Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 21:20:31 Player: Caluan Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (292) 1460 Value Destroyed (10584) 10584 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2454) 2454 TOTAL SCORE: 21038 Bonus ------- High Alert Combat Kills 881 Follower Combat Kills 473 Met Data Miner 300 Met Imprinter 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/1000 Matter 65/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Core Analyzer Reaction Control System Thermic Laser Power Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Core Analyzer Armor Integrity Analyzer Hardened Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Flak Gun KE Penetrator KE Penetrator Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine High-capacity Storage Unit Energy Well Matter Compressor Advanced Visual Processing Unit Core Analyzer Reaction Control System Improved Medium Armor Plating Thermic Laser Thermic Laser Heavy Assault Rifle Flak Cannon Flak Cannon Mass Driver Missile Launcher Heavy Missile Launcher Power Maul [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Armor Integrity Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun EM Shotgun Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . Parts Attached 148 | 5 10 2 29 . . . 21 10 2 . . 9 34 3 8 1 . 14 Power 17 | . 2 . 1 . . . 3 2 1 . . . 4 1 1 . . 2 Engine 15 | . 1 . 1 . . . 3 2 1 . . . 3 1 1 . . 2 Core 2 | . 1 . . . . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 47 | 2 1 . 12 . . . 5 4 . . . 4 12 . 3 . . 4 Treads 45 | 2 1 . 12 . . . 5 4 . . . 4 12 . 3 . . 2 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 31 | 1 2 . 8 . . . 4 3 . . . . 6 . 2 1 . 4 Device 3 | . . . . . . . 1 . . . . . 2 . . . . . Storage 5 | 1 1 . 1 . . . 1 . . . . . . . . . . 1 Processor 10 | . . . 3 . . . 2 1 . . . . 3 . 1 . . . Hackware 5 | . . . 1 . . . . 2 . . . . . . . . . 2 Protection 8 | . 1 . 3 . . . . . . . . . 1 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 5 2 8 . . . 9 1 1 . . 5 12 2 2 . . 4 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 37 | 2 2 1 7 . . . 6 1 . . . 5 11 . 1 . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . . . 2 1 . . 2 Launcher 7 | . . 1 1 . . . 2 . 1 . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . . . . . . . . . . . Corrupted Parts 2 | . 1 . . . . . . . . . . 1 . . . . . . System Corruption 10 | . 6 . . . . . . . . . . 4 . . . . . . Parts Lost 95 | . 4 . 3 . . . 9 8 2 . . 8 28 3 7 . 2 21 Power 8 | . . . . . . . 1 1 . . . . 2 1 1 . . 2 Propulsion 38 | . 2 . 1 . . . 4 3 1 . . 4 12 . 3 . 2 6 Utility 15 | . . . 2 . . . 1 2 . . . . 4 . 2 . . 4 Weapon 34 | . 2 . . . . . 3 2 1 . . 4 10 2 1 . . 9 Highest Loss Streak 9 | . 1 . 1 . . . 5 6 2 . . 5 7 3 6 . 2 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 1 7 13 14 15 15 15 17 14 18 20 20 18 17 16 16 14 19 16 Power 1 | 1 2 3 2 2 2 2 1 . . . . . . 1 1 1 2 1 Propulsion 2 | . . . 1 2 2 2 3 3 2 3 3 4 5 3 1 . . . Utility 4 | . 1 4 3 3 3 3 4 5 5 5 5 5 4 6 5 6 7 6 Weapon 7 | . 2 6 7 8 8 8 7 4 11 12 12 9 6 6 7 7 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 2 . 9 . . . 6 1 1 . . 7 2 . . . . 15 Power 7 | . 2 . . . . . 2 . . . . . . . . . . 3 Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . . 2 Utility 14 | . . . 2 . . . 1 1 1 . . . 2 . . . . 7 Weapon 18 | . . . 6 . . . 3 . . . . 6 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 75 71 96 100 100 100 99 95 99 100 100 99 97 90 82 93 80 64 Engine 8 | . 10 14 11 11 11 11 9 7 7 7 7 6 5 6 5 6 6 8 Treads 25 | . 21 14 31 33 33 33 26 28 30 30 30 29 25 26 24 26 13 7 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 4 Processor 14 | . . . 7 22 22 22 25 12 15 15 15 15 13 13 15 20 20 11 Hackware 4 | . . . 1 . . . . 