Cogmind - Beta 12 --- EXPLORER MODE // 2023.07.07 @ 21:55:42 // Winter2019/RPGLIKE Player: Minty Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (372) 1860 Value Destroyed (25793) 25793 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (13942) 13942 TOTAL SCORE: 51555 Bonus ------- High Alert Combat Kills 6884 Follower Combat Kills 1962 Entered Garrisons 1400 Used RIF Installer 4500 Entered DSFs 500 Friendly Fire -1304 Cogmind --------- Core Integrity 0/2000 Matter 21/500 Energy 203/250 System Corruption 2% Temperature Cool (6) Movement Flying (39) Location -1/Command Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (8) ------ Experimental Heat Sink Active Sensor Suite Relay Coupler [NC] (60) Relay Coupler [Swarmer] (179) Relay Coupler [Sentry] (63) Relay Coupler [Specialist] (68) > --- WEAPON (8) ------- Enhanced Quantum Rifle Advanced KE Penetrator Multirail Heavy Flak Cannon Heavy Gauss Cannon Heavy Gauss Cannon Advanced Remote Datajack > --- INVENTORY (6) ---- Quantum Reactor Advanced Heat Sink Advanced Heat Sink Relay Coupler [Demolisher] (94) Point Singularity Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Active Sensor Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Quantum Rifle Multirail Heavy Flak Cannon Heavy Gauss Cannon Heavy Gauss Cannon Compact Linear Accelerator Point Singularity Launcher Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor Advanced Heat Sink Advanced Heat Sink Relay Coupler [Demolisher] Relay Coupler [Specialist] [Rating: 173] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Array Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Relay Coupler [Sentry] Device Experimental Heat Sink Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Propulsion Shielding Weapon Enhanced Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Slots Evolved 19 | 4 . 2 3 2 1 . 1 . 1 . . 1 . 1 . 1 . . 1 . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . Utility 7 | 2 . . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . Weapon 7 | 1 . 2 . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . Parts Attached 231 | 6 2 1 15 20 9 8 2 . 6 12 5 27 15 1 4 7 20 . 14 15 2 17 20 3 Power 17 | 1 . . . . 1 . . . 2 3 . . 2 . . . . . 2 6 . . . . Engine 5 | 1 . . . . 1 . . . 2 1 . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . 2 . . 2 . . . . . 2 6 . . . . Propulsion 27 | 1 1 . 4 . 1 6 . . . 3 3 . 2 1 1 . 1 . 1 . . 1 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Flight 24 | . 1 . 3 . 1 5 . . . 3 3 . 2 1 1 . 1 . 1 . . 1 1 . Utility 69 | 2 . 1 2 6 3 . 1 . 3 6 1 10 4 . 3 . 11 . 6 1 1 7 1 . Device 26 | 1 . . 1 1 1 . 1 . 3 . 1 5 1 . 1 . 6 . 2 . . 2 . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . 1 1 . . . . . . . . . 3 . . . . . . . . . . . Hackware 37 | . . . . 5 2 . . . . 6 . 5 . . 2 . 5 . 4 1 1 5 1 . Protection 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 1 . 9 14 4 2 1 . 1 . 1 17 7 . . 7 8 . 5 8 1 9 18 3 Energy Gun 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 50 | 2 1 . 1 4 3 . 1 . . . . 14 2 . . 5 6 . 3 3 . 3 2 . Ballistic Cannon 29 | . . . 1 . . 1 . . 1 . . 3 3 . . 1 . . 1 5 1 5 7 . Launcher 15 | . . . 1 4 . 1 . . . . . . . . . . . . . . . . 6 3 Special Weapon 7 | . . . . 1 . . . . . . 1 . 1 . . 1 2 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 6 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 . 1 2 . . . . 1 . 2 1 . 2 4 . 1 1 . 1 3 1 Parts Lost 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 82 80 88 99 100 100 100 100 98 88 84 86 89 90 89 88 90 81 79 81 77 72 73 Engine 2 | . 12 10 7 6 6 6 5 5 5 4 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 5 5 5 5 5 4 4 4 4 4 4 4 4 4 Flight 16 | . 8 10 15 20 24 25 23 23 22 20 11 10 10 12 15 14 14 14 15 18 18 16 13 13 Device 7 | . 12 10 7 6 5 . 3 5 6 11 11 7 5 5 5 4 4 4 8 9 9 8 8 8 Processor 2 | . . 8 14 11 6 6 1 . . . . . 2 5 5 4 4 4 4 2 . . . . Hackware 20 | . . . . 9 23 31 29 29 28 27 27 29 31 30 30 27 26 28 15 14 18 15 17 17 Ballistic Gun 15 | . 25 21 15 16 18 18 21 23 22 22 22 17 11 15 15 14 14 14 12 7 9 10 6 8 Ballistic Cannon 10 | . . . 6 6 6 6 5 5 5 5 5 7 13 10 10 13 14 14 13 17 18 16 14 13 Special Weapon 2 | . . . . . . . . . . . 3 5 4 5 5 4 3 4 4 4 4 4 4 4 Special Melee Weapon 1 | . . . . 5 6 6 5 5 5 5 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 11 11 11 19 22 24 23 27 27 30 38 40 47 48 46 46 60 63 59 63 69 66 74 75 68 Greatest Support 69 | 30 14 14 22 22 26 30 30 30 30 42 42 42 56 54 55 60 61 61 66 69 69 69 69 68 Greatest Overweight (x) 1 | . . . 1 . . 1 . . . 1 1 1 1 . . . 1 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 3 4 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 Average Capacity 4 | 1 2 2 2 2 3 4 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Most Carried 6 | 2 2 . 2 3 4 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 Average Carried 4 | . 1 . 1 2 3 4 2 4 4 4 5 4 5 5 3 3 5 6 5 5 5 5 5 4 Final Capacity 6 | 2 2 2 2 3 4 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 Final Carried 6 | 2 . . 2 3 4 4 4 4 4 5 5 5 5 5 4 4 6 6 6 6 6 6 5 5 Class Distribution -------------------- 37% | Botlord-Scout 18% | Hacker-Sprinter 17% | Bothacker-Scout 5% | Wizard-Scout 5% | Botlord-Executioner 3% | Hacker-Mutant 3% | Botlord-Gunner 3% | Bothacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Garrison Bothacker-Sprinter | -8/Recycling Bothacker-Sprinter | -6/Factory Bothacker-Scout | -6/Garrison Bothacker-Scout | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Executioner | -5/Factory Botlord-Scout | -4/Factory Botlord-Scout | -4/DSF Botlord-Scout | -3/Research Botlord-Scout | -3/Garrison Botlord-Scout | -3/Research Botlord-Scout | -3/Garrison Botlord-Scout | -2/Research Wizard-Scout | -1/Access Botlord-Scout | -1/Garrison Botlord-Scout | -1/Access Botlord-Scout | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 ----------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Matter Collected 20875 | 200 136 138 383 953 721 104 658 166 530 1753 262 1633 367 59 616 187 1607 211 2415 1391 203 3541 1974 667 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14403 | . 