Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 22:38:57 Player: KTG-V3 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (483) 2415 Value Destroyed (22301) 22301 Prototype IDs (365) 7300 Alien Tech Used (5) 1000 Bonus (30241) 30241 TOTAL SCORE: 72957 Bonus ------- High Alert Combat Kills 3213 Follower Combat Kills 186 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 508 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2466 Cogmind --------- Core Integrity 286/1600 Matter 300/300 Energy 847/850 System Corruption 10% Temperature Cool (10) Movement Walking (89) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Biometal-HC Exoskeleton > --- UTILITY (11) ----- Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field > --- WEAPON (4) ------- Hvy. Laser Nova Construct/C > --- INVENTORY (25) --- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Experimental Energy Well (600) High-capacity Matter Pod (59) Compact Matter Pod (0) Matter Compressor (0) Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Particle Charger Advanced Particle Charger Advanced Weapon Cycler Advanced Force Field Advanced Force Field Peak State ------------ > --- POWER ------------ Particle Reactor Multi-Quantum Reactor > --- PROPULSION ------- Biometal-HC Exoskeleton Improved Antigrav System > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array Huge Storage Unit Experimental Signal Interpreter Experimental Core Analyzer Advanced Transmission Jammer Experimental Reaction Control System Phase Armor Advanced Remote Force Field > --- WEAPON ----------- Ragnarok Missile Launcher Hvy. Laser Nova Construct/C > --- INVENTORY -------- Particle Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Improved Coolant Injector High-capacity Storage Unit Advanced Energy Well Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Seismic Detector Improved Weapon Cycler Graphene Brace Subatomic Replicator Gamma Rifle Vortex Rifle Vortex Cannon Linear Accelerator [Rating: 223] Favorites ----------- Power Constructs Engine Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Gamma Bomb Array Impact Weapon Powered Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 5 | . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 . . . Utility 9 | . . . 1 . . 3 . . . . 2 . . . . . . . . . 1 . . . 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Attached 226 | 8 12 4 23 35 3 19 3 2 . 1 10 . . 3 3 11 1 4 1 1 6 2 14 11 4 45 Power 17 | 1 1 1 2 2 . . . . . . 1 . . . . . . . . . . . 3 1 . 5 Engine 8 | 1 1 1 2 2 . . . . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 Propulsion 37 | 2 3 . 9 14 . . . . . . . . . . . . . . . . . . 2 1 1 5 Treads 23 | 2 3 . 7 10 . . . . . . . . . . . . . . . . . . . . . 1 Leg 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 2 Flight 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 Utility 128 | 3 6 1 6 8 1 17 3 1 . 1 9 . . 3 3 11 1 4 1 1 5 2 7 5 3 26 Device 77 | 2 3 . 3 5 1 10 2 . . 1 5 . . 2 3 9 1 2 . 1 3 . 4 4 2 14 Storage 16 | 1 2 1 1 3 . 1 . . . . 1 . . . . . . 1 1 . . . 1 . . 3 Processor 12 | . . . . . . 3 . . . . 2 . . . . . . . . . 1 1 2 1 . 2 Hackware 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Protection 17 | . . . 2 . . 3 1 1 . . 1 . . 1 . 1 . 1 . . . . . . . 6 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Weapon 44 | 2 2 2 6 11 2 2 . 1 . . . . . . . . . . . . 1 . 2 4 . 9 Energy Gun 16 | 1 . 1 4 5 1 . . 1 . . . . . . . . . . . . . . . 1 . 2 Energy Cannon 7 | . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . 3 Ballistic Gun 5 | 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 Launcher 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 3 7 1 1 . . . . 2 . . 3 . 1 . . 1 1 1 1 4 5 1 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 42 | . 2 2 1 8 . 3 . . . . 3 . . . 3 2 . . . . . . 2 5 . 11 Power 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Propulsion 9 | . 1 . . 7 . . . . . . . . . . . . . . . . . . 1 . . . Utility 26 | . 1 . . . . 2 . . . . 2 . . . 3 2 . . . . . . 1 4 . 11 Weapon 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 3 | . 2 2 1 3 . 1 . . . . 2 . . . 3 2 . . . . . . 1 3 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 20 | 4 9 15 18 23 24 20 19 20 20 19 19 19 19 19 19 18 19 19 20 19 19 19 18 18 18 22 Power 1 | . . . . 1 1 1 1 1 1 1 1 2 2 2 2 1 2 1 1 1 1 1 1 . . 2 Propulsion 1 | 2 4 6 6 3 2 . 1 1 2 1 . . . . . . . . . . . . . . . 1 Utility 12 | . . 4 3 4 5 12 13 13 13 13 15 15 15 15 14 14 15 16 15 14 14 14 12 11 11 14 Weapon 3 | . 3 4 7 12 14 5 3 3 3 2 1 1 1 . . . . . 1 2 2 2 2 4 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 138 | . 14 . 9 11 3 12 . 3 . 2 6 1 . 1 4 4 . 1 4 6 1 5 . 3 3 45 Power 19 | . 1 . 2 1 1 . . . . . 1 . . . 1 1 . 1 . 1 . . . . . 9 Propulsion 23 | . 5 . 1 3 2 1 . . . 1 2 . . . 1 . . . . 3 . 1 . . . 3 Utility 54 | . 2 . 3 3 . 6 . 3 . . 2 . . . 2 2 . . 3 1 1 3 . . . 23 Weapon 40 | . 6 . 3 4 . 5 . . . 1 1 1 . 1 . 1 . . 1 1 . . . 2 3 10 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 60 | . 99 85 98 99 79 59 59 60 60 58 57 58 58 57 58 51 51 52 52 52 54 57 52 56 59 51 Engine 2 | . 14 12 9 9 8 5 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 4 5 5 5 2 3 5 5 5 . . . . . . . Reactor 3 | . . . . . . . 6 6 6 5 . . . . 2 1 . . . 4 4 4 3 7 8 5 Treads 6 | . 27 28 39 43 32 2 . . . 3 5 5 5 5 1 . . . . . . . . . . . Leg 2 | . . . . . . 3 5 6 6 2 . . . . 3 1 5 5 5 5 4 1 1 2 . 2 Device 19 | . 13 1 16 13 12 14 14 13 13 13 23 23 23 22 22 20 22 23 25 26 22 22 19 20 20 22 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 6 Processor 4 | . . . . . . 5 6 6 6 6 9 11 11 11 11 7 5 5 5 5 4 4 5 5 8 4 Protection 1 | . . . 1 4 1 5 4 6 6 6 . . . . . 1 3 2 . . . . . . . 1 Energy Gun 1 | . 4 11 15 10 7 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . 2 . . . . . . . . . . . . . . 4 9 1 . . 2 Ballistic Cannon 3 | . 18 16 2 . 3 3 5 6 6 6 4 5 5 5 5 5 5 5 5 5 1 . 3 4 7 1 Peak Build Rating 223 | 9 12 11 25 37 48 78 75 76 76 80 100 100 94 98 110 126 129 132 135 136 156 161 180 186 219 223 Average Rating 125 | 6 8 10 21 28 39 67 72 73 76 77 95 93 94 96 103 117 126 129 131 130 142 153 163 172 209 180 On Entrance 92 | . 