12 15 15 15 15 12 6 3 . . 3 Protection 2 | . 1 . 10 . . . . . . . . . 1 . 1 6 6 3 Ballistic Gun 21 | . 14 27 22 22 22 22 26 22 16 15 15 22 25 21 16 20 19 11 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 3 6 6 4 Peak Build Rating 67 | 5 12 9 21 21 21 21 32 37 38 36 36 44 61 60 57 57 59 67 Average Rating 33 | 3 8 9 16 21 21 21 28 32 36 36 36 41 53 58 51 55 54 48 On Entrance 31 | . 5 9 9 21 21 21 21 27 37 36 36 36 44 59 57 53 57 55 Avg Prop Armor Cover (%) 7 | . . . . . . . . 6 . . . . . . . . . 8 Naked Turns 43 | . . . . . . . . . . . . . . . . . . 43 Heaviest Build 143 | 7 35 33 38 34 34 34 64 64 67 61 61 64 72 74 74 87 88 143 Greatest Support 96 | 40 40 20 63 63 63 63 63 80 80 80 80 80 96 96 96 88 88 40 Greatest Overweight (x) 10 | . 1 1 10 . . . 1 1 . . . 1 1 . . . 2 10 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 6 13 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 4 13 13 15 15 15 15 20 20 20 20 20 20 20 20 18 15 20 20 Average Carried 15 | 1 7 13 14 15 15 15 17 14 18 20 20 18 17 17 16 14 19 15 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 13 13 15 15 15 15 15 20 20 20 20 20 17 17 14 15 20 5 Class Distribution -------------------- 50% | Scavenger-Gunner 22% | Mutant 13% | Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 9273 | 239 184 69 1565 30 . 6 1536 679 154 . . 299 2837 191 429 35 485 535 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12273 | . 723 91 1659 127 . . 3032 907 154 . . 262 3505 277 546 . 530 460 Parts 638 | . 43 8 126 5 . . 151 55 14 . . 10 139 10 22 . 31 24 Haulers Intercepted 15 | . 2 . 6 . . . 3 . . . . . 4 . . . . . Recyclers Shooed 4 | . . . 2 . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . 11 . . 23 . 10 22 . 28 . Prevented 82 | . . . . . . . . . 2 . . 77 . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 221 | . 12 6 31 3 . . 52 15 7 . . 6 41 7 11 . 16 14 Melee 3 | . 2 . . . . . . . . . . . . . . . . 1 Guns 183 | . 10 5 29 3 . . 49 15 2 . . 6 41 7 8 . 5 3 Cannons 12 | . . . . . . . . . . . . . . . 3 . 6 3 AOE 23 | . . 1 2 . . . 3 . 5 . . . . . . . 5 7 Classes Destroyed 22 | . 8 . 3 . . . 3 1 . . . 2 3 . . . 2 . Worker 11 | . 1 . 4 . . . 2 . . . . . 2 . . . . 2 Builder 8 | . 1 . 2 . . . . . . . . . 4 . . . . 1 Tunneler 3 | . 1 . . . . . 1 . . . . . 1 . . . . . Hauler 15 | . 2 . 6 . . . 3 . . . . . 4 . . . . . Recycler 8 | . . . 1 . . . 1 2 . . . . 3 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 7 | . 2 . 2 . . . 1 2 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . Watcher 18 | . 3 . 5 . . . 5 2 . . . . 3 . . . . . Swarmer 44 | . 3 6 8 . . . 3 4 7 . . . 3 3 2 . 5 . Saboteur 4 | . . . . . . . . . . . . 3 . . . . . 1 Grunt 100 | . 9 . 12 3 . . 31 7 . . . 3 17 3 6 . 5 4 Brawler 4 | . . . . . . . . . . . . . 1 1 1 . . 1 Duelist 8 | . . . 2 . . . 4 . . . . . 2 . . . . . Protector 2 | . . . . . . . 1 . . . . . . . . . . 1 Sentry 31 | . . . 9 . . . 11 1 . . . . 6 . 2 . 1 1 Specialist 4 | . . . . . . . . . . . . . 2 . . . . 2 Hunter 10 | . . . . . . . 1 1 . . . . 5 . . . 2 1 Programmer 7 | . . . . . . . . 2 . . . . 3 . . . . 2 Heavy 4 | . . . . . . . 1 . . . . . 2 . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 4 3 9 2 . . 9 4 4 . . 4 8 4 7 . 5 7 Combat Bots Only 8 | . 3 3 4 2 . . 7 4 4 . . 4 8 4 7 . 5 6 Max Kills in Single Turn 3 | . 2 2 2 1 . . 2 2 3 . . 2 2 2 2 . 2 3 Gunslinging 1 | . . 1 . . . . 1 1 . . . 1 1 . 1 . . . Exploded 3 | . . 1 2 . . . 2 . 3 . . . . . . . 2 3 Melee 1 | . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1523 | . 69 27 165 8 . . 150 116 32 . . 111 453 18 89 . 73 212 Missed 461 | . 14 13 50 1 . . 47 33 11 . . 30 138 4 26 . 19 75 Hits 1062 | . 55 14 115 7 . . 103 83 21 . . 81 315 14 63 . 54 137 Melee 17 | . . . 2 . . . 8 . . . . . 1 . . . . 6 Projectile 1045 | . 