Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 10:54:01 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (91) 455 Value Destroyed (2535) 2535 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (1430) 1430 TOTAL SCORE: 10760 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 37 Met Data Miner 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 799/1000 Matter 300/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit > --- UTILITY (8) ------ Weight Redist. System Machine Analyzer Advanced Signal Interpreter Zionite Weapon Casing Zionite Weapon Casing > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Coolant Injector High-capacity Matter Pod (183) Zionite Heavy Carapace Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Zionite Light DM Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Zionite Weapon Casing > --- WEAPON ----------- Mini Grenade Launcher Power Maul > --- INVENTORY -------- Zionite Glidesys I Nuclear Pulse Thruster Advanced Heat Sink Coolant Injector Makeshift Transmission Jammer Zionite Heavy Carapace Makeshift Hacking Suite Improved Assault Rifle [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . 1 . . . . . 1 Utility 6 | . . . 1 1 2 . . . . 1 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 121 | 7 . 2 26 37 5 4 1 . . 12 1 . . 24 . 2 Power 12 | 1 . . 1 3 2 1 . . . 1 . . . 3 . . Engine 4 | 1 . . . . . 1 . . . . . . . 2 . . Core 7 | . . . 1 3 2 . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 43 | 2 . . 15 16 . . . . . 5 . . . 4 . 1 Treads 27 | 2 . . 13 12 . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 1 . . . 1 . 1 Flight 12 | . . . 1 4 . . . . . 4 . . . 3 . . Utility 48 | 2 . 2 5 13 2 2 1 . . 6 1 . . 13 . 1 Device 16 | 1 . 1 1 4 . 1 1 . . 2 . . . 4 . 1 Storage 4 | 1 . 1 . 1 . . . . . . . . . 1 . . Processor 6 | . . . . 2 1 . . . . 2 1 . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 21 | . . . 4 6 1 . . . . 2 . . . 8 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | 2 . . 5 5 1 1 . . . . . . . 4 . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . 5 4 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 1 . . 1 . . 1 . . . 6 . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . System Corruption 11 | . . . . . . . . . . . . . . 11 . . Parts Lost 38 | . . . 4 12 . . . . . . . . . 14 1 7 Power 5 | . . . 1 . . . . . . . . . . 3 . 1 Propulsion 13 | . . . 1 4 . . . . . . . . . 4 1 3 Utility 15 | . . . 1 5 . . . . . . . . . 6 . 3 Weapon 5 | . . . 1 3 . . . . . . . . . 1 . . Highest Loss Streak 9 | . . . 2 4 . . . . . . . . . 9 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 91 84 90 99 92 92 95 93 93 93 81 79 68 Engine 4 | . 14 14 1 . . 5 7 7 7 6 6 6 6 3 6 3 Core 4 | . . . 8 9 7 1 . . . 6 6 6 6 1 . . Treads 19 | . 28 28 31 33 . . . . . . . . . . . . Flight 10 | . . . . . 30 30 29 28 28 31 31 31 31 25 22 14 Device 10 | . 14 14 10 6 7 7 14 14 14 12 12 12 12 8 6 8 Storage 9 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 7 6 5 Processor 6 | . . . . 2 15 15 14 14 14 18 18 18 18 18 18 15 Protection 7 | . . . 11 12 7 7 7 7 7 6 6 6 6 6 12 11 Ballistic Gun 14 | . 28 28 21 17 . . . . . . . . . . . . Launcher 1 | . . . . . 7 7 7 7 7 2 . . . 1 . . Impact Weapon 1 | . . . . . . . 7 7 7 6 6 6 6 5 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 15 15 50 59 70 20 22 22 22 22 31 31 31 31 31 18 18 Greatest Support 80 | 40 40 40 60 80 20 26 26 26 26 31 31 31 31 31 21 22 Greatest Overweight (x) 3 | 1 . 1 2 3 . . 1 . . . . . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 8 10 20 20 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 7 8 13 20 20 12 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 5 7 8 18 18 10 9 10 10 10 9 10 10 9 8 10 9 Final Capacity 20 | 8 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 7 8 12 20 13 10 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 39% | Scavenger-Mutant 27% | Mutant 13% | Scavenger-Scout 12% | Scout 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scavenger-Sprinter | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 2918 | 348 156 69 764 846 . 149 . . 30 . 81 92 . 165 50 168 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3633 | 131 220 140 1686 1025 . . . . . . . 79 . 293 59 . Parts 202 | 10 11 14 98 54 . . . . . . . . . 15 . . Haulers Intercepted 7 | . . . 5 2 . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 5 . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 64 | . 5 5 30 19 . . . . . . . . . 5 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 57 | . 5 5 30 17 . . . . . . . . . . . . AOE 4 | . . . . 2 . . . . . . . . . 2 . . Classes Destroyed 14 | 2 3 1 4 2 . . . . . . . 1 . 1 . . Worker 2 | . . . 1 1 . . . . . . . . . . . . Builder 4 | . . 1 2 1 . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . Hauler 7 | . . . 5 2 . . . . . . . . . . . . Recycler 4 | 1 1 . 2 . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 5 | . 1 . 3 1 . . . . . . . . . . . . Swarmer 16 | . 3 3 10 . . . . . . . . . . . . . Grunt 28 | . 2 2 10 14 . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 13 | . . . 10 3 . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . Z-Light 5 | . . . . . . . . . . . . . . 5 . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 7 | 4 2 3 7 5 . . . . . . . . . 5 . . Combat Bots Only 4 | . 1 3 4 3 . . . . . . . . . 3 . . Max Kills in Single Turn 3 | 1 1 2 2 3 . . . . . . . 1 . 1 . . Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Damage Taken 6831 | . 230 103 965 2447 6 . . . 25 263 . . . 2127 98 567 Core 1333 | . 34 . 94 206 6 . . . . 84 . . . 649 59 201 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 237 | . . . . . . . . . . . . . . 184 . 53 Regen/Repaired (Parts) 327 | . . . 11 316 . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 86 76 62 . . . . 99 . . . . . 6 . Volleys Fired 243 | 13 26 9 95 97 . . . . . . . . . 3 . . Largest 2 | 2 2 2 2 2 . . . . . . . . . 1 . . Hottest 53 | 40 40 40 46 53 . . . . . . . . . 30 . . Shots Fired 480 | 26 52 18 188 193 . . . . . . . . . 3 . . Gun 474 | 26 52 18 188 190 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 3 . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 474 | 26 52 18 188 190 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 6 | . . . . 3 . . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 6 7 8 18 32 . . . . . . . . . 5 . . Robot Miss Streak 6 | 2 5 1 6 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 366 | 17 25 13 126 156 . . . . . . . 3 . 25 1 . Core Hits 145 | 6 11 9 60 54 . . . . . . . . . 5 . . Critical Kills 5 | 1 . . 2 . . . . . . . . . . 2 . . Critical Parts Destroyed 6 | . . . . 1 . . . . . . . . . 4 1 . Critical Strikes 14 | 1 . . 2 1 . . . . . . . . . 9 1 . Destroy 4 | 1 . . 2 1 . . . . . . . . . . . . Smash 9 | . . . . . . . . . . . . . . 8 1 . Sever 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 54 | . . . . . . . 6 . 1 5 . 3 2 30 1 6 Impact 49 | . . . . . . . 6 . 1 5 . 3 2 25 1 6 Slashing 5 | . . . . . . . . . . . . . . 5 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . 3 . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7446 | 222 315 198 1903 2785 . . . . . . . 274 . 1637 111 1 Guns 4885 | 222 315 171 1903 2274 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 691 | . . . . 491 . . . . . . . . . 200 . . Melee 1822 | . . . . . . . . . . . . 274 . 1437 111 . Ramming 48 | . . 27 . 20 . . . . . . . . . . . 1 Kinetic 4885 | 222 315 171 1903 2274 . . . . . . . . . . . . Thermal 143 | . . . . 