . . . . . . . 47 . 67 . 61 30 100 66 . 29 . 47 . 42 92 Level 4 5 | . . . . . . . . . . . . . 40 . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . 2 . . . 1 . . . . 4 . 2 . . . . . . . 8 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Reinforcement 9 | . 3 . 2 . . . 1 . . . . . . 1 . . . . . . . 2 Assault 7 | . . . . . . . . . . . . 3 . 1 . . . . . . . 3 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert ID Control Effect 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 9 | . 2 . 2 . . . 2 . . . . . . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 399 | . 25 2 36 10 . 6 13 26 2 25 13 35 32 3 23 5 15 . 34 . 59 35 Peak Tracking Total 10 | . 6 2 6 3 . 3 3 5 2 5 5 6 6 4 6 5 5 . 6 . 10 10 Tactical Retreats 42 | . 1 . 3 . . . . 2 . . . 1 6 . . . 3 . 8 . 18 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 48 | . 2 . . . . . 1 7 1 7 . 1 12 1 7 . 4 . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 73 | . . . . . . . 10 54 . 9 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 32 | . . . 3 . . . 1 5 . 4 . 2 4 . 1 . 2 . 2 . 3 5 Max in Single Turn 2 | . . . 2 . . . 1 1 . 1 . 1 1 . 1 . 1 . 1 . 1 1 Garrison Relay 20 | . . . . . . . . 4 . 4 . . 4 . 1 . 2 . 2 . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 37 | . 5 1 3 . 1 . 5 . 3 . 2 10 . 1 . 1 . 2 . 1 . 2 Terminals 20 | . 4 1 3 . . . 4 . 1 . 1 3 . . . . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 118 | . 8 3 19 . 23 . 15 . 5 . 7 27 . 1 . 1 . 4 . 1 . 4 Successful 72 | . 5 2 12 . 23 . 6 . 4 . 3 12 . 1 . 1 . 2 . 1 . . Failed 46 | . 3 1 7 . . . 9 . 1 . 4 15 . . . . . 2 . . . 4 Catastrophic 6 | . 1 . . . . . 1 . . . 1 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 4 2 4 . 1 . 5 . . . 5 2 . . . . . 3 . . . 2 Terminals 61 | . 7 3 19 . . . 12 . 1 . 6 6 . . . . . 3 . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . . . 3 . . 10 . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 1 2 . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . 8 . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . 1 . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 46 | . 2 2 11 . 23 . 3 . 1 . 2 1 . . . . . 1 . . . . Record 30 | . . . 6 . 23 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . 1 . . . 2 . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . . . . . 1 1 . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . Scan Component 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . 1 2 . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . . . 1 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . Terminals 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . Botnet 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 1 3 . . . 4 . 2 . 2 8 . 1 . . . 1 . 1 . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . 2 . 5 . 7 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . 2 . 5 . 7 . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . 2 . 5 . 7 . . . . . . . . . . reboot_system 3 | . . . . . . . . . . . . 3 . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 10 | . . . . . . . . 2 . 5 . 3 . . . . . . . . . . Relay Couplers Released 82 | . . . . . . . . 16 . 17 . . 17 . 3 . 8 . 8 . 13 . Machine Destruction 82 | . . . . . . . . 16 . 17 . . 17 . 3 . 8 . 8 . 13 . Attached 13 | . . . . . . . . 2 . 3 . 3 2 . 1 . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 13 | . . . . 2 . . . 2 . 5 . 4 . . . . . . . . . . Largest Group 6 | . . . . 2 1 . . 2 2 6 . 2 . . . . . . . . . . Highest-Rated Group 93 | . . . . 45 14 . . 30 30 93 . 79 . . . . . . . . . . Highest-Rated Ally 47 | . . . . 31 14 . . 15 15 16 . 47 . . . . . . . . . . Total Orders 8 | . . . . . . . . . . 6 . 2 . . . . . . . . . . STAY 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . Ally Attacks 62 | . . . . 12 . . . . 3 27 . 20 . . . . . . . . . . Total Damage 1429 | . . . . 215 . . . . 41 539 . 