Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 00:20:39 Player: LandRaider Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (2142) 2142 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 7742 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 6/100 System Corruption 6% Temperature Cool (0) Movement Core (400) Ox7 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Transmission Jammer System Shield Relay Coupler [Grunt] (20) > --- WEAPON (3) ------- Power Sword > --- INVENTORY (15) --- Advanced Heat Sink Kinecellerator Advanced ECM Suite Relay Coupler [NC] (31) Relay Coupler [Grunt] (34) Relay Coupler [Sentry] (21) Dynamic Insulation System High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- HERF Cannon Rocket Array Power Sword > --- INVENTORY -------- Micro Nuclear Core Compact Wheel Compact Wheel Improved Cooling System Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Improved Shield Generator System Shield Dynamic Insulation System Improved EM Pulse Cannon Phase Cannon Coil Gun Remote Datajack [Rating: 60] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Makeshift Light Armor Plating Weapon Rocket Array Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 6 | . . 2 2 . . . 2 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 86 | 5 5 6 8 26 2 . 15 7 2 10 Power 8 | 1 1 . 1 2 1 . . 1 . 1 Engine 4 | 1 1 . 1 1 . . . . . . Core 4 | . . . . 1 1 . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 14 | 2 1 . . 4 . . 1 2 . 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 12 | 2 1 . . 4 . . 1 . . 4 Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . Utility 39 | 1 2 3 6 10 . . 8 3 1 5 Device 19 | . 1 3 1 7 . . 4 2 . 1 Storage 5 | 1 1 . 1 1 . . . . . 1 Processor 7 | . . . 3 1 . . 2 . 1 . Hackware 5 | . . . 1 . . . 2 . . 2 Protection 3 | . . . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 25 | 1 1 3 1 10 1 . 6 1 1 . Energy Gun 5 | 1 1 1 . 1 . . 1 . . . Energy Cannon 4 | . . . . 2 . . 2 . . . Ballistic Gun 4 | . . . . 2 . . 1 1 . . Ballistic Cannon 5 | . . 1 1 2 . . . . 1 . Launcher 2 | . . . . 2 . . . . . . Special Weapon 2 | . . 1 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . 1 . . . Parts Lost 41 | . . 1 3 5 . . 7 8 . 17 Power 5 | . . . . 2 . . . 1 . 2 Propulsion 11 | . . . 1 . . . 1 4 . 5 Utility 17 | . . 1 2 1 . . 4 2 . 7 Weapon 8 | . . . . 2 . . 2 1 . 3 Highest Loss Streak 9 | . . 1 2 2 . . 3 3 . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 3 8 8 12 13 15 15 13 13 15 12 Power . | . 1 1 1 1 1 1 1 1 1 . Propulsion 1 | 1 2 . . 1 2 2 2 . . . Utility 7 | . 1 2 6 7 9 9 7 8 11 9 Weapon 2 | 1 2 2 4 2 2 3 2 2 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 7 1 3 8 1 . 2 . 2 4 Power 1 | . . . . 1 . . . . . . Propulsion 5 | . 4 . . 1 . . . . . . Utility 11 | . . 1 1 2 1 . 1 . 1 4 Weapon 9 | . 3 . 2 2 . . 1 . 1 . Tool/Special 2 | . . . . 2 . . . . . . Average Slot Usage (%) 95 | . 96 99 96 91 100 100 96 94 98 86 Engine 6 | . 14 11 9 6 7 7 6 2 . . Wheel 18 | . 28 22 15 15 23 23 19 16 6 7 Device 23 | . 12 32 28 22 23 23 24 21 20 20 Storage 7 | . 14 11 9 7 7 7 6 6 6 11 Processor 6 | . . . 9 7 7 7 7 6 11 2 Hackware 6 | . . . 6 7 7 7 8 6 6 6 Protection 1 | . . . . . . . 1 8 6 4 Energy Gun 5 | . 25 21 3 4 . . 2 4 . . Energy Cannon 3 | . . . . 5 7 7 5 . . . Ballistic Gun 2 | . . . . 2 3 . 1 6 3 2 Ballistic Cannon 3 | . . . 10 7 . . . . 3 5 Launcher 2 | . . . . . 