143 . . . . . . . . . . . . Explosive 548 | . . . . 348 . . . . . . . . . 200 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1638 | . . . . . . . . . . . . 274 . 1253 111 . Slashing 184 | . . . . . . . . . . . . . . 184 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 . . . . . . . . . 11 11 . Average Corruption 4 | . . . . 1 . . . . . . . . . 10 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 27 | . . . . 8 . . . . . . . . . 15 4 . Message Errors 8 | . . . . 3 . . . . . . . . . 4 1 . Matter Fused 2 | . . . . 2 . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . 3 1 . Energy Discharges 5 | . . . . . . . . . . . . . . 4 1 . Data Loss (minor) 5 | . . . . 3 . . . . . . . . . 1 1 . Misfires 1 | . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 854 | . . . . 90 . . . . . . . 157 . 496 111 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 90 | . . . . 90 . . . . . . . . . . . . Melee 764 | . . . . . . . . . . . . 157 . 496 111 . Knockbacks 2 | . . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . . . . 204 . . . . . . . . . . . . Shots 4 | . . . . 4 . . . . . . . . . . . . Rammed 9 | . . 7 . 1 . . . . . . . . . . . 1 Targets Rammed 11 | . . 8 . 2 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . Highest Temperature 283 | 6 2 2 24 121 . . . . . 283 106 91 177 192 135 . Average Temperature 60 | 6 2 2 7 35 . . . . . 90 66 32 62 47 82 . Received Heat Transfer 2099 | . 66 57 240 981 . . . . . 42 . . . 641 9 63 Effects 3 | . . . . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . 2 . 6 . . Impact Corruptions 33 | . . . . . . . . . . . . 12 . 19 2 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Peak Influence 606 | 25 163 188 606 300 89 . . . . 149 . . . . . 137 Initial 139 | . 16 63 . 139 9 . . . . 9 . . . . . 18 Average 183 | 10 93 45 359 108 33 . . . . 113 . . . . . 50 Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . Low Security (%) 66 | 100 100 100 14 93 100 . . . . 100 . . . . . 100 Level 1 16 | . . . 41 6 . . . . . . . . . . . . Level 2 16 | . . . 44 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 3 5 1 . . . . 1 . . . . . . Investigation 6 | . . . 1 3 1 . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . 2 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 9 | . 2 . 4 3 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 143 | . 8 5 47 36 2 . . . 1 5 5 . . 10 4 20 Peak Tracking Total 14 | . 3 2 5 5 1 . . . 1 4 5 . . 5 4 14 Tactical Retreats 10 | . . . 3 1 . . . . 1 2 . . . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 1 | . . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 8 | . . . 4 3 . . . . . . . . . . . 1 Max in Single Turn 3 | . . . 1 3 . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 35 | . 2 1 11 5 6 1 . 4 . 2 1 . 1 . . 1 Terminals 21 | . 2 . 8 4 4 . . . . 2 . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . 2 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 124 | . 5 1 36 19 22 1 . 29 . 5 1 . 3 . . 2 Successful 71 | . . 1 11 10 11 1 . 29 . 2 1 . 3 . . 2 Failed 53 | . 5 . 25 9 11 . . . . 3 . . . . . . Catastrophic 9 | . 1 . 6 . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 45 | . 5 . 18 7 10 . . . . . . . 4 . . 1 Terminals 69 | . 5 . 25 14 18 . . . . 5 . . . . . 2 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 12 | . . . 7 5 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . Terminal Hacks 58 | . . 1 6 6 7 1 . 29 . 2 1 . 3 . . 2 Record 11 | . . . . . . . . 11 . . . . . . . . Part Schematic 15 | . . . . . 1 . . 11 . . . . 3 . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . 1 2 1 . . . . . . . . . . . Unreport Threat 4 | . . . 2 2 . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . Zone Layout 4 | . . . . 