7 10 11 24 33 47 75 75 76 76 80 100 94 94 96 108 126 129 132 132 132 143 154 158 180 201 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 260 | 11 34 53 57 103 100 110 70 70 70 76 78 62 62 64 74 87 87 99 97 97 127 132 125 138 169 260 Greatest Support 228 | 40 40 40 100 105 106 108 108 83 83 141 141 108 108 108 148 160 160 160 155 173 217 217 228 181 186 227 Greatest Overweight (x) 4 | . . 1 2 1 4 1 1 . . . . . . . . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 20 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 21 | 7 9 22 19 24 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 Most Carried 25 | 7 11 17 20 25 25 25 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Carried 20 | 4 9 15 18 23 24 20 19 19 20 19 19 19 19 19 19 18 19 19 19 19 19 19 19 19 18 22 Final Capacity 25 | 8 15 15 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 25 | 7 11 15 20 25 25 19 20 20 20 20 20 19 19 20 19 20 19 20 20 19 20 20 20 19 20 16 Scrap Engine Consumption 539 | . . . . . 35 42 4 1 . 5 29 3 . 2 12 32 2 4 8 3 13 5 34 20 10 275 Constructs Created 6 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . 1 Constructs Modified 246 | . . . . . 11 11 7 . . 4 9 3 . 1 6 15 1 1 1 4 5 3 19 9 6 130 Class Distribution -------------------- 74% | Construct 9% | Mutant 5% | Scavenger-Mutant 3% | Scavenger-Construct 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Infiltrator-Construct | -3/Quarantine Construct | -2/Research Construct | -2/Testing Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 17402 | 294 464 119 521 949 523 890 130 320 . 20 250 440 46 154 520 1526 357 495 161 773 618 646 1547 1677 504 3458 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34261 | 70 800 160 1204 1849 5594 2794 446 . . 306 1337 594 . 315 550 1662 452 632 270 394 1825 458 2537 1653 738 7621 Parts 1371 | 10 58 7 57 78 152 148 13 . . 10 47 14 . 6 18 103 17 20 8 11 104 29 88 66 34 273 Haulers Intercepted 15 | . 2 . 4 5 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Recyclers Shooed 38 | 1 5 . 2 1 23 2 . . . . . . . . . 1 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 5 . . 3 . 12 . 1 5 . 15 19 . 6 . . . . . . Prevented 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 341 | . 20 3 15 28 9 45 4 . . 3 15 8 . . 7 27 7 9 3 9 20 5 30 29 12 33 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 58 | . 14 . 11 24 9 . . . . . . . . . . . . . . . . . . . . . Cannons 236 | . 6 3 3 1 . 35 4 . . 3 15 8 . . 7 27 7 9 3 8 20 5 24 14 5 29 AOE 35 | . . . . . . 9 . . . . . . . . . . . . . . . . 1 15 7 3 Classes Destroyed 28 | 2 6 2 4 1 . 6 2 . . . . . . . 1 . . . 1 . . . 3 . . . Worker 22 | 1 1 . 2 4 . 4 . . . . . . . . . . . . . . 1 . . 1 2 6 Builder 28 | . . . 2 1 7 3 . . . . 2 . . . . 2 . . . . 8 . . 3 . . Tunneler 5 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 15 | . 2 . 4 5 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Recycler 76 | . 2 . 2 1 58 2 . . . . 2 . . . . 1 . . . . 1 . 1 2 . 4 Mechanic 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 Operator 6 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . 1 . 1 . . Watcher 19 | . 2 . 2 2 . 2 . . . . 2 . . . . 1 . . . . 1 3 . 1 2 1 Swarmer 55 | . 12 . . 4 . 3 1 . . . 3 . . . . 10 1 4 . 7 . . 3 3 4 . Saboteur 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Grunt 116 | . 8 . 8 17 . 19 1 . . 2 3 7 . . 3 1 5 . 2 . 9 . 10 11 5 5 Brawler 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 1 . . Duelist 10 | . . . 1 2 . 2 . . . . . . . . . . . 2 . . . . 1 2 . . Protector 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 Sentry 43 | . . . 5 5 4 6 1 . . 1 6 . . . 1 3 1 1 . . 1 . 3 . . 5 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 35 | . . . 1 . . 4 . . . . 1 . . . 2 4 . . . 2 4 . 4 8 2 3 Programmer 44 | . . . . . . 5 1 . . . 2 . . . . 8 . 2 . . 6 5 . 2 1 12 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . 3 . . 5 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . 1 . . 2 . 2 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Mutant 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 38 | 1 3 2 4 8 38 6 3 . . 2 4 4 . . 3 7 4 4 1 3 11 4 6 12 6 4 Combat Bots Only 12 | . 3 2 3 8 3 4 3 . . 2 3 4 . . 3 6 4 4 1 3 9 3 6 12 6 4 Max Kills in Single Turn 3 | 1 1 1 2 2 2 3 1 . . 1 2 1 . . 1 2 1 1 1 1 3 1 1 3 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 3 3 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 2393 | . 95 19 86 172 32 278 32 12 . 18 68 36 . . 78 184 42 45 34 134 163 25 204 214 82 340 Missed 830 | . 29 3 26 40 7 83 13 4 . 3 19 10 . . 18 65 13 18 17 51 62 13 79 77 31 149 Hits 1563 | . 66 16 60 132 25 195 19 8 . 15 49 26 . . 60 119 29 27 17 83 101 12 125 137 51 191 Melee 21 | . . . 1 6 . 4 . . . . . . . . . . . . . . . . 5 . . 5 Projectile 1542 | . 66 16 59 126 25 191 19 8 . 15 49 26 . . 60 119 29 27 17 83 101 12 120 137 51 186 AOE 24 | . . 7 . . . . . . . . . . . . . 1 . . . . . . 2 . . 14 Critical Strikes 74 | . . . 4 9 . 8 . 1 . 1 3 4 . . 2 2 2 2 1 1 6 3 7 7 1 10 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 31812 | . 607 611 921 2218 438 3173 172 152 . 343 878 499 . . 1513 2330 573 258 133 856 905 152 2506 2280 1223 9071 Core 3214 | . 129 88 107 215 20 237 . 17 . . 46 74 . . 80 267 38 29 4 64 40 12 159 274 114 1200 Absorbed by Shields 7309 | . . . . . . . . . . . . . . . . . . 161 140 697 798 132 856 939 . 3586 Redirected to Shielding 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . 239 Regen/Repaired (Parts) 14417 | . 119 . 226 87 10 1285 606 . . 269 771 200 . . 657 1747 292 396 203 236 739 48 1883 1132 705 2806 Core Remaining (%) 60 | 100 . 13 . . 37 . . . . 70 . . . . 80 . . . . 59 . 96 . 70 . 17 Volleys Fired 1884 | 14 73 12 80 131 198 164 23 . . 20 74 30 4 6 34 92 34 45 20 49 83 39 135 89 38 397 Largest 2 | 2 2 2 2 2 2 2 1 . . 1 1 1 1 1 1 1 1 1 1 1 2 2 1 2 1 2 Hottest 356 | 60 66 93 122 124 122 87 61 . . 226 232 232 120 120 137 199 101 72 72 72 160 160 137 145 79 356 Shots Fired 2322 | 27 145 23 159 255 327 165 23 . . 20 74 30 4 6 34 92 34 44 20 49 89 42 135 90 38 397 Gun 844 | 27 101 7 133 240 314 . 7 . . . . . . . . . . . . . . . . . . 