Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 20:54:48 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (866) 866 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1916 Bonus ------- None Cogmind --------- Core Integrity 292/400 Matter 217/300 Energy 268/275 System Corruption 4% Temperature Cool (0) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun High-powered Shotgun > --- INVENTORY (15) --- Improved Ion Engine Deuterium Engine Deuterium Engine Light Nuclear Core Aluminum Leg Improved Aluminum Leg Titanium Leg ECM Suite Heavy EM Pulse Gun High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine Light Nuclear Core Aluminum Leg Improved Aluminum Leg Titanium Leg ECM Suite Heavy EM Pulse Gun Heavy EM Pulse Gun High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 35 | 7 11 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 2 7 Treads . | . . . Leg 11 | 2 2 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 3 4 Device 2 | . . 2 Storage 4 | 2 2 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 6 | 2 3 1 Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 94 Engine 12 | . 14 11 Leg 30 | . 27 32 Device 3 | . . 5 Storage 15 | . 24 11 Processor 8 | . 3 11 Energy Gun 9 | . 15 7 Ballistic Gun 13 | . 10 14 Naked Turns . | . . . Heaviest Build 36 | 17 29 36 Greatest Support 51 | 20 20 51 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 9 15 Most Carried 15 | 4 9 15 Average Carried 8 | 1 5 10 Final Capacity 15 | 8 15 15 Final Carried 14 | 2 9 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 728 | 270 153 305 Remotely . | . . . Salvage Created 1155 | 86 206 863 Parts 74 | 6 15 53 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 24 | . 3 21 Guns 24 | . 3 21 Classes Destroyed 9 | 2 4 3 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 . 1 Watcher 2 | . 2 . Swarmer 5 | . 1 4 Grunt 13 | . 2 11 Brawler 1 | . . 1 Duelist 2 | . . 2 Sentry 3 | . . 3 Best Kill Streak 4 | 1 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 888 | . 44 844 Core 115 | . 7 108 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 70 | 2 18 50 Largest 2 | 2 2 2 Hottest 80 | 80 80 70 Shots Fired 134 | 4 36 94 Gun 134 | 4 36 94 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 74 | . 15 59 Thermal . | . . . Explosive . | . . . Electromagnetic 60 | 4 21 35 Robot Hit Streak 12 | 3 8 12 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 90 | 3 23 64 Core Hits 42 | 2 7 33 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1519 | 42 416 1061 Guns 1457 | 42 354 1061 Cannons . | . . . Explosions 62 | . 62 . Melee . | . . . Ramming . | . . . Kinetic 918 | . 162 756 Thermal . | . . . Explosive 62 | . 62 . Electromagnetic 539 | 42 192 305 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 265 | 18 48 265 Average Temperature 42 | 12 16 68 Received Heat Transfer 276 | . 18 258 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 389 | 10 111 389 Initial 46 | . 6 46 Average 124 | 5 42 184 Maximum Alert Level 1 | . . 1 Low Security (%) 75 | 100 100 59 Level 1 24 | . . 40 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 5 39 Peak Tracking Total 8 | . 3 8 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 1 4 Successful 2 | . 1 1 Failed 3 | . . 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1977 | 163 629 1185 Spaces Moved 1118 | 109 370 639 Core 18 | 12 6 . Treads . | . . . Legs 1100 | 97 364 639 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 129 | 112 136 127 Slowest Speed 250 | 120 250 195 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 6 47 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . 7 . Melee . | . . . Projectile . | . . . AOE 7 | . 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1538 | 146 463 929 Wait 235 | 18 39 178 Move 1116 | 108 369 639 Hop . | . . . Pick Up 47 | 10 16 21 Fast Attach . | . . . Attach 34 | 7 11 16 Detach 18 | . 6 12 Swap 1 | . . 1 Drop 17 | 1 4 12 Fire 70 | 2 18 50 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 164 | -11/Junkyard | Entered Materials 330 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Identified exit to Materials 793 | -10/Materials | Entered another Materials area 793 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1567 | -9/Materials | Discovered new exit (range 10) 1578 | -9/Materials | Identified exit to Mines 1933 | -9/Materials | Discovered new exit (range 3) 1935 | -9/Materials | Identified exit to Storage 1978 | -9/Materials | Self-destructed Last Messages --------------- 01791_ Acquired Lgt. Nuclear Core. 01792_ K-01 Serf collects debris. 01841_ N4>ALW5Q/ZHGEEY/K6NJ 01874_ Triggered Shock Trap. 01874_ The floor emits a surge of raw power. 01874_ System corrupted (+1). 01918_ Triggered Shock Trap. 01918_ The floor emits a surge of raw power. 01918_ System corrupted (+2). 01933_ EXIT=FOUND 01935_ EXIT=IDENTIFIED: STORAGE 01951_ System corrupted: Matter fused (-7). 01955_ W-16 Scout sends out distress signal. 01967_ Electrolysis Chamber disabled. 01969_ System corrupted: Matter fused (-10). 01970_ Y-45 Defender destroyed. 01970_ Door malfunctions. 01975_ Acquired Hrd. Light Armor Plating. 01976_ Discarded Signal Interpreter. 01977_ K-01 Serf collects debris. 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