1 1 . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 3 4 . . . . . . . . . . . . Scan Component 4 | . . . 2 2 . . . . . . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 4 . . . . . . . . . . . Terminals 4 | . . . . . 4 . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 11 5 6 . . . . 2 . . . . . 1 Full Trace Events 10 | . . . 4 4 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 . . 11 . . . . 18 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . . . . Time 172 | . . . 108 64 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 6 | . . . . . 1 . . . 1 . . . 3 1 . . Largest Group 3 | . . . . . 1 1 1 1 2 . . . 3 3 . . Highest-Rated Group 119 | . . . . . 26 26 26 26 119 . . . 87 87 . . Highest-Rated Ally 96 | . . . . . 26 26 26 26 96 . . . 31 70 . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 25 | . . . . . . . . . 2 . . . . 23 . . Total Damage 522 | . . . . . . . . . 101 . . . . 421 . . Kills 2 | . . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 . . 1 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 6857 | 126 330 939 1892 1084 165 167 176 27 360 398 55 60 352 486 93 147 Spaces Moved 5892 | 48 143 511 850 341 477 403 349 85 262 452 163 161 673 466 218 290 Core 11 | 9 . . . . . . . . . . . . . 2 . . Treads 1883 | 39 143 511 850 340 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3998 | . . . . 1 477 403 349 85 262 452 163 161 673 464 218 290 Fastest Speed 28 | 50 160 160 160 160 31 31 31 31 31 28 28 28 28 28 31 34 Average Speed 74 | 146 160 172 165 164 31 31 31 31 31 28 28 28 28 32 39 41 Slowest Speed 400 | 160 160 240 320 400 31 31 101 31 31 28 28 28 28 150 107 107 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 7 1 . . . 5 . . . 4 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 40 97 77 33 16 69 56 71 55 10 32 32 82 66 53 11 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . . . 7 . . 1 . 3 1 3 . . . Spaces Dug 14 | . . . . . . . 6 . 1 5 . . . . . 2 Terrain Destroyed 52 | . . . . 30 . . 6 . 1 5 . . . 8 . 2 Melee 14 | . . . . . . . 6 . 1 5 . . . . . 2 Projectile . | . . . . . . . . . . . . . . . . . AOE 38 | . . . . 30 . . . . . . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 7739 | 74 194 547 1162 669 488 442 402 84 538 711 171 169 832 731 223 302 Wait 1289 | . 19 11 135 171 8 34 45 . 276 225 6 6 154 192 6 1 Move 5838 | 47 142 510 849 340 462 400 348 84 261 441 162 160 672 459 215 286 Hop 18 | . . . . . 7 1 . . . 5 . . . 2 1 2 Pick Up 66 | 7 4 4 25 3 2 1 . . . 10 1 . 2 5 . 2 Fast Attach 43 | 7 . . 6 9 . 3 2 . . 1 . . . 13 . 2 Attach 36 | . . 1 4 15 3 1 . . . 4 . . . 8 . . Detach 14 | . . 1 2 4 . 1 . . . 2 . . . 4 . . Swap 43 | . . 1 16 13 2 . . . . 7 1 . . 3 . . Drop 78 | . 3 2 30 15 4 1 1 . . 11 1 . 2 6 . 2 Fire 243 | 13 26 9 95 97 . . . . . . . . . 3 . . Melee 54 | . . . . . . . 6 . 1 5 . 3 2 30 1 6 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 10 | . . 8 . 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 11) 457 | -10/Materials | Entered Mines 525 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 528 | -10/Mines | Found Prototype Device 605 | -10/Mines | Discovered new exit (range 8) 1063 | -10/Mines | Learned Materials terminal intel 1290 | -10/Mines | Discovered new exit (range 7) 1344 | -10/Mines | Found the Drone Emporium 1355 | -10/Mines | Found Prototype Device 1396 | -10/Mines | Entered Materials 1396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1397 | -9/Materials | Loaded intel: 12 terminal locations 2026 | -9/Materials | Discovered new exit (range 11) 2057 | -9/Materials | Build established: Scavenger-Mutant 2168 | -9/Materials | Identified Exp. Sensor Array 2575 | -9/Materials | Discovered