291 210 542 464 882 265 679 428 577 1292 81 1141 329 . 218 67 790 . 1533 706 112 1630 1812 354 Parts 712 | . 16 7 35 39 57 26 44 17 16 61 26 44 23 . 7 8 47 . 72 29 14 54 57 13 Haulers Intercepted 6 | . . . . . 1 1 . . 2 . . . 1 . . . . . . . . . 1 . Recyclers Shooed 9 | . 1 . 1 . . . . 1 . . 2 . 1 . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Combat Hostiles Destroyed 323 | . 5 4 13 22 20 8 16 5 7 29 10 27 10 . 4 3 16 . 31 16 4 35 31 7 Guns 158 | . 5 4 4 11 13 5 12 5 1 16 6 11 5 . 3 . 11 . 16 5 2 10 10 3 Cannons 144 | . . . 7 5 7 3 4 . 6 13 4 15 4 . 1 3 5 . 15 11 2 24 13 2 AOE 21 | . . . 2 6 . . . . . . . 1 1 . . . . . . . . 1 8 2 Classes Destroyed 20 | . 4 1 1 5 5 . . 1 . . . 1 . . 2 . . . . . . . . . Worker 13 | . . 1 2 . 2 . . . 1 . 1 . 1 . . . . . . . 2 . 3 . Builder 5 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 1 . Tunneler 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Hauler 6 | . . . . . 1 1 . . 2 . . . 1 . . . . . . . . . 1 . Recycler 7 | . 1 . . . 1 . . 2 . . . . . . . . . . . . . . 3 . Operator 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Watcher 13 | . 3 . . 1 3 . . . . . . . 1 . . . . . . . 1 . 2 2 Swarmer 47 | . 2 . 2 3 2 3 2 . . 2 4 . 3 . 4 . 2 . 9 4 2 1 . 2 Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 150 | . 3 4 8 10 11 2 10 . 5 15 2 12 1 . . . 10 . 10 3 . 17 25 2 Brawler 8 | . . . . 1 . . . . . 1 . 4 . . . . . . . . . 1 . 1 Duelist 5 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 1 . Sentry 58 | . . . 3 4 6 3 4 4 2 5 3 6 4 . . . 1 . 3 2 . 6 1 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Hunter 17 | . . . . 1 . . . . . 1 . . . . . . 1 . 1 4 2 5 2 . Programmer 28 | . . . . 1 . . . . . 3 1 3 2 . . 3 1 . 4 3 . 4 3 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 6 | . . . . 1 . . . . . 1 . . . . . . 1 . 2 . . 1 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 19 | . 4 5 7 4 17 8 14 4 5 5 9 9 4 . 4 2 7 . 19 5 6 6 11 3 Combat Bots Only 19 | . 2 4 7 4 11 7 14 3 3 5 4 9 3 . 4 2 7 . 19 5 3 6 9 3 Max Kills in Single Turn 3 | . 1 1 2 2 2 2 1 1 1 1 1 2 3 . 1 1 2 . 2 2 2 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . 1 1 . . . . . . . . 1 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 -------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Damage Taken 11569 | . 120 104 239 569 182 111 128 37 66 650 148 811 309 . 113 212 638 . 948 844 260 2276 1626 1178 Core 9090 | . 80 76 206 446 151 94 103 29 53 506 121 608 250 . 85 165 511 . 744 659 204 1790 1283 926 Absorbed by Shields 560 | . . . . . . . . . . 98 . 85 . . . . 90 . . . . 287 . . Redirected to Core 7964 | . 70 60 108 390 101 57 86 29 33 404 86 546 201 . 85 165 428 . 683 635 180 1529 1188 900 Redirected to Shielding 21 | . 12 9 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 99 | 100 100 100 . . . . . 100 . . . 99 100 . 98 . . . 95 100 . . . . Volleys Fired 909 | . 36 17 22 68 51 8 29 9 18 71 30 63 42 . 13 9 59 . 91 62 17 112 62 20 Largest 7 | . 2 2 4 5 4 4 5 5 5 5 5 5 5 . 5 6 7 . 6 6 6 7 7 7 Hottest 410 | . 40 40 120 145 119 119 144 144 153 153 153 189 204 . 199 267 302 . 267 305 305 366 410 375 Shots Fired 3342 | . 72 34 65 194 197 32 127 43 89 355 102 220 94 . 53 34 233 . 350 179 65 453 260 91 Gun 1882 | . 72 34 44 135 147 24 99 36 72 284 72 151 30 . 30 15 115 . 168 48 20 152 94 40 Cannon 1245 | . . . 20 38 50 8 28 7 17 71 18 47 50 . 20 15 101 . 159 103 38 270 144 41 Launcher 39 | . . . 1 21 . . . . . . . . . . . . . . . . . . 10 7 Special 176 | . . . . . . . . . . . 12 22 14 . 3 4 17 . 23 28 7 31 12 3 Kinetic 3098 | . 72 34 64 173 197 32 127 43 89 355 90 198 80 . 50 30 216 . 327 151 58 422 221 69 Thermal 29 | . . . . . . . . . . . . . . . . . . . . . . . 17 12 Explosive 39 | . . . 1 21 . . . . . . . . . . . . . . . . . . 10 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 71 | . 12 37 43 64 71 13 19 16 31 54 47 42 25 . 45 12 21 . 54 44 9 56 38 30 Robot Miss Streak 5 | . 2 . 1 2 4 1 3 3 3 3 1 3 5 . 3 4 4 . 4 4 4 2 4 3 Penetration Max 2 | . . . . . . . . . . . . 1 . . 1 . 2 . 1 1 1 1 2 . Secondary Targets 4 | . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 2395 | . 57 33 57 151 172 24 61 26 82 268 72 173 68 . 34 31 118 . 249 141 37 329 170 42 Core Hits 1295 | . 20 14 47 76 100 15 39 13 37 133 40 100 41 . 20 15 82 . 138 55 20 128 122 40 Critical Kills 47 | . . . . 1 1 . . . . . 1 1 3 . 2 2 11 . 12 2 . 8 2 1 Critical Parts Destroyed 67 | . 1 1 . . 1 . . . . . . 1 3 . . 2 9 . 23 6 5 14 1 . Critical Strikes 155 | . 1 1 . 1 2 . . . . . 1 2 8 . 2 4 21 . 39 13 5 41 11 3 Destroy 128 | . 1 1 . 1 2 . . . . . 1 2 8 . 2 4 21 . 39 9 5 27 3 2 Blast 27 | . . . . . . . . . . . . . . . . . . . . 4 . 14 8 1 Melee Attacks 78 | . . . 4 17 18 4 6 6 10 13 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . 3 13 7 2 1 4 4 7 . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . 2 . . . 3 . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51373 | . 469 329 1195 2436 2394 363 1137 376 1520 4978 1423 3604 1498 . 585 617 2010 . 4449 3060 742 8224 7353 2611 Guns 23958 | . 469 329 378 1281 1559 312 884 350 1062 3490 939 2358 386 . 312 244 745 . 1706 768 256 2889 2411 830 Cannons 22445 | . . . 476 486 835 51 195 26 458 1488 315 1246 745 . 273 373 1265 . 2689 2292 486 5335 2649 762 Explosions 4725 | . . . 96 669 . . 58 . . . 169 . 367 . . . . . 54 . . . 