7 7 4 . . . Special Weapon 1 | . . . 3 . 3 7 . 1 6 3 Slashing Weapon 1 | . . . . . . . 4 6 6 6 Peak Build Rating 60 | 5 8 13 21 49 46 46 60 57 58 55 Average Rating 38 | 3 7 9 19 38 45 46 52 53 55 43 On Entrance 31 | . 5 8 13 20 46 46 46 54 53 54 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 11 20 27 38 62 53 52 62 59 51 76 Greatest Support 48 | 26 32 32 32 44 36 36 48 44 16 30 Greatest Overweight (x) 19 | . . . 2 3 1 1 2 4 3 19 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 2 4 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 10 14 15 15 15 15 15 15 15 Most Carried 15 | 7 10 10 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 8 13 13 14 15 13 13 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 10 15 15 15 15 9 15 15 8 Class Distribution -------------------- 57% | Skirmisher 16% | Mutant 6% | Bothacker-Mutant 5% | Scientist-Mutant 4% | Hacker-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Hacker-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Matter Collected 1895 | 230 60 60 . 496 492 45 260 185 . 67 Remotely . | . . . . . . . . . . . Salvage Created 2107 | . 153 217 47 488 166 . 693 343 . . Parts 108 | . 17 17 1 20 6 . 24 23 . . Haulers Intercepted 4 | . 1 1 . 2 . . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 11 2 . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Combat Hostiles Destroyed 38 | . 4 4 1 5 7 . 7 10 . . Melee 6 | . . . . . . . 1 5 . . Guns 17 | . 4 4 . 2 . . 3 4 . . Cannons 6 | . . . 1 3 . . 2 . . . AOE 8 | . . . . . 7 . . 1 . . Classes Destroyed 13 | . 4 2 . 4 . . 2 1 . . Worker 2 | . . . . 1 . . 1 . . . Tunneler 2 | . . . . 1 . . 1 . . . Hauler 4 | . 1 1 . 2 . . . . . . Recycler 3 | . . . . 2 . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 3 | . 1 . . 1 . . 1 . . . Watcher 3 | . . 2 . . . . 1 . . . Swarmer 15 | . 3 2 . . 3 . . 7 . . Grunt 12 | . 1 . 1 3 4 . 3 . . . Sentry 4 | . . 2 . . . . 2 . . . Specialist 2 | . . . . . . . . 2 . . Hunter 2 | . . . . . . . 2 . . . Programmer 3 | . . . . 2 . . . 1 . . Best Kill Streak 7 | . 3 3 1 4 7 . 5 3 . . Combat Bots Only 7 | . 3 2 1 1 7 . 3 3 . . Max Kills in Single Turn 3 | . 1 1 1 2 3 . 2 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 1 . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Hostile Shots Fired 424 | . 19 13 20 58 12 6 81 66 3 146 Missed 126 | . 8 5 3 14 5 3 21 19 2 46 Hits 298 | . 11 8 17 44 7 3 60 47 1 100 Melee 5 | . . . . . . . . . . 5 Projectile 293 | . 11 8 17 44 7 3 60 47 1 95 Critical Strikes 14 | . . 1 1 4 . . 2 2 . 4 Damage Taken 5829 | . 84 100 420 955 123 67 1114 870 20 2076 Core 1187 | . 35 . 89 169 32 . 367 139 20 336 Absorbed by Shields 20 | . . . . . . . . . . 20 Core Remaining (%) 88 | 100 86 100 83 . . 71 . . . . Volleys Fired 152 | . 15 22 9 51 4 . 24 20 1 6 Largest 3 | . 2 2 2 3 1 . 2 2 1 2 Hottest 181 | . 90 106 100 181 45 . 157 90 30 74 Shots Fired 279 | . 30 43 11 110 4 1 38 33 1 8 Gun 191 | . 30 42 . 57 . . 26 33 1 2 Cannon 66 | . . . 4 49 . . 10 . . 3 Launcher 7 | . . . . . 4 1 2 . . . Special 15 | . . 1 7 4 . . . . . 3 Kinetic 108 | . . . 4 65 . . 13 20 1 5 Thermal 112 | . 30 43 7 32 . . . . . . Explosive 7 | . . . . . 4 1 2 . . . Electromagnetic 49 | . . . . 13 . . 23 13 . . Robot Hit Streak 9 | . 6 8 4 9 2 . 9 5 . 2 Robot Miss Streak 6 | . 4 3 . 3 3 . 5 6 . 1 Penetration Max 1 | . . . . 1 . . 1 . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 179 | . 