Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 00:40:15 Player: Red Box Result: Destroyed by XC-Q7P(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (804) 804 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1839 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 248/250 System Corruption 0% Temperature Cool (9) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Medium Laser Mini Grenade Launcher > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Light Angular Momentum Engine Light Treads Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Makeshift System Restoration Module Particle Gun Beamcaster Beam Cannon Assault Rifle Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Angular Momentum Engine Light Treads Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Makeshift System Restoration Module Beamcaster Beam Cannon Assault Rifle Subdweller Machine Gun Mini Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 14 3 4 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 1 1 Treads 3 | . 1 1 1 Leg 3 | 2 1 . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 5 . . Device 1 | 1 . . . Storage 5 | 1 4 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 4 2 2 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 12 | 5 11 14 14 Power 1 | . 1 2 2 Propulsion 3 | 3 4 3 2 Utility 2 | . 1 4 3 Weapon 4 | . 3 4 5 Tool/Special . | . . . . Unused Backups 15 | . 2 2 11 Power 4 | . . 1 3 Propulsion 4 | . 2 . 2 Utility 4 | . . 1 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 14 | . 14 14 14 Treads 9 | . 5 14 13 Leg 9 | . 17 . . Wheel 9 | . 5 14 14 Device 9 | . 12 . 11 Storage 14 | . 14 14 14 Protection 4 | . 1 14 2 Energy Gun 6 | . . 8 17 Energy Cannon 2 | . . . 9 Ballistic Gun 18 | . 27 16 . Peak Build Rating 13 | 9 10 10 13 Average Rating 10 | 6 9 9 11 On Entrance 7 | . 9 9 10 Avg Prop Armor Cover (%) 13 | . 13 12 13 Naked Turns . | . . . . Heaviest Build 31 | 11 29 31 31 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 7 15 15 15 Average Carried 13 | 5 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 852 | 296 351 152 53 Remotely . | . . . . Salvage Created 1333 | 139 484 458 252 Parts 76 | 11 33 15 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 12 4 8 Guns 17 | . 11 1 5 Cannons 2 | . . . 2 AOE 5 | . 1 3 1 Classes Destroyed 9 | 2 6 . 1 Worker 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 6 | 1 . 5 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 3 3 3 Grunt 12 | . 9 1 2 Subdweller 3 | . . . 3 Best Kill Streak 6 | 2 6 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 3 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 109 | . 54 6 49 Missed 26 | . 14 3 9 Hits 83 | . 40 3 40 Projectile 83 | . 40 3 40 Damage Taken 1112 | . 431 23 658 Core 265 | . 86 . 179 Absorbed by Shields . | . . . . Redirected to Shielding 43 | . 3 4 36 Regen/Repaired (Parts) 151 | . 151 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 116 | 13 59 20 24 Largest 2 | 2 2 2 2 Hottest 110 | 40 50 70 110 Shots Fired 232 | 26 118 40 48 Gun 203 | 26 115 38 24 Cannon 22 | . . . 22 Launcher 7 | . 3 2 2 Special . | . . . . Kinetic 166 | 26 115 25 . Thermal 59 | . . 13 46 Explosive 7 | . 3 2 2 Electromagnetic . | . . . . Robot Hit Streak 26 | 5 13 6 26 Robot Miss Streak 5 | 2 5 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 145 | 17 68 25 35 Core Hits 71 | 8 35 15 13 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 4 | . 1 2 1 Burn 2 | . . 1 1 Destroy 2 | . 1 1 . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2377 | 141 1019 450 767 Guns 1356 | 141 672 301 242 Cannons 268 | . . . 268 Explosions 750 | . 344 149 257 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1001 | 141 672 188 . Thermal 623 | . . 113 510 Explosive 750 | . 344 149 257 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 33 | . 27 27 33 Average Temperature 10 | . 9 10 15 Received Heat Transfer 357 | . 204 . 153 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 1739 | . . 407 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 193 | 5 193 74 . Initial 34 | . . 34 . Average 56 | 2 81 9 . Influence Increases 912 | 20 588 134 170 Destroy 0b10 Robot/C 420 | . 240 80 100 Destroy 0b10 Robot/NC 75 | 20 30 25 . Destroy Leader 88 | . 58 20 10 Successful Hack 55 | . 55 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 19 | . 10 9 . Lose Combat Pursuer 180 | . 120 . 60 Influence Decreases 912 | 20 498 224 170 Entered New Map 56 | . . 56 . Time Decay 856 | 20 498 168 170 Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 22 6 12 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 5 | . 4 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 58 | . 