new exit (range 6) 2925 | -9/Materials | Repaired Exp. Sensor Array 2942 | -9/Materials | Discovered new exit (range 5) 3055 | -9/Materials | Discovered new exit (range 9) 3192 | -9/Materials | Discovered new exit (range 16) 3288 | -9/Materials | Entered another Materials area 3288 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3290 | -8/Materials | Identified Decoy Drone Bay 3712 | -8/Materials | Lost 4 parts (1n3w) 3809 | -8/Materials | Repaired Lgt. Treads 3922 | -8/Materials | Repaired Hrd. Medium Armor Plating 3978 | -8/Materials | Discovered new exit (range 14) 4042 | -8/Materials | Discovered new exit (range 16) 4372 | -8/Materials | Identified exit to Factory 4372 | -8/Materials | Entered Factory 4372 | -7/Factory | Evolved 2 slots: Utility x2 4513 | -7/Factory | Identified exit to Lower Caves 4537 | -7/Factory | Entered Lower Caves 4537 | -7/Lower Caves | Accompanied by 1 ally 4617 | -7/Lower Caves | Encountered a Warlord checkpoint 4673 | -7/Lower Caves | Build established: Scavenger-Scout 4690 | -7/Lower Caves | Discovered new exit (range 16) 4698 | -7/Lower Caves | Identified exit to Lower Caves 4704 | -7/Lower Caves | Entered another Lower Caves area 4704 | -7/Lower Caves | Accompanied by 1 ally 4718 | -7/Lower Caves | Encountered a Warlord checkpoint 4857 | -7/Lower Caves | Discovered new exit (range 8) 4867 | -7/Lower Caves | Found Alien Artifact 4867 | -7/Lower Caves | Identified Core Expander 4867 | -7/Lower Caves | Installed Core Expander, added new Power slot 4875 | -7/Lower Caves | Identified exit to Data Miner 4880 | -7/Lower Caves | Entered Data Miner 4880 | -7/Data Miner | Accompanied by 1 ally 4880 | -7/Data Miner | Discovered new exit (range 6) 4886 | -7/Data Miner | Met Data Miner 4894 | -7/Data Miner | Learned location of Section 7 (-2) 4894 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4899 | -7/Data Miner | Received God Mode back door access code from Data Miner 4906 | -7/Data Miner | Identified exit to Proximity Caves 4907 | -7/Data Miner | Entered Proximity Caves 4907 | -6/Proximity Caves | Accompanied by 1 ally 4914 | -6/Proximity Caves | Spotted B-75 Beast 4916 | -6/Proximity Caves | Escorted by Enhanced Grunt 4982 | -6/Proximity Caves | Identified exit to Factory 5147 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5267 | -6/Proximity Caves | Entered Factory 5267 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5357 | -6/Factory | Incoming investigation squad redirected 5389 | -6/Factory | Discovered new exit (range 16) 5397 | -6/Factory | Identified exit to Lower Caves 5665 | -6/Factory | Entered Lower Caves 5684 | -6/Lower Caves | Build established: Scout 5715 | -6/Lower Caves | Discovered new exit (range 16) 5719 | -6/Lower Caves | Identified exit to Lower Caves 5720 | -6/Lower Caves | Entered another Lower Caves area 5739 | -6/Lower Caves | Learned Factory trap positions 5778 | -6/Lower Caves | Discovered new exit (range 8) 5780 | -6/Lower Caves | Identified exit to Zion 5780 | -6/Lower Caves | Entered Zion 5857 | -6/Zion | Gained Derelict followers 5984 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6000 | -6/Zion | Learned Factory stockpile data 6028 | -6/Zion | Opened final containment barrier to the Deep Caves 6033 | -6/Zion | Discovered new exit (range 3) 6033 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6034 | -6/Zion | Identified exit to Deep Caves 6132 | -6/Zion | Entered Deep Caves 6132 | -6/Deep Caves | Accompanied by 3 allies 6188 | -6/Deep Caves | Attacked by Z-Imprinter 6221 | -6/Deep Caves | Found Prototype Protection 6221 | -6/Deep Caves | Identified Zio. Weapon Casing 6226 | -6/Deep Caves | Core integrity fell below 50% 6234 | -6/Deep Caves | Allies