18 23 4 66 2 . 37 24 . 5 Core Hits 92 | . 10 10 3 19 16 . 21 12 . 1 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . 2 . 2 . . 1 1 . . Burn 3 | . . 2 . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . Sever 2 | . . . . . . . 1 1 . . Melee Attacks 44 | . . . . 2 . . 19 22 1 . Impact . | . . . . . . . . . . . Slashing 44 | . . . . 2 . . 19 22 1 . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5074 | . 211 300 103 1481 584 . 1615 686 . 94 Guns 2063 | . 211 300 . 779 . . 394 341 . 38 Cannons 1184 | . . . 103 702 . . 323 . . 56 Explosions 984 | . . . . . 584 . 346 54 . . Melee 843 | . . . . . . . 552 291 . . Ramming . | . . . . . . . . . . . Kinetic 1598 | . . . 103 965 . . 195 241 . 94 Thermal 1013 | . 211 300 . 351 . . 97 54 . . Explosive 833 | . . . . . 584 . 249 . . . Electromagnetic 787 | . . . . 165 . . 522 100 . . Impact . | . . . . . . . . . . . Slashing 843 | . . . . . . . 552 291 . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 5 7 5 5 5 6 6 6 Average Corruption 5 | . . . 5 4 5 5 4 5 6 6 Corruption Purged 5 | . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . . 2 36 23 8 8 13 3 6 Message Errors 29 | . . . . 9 7 1 3 7 2 . Matter Fused 23 | . . . . 8 6 1 1 4 1 2 Heat Flow Errors 10 | . . . 1 4 1 3 . 1 . . Energy Discharges 11 | . . . . 7 2 . 2 . . . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 4 | . . . 1 1 2 . . . . . Data Loss (minor) 9 | . . . . 2 1 2 1 1 . 2 Data Loss (major) 7 | . . . . 1 4 . 1 . . 1 Misfires 3 | . . . . 2 . 1 . . . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 250 | . . . . 40 3 . 187 20 . . Projectiles 67 | . . . . 40 . . 27 . . . Explosions 7 | . . . . . 3 . 1 3 . . Melee 176 | . . . . . . . 159 17 . . Knockbacks 12 | . . . 3 9 . . . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . 3 9 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 70 | . . . . . 25 24 . 21 . . Shots 4 | . . . . . 2 1 . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 465 | . 110 131 465 455 223 221 120 243 . . Average Temperature 82 | . 39 43 159 150 115 99 30 62 . . Received Heat Transfer 750 | . 6 45 126 210 27 . 165 . 9 162 Effects 6 | . . . . 6 . . . . . . Interference 2 | . . . . 2 . . . . . . Damage (major) 4 | . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 2 . 1 . . . . . . Heat Transferred 2412 | . 570 928 . 814 . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Maximum Alert Level 1 | . . . . . . . . 1 . . Low Security (%) 92 | 100 100 100 100 100 . . 100 42 100 100 Level 1 7 | . . . . . . . . 57 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 371 | . 60 57 39 57 . . 78 371 194 101 Initial 194 | . . . 11 8 . . . 48 194 101 Average 46 | . 17 17 1 10 . . 24 218 171 55 Influence Increases 1488 | . 102 154 48 267 200 . 283 403 1 30 Destroy 0b10 Robot/C 760 | . 80 80 20 100 140 . 140 200 . . Destroy 0b10 Robot/NC 90 | . 10 15 . 35 . . 30 . . . Destroy Leader 144 | . 12 36 10 34 . . 42 10 . . Successful Hack 78 | . . 22 14 14 . . . 28 . . Disable Machine 30 | . . . . 30 . . . . . . Anti-Garrison Action 100 | . . . . . . . . 100 . . Destroy Structure 91 | . . 1 4 9 . . 41 35 1 . Lose Combat Pursuer 195 | . . . . 45 60 . 30 30 . 30 Influence Decreases 1488 | . 102 127 56 286 140 60 214 101 227 175 Entered New Map 281 | . . . 16 11 . 12 . 21 177 44 Time Decay 913 | . 102 117 30 254 140 48 172 . 