634 . . . . . . . . . . Kills 11 | . . . . 2 . . . . 1 6 . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 21563 | 100 735 1091 1053 995 780 1087 928 1789 146 2125 467 1578 2332 389 940 202 745 208 909 152 1921 891 Spaces Moved 9972 | 48 354 661 436 512 424 465 410 826 54 1053 259 666 1088 157 455 99 360 133 328 80 762 342 Core 8 | 1 . . . . . . . . . . . . . . . . . . . . 4 3 Treads 8222 | 47 354 661 436 512 424 465 410 826 54 509 259 666 1088 157 143 . . . 307 80 493 331 Legs 1742 | . . . . . . . . . . 544 . . . . 312 99 360 133 21 . 265 8 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 180 180 180 180 180 180 180 180 150 180 150 150 150 182 150 50 Average Speed 176 | 157 160 160 180 180 180 180 180 180 180 180 180 185 180 180 161 180 152 150 181 182 182 176 Slowest Speed 2150 | 160 160 160 200 180 180 180 180 220 180 240 180 240 180 180 240 180 210 150 230 182 2150 192 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 70 99 38 99 90 88 38 88 15 91 53 13 73 2 59 3 56 4 46 2 63 9 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . 1 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 Terrain Destroyed 239 | . . . 6 . . . . 33 . 38 . 15 7 . 12 . 15 . 6 . 39 68 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 79 | . . . . . . . . . . . . . 7 . 3 . 2 . 6 . 30 31 AOE 158 | . . . 6 . . . . 33 . 38 . 15 . . 9 . 13 . . . 9 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 12543 | 64 451 676 599 549 443 685 535 1038 102 1237 260 888 1316 265 568 118 487 142 498 87 1049 486 Wait 565 | . 14 3 37 11 . 198 1 7 45 5 2 53 23 98 4 . 27 . 14 . 10 13 Move 9956 | 48 353 660 435 511 423 464 410 825 54 1052 258 666 1087 156 454 99 359 133 327 79 761 342 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 240 | 6 15 . 21 . 2 1 26 27 . 25 . 19 22 1 3 5 7 1 9 4 37 9 Fast Attach 160 | 7 4 . 5 . 5 1 5 3 1 13 . 11 11 3 12 2 7 2 14 . 38 16 Attach 172 | . 2 . 11 . 2 1 8 22 . 27 . 20 19 1 3 2 6 1 7 2 25 13 Detach 82 | . 1 . . . . . 3 7 . 17 . 10 10 . 5 . 4 1 5 . 15 4 Swap 56 | . 7 . 5 . 2 . 5 2 . . . 3 10 1 . 1 4 1 11 1 1 2 Drop 309 | . 15 . 19 . 9 1 26 29 . 33 . 17 37 5 8 6 17 3 31 1 42 10 Fire 751 | 2 38 9 61 20 . 15 34 45 . 25 . 70 78 . 50 3 35 . 75 . 117 74 Melee 36 | . . . . . . . . 7 . 14 . 10 1 . . . 1 . . . 1 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | 1 2 4 5 7 . 4 7 . . . . 5 . . . . . . 1 . . 1 Escape Stasis 101 | . . . . . . . . 10 2 14 . 2 18 . 29 . 20 . 4 . 2 . Rewire 5 | . . . . . . . . . . 3 . 2 . . . . . . . . . . Trap 73 | . . . . . . . 10 54 . 9 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 3) 727 | -10/Materials | Discovered new exit (range 12) 836 | -10/Materials | Entered Mines 840 | -10/Mines | Identified exit to Materials 896 | -10/Mines | Learned location of Storage (-8) 1345 | -10/Mines | Learned 4 Materials zone layouts 1927 | -10/Mines | Entered Materials 1927 | -9/Materials | Evolved 2 slots: Utility x2 1928 | -9/Materials | Identified exit to Materials 1977 | -9/Materials | Discovered new exit (range 16) 2655 | -9/Materials | Discovered exit to Materials (range 15) 2848 | -9/Materials | Lost 4 parts (2n2w) 2953 | -9/Materials | Discovered new exit (range 13) 2980 | -9/Materials | Entered Mines 3069 | -9/Mines | Learned location of Zion (-7) 3096 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3096 | -9/Mines | Discovered new exit (range 5) 3325 | -9/Mines | Discovered exit to Materials (range 8) 3355 | -9/Mines | Discovered exit to Materials (range 6) 3975 | -9/Mines | Entered Exiles 3975 | -9/Exiles | Accompanied by 1 ally 4002 | -9/Exiles | Discovered new exit (range 15) 4020 | -9/Exiles | Met 8R-AWN 4055 | -9/Exiles | Met EX-HEX 4103 | -9/Exiles | Met EX-BIN 4128 | -9/Exiles | Aligned with FarCom system 4130 | -9/Exiles | Given EX-Vault access code 4175 | -9/Exiles | Opened EX-Vault 4185 | -9/Exiles | Found