15 Cannon 1444 | . 44 16 26 15 13 156 16 . . 20 74 30 4 6 34 92 34 44 20 49 89 42 127 80 34 379 Launcher 34 | . . . . . . 9 . . . . . . . . . . . . . . . . 8 10 4 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1161 | 14 95 16 26 74 67 73 16 . . 19 65 30 4 6 25 92 8 . 20 49 49 . 115 67 34 197 Thermal 1062 | 13 50 7 133 166 260 83 7 . . 1 9 . . . 9 . 26 44 . . 34 39 12 13 . 156 Explosive 26 | . . . . . . 9 . . . . . . . . . . . . . . . . . 10 4 3 Electromagnetic 48 | . . . . 15 . . . . . . . . . . . . . . . . 6 3 8 . . 16 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Robot Hit Streak 42 | 7 23 5 39 42 17 18 13 . . 16 19 6 . 8 19 19 6 5 4 4 8 11 5 8 6 17 Robot Miss Streak 11 | 2 5 2 2 2 4 3 1 . . 2 3 4 . 1 2 3 3 6 4 4 4 2 11 4 4 4 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 . 1 . . 1 . . . . . . . Secondary Targets 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1465 | 16 92 15 117 188 208 121 13 . . 15 46 19 . 5 29 53 15 21 10 22 34 16 63 44 15 288 Core Hits 720 | 5 40 8 47 70 84 85 8 . . 5 15 8 . 3 7 25 7 10 5 6 27 6 54 53 19 123 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | 1 1 . . 1 . 2 . . . . . 1 . . . . . . . . . . . 1 . . Critical Strikes 81 | 1 5 2 12 16 18 2 . . . 1 . 1 . . 2 . . 1 1 1 1 . 1 1 1 14 Burn 47 | . . . 12 14 18 . . . . . . . . . 2 . . 1 . . . . . . . . Destroy 9 | 1 1 . . 1 . 2 . . . 1 . 1 . . . . . . . . . . 1 1 . . Blast 12 | . 4 2 . . . . . . . . . . . . . . . . 1 1 1 . . . 1 2 Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 191 | . . . 1 12 10 20 1 12 . 2 . . . . . . . . . . . . . . . 133 Impact 58 | . . . 1 12 10 20 1 12 . 2 . . . . . . . . . . . . . . . . Slashing 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . 121 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 6 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 98137 | 154 1206 317 2177 3589 4481 9013 1245 . . 1224 5257 2559 . 995 3391 5323 1643 2137 1614 1907 5387 2108 7702 8173 3032 23503 Guns 10001 | 154 631 85 1718 3135 4010 . 120 . . . . . . . . . . . . . . . . . . 148 Cannons 69438 | . 575 232 455 201 240 7171 1125 . . 1224 5257 2559 . 995 3391 5323 1643 2137 1614 1907 4847 2108 6642 2990 1288 15514 Explosions 11747 | . . . . . . 1806 . . . . . . . . . . . . . . 540 . 1060 5183 1744 1414 Melee 6911 | . . . . 236 212 36 . . . . . . . . . . . . . . . . . . . 6427 Ramming 40 | . . . 4 17 19 . . . . . . . . . . . . . . . . . . . . . Kinetic 50241 | 52 820 232 455 868 717 2117 1125 . . 1101 4746 2559 . 995 2770 5323 410 . 1614 1907 3099 . 5606 2558 1288 9879 Thermal 26180 | 102 386 85 1718 2267 3533 5054 120 . . 123 511 . . . 621 . 1233 2137 . . 1710 2108 1179 432 . 2861 Explosive 10687 | . . . . . . 1806 . . . . . . . . . . . . . . 540 . . 5183 1744 1414 Electromagnetic 1368 | . . . . 201 . . . . . . . . . . . . . . . . 38 . 917 . . 212 Impact 484 | . . . . 236 212 36 . . . . . . . . . . . . . . . . . . . . Slashing 5689 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5689 Piercing 738 | . . . . . . . . . . . . . . . . . . . . . . . . . . 738 Entropic 2710 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2710 Highest Corruption 15 | . 2 2 1 6 7 4 4 . . . . . . . . 3 3 3 3 . 5 9 . 1 . 15 Average Corruption 4 | . 2 2 1 4 6 2 3 . . . . . . . . 1 3 3 3 . 2 6 . 1 . 7 Corruption Purged 33 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 29 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 397 | . 1 12 8 44 91 43 2 . . . . . . . . 18 22 24 1 . 21 34 . 2 . 74 Message Errors 90 | . 1 2 1 13 20 12 1 . . . . . . . . 5 5 2 . . 4 6 . . . 18 Matter Fused 99 | . . 3 2 8 23 8 . . . . . . . . . 4 9 5 1 . 8 8 . 1 . 19 Heat Flow Errors 54 | . . 2 . 5 10 8 1 . . . . . . . . 1 1 6 . . 2 7 . 1 . 10 Energy Discharges 46 | . . 1 . 4 13 6 . . . . . . . . . 2 4 5 . . 2 3 . . . 6 Parts Rejected 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . 1 . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . Data Loss (minor) 49 | . . 2 3 7 12 7 . . . . . . . . . 3 1 1 . . . 3 . . . 10 Data Loss (major) 19 | . . . . . 5 1 . . . . . . . . . 1 1 1 . . 1 5 . . . 4 Misfires 13 | . . 1 . 3 3 . . . . . . . . . . . . . . . 3 2 . . . 1 Alerts 9 | . . . . 1 . 1 . . . . . . . . . 1 1 1 . . 1 . . . . 3 Weapon Failures 9 | . . . . 2 4 . . . . . . . . . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11254 | . 1 . . 43 52 860 267 . . 190 1171 733 . 255 276 912 179 408 45 404 827 653 463 680 305 2530 Projectiles 10461 | . 1 . . 1 . 860 267 . . 190 1171 733 . 255 276 912 179 408 45 404 713 653 463 413 203 2314 Explosions 496 | . . . . . . . . . . . . . . . . . . . . . 114 . . 267 102 13 Melee 297 | . . . . 42 52 . . . . . . . . . . . . . . . . . . . . 203 Knockbacks 172 | . 4 2 7 . 2 11 2 . . . 14 9 . . 2 8 1 . 7 14 5 . 24 11 3 46 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 160 | . 4 2 7 . 1 10 2 . . . 12 9 . . 2 8 1 . 6 13 5 . 22 10 3 43 Secondary 11 | . . . . . . 1 . . . . 2 . . . . . . . 1 1 . . 2 1 . 3 Self-Inflicted Damage 304 | . . . . . . 108 . . . . . . . . . . . . . . 67 . 11 118 . . Shots 7 | . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 2 . . Rammed 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | 40 134 129 195 235 253 258 100 . . 197 397 479 200 49 46 157 . 108 . . 62 155 166 298 . 529 Average Temperature 86 | 16 37 65 40 35 83 56 22 . . 39 108 146 106 49 25 48 . 53 . . 33 66 85 90 . 149 Received Heat Transfer 4240 | . 186 66 477 1044 114 765 42 . . 72 72 297 . . 102 39 147 8 29 11 65 . 141 60 180 323 Effects 16 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 12 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 6 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . 5 . . 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . 1 Parts Fried 20 | . . . . . 2 . . . . . 1 . . . . . . . . 1 3 . 9 . . 4 Impact Corruptions 11 | . . . . 2 2 . . . . . 4 . . . . . . . . 2 1 . . . . . Robots Melted 6 | . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 45 | . 2 . 10 17 8 1 . . . . 2 . . . . . . 1 . . 1 3 . . . . Heat Transferred 25587 | 225 900 100 4419 5809 7918 1901 222 . . 37 148 . . . 370 . 444 814 . . 407 592 376 148 . 