destroyed Z-Imprinter 6236 | -6/Deep Caves | Found Zio. Weapon Casing 6253 | -6/Deep Caves | Lost 9 parts (2p1n5u1w) 6254 | -6/Deep Caves | System corruption reached 10% 6338 | -6/Deep Caves | Found Prototype Protection 6342 | -6/Deep Caves | Found Zio. Weapon Casing 6348 | -6/Deep Caves | Z-Facility disabled 6401 | -6/Deep Caves | Lost 5 parts (1p3n1u) 6404 | -6/Deep Caves | Core integrity fell below 20% 6414 | -6/Deep Caves | Found Zio. Weapon Casing 6571 | -6/Deep Caves | Found Zio. Weapon Casing 6616 | -6/Deep Caves | Discovered new exit (range 6) 6617 | -6/Deep Caves | Identified exit to Proximity Caves 6618 | -6/Deep Caves | Entered Proximity Caves 6618 | -5/Proximity Caves | Spotted B-75 Beast 6703 | -5/Proximity Caves | Discovered new exit (range 8) 6710 | -5/Proximity Caves | Identified exit to Factory 6711 | -5/Proximity Caves | Entered Factory 6711 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6712 | -5/Factory | Loaded intel: 89 trap records 6803 | -5/Factory | Identified exit to Upper Caves 6858 | -5/Factory | Self-destructed Last Messages --------------- >>Access(Branch) Found 2 branch access points: (185,128) Upper Caves (11,196) Upper Caves Map updated. 06815_ >> Machine Analyzer network decryption results: 06815_ Terminal x3 06818_ Lgt. Ion Engine destroyed. 06820_ Critical hit (Burn: +37). 06824_ Imp. Flight Unit destroyed. 06834_ Enh. Optical Array destroyed. 06835_ Assembly Bed disabled. 06836_ Exp. Heat Sink destroyed. 06842_ Linear Gravjet destroyed. 06849_ Dropped Zio. Biocell. 06850_ Extracted 100 energy. 06850_ Acquired Zio. Biocell. 06854_ Med. Storage Unit destroyed. 06854_ U-05 Engineer builds a Wall. 06857_ Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????|????????????? | | ??????????????????????????????????????????# ?????? | | ??????????????????????????????????????????# ####?? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????+ #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ???????????????????????####???????????????# #? | | ???????????????????????# ???????????????#^^ #? | | ????????????##########+#[ ???????????????#^^ #? | | ??????????? # ??????#+#??????# #? | | ??????H???? #????### ###????# +? | | ???????????? #????# ###### #? | | ????????????????# ###### "T #? | | ????????????????# k@ ss "" ## | | ????????????????# ##+######### | | ???????????????????????????????#! ###### | | ??????????????????????????????####+######?# | | ??????????????????????????????# ! #?# | | ??????????????????????????????# [!""""#?# | | ??????????????????????????????# !!""""######+### | | ??????????????????????????????# """ #" T | | ??????????????????????????????# """ ## """ | | ??????????????????????????????# ! "" "## """ | | ??????????????????????????????# " ""## """ | | ??????????????????????"""?"""?# ## ! | | ??????????????????????"""?"""?############* | | ??????????????????????"""?"""????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 32 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 525 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Greatsword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Arc Thrower | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Remote Force Field | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Railgun | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-61 Swordsman | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterRiotUnit Manual? 0 Play Time 01:12:44 Cumulative 489.0 hours Start 2022.03.25 @ 19:53:56 End 2022.04.01 @ 10:54:01 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 266 Adventurer 112 Explorer 103 Win Type - Total 32 Types 23/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8900844e-09f2-4f5c-b5aa-39821db20001