55 14 113 7 . . 95 83 21 . . 81 314 14 63 . 54 131 Critical Strikes 31 | . . . 6 . . . 3 1 1 . . 1 5 . 2 . 3 9 Part Disruptions 7 | . . . . . . . 1 . . . . . 4 . . . . 2 Damage Taken 17230 | . 752 102 1443 101 . . 1917 1161 345 . . 1539 4879 258 953 . 948 2832 Core 2650 | . 149 15 227 15 . . 140 175 44 . . 127 560 12 70 . 114 1002 Absorbed by Shields 206 | . . . . . . . 99 107 . . . . . . . . . . Redirected to Shielding 51 | . 15 . 36 . . . . . . . . . . . . . . . Ignored by Resistances 92 | . . . . . . . . . . . . . 92 . . . . . Regen/Repaired (Parts) 861 | . 42 . 257 . . . 260 222 . . . 80 . . . . . . Core Remaining (%) 51 | 100 . 34 . . . 39 74 . . . . 50 . . . . 11 . Volleys Fired 654 | . 49 9 150 6 . . 127 52 14 . . 15 129 9 26 . 28 40 Largest 4 | . 2 2 2 2 . . 3 3 2 . . 3 4 4 3 . 4 4 Hottest 145 | . 90 40 46 46 . . 75 75 50 . . 90 124 122 116 . 131 145 Shots Fired 1805 | . 98 18 297 12 . . 371 154 24 . . 43 502 33 73 . 88 92 Gun 1696 | . 98 16 295 12 . . 365 154 20 . . 43 500 29 61 . 60 43 Cannon 72 | . . . . . . . . . . . . . . 4 12 . 22 34 Launcher 37 | . . 2 2 . . . 6 . 4 . . . 2 . . . 6 15 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1714 | . 44 16 295 12 . . 365 154 20 . . 43 500 33 73 . 82 77 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 26 | . . 2 2 . . . . . 1 . . . . . . . 6 15 Electromagnetic 65 | . 54 . . . . . 6 . 3 . . . 2 . . . . . Robot Hit Streak 25 | . 10 4 23 23 . . 25 11 3 . . 7 23 7 7 . 6 8 Robot Miss Streak 11 | . 8 3 6 1 . . 3 5 4 . . 4 5 4 4 . 11 11 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 1 . 1 1 Secondary Targets 37 | . 1 1 4 . . . 11 3 . . . 4 10 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . 1 1 1 1 . . 1 Shots Hit Robots 1295 | . 77 9 221 10 . . 292 104 11 . . 33 340 21 43 . 60 74 Core Hits 682 | . 38 7 83 5 . . 138 41 9 . . 27 131 13 32 . 71 87 Critical Kills 10 | . . . 1 . . . 1 . . . . 1 4 1 2 . . . Critical Parts Destroyed 12 | . . . 1 . . . 1 1 . . . . 9 . . . . . Critical Strikes 25 | . . . 2 . . . 2 1 . . . 1 14 2 3 . . . Destroy 23 | . . . 2 . . . 2 1 . . . 1 14 1 2 . . . Blast 2 | . . . . . . . . . . . . . . 1 1 . . . Melee Attacks 12 | . 10 . . . . . 1 . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 12 | . 10 . . . . . 1 . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28168 | . 1202 124 3346 160 . . 5299 1773 449 . . 602 8308 627 1241 . 1449 3588 Guns 22504 | . 893 102 3145 149 . . 4610 1773 171 . . 602 8192 445 850 . 906 666 Cannons 1592 | . . . . . . . . . . . . . . 182 391 . 273 746 Explosions 3839 | . 185 22 186 . . . 623 . 278 . . . 116 . . . 270 2159 Melee 118 | . 118 . . . . . . . . . . . . . . . . . Ramming 115 | . 6 . 15 11 . . 66 . . . . . . . . . . 17 Kinetic 23457 | . 254 102 3145 149 . . 4610 1773 171 . . 602 8192 627 1241 . 1179 1412 Thermal 540 | . 185 . . . . . . . . . . . . . . . . 355 Explosive 2453 | . . 22 186 . . . . . 171 . . . . . . . 270 1804 Electromagnetic 1485 | . 639 . . . . . 623 . 107 . . . 116 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 118 | . 118 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 6 6 . . . . . . . . . 4 6 6 6 6 . 27 Average Corruption 5 | . 6 6 . . . . . . . . . 4 4 6 6 6 . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 160 | . 22 17 . . . . . . . . . 15 46 13 25 2 . 20 Message Errors 34 | . 7 5 . . . . . . . . . 3 7 2 6 . . 4 Matter Fused 31 | . 3 4 . . . . . . . . . 5 8 2 6 1 . 2 Heat Flow Errors 21 | . 4 2 . . . . . . . . . 1 7 1 3 1 . 2 Energy Discharges 17 | . 4 1 . . . . . . . . . 2 3 1 4 . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . 2 Parts Fused 2 | . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . 1 . . . . . . . . . . 2 8 4 2 . . 1 Data Loss (major) 6 | . . 1 . . . . . . . . . . 