Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 21:17:28 Player: iromakkem Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1417) 1417 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-66) -66 TOTAL SCORE: 3451 Bonus ------- Follower Combat Kills 54 Friendly Fire -120 Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooling System Sensor Array Sensor Array Sensor Array Experimental Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Cooling System Sensor Array Sensor Array Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Light Cannon Flak Cannon Rocket Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 55 | 7 7 3 26 12 Power 7 | 1 1 1 2 2 Engine 6 | 1 1 1 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 2 . 11 3 Treads 4 | 2 . . 1 1 Leg 11 | . 2 . 7 2 Wheel . | . . . . . Hover 3 | . . . 3 . Flight . | . . . . . Utility 13 | 2 2 . 6 3 Device 8 | 1 . . 5 2 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 2 2 2 7 4 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 1 . Ballistic Cannon 5 | . 1 1 1 2 Launcher 6 | . . . 4 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 25 | . 1 1 9 14 Power 5 | . . 1 2 2 Propulsion 9 | . 1 . 3 5 Utility 4 | . . . 2 2 Weapon 7 | . . . 2 5 Highest Loss Streak 9 | . 1 1 4 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 99 94 58 Engine 12 | . 14 13 10 6 Treads 6 | . 14 . 3 1 Leg 19 | . 12 28 21 15 Hover 1 | . . . 6 . Device 13 | . 14 14 15 3 Storage 12 | . 14 14 11 9 Protection 1 | . . . 4 . Energy Gun 6 | . 14 4 . . Ballistic Gun 8 | . 8 14 5 . Ballistic Cannon 6 | . 4 9 4 7 Launcher 3 | . . . 9 8 Peak Build Rating 26 | 7 8 11 19 26 Average Rating 10 | 6 7 10 15 14 On Entrance 8 | . 7 8 11 17 Naked Turns . | . . . . . Heaviest Build 35 | 13 29 34 35 34 Greatest Support 50 | 40 40 20 35 50 Greatest Overweight (x) 10 | . 1 1 4 10 Average Overweight (x) . | . . 1 . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 6 11 15 15 15 Average Carried 11 | 3 9 14 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 11 15 14 9 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1112 | 286 145 54 592 35 Remotely . | . . . . . Salvage Created 1582 | 144 316 59 743 320 Parts 98 | 8 15 6 55 14 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 9 1 18 7 Guns 18 | . 9 1 8 . Cannons 5 | . . . 4 1 AOE 12 | . . . 6 6 Classes Destroyed 11 | 2 4 1 2 2 Builder 4 | . 1 . 1 2 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 4 | 1 . . 1 2 Watcher 5 | . . . 4 1 Swarmer 7 | . 3 . 4 . Grunt 18 | . 6 . 9 3 Duelist 1 | . . . 1 . Sentry 7 | . . 1 4 2 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Thug 1 | . . . 1 . Best Kill Streak 7 | 1 3 1 7 7 Combat Bots Only 6 | . 3 1 6 4 Max Kills in Single Turn 3 | 1 1 1 3 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 271 | . 49 12 103 107 Missed 75 | . 10 4 27 34 Damage Taken 3273 | . 440 118 1165 1550 Core 887 | . 66 15 255 551 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . . . 18 . Core Remaining (%) 67 | 100 . 67 36 . Volleys Fired 126 | 14 34 3 56 19 Largest 2 | 2 2 2 2 2 Hottest 85 | 70 85 70 66 79 Shots Fired 218 | 28 61 6 92 31 Gun 139 | 28 56 6 49 . Cannon 53 | . 5 . 32 16 Launcher 26 | . . . 11 15 Special . | . . . . . Kinetic 141 | 14 27 3 81 16 Thermal 51 | 14 34 3 . . Explosive 26 | . . . 11 15 Electromagnetic . | . . . . . Robot Hit Streak 17 | 4 13 2 17 6 Robot Miss Streak 7 | 2 4 2 7 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 138 | 14 42 3 58 21 Core Hits 93 | 4 17 2 36 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 . 1 . Burn 4 | . 4 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3209 | 166 525 54 1376 1088 Guns 1118 | 165 464 36 453 . Cannons 698 | . 55 . 388 255 Explosions 1353 | . . . 520 833 Melee . | . . . . . Ramming 40 | 1 6 18 15 . Kinetic 1417 | 90 208 23 841 255 Thermal 399 | 75 311 13 . . Explosive 1353 | . . . 520 833 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 1 5 . Average Corruption 1 | . 1 1 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 3 5 7 . Message Errors 4 | . 1 1 2 . Matter Fused 4 | . . 3 1 . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 4 | . 1 . 3 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 67 | . . . 59 8 Projectiles . | . . . . . Explosions 67 | . . . 59 8 Melee . | . . . . . Knockbacks 8 | . 1 . 3 4 Impact . | . . . . . Kinetic 7 | . 1 . 3 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 320 | . . . 270 50 Shots 10 | . . . 8 2 Rammed 4 | 1 2 . 1 . Targets Rammed 12 | 1 4 3 4 . Kicked 7 | . 1 3 3 . Crushed 1 | . 1 . . . Highest Temperature 173 | 36 75 173 19 74 Average Temperature 24 | 13 26 61 7 38 Received Heat Transfer 930 | . 168 63 303 396 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1480 | 222 1221 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 337 | 15 182 84 337 314 Initial 86 | . 9 35 . 86 Average 106 | 7 69 33 221 225 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 76 | 100 100 100 25 38 Level 1 23 | . . . 