50 . Lost Part 274 | . . 10 10 21 . . 42 80 . 111 Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 10 | . . 1 1 5 . . 1 . . 2 Investigation 3 | . . . 1 1 . . 1 . . . Extermination 3 | . . . . 3 . . . . . . Reinforcement 4 | . . 1 . 1 . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Distress Signals 1 | . . . 1 . . . . . . . Communications Jammed 4 | . . . . 3 . . 1 . . . Distress Signals 4 | . . . . 3 . . 1 . . . Times Spotted 87 | . 18 9 5 12 6 1 11 12 1 12 Peak Tracking Total 9 | . 3 3 4 3 4 1 4 3 1 9 Tactical Retreats 14 | . 3 1 . 1 2 . 3 2 . 2 ECM-based Alert Blocks 9 | . 7 1 . . . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Traps Triggered 1 | . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Machines Disabled 4 | . . . . 2 . . . 2 . . Max in Single Turn 1 | . . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Machines Accessed 28 | . 3 6 5 4 1 . 5 2 2 . Terminals 18 | . 2 5 4 1 1 . 2 2 1 . Fabricators 3 | . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . Scanalyzers 2 | . . 1 . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 86 | . 8 23 17 8 5 . 17 5 3 . Successful 44 | . 5 12 6 3 5 . 8 2 3 . Failed 41 | . 3 11 11 5 . . 8 3 . . Catastrophic 9 | . . 1 4 . . . 3 1 . . Database Lockouts 1 | . . . . . . . 1 . . . Manual 10 | . 1 2 5 1 1 . . . . . Terminals 56 | . 7 17 15 2 5 . 4 5 1 . Fabricators 6 | . . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 3 . . . Scanalyzers 15 | . . 6 . . . . 9 . . . Garrison Access 3 | . . . . . . . 1 . 2 . Terminal Hacks 23 | . 4 8 2 1 5 . . 2 1 . Record 11 | . 1 5 . . 5 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . . . . . Network Status 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . 1 . . . Report Inventory 3 | . 1 . 1 . . . 1 . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 10 | . . 4 . . . . 6 . . . Retrieve Study 10 | . . 4 . . . . 6 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 2 . . . . . . . Terminals 2 | . . . 2 . . . . . . . Botnet 2 | . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 2 6 4 3 1 . 4 1 . . Full Trace Events 6 | . 1 2 1 1 . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . Part Studies Acquired 10 | . . 4 . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . 2 formatsys_high 2 | . . . . . . . . . . 2 Relay Couplers Released 8 | . . . . . . . . 8 . . Machine Destruction 8 | . . . . . . . . 8 . . Attached 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Total Allies 2 | . . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 43 | . . . . . . . . . . 43 Highest-Rated Ally 43 | . . . . . . . . . . 43 Total Orders 1 | . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . 1 Ally Attacks 1 | . . . . . . . . . . 1 Total Damage 44 | . . . . . . . . . . 44 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Active Infowar (turns) 4900 | . 293 383 302 1433 829 386 524 470 109 171 Optics 103 | . . . . . . . 103 . . . Sensors 1117 | . . . 301 816 . . . . . . Terrain 3165 | . . 383 300 528 829 386 524 215 . . Structural 474 | . . 78 302 94 . . . . . . Traps 2661 | . . . . 983 829 386 463 . . . Seismic 779 | . . 297 . . . . 285 . 32 165 Jamming 3023 | . . . . 534 829 386 524 470 109 171 ECM 755 | . 293 383 56 . . . 20 . . 