1 2 2 . . . Misfires 12 | . 2 3 . . . . . . . . . . 4 1 1 . . 1 Alerts 3 | . . . . . . . . . . . . 2 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 10 | . . 1 . . . . . . . . . . 7 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 106 | . 2 . . . . . . . . . . . 7 . 6 . 42 49 Projectiles 6 | . . . . . . . . . . . . . . . 6 . . . Explosions 100 | . 2 . . . . . . . . . . . 7 . . . 42 49 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . . 2 . 7 3 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . . . . . . . . . 2 . 7 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 431 | . 121 . 3 . . . 20 . 26 . . . 204 . . . 39 18 Shots 13 | . 4 . 1 . . . 2 . 1 . . . 3 . . . 1 1 Rammed 16 | . 2 . 4 1 . . 8 . . . . . . . . . . 1 Targets Rammed 17 | . 2 . 4 1 . . 9 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . Highest Temperature 428 | . 312 200 34 2 . . 77 153 4 . . 196 423 98 167 162 270 428 Average Temperature 70 | . 89 45 6 1 . . 20 52 2 . . 34 102 71 30 81 101 142 Received Heat Transfer 3937 | . 330 . 540 57 . . 555 241 . . . 339 951 99 351 . 75 399 Effects 5 | . 1 . . . . . . . . . . . 3 . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . 2 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 4 . . . . . 4 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 550 | . 300 . . . . . . . . . . . . . . . . 250 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . 2 . . . 2 1 . . . . 3 . . . . 2 Low Security (%) 53 | 100 100 100 53 100 . 100 24 65 . . . . 23 . . . . 28 Level 1 17 | . . . 19 . . . 17 34 . . . . 21 . . . . 28 Level 2 29 | . . . 26 . . . 58 . . . . . 50 . . . . 42 Level 3 . | . . . . . . . . . . . . . 4 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . Peak Influence 796 | . 85 98 435 153 . . 641 314 . . . . 796 . . . . 694 Initial 300 | . . . . 153 . . . 289 . . . . . . . . . 300 Average 222 | . 17 30 202 49 . . 355 137 . . . . 372 . . . . 352 Influence Increases 7949 | . 397 168 1004 80 . . 1470 452 160 . . 510 1678 160 260 . 330 1280 Destroy 0b10 Robot/C 4600 | . 240 120 620 60 . . 1020 300 140 . . 380 820 140 220 . 280 260 Destroy 0b10 Robot/NC 380 | . 50 . 100 . . . 70 30 . . . 5 90 . . . 10 25 Destroy Leader 1036 | . 60 20 192 20 . . 266 74 20 . . 10 234 20 10 . 40 70 Allied During Kill 100 | . . . . . . . . . . . . 100 . . . . . . Successful Hack 187 | . 8 . 39 . . . 50 32 . . . . 46 . . . . 12 Disable Machine 315 | . . 15 . . . . . . . . . . 210 . . . . 90 Anti-Garrison Action 300 | . . . . . . . . . . . . . 150 . . . . 150 Destroy Structure 251 | . 9 13 23 . . . 4 1 . . . . 53 . . . . 148 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 465 | . 15 . 30 . . . 60 15 . . . 15 75 . 30 . . 225 Influence Decreases 7261 | . 397 168 609 453 22 . 833 1061 188 . . 510 888 529 531 150 330 592 Entered New Map 1147 | . . . . 242 22 . . 348 11 . . . . 293 81 150 . . Time Decay 4633 | . 362 168 493 211 . . 583 483 157 . . 290 608 206 380 . 330 362 Lost Part 925 | . 35 . 30 . . . 90 80 20 . . 80 280 30 70 . . 210 Lost Ally 180 | . . . 10 . . . 10 . . . . 140 . . . . . 20 Purge Threat 376 | . . . 76 . . . 150 150 . . . . . . . . . . Squads Dispatched 43 | . 2 . 3 1 . . 11 3 . . . . 15 . . . . 8 Investigation 6 | . . . 2 1 . . 2 . . . . . 1 . . . . . Extermination 6 | . . . . . . . . 2 . . . . 3 . . . . 1 Reinforcement 14 | . 2 . 1 . . . 3 . . . . . 5 . . . . 3 Assault 8 | . . . . . . . 3 . . . . . 2 . . . . 3 Garrison 9 | . . . . . . . 3 1 . . . . 4 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 13 | . 1 . 4 . . . 3 1 . . . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 22 6 45 3 . . 74 21 7 . . 53 60 6 12 . 14 37 Peak Tracking Total 11 | . 5 3 4 2 . . 6 6 4 . . 7 6 4 7 . 4 11 Tactical Retreats 16 | . 1 . 1 . . . 