Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 16:55:55 Player: jonasanoj Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (1590) 1590 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 7436 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 689 Met Data Miner 300 Friendly Fire -5 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Gauss Rifle Coil Gun Magnetic Acceleration Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Structural Scanner Trap Scanner Enhanced Optical Array Improved Sensor Array Makeshift System Restoration Module > --- WEAPON ----------- Gauss Rifle Mace > --- INVENTORY -------- Micro Nuclear Core Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Improved Datajack [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Slots Evolved 8 | . . . . . 4 . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . 2 . . . . Utility 4 | . . . . . 3 . . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 132 | 6 4 . 2 8 22 51 19 7 . . 13 Power 20 | 1 . . . 2 3 5 1 4 . . 4 Engine 11 | 1 . . . 2 1 3 . 3 . . 1 Core 8 | . . . . . 2 2 1 1 . . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 56 | 2 2 . . 1 6 28 13 1 . . 3 Treads 29 | . 2 . . 1 6 17 3 . . . . Leg 5 | 2 . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 22 | . . . . . . 11 10 1 . . . Utility 20 | 1 2 . 1 2 3 4 3 2 . . 2 Device 14 | . 1 . 1 2 2 3 2 1 . . 2 Storage 2 | 1 1 . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . Protection 2 | . . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 . . 1 3 10 14 2 . . . 4 Energy Gun 7 | . . . . . 4 2 1 . . . . Energy Cannon 6 | . . . . . 1 4 . . . . 1 Ballistic Gun 9 | 2 . . . 3 . 1 1 . . . 2 Ballistic Cannon 2 | . . . . . 1 1 . . . . . Launcher 3 | . . . 1 . . 2 . . . . . Special Weapon 3 | . . . . . 3 . . . . . . Impact Weapon 5 | . . . . . 1 3 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 10 | . . . . . . 7 2 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . 6 Parts Lost 43 | . . . . 7 2 7 4 1 . . 22 Power 9 | . . . . 2 . 2 . . . . 5 Propulsion 12 | . . . . 1 1 . 3 . . . 7 Utility 13 | . . . . 1 1 2 1 1 . . 7 Weapon 9 | . . . . 3 . 3 . . . . 3 Highest Loss Streak 6 | . . . . 4 1 2 3 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 100 100 97 93 95 96 91 93 93 45 Engine 8 | . 14 14 14 13 7 3 6 1 6 6 3 Core 2 | . . . . . 1 5 . 5 6 6 5 Treads 20 | . 19 28 28 27 26 22 21 . . . . Leg 1 | . 8 . . . . . . . . . 4 Flight 4 | . . . . . . 4 16 33 33 33 5 Device 18 | . 6 14 14 13 24 26 25 30 26 26 8 Storage 8 | . 14 14 14 14 9 9 6 . . . . Processor 1 | . . . . . . . . 5 6 6 5 Hackware 1 | . . . . . . 7 . . . . . Protection 1 | . . . . . 6 . 1 . . . . Energy Gun 1 | . . . . . 6 1 . . . . . Energy Cannon 1 | . . . . . . 6 . . . . 1 Ballistic Gun 8 | . 28 28 17 17 . . 6 6 6 6 1 Launcher 3 | . . . 10 9 . . . . . . . Special Weapon 1 | . . . . . 5 . . . . . . Impact Weapon 3 | . . . . . . 7 7 6 6 6 5 Naked Turns 42 | . . . . . . . . . . . 42 Heaviest Build 42 | 13 33 29 31 31 40 42 40 26 26 26 34 Greatest Support 62 | 20 40 40 40 40 60 62 62 26 26 26 43 Greatest Overweight (x) 9 | 3 1 . . 1 . 2 7 . . . 9 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | 4 12 12 15 15 15 15 15 5 5 5 5 Average Carried 11 | 1 7 12 13 14 14 14 14 4 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 12 12 15 15 15 15 5 5 5 5 5 Class Distribution -------------------- 77% | Mutant 12% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Matter Collected 2064 | 229 205 . 106 185 336 568 40 14 . . 381 Remotely . | . . . . . . . . . . . . Salvage Created 1699 | . 234 . 16 143 726 429 40 14 . . 97 Parts 100 | . 22 . . 6 39 22 2 . . . 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 26 Prevented 2 | . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Combat Hostiles Destroyed 56 | . 10 . . 14 19 8 1 . . . 4 Guns 36 | . 10 . . 12 8 1 1 . . . 4 Cannons 15 | . . . . . 11 4 . . . . . AOE 4 | . . . . 2 . 2 . . . . . Classes Destroyed 10 | . 2 . . 1 3 2 1 1 . . . Worker 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . . . . 1 . . . Swarmer 18 | . 6 . . 4 4 . . . . . 4 Grunt 13 | . 4 . . . 6 3 . . . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 10 | . . . . . 