3 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Turns Passed 5012 | 48 323 383 302 1434 829 386 524 496 109 178 Spaces Moved 3454 | 38 218 297 223 929 734 233 287 321 76 98 Core 2 | 1 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 3452 | 37 218 297 223 929 734 233 287 321 76 97 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 105 105 98 86 120 100 Average Speed 106 | 90 91 91 108 110 105 105 104 105 124 148 Slowest Speed 1000 | 100 100 100 120 135 105 105 120 140 135 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . Cave-ins Triggered 3 | . . . 1 1 . . 1 . . . Exploration Rate (%) 32 | 4 41 33 25 22 76 28 10 45 2 68 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . Scrap Searched 4 | . . . . . 4 . . . . . Spaces Dug 21 | . . 1 7 2 . . 7 3 1 . Terrain Destroyed 167 | . . 1 7 9 59 25 60 5 1 . Melee 13 | . . . . 2 . . 7 3 1 . Projectile 16 | . . 1 7 7 . . 1 . . . AOE 138 | . . . . . 59 25 52 2 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Total 4442 | 49 315 362 256 1237 785 374 444 410 87 123 Wait 553 | . 58 27 . 176 37 142 83 28 . 2 Move 3445 | 37 217 296 222 928 733 232 286 320 76 98 Hop . | . . . . . . . . . . . Pick Up 69 | 7 10 5 10 19 2 . 5 9 2 . Fast Attach 44 | 5 2 3 2 13 1 . 6 4 2 6 Attach 31 | . 1 2 3 8 . . 7 4 . 6 Detach 5 | . 1 . . 3 . . . 1 . . Swap 34 | . 2 2 5 12 2 . 5 2 2 2 Drop 62 | . 9 5 5 25 4 . 8 . 3 3 Fire 152 | . 15 22 9 51 4 . 24 20 1 6 Melee 44 | . . . . 2 . . 19 22 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . Rewire 2 | . . . . . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 15) 355 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Utility x2 701 | -9/Materials | Identified exit to Materials 755 | -9/Materials | Entered another Materials area 755 | -8/Materials | Evolved 2 slots: Utility x2 957 | -8/Materials | Crushed by falling debris 1024 | -8/Materials | Discovered new exit (range 14) 1057 | -8/Materials | Entered Factory 1057 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1151 | -7/Factory | Crushed by falling debris 1403 | -7/Factory | Fabricated HERF Cannon? 1480 | -7/Factory | Build established: Skirmisher 2123 | -7/Factory | Discovered new exit (range 13) 2320 | -7/Factory | Found Prototype Launcher 2320 | -7/Factory | Identified Rocket Array 2322 | -7/Factory | Found Rocket Array 2363 | -7/Factory | Discovered new exit (range 6) 2491 | -7/Factory | Entered Lower Caves 2958 | -7/Lower Caves | Learned Armory garrison access intel 2958 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 2966 | -7/Lower Caves | Attracted the attention of an 0b10 base 2992 | -7/Lower Caves | Destroyed 7 combat bots 3002 | -7/Lower Caves | Discovered new exit (range 10) 3162 | -7/Lower Caves | Encountered a Warlord checkpoint 3320 | -7/Lower Caves | Entered another Lower Caves area 3415 | -7/Lower Caves | Discovered new exit (range 12) 3629 | -7/Lower Caves | Learned Factory security intel 3655 | -7/Lower Caves | Spotted B-75 Beast 3706 | -7/Lower Caves | Entered Factory 3706 | -6/Factory | Evolved 2 slots: Utility x2 3862 | -6/Factory | Crushed by falling debris 4043 | -6/Factory | Lost 3 parts (1n1u1w) 4123 | -6/Factory | Central database locked down 4200 | -6/Factory | Lost 3 parts (2u1w) 4230 | -6/Factory | Identified exit to Garrison 4230 | -6/Factory | Entered Garrison 4248 | -6/Garrison | Triggered checkpoint 4299 | -6/Garrison | Garrison Relay disabled 4315 | -6/Garrison | Discovered new exit (range 60) 4315 | -6/Garrison | Discovered new exit (range 93) 4315 | -6/Garrison | Discovered