3 1 . . . 1 3 . 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . 1 . . . . 1 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 27 | . . 1 2 . . . . . . . . . 15 . 2 . . 7 Max in Single Turn 5 | . . 1 2 . . . . . . . . . 3 . 1 . . 5 Garrison Access 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 65 | . 6 . 15 1 1 . 12 10 . 1 4 1 10 1 1 . . 2 Terminals 38 | . 5 . 10 . . . 8 6 . 1 . . 5 . 1 . . 2 Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . Repair Stations 8 | . 1 . 2 . . . 2 2 . . . 1 . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . 1 . . . . . Total Hacks 204 | . 21 . 41 1 23 . 35 16 . 1 31 2 20 1 7 . . 5 Successful 150 | . 8 . 31 1 23 . 26 11 . 1 31 2 6 1 7 . . 2 Failed 52 | . 13 . 9 . . . 8 5 . . . . 14 . . . . 3 Catastrophic 8 | . 1 . . . . . 1 2 . . . . 4 . . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . Manual 71 | . 16 . 15 . . . 16 8 . . . . 12 . . . . 4 Terminals 106 | . 19 . 25 . . . 28 9 . 1 . . 12 . 7 . . 5 Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . Repair Stations 21 | . 2 . 9 . . . 4 4 . . . 2 . . . . . . Recycling Units 8 | . . . 5 . . . . . . . . . 3 . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 3 . . . . 1 . . . . . Terminal Hacks 91 | . 3 . 9 1 23 . 11 2 . 1 31 . 1 1 7 . . 1 Record 42 | . . . . . 23 . . . . 1 11 . . . 7 . . . Part Schematic 13 | . 1 . . . . . . . . . 12 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 3 . . . 3 . . . 3 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . 1 . . . . 1 Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . 2 . 8 . . . 4 4 . . . 2 . . . . . . Scan Component 10 | . 1 . 4 . . . 2 2 . . . 1 . . . . . . Repair 10 | . 1 . 4 . . . 2 2 . . . 1 . . . . . . Recycling Unit Hacks 5 | . . . 4 . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 2 . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . 1 . . . 1 . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . . . . . . . . . Seal Access 3 | . . . . . . . 1 2 . . . . . . . . . . Unauthorized Hacks 29 | . 3 . 9 . . . 9 3 . . . . 4 . . . . 1 Terminals 26 | . 3 . 9 . . . 9 3 . . . . 1 . . . . 1 Track 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Assimilate 4 | . . . 3 . . . 1 . . . . . . . . . . . Botnet 16 | . 2 . 4 . . . 6 3 . . . . . . . . . 1 Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . Fabnet 3 | . . . . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . 8 . . . 6 7 . . . . 7 . . . . 1 Full Trace Events 2 | . . . 1 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . Parts Repaired 10 | . 1 . 4 . . . 2 2 . . . 1 . . . . . . Time 245 | . 32 . 104 . . . 51 39 . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . 19 . . . . . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 3 . . . . 3 Machine Destruction 6 | . . . . . . . . . . . . . 3 . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . 1 Robots Rewired 7 | . . . . . . . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 11 | . . . 1 . . . 1 . . . . 8 . . . . . 1 Largest Group 7 | . . . 1 . . . 1 . . . . 7 . . . . . 1 Highest-Rated Group 234 | . . . 10 . . . 26 . . . . 234 . . . . . 29 Highest-Rated Ally 41 | . . . 10 . . . 26 . . . . 41 . . . . . 29 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . . . 37 . . . . . 3 Total Damage 1325 | . . . . . . . . . . . . 1268 . . . . . 57 Kills 15 | . . . . . . . . . . . . 15 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 5590 | . . . 1725 . . . . . . . . . . . 288 1222 1684 671 Optics 3865 | . . . . . . . . . . . . . . . 288 1222 1684 671 T.N.C. 1725 | . . . 1725 . . . . . . . . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 22283 | 59 1681 479 3471 554 765 518 3083 1556 622 620 132 1439 2261 429 887 1222 1684 821 Spaces Moved 10970 | 40 706 189 1648 254 479 316 1421 791 358 387 83 795 983 228 482 753 568 489 Core 287 | 14 . . 