757 Parts Sabotaged 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 4 | . . . . 1 . 4 . . . . 1 . . . . 2 . . . . 2 1 2 4 3 4 Low Security (%) 27 | 100 100 . 100 44 100 . . . . . 63 . . . . 62 . . . . 29 92 50 . . . Level 1 11 | . . . . 55 . 43 . . . . 36 . . . . 36 . . . . 39 7 28 38 . . Level 2 5 | . . . . . . 20 . . . . . . . . . 1 . . . . 30 . 20 11 33 3 Level 3 12 | . . . . . . 29 . . . . . . . . . . . . . . . . . 11 66 17 Level 4 42 | . . . . . . 6 . . . . . . . . . . . . . . . . . 39 . 79 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1242 | 5 125 . 151 389 146 1242 . . . . 371 . . . . 453 . . . . 485 227 556 1203 896 1037 Initial 662 | . . . . 55 96 455 . . . . 2 . . . . . . . . . . 227 5 303 662 520 Average 324 | . 50 . 48 232 59 596 . . . . 142 . . . . 144 . . . . 278 82 235 762 778 816 Influence Increases 13309 | 15 645 . 521 1027 634 1916 95 . . 120 773 180 . 15 170 956 150 220 109 240 804 302 1083 1280 437 1617 Destroy 0b10 Robot/C 6620 | . 400 . 300 640 80 880 80 . . 60 300 160 . . 140 540 140 180 80 180 400 100 580 560 240 580 Destroy 0b10 Robot/NC 1040 | 15 45 . 65 75 360 70 5 . . . 35 . . 15 . 25 . 15 . . 60 20 15 50 30 140 Destroy Leader 1374 | . 68 . 112 154 . 234 10 . . . 96 20 . . 30 124 10 10 . 30 74 26 122 72 44 138 Allied During Kill 33 | . . . . 19 . . . . . . . . . . . . . . 14 . . . . . . . Successful Hack 268 | . 27 . 24 . 30 20 . . . . 36 . . . . 32 . . . . 7 34 . 10 . 48 Select Force Hacks 180 | . 60 . . . 120 . . . . . . . . . . . . . . . . . . . . . Disable Machine 900 | . 15 . . 120 30 120 . . . . 105 . . . . 90 . . . . 45 90 30 180 30 45 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . 50 Destroy Structure 1589 | . . . 5 4 14 102 . . . . 66 . . . . 100 . . . . 158 32 141 348 78 541 Advance Influence 400 | . . . . . . 400 . . . . . . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . 45 . . . . . . . . . 15 . 15 30 . . Lose Combat Pursuer 600 | . 30 . 15 15 . 90 . . . 60 90 . . . . 45 . 15 15 30 45 . 30 30 15 75 Influence Decreases 11968 | 15 563 82 388 913 749 808 933 402 . 116 442 515 . 15 170 506 583 195 131 260 400 696 553 715 729 1089 Entered New Map 2398 | . . 40 . 78 151 77 459 78 . . 2 125 . . . . 167 4 42 20 . 177 5 237 443 293 Time Decay 8814 | 15 543 42 378 565 586 701 464 324 . 116 403 390 . 15 170 487 416 191 47 240 400 393 528 428 286 686 Lost Part 369 | . 20 . 10 80 . 30 . . . . 30 . . . . 19 . . . . . . 20 50 . 110 Lost Ally 92 | . . . . 40 . . 10 . . . . . . . . . . . 42 . . . . . . . Purge Threat 295 | . . . . 150 12 . . . . . 7 . . . . . . . . . . 126 . . . . Squads Dispatched 80 | . 5 . 5 7 . 18 . . . . 5 . . . . 3 . . . . 9 2 1 10 2 13 Investigation 14 | . 5 . 2 1 . 2 . . . . . . . . . . . . . . 3 . . 1 . . Extermination 26 | . . . . . . 5 . . . . 2 . . . . 3 . . . . 3 2 . 1 1 9 Reinforcement 24 | . . . 1 3 . 7 . . . . 3 . . . . . . . . . 3 . 1 5 1 . Assault 13 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . 3 . 4 Garrison 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 44 | . 1 . 2 3 . 3 . . . . 1 . . . . 2 . . . . . . 11 2 1 18 Communications Jammed 106 | . . . . . . . . . . . . . . . . . . . . . 2 7 25 16 38 18 Distress Signals 95 | . . . . . . . . . . . . . . . . . . . . . 2 7 25 5 38 18 Times Spotted 533 | . 35 5 27 39 7 60 4 2 . 5 23 8 . . 9 36 7 11 33 12 26 9 50 38 18 69 Peak Tracking Total 19 | . 5 2 4 9 2 5 3 2 . 4 6 4 . . 3 6 4 5 19 5 7 4 9 9 6 14 Tactical Retreats 26 | . 2 . 1 1 . 4 . . . 1 2 . . . . 1 . 1 1 1 2 . 2 2 1 4 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 16 | . 2 . . 5 . 1 . . . . 4 . . . . 2 . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 67 | . 1 . . 8 2 8 . . . . 7 . . . . 6 . . 2 . 4 6 3 13 2 5 Max in Single Turn 5 | . 1 . . 1 1 5 . . . . 1 . . . . 1 . . 1 . 1 1 1 2 1 2 Garrison Access 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 99 | . 10 . 5 8 13 12 1 . 4 . 8 . . 4 . 8 . 1 1 . 4 8 2 1 1 8 Terminals 61 | . 7 . 3 6 5 8 1 . . . 4 . . . . 5 . 1 . . 3 8 . 1 1 8 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . 1 7 . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . . . Total Hacks 259 | . 30 . 18 20 43 27 1 . 25 . 18 . . 17 . 15 . 1 1 . 7 17 4 2 1 12 Successful 139 | . 15 . 12 5 27 12 1 . 25 . 10 . . 17 . 4 . 1 1 . 2 3 . 1 . 3 Failed 120 | . 15 . 6 15 16 15 . . . . 8 . . . . 11 . . . . 5 14 4 1 1 9 Catastrophic 31 | . 1 . 1 3 5 2 . . . . 3 . . . . 3 . . . . 3 6 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 21 . 4 11 18 13 . . . . 5 . . . . 3 . . 1 . 2 9 . . . 5 Terminals 141 | . 26 . 8 13 16 18 1 . . . 10 . . . . 10 . 1 . . 6 17 . 2 1 12 Fabricators 8 | . . . . . . 4 . . . . 2 . . . . . . . . . . . 2 . . . Repair Stations 14 | . 2 . 6 4 . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 34 | . 2 . . 3 24 . . . . . 2 . . . . 3 . . . . . . . . . . Scanalyzers 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . 2 . . . Terminal Hacks 89 | . 9 . 2 3 10 5 1 . 25 . 5 . . 17 . 2 . 1 1 . 1 3 . 1 . 3 Record 21 | . . . . . 1 2 1 . 11 . . . . 5 . . . 1 . . . . . . . . Part Schematic 14 | . 2 . . . . . . . 8 . . . . 4 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 2 . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Branch Access Points 6 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . . . Locate Traps 9 | . 1 . 1 1 . 2 . . . . 1 . . . . 1 . . . . . . . 1 . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . 5 2 . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 6 | . 1 . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . Repair 5 | . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Seal Access 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 22 | . 4 . 1 . 13 2 . . . . 1 . . . . 1 . . . . . . . . . . Terminals 9 | . 2 . 1 . 3 1 . . . . 1 . . . . 1 . . . . . . . . . . Botnet 9 | . 2 . 1 . 3 1 . . . . 1 . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 10 . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 7 . 5 8 12 10 . . . . 7 . . . . 7 . 1 . . 3 8 2 1 1 7 Full Trace Events 15 | . 3 . 3 1 4 1 . . . . . . . . . . . . . . 3 . . . . . Feedback Events 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Corruption 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . 2 . . 1 . . 8 . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . Time 129 | . 26 . 52 26 . . . . . . 25 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 9 . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 7 | . . . . 2 . . . . . . . . . . . . . . 5 . . . . . . . Largest Group 5 | . . . . 2 . . . . . . . . . . . . . . 5 . . . . . . . Highest-Rated Group 268 | . . . . 62 . . . . . . . . . . . . . . 268 . . . . . . . Highest-Rated Ally 68 | . . . . 31 . . . . . . . . . . . . . . 68 . . . . . . . Total Orders 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . 29 . . . . . . . . . . . . . . 31 . . . . . . . Total Damage 1762 | . . . . 426 . . . . . . . . . . . . . . 1336 . . . . . . . Kills 7 | . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 36057 | 108 902 118 836 724 975 2172 1132 1111 . 545 764 1238 620 299 1159 1321 930 956 1370 1710 1359 1171 1516 1002 622 11397 Optics 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sensors 19521 | . . . . . . 1049 1132 1111 . 545 764 1238 620 299 1159 1321 930 956 1370 1710 1359 1171 1516 744 527 . Terrain 1203 | 30 . . . . . . . . . . . . . . . . . . . . . . . . . 1173 Structural 1719 | . . . . . . . . . . . . . . . . . . . . . 690 918 111 . . . Seismic 14596 | 78 902 118 836 724 975 1123 . . . . . . . . . . . . . . . . . . 95 9745 Jamming 12684 | . . . . . . . . . . . . . . . . . . . . . 702 1168 1508 1002 622 7682 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . 2 1 . 2 . 1 2 . 2 . 2 2 . . . . . . . . Drone Launches 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 54336 | 190 2232 1152 1094 1697 2929 3015 1176 1116 52 593 1092 1423 620 363 1421 1844 1005 1104 1370 1710 1359 1171 1516 1042 622 21428 Spaces Moved 34527 | 82 834 458 427 627 1305 1941 941 1088 82 594 943 756 594 248 1090 1089 828 905 858 994 613 811 1292 896 603 13628 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8008 | 77 834 458 263 627 1228 857 . . . 501 943 756 594 248 212 . . . . . . . 2 . 39 369 Legs 18110 | . . . . . . 987 860 1088 82 93 . . . . 878 386 828 905 858 994 613 225 344 601 . 8368 Wheels 241 | . . . 164 . 77 . . . . . . . . . . . . . . . . . . . . . Hover 3818 | . . . . . . 97 81 . . . . . . . . 703 . . . . . 586 753 73 564 961 Flight 4345 | . . . . . . . . . . . . . . . . . . . . . . . 193 222 . 3930 Fastest Speed 50 | 50 160 160 110 157 88 88 64 64 64 64 64 64 64 64 64 77 94 94 134 134 134 103 61 69 65 55 Average Speed 96 | 153 160 218 144 161 153 124 78 64 64 64 64 64 64 64 69 138 94 97 134 134 156 128 84 85 80 77 Slowest Speed 311 | 160 160 240 160 240 311 224 135 64 64 64 64 64 64 64 77 217 94 134 134 134 196 196 104 126 126 202 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Cave-ins Triggered 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 63 | 6 91 24 38 76 97 58 96 79 69 71 28 89 73 60 87 30 90 84 85 90 19 76 27 59 12 94 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 14 | . 2 . . . 4 . 1 . 1 1 . . . 3 . . 1 1 . . . . . . . . Known Exits Taken 21 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . . 4 4 . 1 . 2 1 . 2 . 3 4 . 2 . . . . . . Spaces Dug 184 | . . . 1 2 3 27 1 11 . 2 8 1 2 . . 16 3 3 . 2 14 10 7 13 2 56 Terrain Destroyed 1005 | . . . 1 2 10 126 4 11 . 7 31 13 4 . 7 50 23 24 6 44 86 17 52 119 26 342 Melee 40 | . . . 1 2 3 18 1 11 . 2 . . . . . . . . . . . . . . . 2 Projectile 603 | . . . . . 7 43 3 . . 5 31 13 4 . 7 50 23 24 6 44 41 17 49 30 12 194 AOE 362 | . . . . . . 65 . . . . . . . . . . . . . . 45 . 3 89 14 146 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 53160 | 119 1606 590 741 1072 1915 2359 1348 1488 81 787 1367 1666 829 446 1724 1346 1034 1087 1063 1336 948 904 1602 1119 725 23858 Wait 15355 | 8 642 81 153 164 362 116 367 371 . 165 296 875 231 177 576 99 165 115 134 263 228 29 122 89 61 9466 Move 34494 | 81 833 457 426 626 1304 1940 940 1087 81 593 942 755 593 247 1089 1088 827 904 857 993 612 810 1291 895 602 13621 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 306 | 7 21 27 19 33 9 29 2 4 . 1 11 . . 3 5 15 . 3 4 14 6 7 10 10 7 59 Fast Attach 126 | 8 4 3 9 12 1 7 2 4 . . 9 . . 5 . 5 . 4 2 . 3 3 10 11 2 22 Attach 95 | . 2 3 6 8 . 9 2 . . . 4 . . . 3 3 1 . . 2 1 . 7 5 4 35 Detach 41 | . . 2 2 . 2 2 1 . . 1 3 . . . . . . . 1 . . . 4 2 3 18 Swap 257 | . 8 1 24 43 9 39 8 2 . 2 13 5 1 2 13 25 5 10 . 1 9 5 5 1 1 25 Drop 360 | 1 23 4 20 41 19 32 2 8 . 3 15 1 . 6 4 19 2 6 6 14 6 11 18 17 7 75 Fire 1884 | 14 73 12 80 131 198 164 23 . . 20 74 30 4 6 34 92 34 45 20 49 83 39 135 89 38 397 Melee 191 | . . . 1 12 10 20 1 12 . 2 . . . . . . . . . . . . . . . 133 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 Rewire 40 | . . . . . . . . . . . . . . . . . . . 39 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 918 | -10/Materials | Discovered new exit (range 10) 1077 | -10/Materials | Discovered new exit (range 13) 1243 | -10/Materials | Core integrity fell below 50% 1356 | -10/Materials | Repaired Lgt. Treads 1937 | -10/Materials | Identified exit to Mines 2098 | -10/Materials | Discovered new exit (range 8) 2198 | -10/Materials | Discovered new exit (range 6) 2423 | -10/Materials | Entered Subcaves 2544 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3086 | -10/Subcaves | Discovered new exit (range 13) 3108 | -10/Subcaves | Core integrity fell below 20% 3575 | -10/Subcaves | Entered Materials 3575 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3865 | -8/Materials | Build established: Scavenger-Mutant 3944 | -8/Materials | Discovered new exit (range 13) 4025 | -8/Materials | Repaired Lgt. Treads 4053 | -8/Materials | Repaired Lgt. Treads 4187 | -8/Materials | Identified exit to Storage 4503 | -8/Materials | Garrison activated, responded to threat 4669 | -8/Materials | Entered Storage 4847 | -8/Storage | Met a pair of Derelict thieves 5025 | -8/Storage | Lost 3 parts (2n1w) 5071 | -8/Storage | Destroyed 8 combat bots 5076 | -8/Storage | Lost 3 parts (3n) 5448 | -8/Storage | Garrison activated, responded to threat 5531 | -8/Storage | Build established: Mutant 5554 | -8/Storage | Core integrity fell below 50% 5695 | -8/Storage | Discovered new exit (range 16) 6253 | -8/Storage | Repaired Lgt. Treads 6303 | -8/Storage | Used back door to open Recycling access 6303 | -8/Storage | Discovered new exit (range 5) 6366 | -8/Storage | Entered Recycling 7319 | -8/Recycling | Build established: Scavenger-Mutant 7449 | -8/Recycling | Discovered new exit (range 16) 7776 | -8/Recycling | Entered Scraplab 7784 | -8/Recycling | Found Prototype Device 7784 | -8/Recycling | Identified Scrap Engine 8307 | -8/Recycling | Build established: Construct 9295 | -8/Recycling | Entered Factory 9295 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 9384 | -6/Factory | Found Powered Armor 9386 | -6/Factory | Found Powered Armor 9741 | -6/Factory | Discovered new exit (range 6) 9753 | -6/Factory | Identified exit to Factory 10134 | -6/Factory | Discovered exit to Factory (range 15) 10519 | -6/Factory | Discovered exit to Factory (range 8) 10572 | -6/Factory | Found Prototype Launcher 10572 | -6/Factory | Identified Rocket Array 11045 | -6/Factory | First assault squad dispatched 11197 | -6/Factory | Cargo convoy interrupted 11922 | -6/Factory | Identified exit to Lower Caves 11922 | -6/Factory | Identified exit to Extension 12218 | -6/Factory | Discovered exit to Factory (range 8) 12310 | -6/Factory | Entered Lower Caves 12311 | -6/Lower Caves | Encountered a Warlord checkpoint 13299 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13327 | -6/Lower Caves | Discovered new exit (range 11) 13332 | -6/Lower Caves | Identified exit to Lower Caves 13375 | -6/Lower Caves | Learned Factory emergency access door positions 13486 | -6/Lower Caves | Entered another Lower Caves area 13508 | -6/Lower Caves | Discovered exit to Factory (range 13) 13966 | -6/Lower Caves | Learned Factory stockpile data 14538 | -6/Lower Caves | Discovered new exit (range 9) 14602 | -6/Lower Caves | Identified exit to Data Miner 14602 | -6/Lower Caves | Entered Data Miner 14602 | -6/Data Miner | Discovered new exit (range 6) 14615 | -6/Data Miner | Met Data Miner 14626 | -6/Data Miner | Learned location of Section 7 (-2) 14626 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14636 | -6/Data Miner | Received God Mode back door access code from Data Miner 14653 | -6/Data Miner | Identified exit to Proximity Caves 14654 | -6/Data Miner | Entered Proximity Caves 14656 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15196 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15247 | -5/Proximity Caves | Entered Factory 15247 | -5/Factory | Evolved 2 slots: Utility x2 15406 | -5/Factory | Found Prototype Processor 15406 | -5/Factory | Identified Exp. Targeting Computer 15462 | -5/Factory | Discovered new exit (range 16) 15480 | -5/Factory | Identified exit to Factory 15542 | -5/Factory | Identified exit to Upper Caves 15579 | -5/Factory | Allied Derelicts emerged from ambush trap array 15728 | -5/Factory | Repaired Imp. Hardlight Generator 16339 | -5/Factory | Entered Upper Caves 16525 | -5/Upper Caves | Spotted B-75 Beast 16972 | -5/Upper Caves | Encountered a Warlord checkpoint 17339 | -5/Upper Caves | Discovered new exit (range 14) 17669 | -5/Upper Caves | Learned location of 1 exit from Factory 17745 | -5/Upper Caves | Identified exit to Upper Caves 17762 | -5/Upper Caves | Entered another Upper Caves area 17793 | -5/Upper Caves | Learned Factory stockpile data 17815 | -5/Upper Caves | Discovered exit to Factory (range 6) 18169 | -5/Upper Caves | Discovered new exit (range 7) 18179 | -5/Upper Caves | Identified exit to Zhirov 18255 | -5/Upper Caves | Learned Factory stockpile data 18382 | -5/Upper Caves | Entered Zhirov 18382 | -5/Zhirov | Discovered new exit (range 3) 18409 | -5/Zhirov | Learned location of Quarantine (-3) 18409 | -5/Zhirov | Learned location of Testing (-2) 18409 | -5/Zhirov | Learned location of Command (-1) 18435 | -5/Zhirov | Found Alien Artifact 18435 | -5/Zhirov | Identified Integrated Dissipator 18435 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18446 | -5/Zhirov | Found Alien Artifact 18735 | -5/Zhirov | Identified exit to Proximity Caves 18745 | -5/Zhirov | Entered Proximity Caves 18751 | -4/Proximity Caves | Learned Research stockpile data 18847 | -4/Proximity Caves | Spotted B-86 Titan 18881 | -4/Proximity Caves | Destroyed B-86 Titan 18911 | -4/Proximity Caves | Lost 3 parts (3u) 19876 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20166 | -4/Proximity Caves | Entered Factory 20166 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20167 | -4/Factory | Identified exit to Armory 20168 | -4/Factory | Identified exit to Upper Caves 20274 | -4/Factory | Spotted B-86 Titan 20285 | -4/Factory | Destroyed B-86 Titan 20420 | -4/Factory | Found Prototype Hackware 20420 | -4/Factory | Identified Exp. Hacking Suite 20824 | -4/Factory | Discovered exit to Upper Caves (range 13) 20902 | -4/Factory | Spotted B-86 Titan 22010 | -4/Factory | Entered Upper Caves 22012 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22771 | -4/Upper Caves | Learned Research emergency access door positions 22822 | -4/Upper Caves | Learned location of Armory (-4) 22972 | -4/Upper Caves | Discovered new exit (range 8) 22978 | -4/Upper Caves | Identified exit to Upper Caves 23015 | -4/Upper Caves | Entered another Upper Caves area 23016 | -4/Upper Caves | Encountered a Warlord checkpoint 23446 | -4/Upper Caves | Learned Research terminal intel 23687 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24057 | -4/Upper Caves | Discovered new exit (range 15) 24116 | -4/Upper Caves | Identified exit to Warlord 24119 | -4/Upper Caves | Entered Warlord 24164 | -4/Warlord | System corruption cleaned by Quarantine Array 24602 | -4/Warlord | Visited the Vortex Lab 24614 | -4/Warlord | Found Prototype Energy Cannon 24617 | -4/Warlord | Warlord's base attacked by MAIN.C 24617 | -4/Warlord | Found Prototype Energy Cannon 24624 | -4/Warlord | Found Prototype Energy Gun 24718 | -4/Warlord | Met Warlord 24967 | -4/Warlord | Warlord forces counterattacked 25060 | -4/Warlord | Spotted Striker 25062 | -4/Warlord | Spotted Striker 25063 | -4/Warlord | Spotted Striker 25067 | -4/Warlord | Spotted B-86 Titan 25078 | -4/Warlord | Spotted B-90 Cyclops 25166 | -4/Warlord | Lost 29 allies 25292 | -4/Warlord | Warlord base infiltrated, sounded retreat 25293 | -4/Warlord | Enhanced Grunt warped into view 25293 | -4/Warlord | Enhanced Grunt warped into view 25293 | -4/Warlord | Enhanced Grunt warped into view 25293 | -4/Warlord | Enhanced Demolisher warped into view 25293 | -4/Warlord | Enhanced Demolisher warped into view 25293 | -4/Warlord | Enhanced Demolisher warped into view 25343 | -4/Warlord | Lost 5 allies 25356 | -4/Warlord | Spotted Striker 25371 | -4/Warlord | Spotted B-90 Cyclops 25419 | -4/Warlord | Destroyed Executioner 25425 | -4/Warlord | Spotted Executioner 25432 | -4/Warlord | Met EX-DEC 25444 | -4/Warlord | Spotted Striker 25475 | -4/Warlord | Discovered new exit (range 12) 25487 | -4/Warlord | Identified exit to Proximity Caves 25489 | -4/Warlord | Entered Proximity Caves 25492 | -3/Proximity Caves | Lost 6 allies 26205 | -3/Proximity Caves | Identified Transdimensional Reconstructor 26205 | -3/Proximity Caves | Warped through subspace 27056 | -3/Proximity Caves | Discovered new exit (range 9) 27195 | -3/Proximity Caves | Identified exit to Research 27199 | -3/Proximity Caves | Entered Research 27199 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27202 | -3/Research | Loaded intel: 23 terminal locations 27329 | -3/Research | Identified exit to Quarantine 27651 | -3/Research | Found Prototype Processor 27651 | -3/Research | Identified Exp. Signal Interpreter 27666 | -3/Research | Destroyed 9 combat bots 28143 | -3/Research | Discovered new exit (range 15) 28173 | -3/Research | Identified exit to Research 28418 | -3/Research | Build established: Infiltrator-Construct 28558 | -3/Research | Entered Quarantine 28653 | -3/Quarantine | Cryocooling Duct disabled 28668 | -3/Quarantine | Ambient heat levels rising (+20) 28668 | -3/Quarantine | Non-combat units ordered to evacuate 28696 | -3/Quarantine | Found Alien Artifact 28696 | -3/Quarantine | Identified Phase Redirector 28898 | -3/Quarantine | Found Alien Artifact 29036 | -3/Quarantine | Found Alien Artifact 29231 | -3/Quarantine | Discovered exit to Research (range 10) 29680 | -3/Quarantine | Found Alien Artifact 29729 | -3/Quarantine | Entered Research 29729 | -2/Research | Warlord forces began assault on 0b10 29729 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 29784 | -2/Research | Met up with Warlord 29839 | -2/Research | Research machine network offline 29883 | -2/Research | Found Gamma Bomb Array 29991 | -2/Research | Lost 3 allies 30134 | -2/Research | Spotted OI-XNH(D) 30137 | -2/Research | Spotted Striker 30138 | -2/Research | Spotted Executioner 30151 | -2/Research | Build established: Construct 30170 | -2/Research | Lost 3 allies 30201 | -2/Research | Found Prototype Processor 30202 | -2/Research | Identified Exp. Core Analyzer 30209 | -2/Research | Spotted Striker 30216 | -2/Research | Destroyed Striker 30258 | -2/Research | Spotted Striker 30261 | -2/Research | Destroyed Striker 30263 | -2/Research | Spotted Striker 30300 | -2/Research | Lost 6 allies 30312 | -2/Research | Borebot progress halted 30324 | -2/Research | Spotted Striker 30326 | -2/Research | Spotted Striker 30354 | -2/Research | Destroyed Striker 30356 | -2/Research | Spotted Striker 30357 | -2/Research | Spotted Striker 30378 | -2/Research | Destroyed Striker 30384 | -2/Research | Borebot progress halted 30415 | -2/Research | Lost 3 allies 30562 | -2/Research | Borebot progress halted 30574 | -2/Research | Discovered new exit (range 12) 30585 | -2/Research | Identified exit to Testing 30839 | -2/Research | Found Exp. Core Analyzer 30899 | -2/Research | Spotted Striker 30924 | -2/Research | Destroyed Striker 31103 | -2/Research | Spotted Executioner 31106 | -2/Research | Spotted Striker 31231 | -2/Research | Given Cave Seal Controls access code 31245 | -2/Research | Entered Testing 31285 | -2/Testing | Found Prototype Launcher 31285 | -2/Testing | Identified Ragnarok Missile Launcher 31329 | -2/Testing | Found Prototype Device 31329 | -2/Testing | Identified Exp. Actuator Array 31437 | -2/Testing | Found Prototype Device 31437 | -2/Testing | Identified 2N-1CE's Frost Array 31571 | -2/Testing | Found Prototype Energy Gun 31571 | -2/Testing | Identified Tachyon Dispersion Ray 31745 | -2/Testing | First assault squad dispatched 31796 | -2/Testing | Destroyed 12 combat bots 31816 | -2/Testing | Discovered new exit (range 15) 31828 | -2/Testing | Identified exit to Access 31869 | -2/Testing | Lost 3 parts (2u1w) 32230 | -2/Testing | Spotted Alpha 7 32287 | -2/Testing | Entered Access 32287 | -1/Access | Evolved 2 slots: Utility x2 32287 | -1/Access | Identified Phase Armor 32372 | -1/Access | Lost 3 allies 32487 | -1/Access | Lost 3 allies 32870 | -1/Access | Discovered new exit (range 7) 32878 | -1/Access | Identified exit to Command 32909 | -1/Access | Entered Command 33103 | -1/Command | Spotted B-99 Colossus 33863 | -1/Command | Spotted Striker 33864 | -1/Command | Spotted Alpha 7 33927 | -1/Command | Destroyed Striker 34378 | -1/Command | Disengaged cave seal 34378 | -1/Command | Derelicts emerged from the dark tunnel 34378 | -1/Command | Welcomed Warlord to Command 34659 | -1/Command | First assault squad dispatched 34827 | -1/Command | System corruption reached 10% 34838 | -1/Command | Spotted Combat Programmer 34857 | -1/Command | Spotted Combat Programmer 34857 | -1/Command | Spotted M Guard 34857 | -1/Command | Spotted M Guard 34879 | -1/Command | Destroyed M Guard 34890 | -1/Command | All MAIN.C guards destroyed 34914 | -1/Command | Warlord commented on Warlord statues 34921 | -1/Command | Lost 15 allies 35222 | -1/Command | Disengaged cave seal 35315 | -1/Command | Lost 4 allies 35386 | -1/Command | Lost 3 allies 35637 | -1/Command | Met MAIN.C 35640 | -1/Command | 0b10 Conduit disabled 35656 | -1/Command | Warlord shut down involuntarily 35657 | -1/Command | Destroyed MAIN.C Shell 35658 | -1/Command | MAIN.C activated Command garrisons 