2293 1019 Melee 245 | . . . 245 . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45874 | . 469 329 854 1767 2394 363 1079 376 1520 4978 1254 3604 1131 . 585 617 2010 . 4395 3060 742 8224 4714 1409 Thermal 529 | . . . . . . . . . . . . . . . . . . . . . . . 346 183 Explosive 4725 | . . . 96 669 . . 58 . . . 169 . 367 . . . . . 54 . . . 2293 1019 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 245 | . . . 245 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . 1 1 1 2 . . 1 1 2 Average Corruption 1 | . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . . . . . . 6 . 5 . . 5 6 3 Message Errors 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 4 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 259 | . . . 76 . . . . . . . 1 . 19 . . . . . . . 5 . 158 . Projectiles 20 | . . . . . . . . . . . 1 . 6 . . . . . . . 5 . 8 . Explosions 163 | . . . . . . . . . . . . . 13 . . . . . . . . . 150 . Melee 76 | . . . 76 . . . . . . . . . . . . . . . . . . . . . Knockbacks 198 | . . . 21 11 11 1 3 . 4 20 2 16 2 . . 3 9 . 28 14 4 31 16 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 194 | . . . 20 10 11 1 3 . 4 20 2 15 2 . . 3 9 . 28 14 4 31 15 2 Secondary 4 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . Self-Inflicted Damage 284 | . . . . 169 . . 66 . . 49 . . . . . . . . . . . . . . Shots 12 | . . . . 10 . . 1 . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . . . . 3 48 112 323 108 285 363 246 330 299 . 124 324 411 . 124 415 18 186 256 229 Average Temperature 90 | . . . . 2 17 44 106 38 112 127 80 98 97 . 72 147 125 . 47 137 7 32 66 147 Received Heat Transfer 3321 | . 33 69 189 213 153 18 45 . 48 373 39 481 90 . . 18 217 . 214 153 9 383 504 72 Effects 9 | . . . . . . . . . . 2 . 1 . . . . 3 . . 2 . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . Heat Transferred 556 | . . . . . . . . . . . . . . . . . . . . . . . 334 222 Parts Sabotaged 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Peak Influence 1996 | . 210 183 474 1358 829 343 951 387 214 1188 636 953 627 36 112 159 634 259 1484 984 660 1534 1996 1377 Initial 977 | . . 63 55 234 485 95 169 309 102 115 463 79 371 36 18 46 86 259 151 626 345 412 697 977 Average 668 | . 108 120 244 822 564 176 683 330 101 664 488 633 471 36 47 120 323 259 985 755 507 1060 1385 1153 Maximum Alert Level 5 | . 1 . 2 4 3 1 3 1 1 4 2 3 2 . . . 2 1 4 3 2 4 5 4 Low Security (%) 14 | 100 88 100 28 . . 68 3 . 90 10 3 5 4 100 100 100 25 . 2 . . . . . Level 1 16 | . 11 . 60 8 16 31 10 100 9 21 14 17 25 . . . 54 100 7 . 47 . . . Level 2 28 | . . . 10 33 58 . 30 . . 22 82 33 69 . . . 19 . 26 30 52 18 2 . Level 3 22 | . . . . 33 24 . 55 . . 26 . 44 . . . . . . 11 69 . 22 22 43 Level 4 16 | . . . . 24 . . . . . 19 . . . . . . . . 52 . . 59 48 56 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 26 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 1 3 . 8 3 . . 2 . 7 . 4 . 1 . . . . 8 3 . 17 2 Investigation 24 | . 1 . 1 . 4 2 . . 1 . 2 . 1 . . . . . . 4 2 . 4 2 Extermination 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Reinforcement 14 | . . 1 1 . 1 1 . . 1 . 1 . 1 . 1 . . . . . 1 . 5 . Assault 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Garrison 13 | . . . 1 . 3 . . . . . 3 . 1 . . . . . . 3 . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . 4 . Active Scanning Responses 11 | . . . . . . . . . . . . . . . . . . . 1 3 1 1 4 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 --------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Distress Signals 7 | . 1 . . . . 1 . . 1 . 1 . 1 . . 1 . . . . 1 . . . Communications Jammed 71 | . . . . . . . . . . . . . . . . . . . . 20 1 . 48 2 Distress Signals 70 | . . . . . . . . . . . . . . . . . . . . 19 1 . 48 2 Times Spotted 505 | . 11 4 12 26 29 12 18 2 8 32 25 56 12 . 8 5 34 . 44 33 14 55 50 15 Peak Tracking Total 12 | . 4 2 5 3 6 3 9 1 4 4 4 12 4 . 4 3 11 . 9 6 6 10 8 4 Tactical Retreats 19 | . 1 . . . 1 . 1 . . 1 1 1 . . . . 5 . 4 1 2 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Traps Triggered 39 | . 1 1 . . . . 6 . . 6 . 7 . . . . 3 . 2 . . 12 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 53 | . . . . 26 7 . 4 . . 16 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 28 | . . . . 9 3 . 3 . . 3 10 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 ---------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Machines Disabled 66 | . . . . 9 . . 5 . . 6 7 3 5 . 1 . 9 . 9 1 1 5 4 1 Max in Single Turn 5 | . . . . 1 . . 2 . . 2 5 1 5 . 1 . 2 . 2 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 31 | . . . . 7 . . 3 . . 4 . 4 . . . . 4 . 4 . . 5 . . Phase Generator 4 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 --------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Machines Accessed 60 | . 1 . 3 2 7 5 2 3 3 3 8 3 3 1 . 3 4 1 1 2 2 2 . 1 Terminals 47 | . 1 . 1 2 6 4 2 2 2 3 5 3 2 1 . 2 4 . 1 2 1 2 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 1 . . 1 . 1 . . . . 1 . 1 . . 1 . . . Total Hacks 150 | . 5 . 5 2 28 12 2 8 9 3 32 3 11 1 . 5 4 2 1 7 5 2 . 3 Successful 115 | . 5 . 5 2 23 8 2 5 7 3 25 3 8 1 . 4 4 2 1 2 2 2 . 1 Failed 35 | . . . . . 5 4 . 3 2 . 7 . 3 . . 1 . . . 5 3 . . 2 Catastrophic 5 | . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 4 . 1 . 14 6 . 6 . . 22 . 11 . . 1 . . . 7 4 . . 3 Terminals 132 | . 5 . 3 2 27 11 2 7 7 3 27 3 9 1 . 4 4 . 1 7 4 2 . 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 11 | . . . 1 . 1 1 . . 2 . 2 . . . . 1 . 2 . . 1 . . . Terminal Hacks 88 | . 5 . 3 2 21 6 2 4 5 3 16 3 6 1 . 2 4 . 1 2 . 2 . . Record 5 | . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 5 . . . 1 . . 1 . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . 2 1 . . 1 . . . . . . 1 . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 6 | . . . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 16 | . . . . . 5 . . 1 1 . 4 . 3 . . . . . . 2 . . . . Locate Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Dispatch Records 4 | . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . Maintenance Status 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Security Status 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 5 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 . . Security Stations 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . . 1 . . 2 . 2 . . . . 1 . 2 . . 1 . . . Unlock Access 7 | . . . 1 . . 1 . . 1 . 1 . . . . 1 . 1 . . 1 . . . Coupler Status 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Unauthorized Hacks 14 | . . . 1 . 2 1 . . . . 5 . 2 . . 1 . . . . 1 . . 1 Terminals 11 | . . . . . 1 1 . . . . 5 . 1 . . 1 . . . . 1 . . 1 Botnet 9 | . . . . . 1 1 . . . . 4 . 1 . . 1 . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Extract 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 42 | . 1 . . 1 6 3 2 2 2 2 7 1 3 . . 2 3 1 . 2 2 1 . 1 Full Trace Events 12 | . 1 . . . 4 2 . . . . 2 . . . . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . 1 . . . . . . 6 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------------ Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Used RIF Installer 9 | . . . . 2 . . 1 . . 1 . 1 . . . . 1 . 1 . . 2 . . Command Fork 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 147 | . . . . 4 10 3 3 3 7 7 9 21 8 . 2 3 8 . 7 17 4 20 8 3 Non-combat 35 | . . . . . 8 1 . 1 4 . 4 . 5 . . 1 1 . 1 7 . . 2 . Combat 112 | . . . . 4 2 2 3 2 3 7 5 21 3 . 2 2 7 . 6 10 4 20 6 3 Autooverrided 19 | . . . . . . . . 2 1 4 . 1 1 . . . 2 . 1 1 . 3 3 . Robot Hacks Applied 174 | . . . . 4 14 3 4 1 9 5 12 21 13 . 2 3 13 . 6 23 5 23 10 3 parse_system 17 | . . . . 1 3 . 1 . 1 1 . 1 4 . . . 1 . . 2 . . 2 . generate_anomaly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . generate_echo 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . start_evac 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . deconstruct_machine 4 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . 1 . ignore_repairs 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . map_walls 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . randomize_corridors 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . map_earth 3 | . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . drop_inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . ignore_parts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . check_alert 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . purge_threat 5 | . . . . . . . . . . . 2 . . . . . 3 . . . . . . . reprogram_traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . summon_haulers 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . map_route 8 | . . . . . 1 . . . 1 . 1 . 1 . . . . . . 3 . . 1 . mark_security 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . relay_feed 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . find_shortcuts 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . link_fov 5 | . . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . scatter_targeting 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . mark_system 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . link_complan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . broadcast_data 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . disrupt_area 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . spike_heat 5 | . . . . 1 . . . . . 1 . . . . . . . . . . . 3 . . overload_power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . amplify_resonance 21 | . . . . . . . . . . . . 5 . . . . 2 . . 2 1 8 1 2 wipe_record 4 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . disable_weapons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . reboot_system 4 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 go_dormant 5 | . . . . . . 1 . . . . . 3 . . . . . . 1 . . . . . overwrite_iff 18 | . . . . . . 1 . . . . 2 3 . . . . 2 . . 2 2 4 2 . streamctrl_high 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 35 | . . . . 1 . . 2 . 1 . 2 5 . . 2 2 2 . 3 7 1 6 1 . Relay Couplers Released 58 | . . . . 13 1 . 5 . . 8 . 7 . . . . 6 . 8 . . 9 1 . Ejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Destruction 57 | . . . . 13 . . 5 . . 8 . 7 . . . . 6 . 8 . . 9 1 . Attached 36 | . . . . 5 2 . . . . 6 . 5 . . 2 . 5 . 4 . 1 5 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . 6 . . . 1 . 2 . . . . . . 3 . 10 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 -------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Total Allies 104 | . . . . 10 . 1 4 3 2 6 5 9 2 . 2 2 9 . 17 9 3 14 6 . Largest Group 8 | . . . . 8 6 1 4 6 2 4 4 5 5 1 3 3 4 1 8 8 2 3 2 . Highest-Rated Group 557 | . . . . 175 142 15 123 165 61 142 155 172 172 26 200 258 206 64 557 376 116 180 178 . Highest-Rated Ally 137 | . . . . 39 39 15 39 39 32 46 41 41 49 26 137 116 116 64 137 64 58 64 89 . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 341 | . . . . 15 42 . 4 8 6 24 24 23 5 . . . 24 . 70 53 5 24 14 . Total Damage 9862 | . . . . 304 750 . 73 186 105 715 607 469 164 . . . 1054 . 2322 1667 138 703 605 . Kills 63 | . . . . 4 7 . 2 3 . 4 4 5 2 . . . 7 . 13 4 1 3 4 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Turns Passed 8910 | 33 217 97 225 714 472 118 431 79 143 585 380 909 603 19 123 178 628 24 628 572 172 845 553 162 Spaces Moved 12376 | 20 216 86 288 761 850 222 590 179 314 842 661 1074 776 35 211 317 941 75 831 1003 250 910 713 211 Core 30 | 1 28 . . . . 1 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Flight 12325 | . 