58 . . Triggered 2 | . 2 . . Disarmed 1 | . 1 . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 12 | . 10 . 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 49 | . 46 . 3 Successful 34 | . 31 . 3 Failed 15 | . 15 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 27 | . 27 . . Terminals 32 | . 32 . . Fabricators . | . . . . Repair Stations 8 | . 8 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 9 . 3 Record 1 | . . . 1 Robot Analysis 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Open Door 1 | . . . 1 Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 8 . . Scan Component 4 | . 4 . . Repair 4 | . 4 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 13 . . Terminals 11 | . 11 . . Track 2 | . 2 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 10 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 4 | . 4 . . Time 116 | . 116 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2501 | 53 1737 . 711 Terrain 2501 | 53 1737 . 711 Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3750 | 146 1888 881 835 Spaces Moved 2313 | 84 1077 671 481 Core 8 | 8 . . . Treads 1 | . . 1 . Legs 726 | 76 650 . . Wheels 1578 | . 427 670 481 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 115 115 Average Speed 124 | 113 136 115 115 Slowest Speed 240 | 120 190 240 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 5 97 100 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 3 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 28 | . 11 9 8 Melee . | . . . . Projectile . | . . . . AOE 28 | . 11 9 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2962 | 110 1396 739 717 Wait 384 | . 155 31 198 Move 2310 | 83 1076 670 481 Hop . | . . . . Pick Up 34 | 7 17 5 5 Fast Attach 7 | 7 . . . Attach 7 | . 4 1 2 Detach 2 | . 2 . . Swap 22 | . 13 6 3 Drop 20 | . 11 5 4 Fire 116 | 13 59 20 24 Melee 1 | . . 1 . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 58 | . 58 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Discovered new exit (range 11) 1092 | -10/Materials | Discovered new exit (range 10) 1104 | -10/Materials | Learned location of 2 exits from Subcaves 1179 | -10/Materials | Learned location of 1 exit from Recycling 1207 | -10/Materials | Discovered new exit (range 5) 1244 | -10/Materials | Loaded intel: 2 recycling unit locations 1343 | -10/Materials | Learned location of 2 exits from Materials 1376 | -10/Materials | Learned location of 2 exits from Mines 1417 | -10/Materials | Learned 2 Storage zone layouts 1467 | -10/Materials | Loaded intel: 5 trap records 1482 | -10/Materials | Repaired Med. Laser 1509 | -10/Materials | Repaired Grenade Launcher 1548 | -10/Materials | Repaired Imp. Heat Sink 1575 | -10/Materials | Repaired Lgt. Assault Rifle 2035 | -10/Materials | Entered Mines 2036 | -10/Mines | Identified exit to Materials 2041 | -10/Mines | Met a Derelict bent on vengeance 2093 | -10/Mines | Learned Materials non-interactive machine intel 2328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2328 | -10/Mines | Discovered new exit (range 5) 2393 | -10/Mines | Assembled infested the area 2420 | -10/Mines | Met 8R-AWN 2517 | -10/Mines | Discovered new exit (range 5) 2916 | -10/Mines | Entered Subcaves 2917 | -10/Subcaves | Approached by a straggling Scientist 2917 | -10/Subcaves | Identified exit to Recycling 2917 | -10/Subcaves | Identified exit to Materials 2999 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3004 | -10/Subcaves | Ambushed by Subdweller buried in earth 3004 | -10/Subcaves | Ambushed by Subdweller buried in earth 3015 | -10/Subcaves | Core integrity fell below 50% 3120 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3493 | -10/Subcaves | Core integrity fell below 20% 3561 | -10/Subcaves | Discovered exit to Materials (range 14) 3751 | -10/Subcaves | Destroyed by XC-Q7P(R) with Subdweller Beam Cannon Last Messages --------------- Sealed Heavy Doors opened. 03670_ Connecting with SUBCON Basin Controls... >>Record "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 03750_ 6V-RNB(R) destroyed. 03751_ EQ-D7G(R): "ARGHSUB!" 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Laser | 2% | -10/Materials Grenade Launcher | 80% | -10/Materials Imp. Heat Sink | 92% | -10/Materials Lgt. Assault Rifle | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingNetworkedExtrapolator Manual? 0 Play Time 00:25:44 Cumulative 849.8 hours Start 2025.12.10 @ 00:14:26 End 2025.12.10 @ 00:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 542 Rogue 542 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 72 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0b6954e-6754-4ddc-98a3-64b698608c4b