35672 | -1/Command | Destroyed MAIN.C 35676 | -1/Command | Identified Subatomic Replicator 35676 | -1/Command | Discovered new exit (range 39) 35676 | -1/Command | Discovered new exit (range 93) 35676 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35725 | -1/Command | Found Exp. System Purifier 37238 | -1/Command | Phase Generator disabled 40889 | -1/Command | Attacked by Warlord forces 49130 | -1/Command | Found Multirail 49153 | -1/Command | Found Multirail 49177 | -1/Command | Found Multirail 49179 | -1/Command | Found Corrupted Multirail 49199 | -1/Command | Found Multirail 50440 | -1/Command | Found Exp. Core Analyzer 50447 | -1/Command | Found Adv. Kinecellerator 50448 | -1/Command | Found Exp. Targeting Computer 50461 | -1/Command | Found Exp. Targeting Computer 51079 | -1/Command | Build established: Scavenger-Construct 51591 | -1/Command | Found Zero-point Reactor 51593 | -1/Command | Found Zero-point Reactor 52141 | -1/Command | Build established: Construct 52636 | -1/Command | Build established: Scavenger-Tank 52776 | -1/Command | Crushed by falling debris 52922 | -1/Command | Crushed by falling debris 53942 | -1/Command | Crushed by falling debris 53975 | -1/Command | Crushed by falling debris 53978 | -1/Command | Crushed by falling debris 53995 | -1/Command | Crushed by falling debris 54019 | -1/Command | Crushed by falling debris 54021 | -1/Command | Crushed by falling debris 54034 | -1/Command | Crushed by falling debris 54036 | -1/Command | Crushed by falling debris 54036 | -1/Command | Core integrity fell below 50% 54081 | -1/Command | Crushed by falling debris 54092 | -1/Command | Crushed by falling debris 54118 | -1/Command | Crushed by falling debris 54133 | -1/Command | Crushed by falling debris 54151 | -1/Command | Used Subatomic Replicator to replicate 2N-1CE's Frost Array 54153 | -1/Command | Crushed by falling debris 54157 | -1/Command | Crushed by falling debris 54179 | -1/Command | Crushed by falling debris 54182 | -1/Command | Crushed by falling debris 54200 | -1/Command | Crushed by falling debris 54213 | -1/Command | Lost 3 parts (3u) 54216 | -1/Command | Crushed by falling debris 54242 | -1/Command | Crushed by falling debris 54252 | -1/Command | Crushed by falling debris 54255 | -1/Command | Crushed by falling debris 54261 | -1/Command | Crushed by falling debris 54261 | -1/Command | Core integrity fell below 20% 54278 | -1/Command | Crushed by falling debris 54337 | *** | Establishing 0b11! Last Messages --------------- 54245_ Acquired Matter Compressor. 54252_ The unstable cave ceiling collapses. 54252_ Crushed by falling debris. 54252_ Imp. Utility Shielding destroyed. 54252_ Imp. Coolant Injector destroyed. 54252_ System corrupted by crushing effect (+2). 54255_ The unstable cave ceiling collapses. 54255_ Crushed by falling debris. 54261_ The unstable cave ceiling collapses. 54261_ Crushed by falling debris. 54270_ The unstable cave ceiling collapses. 54274_ Dropped Hcp. Matter Pod. 54275_ Extracted 200 matter. 54275_ Acquired Hcp. Matter Pod. 54276_ The unstable cave ceiling collapses. 54278_ Crushed by falling debris. 54286_ The unstable cave ceiling collapses. 54293_ System corrupted: Heat flow error (+119). 54311_ Acquired 121 matter. 54336_ JYMO3ANQQIWBUAQFC=7X Map ----- +----------------------------------------------------+ | ####= "" # # # """" ##########"" | | # T" # # + """" ######?###"" | | ^ # "" # # # """" ########## " | | " # # # # ########## " | | " # + ! # # ! ########## " | | " ########### ### #####################"""" | | " # ## % ###=!!####?################ | | " # ## ###% !######### """ ####### | | + * "" ## #?#=% #########""T""##### # | | # %"""" #####+####! %#########"" ""####### | | # """" ### # %*% ==%!! *!!% | | # "" ##### %% % !** % % | | #### ##### % % | | #### ##### ############ " %"#### " | | #### ##### ############ """" ! ##### " | | ########+######## ############ """" % # ### | | !######## ##?######### ""% = ######### | | ! =%##?# ### ######?#?### ^ ######?## | | * #### ### ############ %######### | | !%! ## # ############ ^ %=%######### | | = ### !# # ############ "" "####### | | !!% ############ """" ""####### | | != ! %#######?#### """ T"####### | | #######+####% = *############ "" ""####### | | % % * ##### #### ""####### | | ! % * ##### @ ##?# ######### | | ! #?##^ ##?##?### | | " = #! #### "" ######### | | "/!%= #%############# """" ########? | | # ##*##?########## ^ """" #######?# | | """" # % ## #### #! "" #####?#?# | | """"" # % ## #?## #%! ######### | | ############ ### #### "" += # | | """# ##?### #?# #### """ # T# | | + ###### ### ####%="T ######+########"" ## | | + ##??## ### ####!%""" ### ! ####"" ## | | + ###### ### =+=! "" ### # =# | | """# ###### ###+####% #?# # ! = =# | | #### ##?### # #*% #?# "" #! !** =# | | ### ###### # #####"+####?# """" # !! ==# | | ### ###### " !!!#?#?## ##???# """" ######### | | ### ###### # !! #????# #????#[ "" #???????? | | ### ##?### # !! #??#?# #????# #???????? | | ### ###### # #??#?# #????# #???????? | | ### ###### ############+##???##########???????? | | #### ##### # #????????????????????? | | # #????????????????????? | | + #????????????????????? | | ##### # #????????????????????? | | ##?####### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 234 Coolant Potential 180 Energy Generation 72 Energy Capacity 1471 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 1800 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 73 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Lgt. Treads | 7% | -8/Materials Lgt. Treads | 31% | -8/Materials Lgt. Treads | 37% | -8/Storage Imp. Hardlight Generator | 70% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Phase Armor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed StormWeaponsGuard Manual? 0 Play Time 06:24:13 Cumulative 287.2 hours Start 2025.05.19 @ 01:10:10 End 2025.05.26 @ 22:38:57 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 72 Adventurer 1 Explorer 0 Win Type 1 Total 26 Types 6/4/7/0/0/0/8/0/0/1 Lore% 64 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b3fb03e9-f097-4e08-afbe-27b615d46650