3 . . . . . . . . . . . . . . 270 Treads 10583 | 26 706 189 1645 254 479 316 1421 791 358 387 83 795 983 228 482 753 568 119 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 100 | . . . . . . . . . . . . . . . . . . 100 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 160 160 160 160 160 160 165 162 162 162 50 Average Speed 170 | 121 193 240 161 160 160 160 161 164 160 160 160 161 166 165 162 162 277 132 Slowest Speed 550 | 160 240 240 550 160 160 160 220 200 160 160 160 200 229 165 165 162 285 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 95 38 98 53 89 70 93 25 63 68 69 79 26 37 67 83 70 14 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 7 | . . . . . 1 . . . . . 1 . . . 2 2 1 . Known Exits Taken 4 | . . . 1 . . . . 1 . 1 . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . 1 . 1 1 . 1 1 1 1 . Scrap Searched 15 | . . . . 1 . 1 . . 2 3 . 1 . . 1 3 3 . Spaces Dug 1 | . . . . . . . 1 . . . . . . . . . . . Terrain Destroyed 274 | . 8 13 22 . . . 1 . 7 . . . 46 5 13 . 45 114 Melee 1 | . . . . . . . 1 . . . . . . . . . . . Projectile 38 | . . . . . . . . . . . . . 13 5 13 . 4 3 AOE 234 | . 8 13 22 . . . . . 7 . . . 32 . . . 41 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 13266 | 50 906 200 2193 389 478 329 1957 957 387 388 82 924 1286 258 524 755 616 587 Wait 1160 | . 104 1 292 129 . 14 333 81 7 . . 48 101 12 4 . 14 20 Move 10952 | 39 705 188 1647 253 478 315 1420 790 357 386 82 794 982 227 481 752 567 489 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 167 | 6 20 . 30 . . . 24 17 3 . . 19 25 4 4 1 5 9 Fast Attach 29 | 1 2 . 9 . . . 1 2 1 . . 1 5 . 2 1 . 4 Attach 96 | 4 5 . 5 . . . 13 11 2 . . 8 26 3 7 . . 12 Detach 2 | . . . . . . . . 1 . . . . . 1 . . . . Swap 63 | . 6 2 19 . . . 16 1 1 . . 3 8 1 . . 2 4 Drop 88 | . 3 . 37 . . . 13 2 2 . . 12 9 1 . 1 . 8 Fire 654 | . 49 9 150 6 . . 127 52 14 . . 15 129 9 26 . 28 40 Melee 12 | . 10 . . . . . 1 . . . . . 1 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 16 | . 2 . 4 1 . . 9 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . 2 . 24 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 3) 858 | -10/Materials | Discovered new exit (range 3) 1082 | -10/Materials | Core integrity fell below 50% 1539 | -10/Materials | Repaired EM Shotgun 1639 | -10/Materials | Discovered new exit (range 12) 1741 | -10/Materials | Entered Mines 1834 | -10/Mines | Met a Derelict bent on vengeance 1864 | -10/Mines | Discovered new exit (range 10) 2220 | -10/Mines | Entered Materials 2220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -9/Materials | Repaired Lgt. Treads 2610 | -9/Materials | Identified exit to Mines 2840 | -9/Materials | Build established: Scavenger-Mutant 2947 | -9/Materials | Discovered new exit (range 5) 4072 | -9/Materials | Discovered new exit (range 14) 4372 | -9/Materials | Discovered new exit (range 10) 4658 | -9/Materials | Core integrity fell below 50% 4978 | -9/Materials | Central database locked down 5094 | -9/Materials | Repaired Lgt. Treads 5121 | -9/Materials | Repaired Lgt. Treads 5148 | -9/Materials | Repaired Lgt. Treads 5638 | -9/Materials | Build established: Mutant 5691 | -9/Materials | Entered Mines 5705 | -9/Mines | Assembled infested the area 5994 | -9/Mines | Found a hidden stash of uninstalled traps 6005 | -9/Mines | Discovered new exit (range 5) 6156 | -9/Mines | Met a Derelict shopkeep closing up shop 6238 | -9/Mines | Discovered new exit (range 5) 6245 | -9/Mines | Entered Exiles 6285 | -9/Exiles | Met 8R-AWN 6313 | -9/Exiles | Met EX-HEX 6404 | -9/Exiles | Met EX-DEC 6430 | -9/Exiles | Visited The Gauntlet 6677 | -9/Exiles | Discovered new exit (range 14) 6761 | -9/Exiles | Learned location of Zion (-6) 6821 | -9/Exiles | Met EX-BIN 6989 | -9/Exiles | Discovered new exit (range 15) 7010 | -9/Exiles | Entered Mines 7520 | -8/Mines | Discovered new exit (range 6) 7528 | -8/Mines | Entered Materials 7528 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7632 | -8/Materials | Central database locked down 7823 | -8/Materials | Build established: Gunner 7946 | -8/Materials | Garrison activated, responded to threat 8728 | -8/Materials | First assault squad dispatched 8815 | -8/Materials | Destroyed 7 combat bots 8903 | -8/Materials | Discovered new exit (range 8) 10075 | -8/Materials | Discovered new exit (range 8) 10131 | -8/Materials | Lost 5 parts (2n1u2w) 10267 | -8/Materials | Repaired Lgt. Treads+ 10402 | -8/Materials | Repaired Imp. Assault Rifle 10518 | -8/Materials | Sterilization system engaged 10518 | -8/Materials | Non-combat units ordered to evacuate 10611 | -8/Materials | Entered Factory 10611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10616 | -7/Factory | Garrison activated, responded to threat 10903 | -7/Factory | Build established: Scavenger-Gunner 11220 | -7/Factory | Lost 6 parts (1p2n1u2w) 11282 | -7/Factory | Repaired Lgt. Treads+ 11883 | -7/Factory | Discovered new exit (range 6) 12020 | -7/Factory | Repaired Lgt. Treads+ 12081 | -7/Factory | Identified exit to Storage 12081 | -7/Factory | Identified exit to Lower Caves 12167 | -7/Factory | Entered Lower Caves 12713 | -7/Lower Caves | Found DCF Scrap (13 items) 12766 | -7/Lower Caves | Discovered new exit (range 14) 12777 | -7/Lower Caves | Encountered a Warlord checkpoint 12789 | -7/Lower Caves | Entered another Lower Caves area 12829 | -7/Lower Caves | Discovered new exit (range 14) 13039 | -7/Lower Caves | Identified exit to Data Miner 13409 | -7/Lower Caves | Entered Data Miner 13409 | -7/Data Miner | Discovered new exit (range 6) 13440 | -7/Data Miner | Met Data Miner 13469 | -7/Data Miner | Learned location of Section 7 (-2) 13469 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13494 | -7/Data Miner | Received God Mode back door access code from Data Miner 13541 | -7/Data Miner | Entered Proximity Caves 13543 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13664 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 13811 | -6/Proximity Caves | P-60 Hacker assimilated allied OY-630(M) 13861 | -6/Proximity Caves | Lost 5 allies 14022 | -6/Proximity Caves | Lost 19 allies 14041 | -6/Proximity Caves | 0b10 base defense nominally successful 14155 | -6/Proximity Caves | Lost 5 parts (3n2w) 14286 | -6/Proximity Caves | Watched by a mysterious "MATRIX" hacker 14305 | -6/Proximity Caves | Repaired Deuterium Engine 14972 | -6/Proximity Caves | Discovered new exit (range 5) 14980 | -6/Proximity Caves | Entered Factory 14980 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15033 | -6/Factory | Discovered new exit (range 15) 15429 | -6/Factory | Garrison activated, responded to threat 15432 | -6/Factory | Incoming investigation squad redirected 16266 | -6/Factory | Cargo convoy interrupted 16298 | -6/Factory | Identified exit to Lower Caves 16298 | -6/Factory | Identified exit to Extension 16547 | -6/Factory | Lost 7 parts (4n1u2w) 16950 | -6/Factory | Lost 4 parts (1p2n1w) 17014 | -6/Factory | Core integrity fell below 50% 17190 | -6/Factory | Destroyed 8 combat bots 17225 | -6/Factory | Lost 7 parts (1p2n1u3w) 17241 | -6/Factory | Entered Lower Caves 17459 | -6/Lower Caves | Encountered a Warlord checkpoint 17577 | -6/Lower Caves | Lost 3 parts (1p2w) 17635 | -6/Lower Caves | Discovered new exit (range 13) 17670 | -6/Lower Caves | Entered another Lower Caves area 17670 | -6/Lower Caves | Learned location of 1 exit from Factory 17671 | -6/Lower Caves | Encountered a Warlord checkpoint 18148 | -6/Lower Caves | Attracted the attention of an 0b10 base 18198 | -6/Lower Caves | Learned location of Armory (-4) 18198 | -6/Lower Caves | Learned 8 Research zone layouts 18198 | -6/Lower Caves | Learned Research security intel 18198 | -6/Lower Caves | Learned Extension terminal intel 18205 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 18208 | -6/Lower Caves | Destroyed 7 combat bots 18282 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18519 | -6/Lower Caves | Discovered new exit (range 7) 18557 | -6/Lower Caves | Entered Zion 18621 | -6/Zion | System corruption cleaned by Quarantine Array 18698 | -6/Zion | Discovered new exit (range 9) 18878 | -6/Zion | Learned location of Warlord (-5) 19212 | -6/Zion | Learned location of 1 exit from Factory 19383 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19486 | -6/Zion | Met Imprinter 19779 | -6/Zion | Entered Proximity Caves 19781 | -5/Proximity Caves | Spotter reported a threat 19782 | -5/Proximity Caves | Spotter reported a threat 19857 | -5/Proximity Caves | Core integrity fell below 20% 20010 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20348 | -5/Proximity Caves | Spotted B-75 Beast 20646 | -5/Proximity Caves | Destroyed B-75 Beast 21437 | -5/Proximity Caves | Discovered new exit (range 10) 21463 | -5/Proximity Caves | Entered Factory 21463 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21464 | -5/Factory | Identified exit to Factory 21464 | -5/Factory | Identified exit to Upper Caves 22022 | -5/Factory | Lost 3 parts (1n1u1w) 22044 | -5/Factory | Local machine network offline 22061 | -5/Factory | System corruption reached 10% 22063 | -5/Factory | First assault squad dispatched 22096 | -5/Factory | Lost 9 parts (1p3n1u4w) 22152 | -5/Factory | Core integrity fell below 50% 22175 | -5/Factory | Lost 8 parts (1p1n2u4w) 22178 | -5/Factory | Incoming assault squad redirected 22259 | -5/Factory | Core integrity fell below 20% 22284 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf cleans the Pressure Siphon. 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""" """ | | ?????????# """ """ """ #w """ | | ?????????# + | | ?????????################ ""%h""" """ ######### | | ???????????# """T""" # ""% """ """ #???????? | | ???????????# """ """ #k """h""" """ #???????? | | ???????????# # """ """ """ #???????? | | ???????????# # k +???????? | | ???????????# """"""""" # """ """ """ #???????? | | ???????????# + """ """ """ #???????? | | ???????????# """"""""" # """ """ """ ????????? | | ???????????# # """ """ ????????? | | ???????????# """"""""" # #???????? | | ???????????# # """ """??????????? | | ???????????# """"""""" # """ ""???????????? | | ???????????# ? # """ """ ?#???????? | | ???????????###?########## " " """ ##??????? | | ????????????????????????# "G" ??????? | | ????????????????????????# " #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????## #########?????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Railgun | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- EM Shotgun | 16% | -10/Materials Lgt. Treads | 25% | -9/Materials Lgt. Treads | 57% | -9/Materials Lgt. Treads | 65% | -9/Materials Lgt. Treads | 67% | -9/Materials Lgt. Treads | 12% | -8/Materials Imp. Assault Rifle | 1% | -8/Materials Lgt. Treads | 8% | -7/Factory Lgt. Treads | 32% | -7/Factory Deuterium Engine | 4% | -6/Proximity Caves Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Professional Mechanic Challenges ------------ None Game ------ Seed DirtyTachyonMantle Manual? 0 Play Time 02:21:23 Cumulative 224.9 hours Start 2026.09.08 @ 18:06:53 End 2026.09.08 @ 21:20:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 280103be-ef7c-4500-bbef-be9659123c05