74 61 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 3 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 18 2 24 14 Peak Tracking Total 6 | . 5 2 6 6 Tactical Retreats 4 | . 3 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 7 . 5 1 Terminals 11 | . 5 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 17 . 10 3 Successful 13 | . 9 . 4 . Failed 17 | . 8 . 6 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 12 . 10 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 7 . 4 . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Security Status 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Zone Layout 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 12 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 40 | . . 40 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 16 | . . 7 9 . Total Damage 228 | . . 121 107 . Kills 5 | . . 4 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3321 | 208 1168 862 844 239 Spaces Moved 1432 | 97 442 429 390 74 Core 23 | 6 . . . 17 Treads 295 | 91 204 . . . Legs 1031 | . 238 429 307 57 Wheels . | . . . . . Hover 83 | . . . 83 . Flight . | . . . . . Fastest Speed 50 | 50 120 190 112 120 Average Speed 174 | 153 175 190 156 208 Slowest Speed 550 | 160 190 190 300 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 8 68 83 33 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 150 | . . . 77 73 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 149 | . . . 77 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2027 | 124 773 468 534 128 Wait 341 | . 275 25 23 18 Move 1428 | 96 441 428 389 74 Hop . | . . . . . Pick Up 38 | 6 9 4 17 2 Fast Attach 18 | 7 1 2 6 2 Attach 28 | . 3 . 16 9 Detach 4 | . . . 3 1 Swap 9 | . 3 1 4 1 Drop 23 | . 3 2 16 2 Fire 126 | 14 34 3 56 19 Melee . | . . . . . Ram 1 | . . . 1 . Kick 7 | . 1 3 3 . Crush 4 | 1 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 913 | -10/Materials | Discovered new exit (range 14) 1182 | -10/Materials | Discovered new exit (range 15) 1377 | -10/Materials | Entered Mines 1394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1502 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1506 | -10/Mines | Found Prototype Device 2076 | -10/Mines | Discovered new exit (range 10) 2141 | -10/Mines | Discovered new exit (range 10) 2239 | -10/Mines | Entered Materials 2239 | -9/Materials | Accompanied by 1 ally 2239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2240 | -9/Materials | Identified exit to Storage 2244 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2501 | -9/Materials | Lost 4 parts (2n1u1w) 2662 | -9/Materials | Core integrity fell below 50% 2972 | -9/Materials | Build established: Scavenger-Mutant 3060 | -9/Materials | Discovered new exit (range 16) 3083 | -9/Materials | Entered another Materials area 3083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3171 | -8/Materials | Identified Exp. Sensor Array 3238 | -8/Materials | Lost 9 parts (1p4n2u2w) 3300 | -8/Materials | Core integrity fell below 50% 3313 | -8/Materials | Core integrity fell below 20% 3322 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03303_ U-05 Engineer builds a Wall. 03305_ Slug penetrates Wall. 03307_ U-05 Engineer lays Concrete. <x2> 03308_ Slug penetrates Wall. 03308_ U-05 Engineer lays Concrete. 03308_ U-05 Engineer destroyed. 03308_ W-25 Informer knocked back. 03308_ G-47 Trooper knocked back. 03308_ U-05 Engineer lays Concrete. 03311_ W-25 Informer destroyed. 03312_ Lgt. Cannon destroyed. 03312_ Critical hit (Burn: +37). 03313_ The unstable cave ceiling collapses. 03313_ U-05 Engineer builds a Wall. 03314_ Flak Cannon destroyed. 03314_ Slug penetrates Wall. 03317_ U-05 Engineer builds a Wall. 03318_ The unstable cave ceiling collapses. 03320_ Rocket Launcher destroyed. 03321_ U-05 Engineer lays Concrete. 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""""" # # ## ?????????????????? | | ??# ##! ! ??????????????? | | ???######### # ##?? < #????????????? | | ???????????# %# ##???? #????????????? | | ??########## # #?????? ! ????????????? | | ??# # #???????% ##???????????? | | ??# #???????? ?????????????? | | ??# ###???????? ]#????????????? | | ??# o " #??????????? #????????????? | | ??# " #??????????????????????????? | | ??# % #??????????????????????????? | | ??# # #??????????????????????????? | | ??# " #??????????????????????????? | | ??########### #??????????????????????????? | | ?????# # #??????????????????????????? | | ?????# " #??????????????????????????? | | ?????# " " #??????????????????????????? | | ?????# T + #??????????????????????????? | | ?????# " # #??????????????????????????? | | ?????# # #??????????????????????????? | | ?????######## #??????????????????????????? | | ????????????#####??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingConcussiveBattery Manual? 0 Play Time 00:28:08 Cumulative 40.3 hours Start 2025.02.28 @ 20:37:51 End 2025.02.28 @ 21:17:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c2d6bb78-79b0-4686-8dd4-d0df075083cb