188 86 286 761 850 221 590 179 314 842 661 1074 776 35 211 317 941 75 831 1003 250 910 713 211 Fastest Speed 26 | 50 50 50 32 32 28 26 26 26 26 26 42 42 42 34 34 37 31 31 31 28 28 28 28 39 Average Speed 35 | 116 50 50 35 32 28 26 26 26 26 28 42 47 59 39 36 37 32 31 31 31 30 32 38 39 Slowest Speed 122 | 120 50 50 114 32 32 100 26 26 26 106 111 122 122 42 37 37 117 31 32 32 32 117 119 39 Overloaded Moves 1615 | . . . . . . . . . . . . . . . . . 653 75 354 186 91 246 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . 4 1 . . 1 . 12 . 3 . 1 4 8 . 3 11 5 1 7 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 45 16 26 67 59 41 53 45 10 94 22 99 23 1 95 12 85 4 68 22 10 96 21 12 Regions Visited 24 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 . 1 1 . 1 1 . 1 . 1 1 . 1 . 1 . 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . . . . . . 2 . . 5 . Terrain Destroyed 700 | . . . 5 141 . . 56 1 . 77 19 . 28 . . . 78 . 69 22 6 57 104 37 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 128 | . . . . . . . . 1 . . . . 4 . . . . . 1 22 6 57 25 12 AOE 572 | . . . 5 141 . . 56 . . 77 19 . 24 . . . 78 . 68 . . . 79 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 --------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Total 15360 | 26 267 108 357 1096 978 272 829 200 353 1103 725 1406 869 39 234 358 1147 75 1051 1172 313 1268 867 247 Wait 661 | . 1 . 3 139 29 11 82 1 1 23 19 96 11 4 3 19 28 . 42 49 41 26 33 . Move 12232 | 19 215 85 287 759 841 220 588 178 311 840 638 1072 769 34 208 308 925 75 824 982 239 906 700 209 Hop 55 | . . . . . 4 1 . . 1 . 11 . 3 . 1 4 7 . 2 9 5 1 5 1 Pick Up 32 | . . . 2 8 3 1 2 . . 3 1 5 2 . . . 2 . 2 1 . . . . Fast Attach 117 | 5 1 1 13 4 3 5 . . 2 3 4 15 12 1 1 2 8 . 6 9 . 11 10 1 Attach 27 | . . . . 4 . . 1 . 1 . . 2 . . 1 1 . . 1 2 . 3 9 2 Detach 35 | 1 . . 1 1 . . . . 1 . . 2 2 . 2 1 1 . 5 1 . 4 10 3 Swap 88 | 1 1 . 2 12 6 3 1 . 3 9 1 10 3 . 2 5 12 . 7 4 2 3 1 . Drop 133 | . 5 . 10 8 7 9 . . 3 8 6 25 11 . . 2 8 . 6 10 . 6 8 1 Fire 909 | . 36 17 22 68 51 8 29 9 18 71 30 63 42 . 13 9 59 . 91 62 17 112 62 20 Melee 78 | . . . 4 17 18 4 6 6 10 13 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 476 | . . . . 16 . . 108 . . 83 . 69 . . . . 54 . 18 . . 128 . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap 53 | . . . . 26 7 . 4 . . 16 . . . . . . . . . . . . . . Miscellaneous 463 | . 8 5 13 34 9 10 8 6 2 34 15 47 14 . 3 7 43 . 47 43 9 67 29 10 Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac / *Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/DSF -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -1/Access -1/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 3) 6 | -11/Junkyard | Upgraded with Propulsion slot (x1) 6 | -11/Junkyard | Upgraded with Utility slot (x2) 6 | -11/Junkyard | Upgraded with Weapon slot (x1) 34 | -11/Junkyard | Entered Materials 127 | -10/Materials | Identified exit to Materials 127 | -10/Materials | Discovered exit to Materials (range 15) 208 | -10/Materials | Discovered exit to Materials (range 16) 251 | -10/Materials | Entered another Materials area 253 | -9/Materials | Reached level 2 253 | -9/Materials | Reached level 3 253 | -9/Materials | Upgraded with Weapon slot (x1) 316 | -9/Materials | Build established: Hacker-Mutant 316 | -9/Materials | Reached level 4 319 | -9/Materials | Upgraded with Weapon slot (x1) 321 | -9/Materials | Identified exit to Materials 321 | -9/Materials | Discovered exit to Materials (range 11) 348 | -9/Materials | Entered another Materials area 350 | -8/Materials | Reached level 5 350 | -8/Materials | Reached level 6 350 | -8/Materials | Upgraded with Utility slot (x2) 499 | -8/Materials | Reached level 7 499 | -8/Materials | Upgraded with Propulsion slot (x1) 542 | -8/Materials | Garrison activated, responded to threat 560 | -8/Materials | Identified exit to Factory 560 | -8/Materials | Discovered exit to Factory (range 17) 572 | -8/Materials | Identified exit to Garrison 573 | -8/Materials | Entered Garrison 574 | -8/Garrison | Destroyed 7 combat bots 575 | -8/Garrison | Reached level 8 575 | -8/Garrison | Upgraded with Weapon slot (x1) 579 | -8/Garrison | Identified exit to Materials 579 | -8/Garrison | Discovered exit to Materials (range 57) 579 | -8/Garrison | Discovered exit to Materials (range 57) 579 | -8/Garrison | Discovered exit to Materials (range 51) 590 | -8/Garrison | Triggered checkpoint 600 | -8/Garrison | Garrison Relay disabled 667 | -8/Garrison | Garrison Relay disabled 686 | -8/Garrison | Garrison Relay disabled 686 | -8/Garrison | Reached level 9 756 | -8/Garrison | Spotted B-75 Beast 858 | -8/Garrison | Build established: Hacker-Sprinter 870 | -8/Garrison | Destroyed B-75 Beast 907 | -8/Garrison | Installed Relay Interface Framework 974 | -8/Garrison | Triggered checkpoint 977 | -8/Garrison | Reached level 10 987 | -8/Garrison | Upgraded with Propulsion slot (x1) 1020 | -8/Garrison | Expanded RIF knowledge: Command Fork 1036 | -8/Garrison | Triggered checkpoint 1058 | -8/Garrison | Garrison Relay disabled 1079 | -8/Garrison | Garrison Relay disabled 1121 | -8/Garrison | Rescued a captive Derelict 1124 | -8/Garrison | Rescued a captive Derelict 1128 | -8/Garrison | Triggered checkpoint 1137 | -8/Garrison | Reached level 11 1152 | -8/Garrison | Triggered checkpoint 1163 | -8/Garrison | Garrison Relay disabled 1214 | -8/Garrison | Garrison Relay disabled 1222 | -8/Garrison | Triggered checkpoint 1230 | -8/Garrison | Triggered checkpoint 1244 | -8/Garrison | Learned Materials security intel 1287 | -8/Garrison | Entered Materials 1287 | -8/Materials | Accompanied by 6 allies 1330 | -8/Materials | Identified