new exit (range 64) 4398 | -6/Garrison | Triggered checkpoint 4424 | -6/Garrison | Triggered checkpoint 4436 | -6/Garrison | Core integrity fell below 50% 4467 | -6/Garrison | Lost 3 parts (1p1u1w) 4555 | -6/Garrison | Installed Relay Interface Framework 4576 | -6/Garrison | Spotted Executioner 4590 | -6/Garrison | Triggered checkpoint 4621 | -6/Garrison | Garrison Relay disabled 4636 | -6/Garrison | Lost 3 parts (2n1u) 4726 | -6/Garrison | Entered Factory 4835 | -6/Factory | Identified exit to DSF 4835 | -6/Factory | Entered DSF 4876 | -6/DSF | Additional patrols routed to DSF 4974 | -6/DSF | Build established: Bothacker-Mutant 4982 | -6/DSF | Lost 6 parts (4n2u) 4998 | -6/DSF | Core integrity fell below 20% 5013 | -6/DSF | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05000_ Seismic Detector destroyed. 05001_ Jacked G-50 Soldier... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 05002_ Penetrated by Slug. 05002_ Mic. Nuclear Core+ destroyed. 05002_ Knocked back. 05003_ L-41 Fighter sneak attacks. 05003_ Soldier 5a destroyed. 05009_ Slug penetrates Wall. 05009_ Remote Datajack+ destroyed. 05009_ Slug penetrates Wall. 05012_ Phase Cannon+ severed. 05012_ Penetrated by Slug. 05012_ Imp. Shield Generator destroyed. 05013_ Penetrated by Slug. 05013_ Lrg. Storage Unit destroyed. 05013_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????##??????????????????????????????????????? | | ?????""#?????????????????????????????????????? | | ?????#"#??????????????##?????????????????????? | | ??####"##???????######"##????????????????????? | | ??#"""""######### !!**#????????????????????? | | ??#""%%"## !#!!!#% !!!**#????????????????????? | | "##""%% ! % % #????????????????????? | | """"" !![ #????????????????????? | | ###"" ##!!#!!!### [ ###????????????????????? | | ??### ###!!#!!!###!= ###????????????????????? | | ???## ########## #????????????????????? | | ???#! !!#??????# #????????????????????? | | ???#! !!#??????# ##???????????????????? | | ???## ###??????### ##"#???????????????????? | | ???#! !!#??????#]] !!#????????????????????? | | ???#! !!#??????#]] !!#????????????????????? | | ???#! !!#??????#]] !!#????????????????????? | | ??### ######???### #######?###?????#??????? | | ??# #?!!!#??!### ###!!!#!!!#??? #??????? | | ??#% ##!!!#!!!## A hh##!!!#!!!## #??????? | | ??#!! % %A #??????? | | ??#!! H*x #??????? | | ??#!! !% ]%g #??????? | | ###% "" #!!!## #;lg!#!!!## #??????? | | # "==% ## #!!!### ###@!!#?!!#????????????? | | ########?######?#?# #?#####???#????????????? | | ?????????????????!! ]??????????????????????? | | ????????????????#!! ]??????????????????????? | | ????????????????#!! "]??????????????????????? | | ????????????????### "%#??????????????????????? | | ?????????????????? "???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????## ???????????????????????? | | ??????????????????# ????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Jamming Range 12 EM Shielding 2 Armor Coverage 325 Evasion (%) 42 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete No Signal Challenges ------------ None Game ------ Seed DisassembledAssembledTether Manual? 0 Play Time 01:53:33 Cumulative 46.6 hours Start 2026.08.08 @ 02:55:34 End 2026.08.10 @ 00:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 43 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b81a1197-a14f-41c9-be89-1ce1073622a4