Prototype Energy Cannon 4185 | -9/Exiles | Identified Firepult 4194 | -9/Exiles | Found Prototype Energy Cannon 4194 | -9/Exiles | Identified Latent Energy Streamer 4201 | -9/Exiles | Found Prototype Device 4201 | -9/Exiles | Identified Supersonic Drone Bay 4254 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4400 | -9/Exiles | Met EX-DEC 4428 | -9/Exiles | Visited The Gauntlet 4739 | -9/Exiles | Discovered new exit (range 10) 4755 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4755 | -9/Exiles | Entered Mines 4806 | -8/Mines | Discovered exit to Materials (range 10) 5638 | -8/Mines | Discovered exit to Materials (range 14) 5842 | -8/Mines | Entered Materials 5842 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6082 | -8/Materials | Discovered new exit (range 8) 6139 | -8/Materials | Build established: Hauler-Tank 6770 | -8/Materials | Identified exit to Garrison 6770 | -8/Materials | Entered Garrison 7380 | -8/Garrison | Triggered checkpoint 7432 | -8/Garrison | Triggered checkpoint 7436 | -8/Garrison | Garrison Relay disabled 7506 | -8/Garrison | Triggered checkpoint 7508 | -8/Garrison | Triggered checkpoint 7625 | -8/Garrison | Discovered new exit (range 11) 7690 | -8/Garrison | Triggered checkpoint 7740 | -8/Garrison | Garrison Relay disabled 7925 | -8/Garrison | Discovered new exit (range 14) 7965 | -8/Garrison | Installed Relay Interface Framework 8018 | -8/Garrison | Triggered checkpoint 8067 | -8/Garrison | Garrison Relay disabled 8198 | -8/Garrison | Triggered checkpoint 8339 | -8/Garrison | Discovered new exit (range 15) 8436 | -8/Garrison | Triggered checkpoint 8487 | -8/Garrison | Garrison Relay disabled 8559 | -8/Garrison | Entered Storage 8559 | -8/Storage | Accompanied by 2 allies 8622 | -8/Storage | Repaired Lyr. Light Armor Plating 8704 | -8/Storage | Identified exit to Garrison 8705 | -8/Storage | Entered Garrison 8705 | -8/Garrison | Accompanied by 2 allies 8795 | -8/Garrison | Build established: Bothacker-Skirmisher 8910 | -8/Garrison | Triggered checkpoint 8945 | -8/Garrison | Garrison Relay disabled 9246 | -8/Garrison | Triggered checkpoint 9246 | -8/Garrison | Triggered checkpoint 9504 | -8/Garrison | Triggered checkpoint 9570 | -8/Garrison | Triggered checkpoint 9635 | -8/Garrison | Discovered new exit (range 10) 9668 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 9788 | -8/Garrison | Triggered checkpoint 9835 | -8/Garrison | Garrison Relay disabled 10108 | -8/Garrison | Discovered new exit (range 10) 10158 | -8/Garrison | Triggered checkpoint 10223 | -8/Garrison | Garrison Relay disabled 10403 | -8/Garrison | Discovered new exit (range 12) 10752 | -8/Garrison | Garrison Relay disabled 10807 | -8/Garrison | Build established: Hauler-Tank 10830 | -8/Garrison | Entered Recycling 10881 | -8/Recycling | Spotter reported a threat 10883 | -8/Recycling | Spotter reported a threat 10889 | -8/Recycling | Spotter reported a threat 10919 | -8/Recycling | Spotter reported a threat 10935 | -8/Recycling | Spotter reported a threat 10942 | -8/Recycling | Spotter reported a threat 10972 | -8/Recycling | Spotter reported a threat 10988 | -8/Recycling | Spotter reported a threat 11020 | -8/Recycling | Spotter reported a threat 11025 | -8/Recycling | Spotter reported a threat 11072 | -8/Recycling | Spotter reported a threat 11187 | -8/Recycling | Spotter reported a threat 11192 | -8/Recycling | Spotter reported a threat 11204 | -8/Recycling | Spotter reported a threat 11215 | -8/Recycling | Spotter reported a threat 11224 | -8/Recycling | Spotter reported a threat 11240 | -8/Recycling | Spotter reported a threat 11240 | -8/Recycling | Spotter reported a threat 11245 | -8/Recycling | Spotter reported a threat 11268 | -8/Recycling | Discovered new exit (range 16) 11297 | -8/Recycling | Entered Factory 11297 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11628 | -6/Factory | Build established: Bothacker-Tank 11647 | -6/Factory | First assault squad dispatched 11978 | -6/Factory | Build established: Bothacker-Mutant 12293 | -6/Factory | Lost 3 parts (2n1w) 12601 | -6/Factory | Build established: Hauler-Tank 12875 | -6/Factory | Identified exit to Garrison 12875 | -6/Factory | Entered Garrison 12952 | -6/Garrison | Triggered checkpoint 13049 | -6/Garrison | Garrison Relay disabled 13109 | -6/Garrison | System corruption reached 10% 13281 | -6/Garrison | Build established: Scavenger-Mutant 13340 | -6/Garrison | Triggered checkpoint 13374 | -6/Garrison | Triggered checkpoint 13485 | -6/Garrison | Discovered new exit (range 12) 13628 | -6/Garrison | Triggered checkpoint 13641 | -6/Garrison | Build established: Scavenger-Tank 13650 | -6/Garrison | Garrison Relay disabled 13814 | -6/Garrison | Discovered new exit (range 11) 13841 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 13918 | -6/Garrison | Triggered checkpoint 14039 | -6/Garrison | Garrison Relay disabled 14344 | -6/Garrison | Triggered checkpoint 14367 | -6/Garrison | Build established: Scavenger-Skirmisher 14390 | -6/Garrison | Discovered new exit (range 10) 14774 | -6/Garrison | Triggered checkpoint 14805 | -6/Garrison | Core integrity fell below 50% 14843 | -6/Garrison | Lost 3 parts (1n1u1w) 14881 | -6/Garrison | Garrison Relay disabled 15152 | -6/Garrison | Build established: Scavenger-Mutant 15207 | -6/Garrison | Entered Factory 15557 | -6/Factory | First assault squad dispatched 15587 | -6/Factory | Identified exit to Garrison 15596 | -6/Factory | Entered Garrison 15678 | -6/Garrison | Triggered checkpoint 15753 | -6/Garrison | Garrison Relay disabled 15852 | -6/Garrison | Triggered checkpoint 16254 | -6/Garrison | Discovered new exit (range 14) 16470 | -6/Garrison | Discovered new exit (range 11) 16487 | -6/Garrison | Build established: Scavenger-Tank 16494 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 16536 | -6/Garrison | Entered Factory 16536 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16668 | -5/Factory | Discovered new exit (range 15) 16738 | -5/Factory | Identified exit to Garrison 16738 | -5/Factory | Entered Garrison 16768 | -5/Garrison | Triggered checkpoint 16837 | -5/Garrison | Garrison Relay disabled 16954 | -5/Garrison | Triggered checkpoint 17065 | -5/Garrison | Discovered new exit (range 11) 17118 | -5/Garrison | Triggered checkpoint 17262 | -5/Garrison | Garrison Relay disabled 17332 | -5/Garrison | Triggered checkpoint 17430 | -5/Garrison | Discovered new exit (range 10) 17456 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 17483 | -5/Garrison | Entered Factory 17691 | -5/Factory | Identified exit to Garrison 17691 | -5/Factory | Entered Garrison 17701 | -5/Garrison | Expanded RIF knowledge: Robot Detection 17828 | -5/Garrison | Triggered checkpoint 17856 | -5/Garrison | Garrison Relay disabled 18019 | -5/Garrison | Triggered checkpoint 18149 | -5/Garrison | Triggered checkpoint 18188 | -5/Garrison | Destroyed 7 combat bots 18380 | -5/Garrison | Triggered checkpoint 18406 | -5/Garrison | Garrison Relay disabled 18490 | -5/Garrison | Discovered new exit (range 15) 18600 | -5/Garrison | Entered Factory 18600 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18695 | -4/Factory | Identified exit to Garrison 18752 | -4/Factory | Entered Garrison 18766 | -4/Garrison | Triggered checkpoint 18859 | -4/Garrison | Triggered checkpoint 18914 | -4/Garrison | Triggered checkpoint 18958 | -4/Garrison | Garrison Relay disabled 19048 | -4/Garrison | Lost 5 parts (2u3w) 19448 | -4/Garrison | Found Antimissile System 19495 | -4/Garrison | Garrison Relay disabled 19553 | -4/Garrison | Spotted B-86 Titan 19556 | -4/Garrison | Triggered checkpoint 19558 | -4/Garrison | Triggered checkpoint 19580 | -4/Garrison | Triggered checkpoint 19642 | -4/Garrison | Lost 7 parts (3n3u1w) 19740 | -4/Garrison | System corruption reached 10% 19777 | -4/Garrison | Lost 3 parts (1p1n1u) 19826 | -4/Garrison | Destroyed B-86 Titan 19965 | -4/Garrison | Lost 10 parts (2p4n1u3w) 20030 | -4/Garrison | Lost 4 parts (1p2u1w) 20037 | -4/Garrison | Found Hvy. Reflective Plating 20482 | -4/Garrison | Garrison Relay disabled 20564 | -4/Garrison | Triggered checkpoint 20646 | -4/Garrison | Discovered new exit (range 15) 20673 | -4/Garrison | Entered Factory 20923 | -4/Factory | First assault squad dispatched 21002 | -4/Factory | Build established: Scavenger-Mutant 21014 | -4/Factory | Spotted B-86 Titan 21049 | -4/Factory | Core integrity fell below 50% 21457 | -4/Factory | Garrison activated, responded to threat 21507 | -4/Factory | Lost 4 parts (1n3w) 21550 | -4/Factory | Core integrity fell below 20% 21563 | -4/Factory | Released all parts (14) 21564 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 21559_ Autogun destroyed. 21561_ R-10 Processor collects Wheel. 21561_ K-01 Serf collects debris. 21561_ Penetrated by Slug. 21563_ Rnf. Fission Core destroyed. 21563_ Released Autogun. 21563_ Released Flexi-carbon Leg. 21563_ Released Adv. Medium Treads. 21563_ Released Imp. Coolant Injector. 21563_ Released Hcp. Storage Unit. 21563_ Released Adv. Heat Sink. 21563_ Released Med. Storage Unit. 21563_ Released Adv. Heat Sink. 21563_ Released Flexi-carbon Leg. 21563_ Released Adv. Heat Sink. 21563_ Released Coil Gun. 21563_ Released Relay Coupler [Hunter]. 21564_ R-10 Processor collects Relay Coupler [Hunter]. 21564_ K-01 Serf collects debris. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????# # #??# | | ??????????????????????????# # #??# | | ??????????????????????????# """" + #??# | | ??????????????????????????# """" # #??# | | ??????????????????????????# """" # #??# | | ??????????????????????????# """" # ######## | | ??????????????????????????# # # """T"" | | ??????????????????????????########### # | | ?????????????????????????????# # | | ?????????????????????????????# + | | ?????????????????????######### """ # | | ?????????? ?????????# # "Y" | | ????????? ?###????# # " " | | ????????? # #???# # | | ????????# o ##""#### # # "" ""# | | ????????#ss # # # # | | ????????# # # ## | | ????????# # # # | | ????????# %[%#! # | | ????????# %**# k # # | | ??????????????## !# = # # | | ???????????????# # ! # # | | ????????##?????# g #! # # | | ??????? [#=b #!!R[ # + | | ???????? =%;^ tg=#=![A + # | | ?????????? #[^ /%hl=!@ # | | ?????????"""""?# !hg[![! # " | | ???????????"???# kg!#!!!= # " | | ???????????????# #gg###### " | | ?????????????" ; ! ###"# ## | | ???????????? # ######## | | ??????????"""" + #????# | | ???????????""" # #????# | | ????????????""g# ###????? | | ????????????"??# #####+#### # ###??????? | | ???????????????# ?? ???# ###????????? | | ???????????????# ?? ???# ##??????????? | | ???????????????# ?? ???# #???????????? | | ????????????????? ??? |???# #???????????? | | ??????????????????? ????????# #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# ! #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????##########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 80 Energy Generation 35 Energy Capacity 710 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 25 Power Shielding 33 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 12 Relay Coupler Types 60 Relay Coupler Value 2 Item Schematics ----------------- Force Field | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club Gunslinger Quick And Dirty \\IAMDERELICT Challenges ------------ None Game ------ Seed ReactionBattleBroadsword Manual? 0 Play Time 05:25:56 Cumulative 69.7 hours Start 2021.10.23 @ 22:06:17 End 2021.10.24 @ 21:50:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 512e8c3d-e2c1-4834-a8d0-f62f19ca1428