exit to Storage 1330 | -8/Materials | Discovered exit to Storage (range 15) 1395 | -8/Materials | Reached level 12 1398 | -8/Materials | Upgraded with Utility slot (x1) 1553 | -8/Materials | Garrison activated, responded to threat 1655 | -8/Materials | Destroyed 11 combat bots 1678 | -8/Materials | Discovered exit to Factory (range 17) 1759 | -8/Materials | Entered Storage 1761 | -8/Storage | Reached level 13 1864 | -8/Storage | Used back door to open Recycling access 1864 | -8/Storage | Identified exit to Recycling 1864 | -8/Storage | Discovered exit to Recycling (range 5) 1877 | -8/Storage | Identified exit to Garrison 1877 | -8/Storage | Entered Garrison 1889 | -8/Garrison | Destroyed 7 combat bots 1890 | -8/Garrison | Triggered checkpoint 1890 | -8/Garrison | Garrison Relay disabled 1908 | -8/Garrison | Triggered checkpoint 1912 | -8/Garrison | Triggered checkpoint 1934 | -8/Garrison | Discovered exit to Recycling (range 8) 1942 | -8/Garrison | Rescued a captive Derelict 1943 | -8/Garrison | Rescued a captive Derelict 1978 | -8/Garrison | Reached level 14 1980 | -8/Garrison | Upgraded with Weapon slot (x1) 1994 | -8/Garrison | Triggered checkpoint 2005 | -8/Garrison | Destroyed 14 combat bots 2054 | -8/Garrison | Discovered exit to Recycling (range 8) 2061 | -8/Garrison | Triggered checkpoint 2077 | -8/Garrison | Garrison Relay disabled 2118 | -8/Garrison | Expanded RIF knowledge: Autooverride 2171 | -8/Garrison | Triggered checkpoint 2186 | -8/Garrison | Garrison Relay disabled 2298 | -8/Garrison | Phase Generator disabled 2308 | -8/Garrison | Entered Recycling 2308 | -8/Recycling | Accompanied by 3 allies 2356 | -8/Recycling | Identified exit to Factory 2387 | -8/Recycling | Entered Factory 2387 | -6/Factory | Accompanied by 1 ally 2389 | -6/Factory | Reached level 15 2443 | -6/Factory | Identified exit to Lower Caves 2443 | -6/Factory | Discovered exit to Lower Caves (range 11) 2502 | -6/Factory | Reached level 16 2504 | -6/Factory | Upgraded with Utility slot (x1) 2530 | -6/Factory | Identified exit to Garrison 2530 | -6/Factory | Entered Garrison 2533 | -6/Garrison | Spotted B-75 Beast 2550 | -6/Garrison | Triggered checkpoint 2591 | -6/Garrison | Garrison Relay disabled 2609 | -6/Garrison | Reached level 17 2609 | -6/Garrison | Destroyed B-75 Beast 2623 | -6/Garrison | Expanded RIF knowledge: Structural Interface 2640 | -6/Garrison | Triggered checkpoint 2708 | -6/Garrison | Triggered checkpoint 2730 | -6/Garrison | Identified exit to Factory 2730 | -6/Garrison | Discovered exit to Factory (range 13) 2764 | -6/Garrison | Triggered checkpoint 2779 | -6/Garrison | Garrison Relay disabled 2786 | -6/Garrison | Build established: Bothacker-Scout 2828 | -6/Garrison | Triggered checkpoint 2834 | -6/Garrison | Reached level 18 2893 | -6/Garrison | Garrison Relay disabled 2902 | -6/Garrison | Triggered checkpoint 2945 | -6/Garrison | Phase Generator disabled 2951 | -6/Garrison | Discovered exit to Factory (range 11) 2996 | -6/Garrison | Triggered checkpoint 3003 | -6/Garrison | Garrison Relay disabled 3005 | -6/Garrison | Discovered exit to Factory (range 11) 3036 | -6/Garrison | Triggered checkpoint 3115 | -6/Garrison | Entered Factory 3127 | -6/Factory | Identified exit to Extension 3169 | -6/Factory | Reached level 19 3171 | -6/Factory | Garrison activated, responded to threat 3217 | -6/Factory | Identified exit to Factory 3217 | -6/Factory | Discovered exit to Factory (range 16) 3432 | -6/Factory | Spotted B-75 Beast 3495 | -6/Factory | Identified exit to Garrison 3495 | -6/Factory | Entered Garrison 3495 | -6/Garrison | Accompanied by 1 ally 3544 | -6/Garrison | Triggered checkpoint 3570 | -6/Garrison | Triggered checkpoint 3626 | -6/Garrison | Triggered checkpoint 3645 | -6/Garrison | Discovered exit to Factory (range 14) 3672 | -6/Garrison | Triggered checkpoint 3700 | -6/Garrison | Garrison Relay disabled 3720 | -6/Garrison | Learned Factory security intel 3808 | -6/Garrison | Discovered exit to Factory (range 11) 3832 | -6/Garrison | Triggered checkpoint 3834 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 3852 | -6/Garrison | Garrison Relay disabled 3950 | -6/Garrison | Triggered checkpoint 3992 | -6/Garrison | Discovered exit to Factory (range 8) 4003 | -6/Garrison | Reached level 20 4014 | -6/Garrison | Upgraded with Utility slot (x1) 4041 | -6/Garrison | Destroyed 9 combat bots 4142 | -6/Garrison | Triggered checkpoint 4159 | -6/Garrison | Garrison Relay disabled 4252 | -6/Garrison | Triggered checkpoint 4258 | -6/Garrison | Garrison Relay disabled 4361 | -6/Garrison | Build established: Botlord-Gunner 4404 | -6/Garrison | Entered Factory 4404 | -5/Factory | Accompanied by 5 allies 4507 | -5/Factory | Reached level 21 4701 | -5/Factory | Garrison activated, responded to threat 4777 | -5/Factory | Identified exit to Factory 4777 | -5/Factory | Discovered exit to Factory (range 6) 4813 | -5/Factory | Identified exit to Upper Caves 4813 | -5/Factory | Discovered exit to Upper Caves (range 17) 5007 | -5/Factory | Entered another Factory area 5007 | -4/Factory | Accompanied by 1 ally 5009 | -4/Factory | Reached level 22 5010 | -4/Factory | Upgraded with Propulsion slot (x1) 5010 | -4/Factory | Identified exit to DSF 5026 | -4/Factory | Entered DSF 5026 | -4/DSF | Accompanied by 1 ally 5028 | -4/DSF | Reached level 23 5039 | -4/DSF | Identified exit to Research 5039 | -4/DSF | Discovered exit to Research (range 18) 5044 | -4/DSF | Additional patrols routed to DSF 5149 | -4/DSF | Entered Research 5149 | -3/Research | Accompanied by 1 ally 5151 | -3/Research | Reached level 24 5151 | -3/Research | Upgraded with Weapon slot (x1) 5185 | -3/Research | Build established: Botlord-Scout 5187 | -3/Research | Reached level 25 5228 | -3/Research | Spotted B-86 Titan 5240 | -3/Research | Assimilated Titan 8a with formatsys_high 5293 | -3/Research | Spotted B-86 Titan 5293 | -3/Research | Assimilated Titan 8b with formatsys_high 5299 | -3/Research | Found Prototype Processor 5299 | -3/Research | Identified Spectral Analyzer 5308 | -3/Research | Identified exit to Garrison 5327 | -3/Research | Entered Garrison 5327 | -3/Garrison | Accompanied by 2 allies 5366 | -3/Garrison | Triggered checkpoint 5366 | -3/Garrison | Spotted B-86 Titan 5366 | -3/Garrison | Triggered checkpoint 5372 | -3/Garrison | Triggered checkpoint 5373 | -3/Garrison | Triggered checkpoint 5391 | -3/Garrison | Reached level 26 5456 | -3/Garrison | Destroyed 7 combat bots 5490 | -3/Garrison | Triggered checkpoint 5495 | -3/Garrison | Garrison Relay disabled 5537 | -3/Garrison | Found Prototype Device 5537 | -3/Garrison | Identified Exp. Thermal Shield 5615 | -3/Garrison | QS Assembler disabled 5639 | -3/Garrison | Destroyed B-86 Titan 5714 | -3/Garrison | Identified exit to Research 5714 | -3/Garrison | Discovered exit to Research (range 11) 5732 | -3/Garrison | Triggered checkpoint 5761 | -3/Garrison | Garrison Relay disabled 5761 | -3/Garrison | Reached level 27 5831 | -3/Garrison | Discovered exit to Research (range 38) 5831 | -3/Garrison | Discovered exit to Research (range 53) 5831 | -3/Garrison | Discovered exit to Research (range 29) 5833 | -3/Garrison | Garrison Relay disabled 5849 | -3/Garrison | Phase Generator disabled 5864 | -3/Garrison | Spotted B-86 Titan 5878 | -3/Garrison | Triggered checkpoint 5902 | -3/Garrison | Garrison Relay disabled 5908 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 5955 | -3/Garrison | Entered Research 5955 | -3/Research | Accompanied by 1 ally 5979 | -3/Research | Identified exit to Garrison 5979 | -3/Research | Entered Garrison 5988 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 5994 | -3/Garrison | Garrison Relay disabled 6007 | -3/Garrison | Phase Generator disabled 6014 | -3/Garrison | Rescued a captive Derelict 6028 | -3/Garrison | Triggered checkpoint 6056 | -3/Garrison | Heavy support dispatched to Research 6076 | -3/Garrison | Found Prototype Device 6076 | -3/Garrison | Identified Active Sensor Suite 6098 | -3/Garrison | Reached level 28 6162 | -3/Garrison | Garrison Relay disabled 6277 | -3/Garrison | Destroyed B-86 Titan 6302 | -3/Garrison | Reached level 29 6305 | -3/Garrison | Upgraded with Propulsion slot (x1) 6328 | -3/Garrison | Spotted B-86 Titan 6338 | -3/Garrison | Destroyed 19 combat bots 6345 | -3/Garrison | Destroyed B-86 Titan 6404 | -3/Garrison | Identified exit to Research 6404 | -3/Garrison | Discovered exit to Research (range 13) 6446 | -3/Garrison | H-XX Assembler disabled 6520 | -3/Garrison | Discovered exit to Research (range 9) 6528 | -3/Garrison | Garrison Relay disabled 6537 | -3/Garrison | Found embedded Infiltrators 6543 | -3/Garrison | Garrison Relay disabled 6607 | -3/Garrison | Entered Research 6607 | -2/Research | Accompanied by 8 allies 6609 | -2/Research | Reached level 30 6666 | -2/Research | Garrison activated, responded to threat 6818 | -2/Research | Spotted B-90 Cyclops 6857 | -2/Research | First assault squad dispatched 6976 | -2/Research | P-80 Master assimilated allied Y-72 Warden 7155 | -2/Research | Reached level 31 7176 | -2/Research | Identified exit to Access 7176 | -2/Research | Discovered exit to Access (range 11) 7179 | -2/Research | Entered Access 7181 | -1/Access | Reached level 32 7181 | -1/Access | Energy Cycler disabled 7242 | -1/Access | Build established: Wizard-Scout 7349 | -1/Access | Identified exit to Garrison 7351 | -1/Access | Entered Garrison 7357 | -1/Garrison | Expanded RIF knowledge: Alert ID Control 7357 | -1/Garrison | Reached level 33 7392 | -1/Garrison | Garrison Relay disabled 7577 | -1/Garrison | Build established: Botlord-Scout 7595 | -1/Garrison | Spotted B-99 Colossus 7692 | -1/Garrison | Reached level 34 7695 | -1/Garrison | Upgraded with Weapon slot (x1) 7750 | -1/Garrison | Identified exit to Access 7750 | -1/Garrison | Discovered exit to Access (range 18) 7782 | -1/Garrison | Core integrity fell below 50% 7810 | -1/Garrison | Garrison Relay disabled 7871 | -1/Garrison | Destroyed B-99 Colossus 7927 | -1/Garrison | Found Prototype Ballistic Gun 7927 | -1/Garrison | Identified Multirail 7981 | -1/Garrison | Found Adv. Force Booster 8051 | -1/Garrison | Discovered exit to Access (range 13) 8074 | -1/Garrison | Garrison Relay disabled 8145 | -1/Garrison | Discovered exit to Access (range 7) 8158 | -1/Garrison | Expanded RIF knowledge: Robot Detection 8159 | -1/Garrison | Garrison Relay disabled 8166 | -1/Garrison | Garrison Relay disabled 8196 | -1/Garrison | Entered Access 8210 | -1/Access | Energy Cycler disabled 8285 | -1/Access | Garrison activated, responded to threat 8296 | -1/Access | Core integrity fell below 20% 8321 | -1/Access | Reached level 35 8344 | -1/Access | Found Prototype Launcher 8344 | -1/Access | Identified Point Singularity Launcher 8353 | -1/Access | Destroyed 9 combat bots 8446 | -1/Access | First assault squad dispatched 8563 | -1/Access | Destroyed 8 combat bots 8720 | -1/Access | Destroyed 7 combat bots 8746 | -1/Access | Identified exit to Command 8746 | -1/Access | Discovered exit to Command (range 8) 8749 | -1/Access | Entered Command 8751 | -1/Command | Reached level 36 8757 | -1/Command | Found Prototype Launcher 8757 | -1/Command | Identified Tesla Bomb Launcher 8886 | -1/Command | Spotted M Guard 8886 | -1/Command | Spotted M Guard 8888 | -1/Command | Spotted Combat Programmer 8888 | -1/Command | Spotted Combat Programmer 8903 | -1/Command | Destroyed Combat Programmer 8911 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 08896_ Penetrated by EMDS Slug. 08897_ Acquired 7 matter. 08897_ The unstable cave ceiling collapses. 08897_ Penetrated by EMDS Slug. 08899_ System corrupted: Heat flow error (+235). 08899_ Penetrated by EMDS Slug. 08899_ Slug penetrates Combat Programmer. 08899_ Combat Programmer Prototype Processor blasted off. 08900_ Penetrated by EMDS Slug. 08903_ Overheating: Energy bleed (-21). 08903_ The unstable cave ceiling collapses. 08903_ Slug penetrates M Guard. 08903_ M Guard suffers critical hit (Destroy). 08903_ Slug penetrates Combat Programmer. 08903_ Combat Programmer fries systems beyond repair. 08903_ Combat Programmer destroyed. 08905_ The unstable cave ceiling collapses. 08906_ Penetrated by EMDS Slug. 08911_ The unstable cave ceiling collapses. 08911_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# ## * #???????? | | ???????????????????????????#########+#####???????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #????Y??????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ??????????????????????????????????##+#####???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #Y??????? | | ?????????????????##???????????????# #???????? | | ?????#???????##### ###########????# #???????? | | ?????# ??### # #????# #???????? | | ???+## W # W W W ##########+#########+ | | ??? + | | ?? Y + | | ?? Y + = | | ?? @ + R k | | ?? + R | | ?????# W W W ## # ## ##+ | | ?????# # ## #? #?? | | ?????####### # # ##### #? #?? | | ?????????????## ##??# #?? k #?? | | ??????????????## # ####???# # k #?? #?? | | ???????????????########??????# !=#?? #?? | | ?????????????????????????????## !=#??? #?? | | ??????????????????????????????#####/#####??? #?? | | ??????????????????????????????????# ???????? #?? | | ??????????????????????????????????# #??????? #?? | | ??????????????????????????????????# #????????#??? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? +???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????k???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 25 Energy Capacity 365 Matter Stores 500 Matter Capacity 500 Sight Range 19 Robot Scan Range 44 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Additional Mass Support 9 Corruption Block 15 Resistance: KI 45 Resistance: TH 40 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 14 Offensive Hacking 60 Defensive Hacking 17 Relay Coupler Types 6 Relay Coupler Value 521 Item Schematics ----------------- Hardlight Generator | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Component Analysis Suite | -8/Storage | Hacked Disruptor Cannon | -5/Factory | Extracted Lrn. Proton Cannon | -5/Factory | Extracted Enh. Gauss Cannon | -5/Factory | Extracted Hvy. Ion Cannon | -5/Factory | Extracted Adv. Terrain Scan Processor | -5/Factory | Extracted Targeting Computer | -5/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Beloved Pwned Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -1 --------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Gar Acc Com Levels Raised 35 | . . 3 3 4 1 1 1 . 2 2 1 1 1 1 1 2 2 . 2 2 1 2 1 1 XP Earned 58703 | 6000 755 3909 5427 5678 2122 849 1137 437 2470 4013 684 1388 1924 1500 1561 2490 3452 . 2525 2696 2432 3062 1324 868 XP Spent 58255 | 5970 . 4515 4465 4385 3155 . 1700 1250 2750 3245 . 2900 1650 1400 1000 3600 2940 . 3035 2875 1600 2940 1505 1375 Upgrades 121 | 24 . 13 9 10 4 . 1 1 4 10 . 4 3 1 1 2 4 . 4 8 1 5 7 5 Propulsion Slot 5 | 1 . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . Utility Slot 7 | 2 . . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . Weapon Slot 7 | 1 . 2 . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . Core Integrity 28 | 2 . 3 1 3 . . . . . 1 . 1 . . . . . . 1 . . 4 7 5 Heat Dissipation 11 | 3 . . . . . . . . . . . . . . . . 2 . . 6 . . . . Energy Storage 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter Storage 4 | . . 1 . . . . . . . . . 2 . . . . . . . 1 . . . . Mass Support 4 | 2 . . . . . . . . . . . . 1 . . 1 . . . . . . . . Inventory Capacity 6 | 2 . . . 1 1 . . 1 . . . . . . . . 1 . . . . . . . Sight Range 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . Sensor Range 12 | 9 . . 1 1 1 . . . . . . . . . . . . . . . . . . . Terrain Scan Density 10 | . . 1 1 . 1 . . . . 7 . . . . . . . . . . . . . . Ranged Accuracy 4 | . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . Melee Accuracy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hack Attack % 8 | 2 . 2 . . . . . . . . . . . . 1 . 1 . . 1 1 . . . Hack Defense % 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . KI Resistance % 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . . EX Damage % 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Protomatter Created 5658 | . 79 40 88 382 224 163 244 96 115 451 381 365 209 . 21 99 393 . 581 214 137 748 555 73 Integrity Restored 8943 | . 123 95 245 609 134 140 75 103 25 619 248 902 285 . 63 142 906 . 944 881 191 1337 657 219 Core 7074 | . 80 76 206 446 115 130 52 80 17 525 111 631 254 . 63 69 629 . 694 709 147 1164 657 219 Parts 1869 | . 43 19 39 163 19 10 23 23 8 94 137 271 31 . . 73 277 . 250 172 44 173 . . Protomatter Decayed 4582 | . 4 . . 191 275 36 263 36 151 357 278 361 89 . . 1 299 . 603 629 120 626 263 . Game ------ Seed GaussStormBuckler Manual? 0 Play Time 02:53:12 Cumulative 412.3 hours Start 2023.07.07 @ 19:02:04 End 2023.07.07 @ 21:55:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 306 Rogue 88 Adventurer 76 Explorer 142 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 67 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 444379af-fe22-4410-9566-a8eac1404c65