6 4 . . . . . Hunter 2 | . . . . . 2 . . . . . . Programmer 1 | . . . . . . . 1 . . . . Assembled 10 | . . . . 10 . . . . . . . Best Kill Streak 4 | . 3 . . 4 4 4 1 1 . . 3 Combat Bots Only 4 | . 3 . . 4 4 4 1 . . . 3 Max Kills in Single Turn 2 | . 1 . . 2 1 2 1 1 . . 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 2 | . . . . 2 . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Hostile Shots Fired 537 | . 52 . . 79 130 85 17 6 . . 168 Missed 159 | . 21 . . 16 40 18 6 3 . . 55 Damage Taken 6224 | . 270 . 15 855 1101 1086 541 52 . . 2304 Core 1464 | . 80 . . 135 108 222 61 15 . . 843 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 14 . 40 91 . . . . Volleys Fired 252 | . 35 . 8 55 100 23 11 . . . 20 Largest 2 | . 2 . 1 2 2 2 1 . . . 2 Hottest 126 | . 40 . 30 40 126 123 28 . . . 75 Shots Fired 347 | . 70 . 8 76 129 29 11 . . . 24 Gun 229 | . 70 . . 75 51 5 11 . . . 17 Cannon 77 | . . . . . 47 23 . . . . 7 Launcher 10 | . . . 8 1 . 1 . . . . . Special 31 | . . . . . 31 . . . . . . Kinetic 215 | . 70 . . 75 42 . 11 . . . 17 Thermal 108 | . . . . . 82 26 . . . . . Explosive 10 | . . . 8 1 . 1 . . . . . Electromagnetic 14 | . . . . . 5 2 . . . . 7 Robot Hit Streak 14 | . 7 . . 8 14 12 4 . . . 7 Robot Miss Streak 5 | . 4 . . 5 4 2 2 . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 Shots Hit Robots 206 | . 42 . . 41 67 37 7 1 . . 11 Core Hits 102 | . 16 . 5 29 33 12 2 . . . 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . Critical Strikes 6 | . . . . . 3 3 . . . . . Blast 3 | . . . . . 3 . . . . . . Corrupt 1 | . . . . . . 1 . . . . . Smash 2 | . . . . . . 2 . . . . . Melee Attacks 117 | . . . . . 5 42 19 22 . . 29 Impact 107 | . . . . . 5 32 19 22 . . 29 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 13 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3848 | . 432 . 168 515 1384 893 168 45 . . 243 Guns 1912 | . 432 . . 398 608 88 168 . . . 218 Cannons 1103 | . . . . . 711 367 . . . . 25 Explosions 371 | . . . 168 107 . 96 . . . . . Melee 429 | . . . . . 42 342 . 45 . . . Ramming 33 | . . . . 10 23 . . . . . . Kinetic 1816 | . 432 . . 398 600 . 168 . . . 218 Thermal 1021 | . . . . . 608 413 . . . . . Explosive 371 | . . . 168 107 . 96 . . . . . Electromagnetic 178 | . . . . . 111 42 . . . . 25 Impact 429 | . . . . . 42 342 . 45 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . . . . 4 . . 15 . . . 25 Average Corruption 14 | . . . . 4 . . 3 . . . 18 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . . . . 8 . . 8 . . . 55 Message Errors 16 | . . . . 4 . . 1 . . . 11 Matter Fused 12 | . . . . 1 . . 3 . . . 8 Heat Flow Errors 2 | . . . . . . . 1 . . . 1 Energy Discharges 12 | . . . . 1 . . 2 . . . 9 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . 1 . . 1 . . . 10 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . 2 Alerts 3 | . . . . . . . . . . . 3 Misdirections 6 | . . . . . . . . . . . 6 Weapon Failures 3 | . . . . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 131 | . . . 7 1 22 86 . 15 . . . Projectiles 9 | . . . . . . 9 . . . . . Explosions 8 | . . . 7 1 . . . . . . . Melee 114 | . . . . . 22 77 . 15 . . . Knockbacks 11 | . . . . . 9 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic 7 | . . . . . 7 . . . . . . Secondary 2 | . . . . . 2 . . . . . . Self-Inflicted Damage 42 | . . . 15 . . 27 . . . . . Shots 2 | . . . 1 . . 1 . . . . . Rammed 4 | . . . . 2 2 . . . . . . Targets Rammed 4 | . . . . 2 2 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 339 | . 12 . . 22 339 156 218 35 23 44 251 Average Temperature 44 | . 7 . . 15 49 52 101 10 11 20 54 Received Heat Transfer 1159 | . 42 . . 100 333 540 . . . . 144 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . 2 3 . 1 . . . Impact Corruptions 5 | . . . . . 1 3 . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . . Heat Transferred 2035 | . . . . . 1332 703 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Peak Influence 448 | . 373 145 . 101 444 448 226 75 . . . Initial 200 | . . 145 . . . 187 200 22 . . . Average 133 | . 160 145 . 26 106 304 154 31 . . . Maximum Alert Level 2 | . 1 . . . 2 2 1 . . . . Low Security (%) 66 | 100 65 100 . 100 75 19 34 100 . . . Level 1 30 | . 34 . . . 22 69 65 . . . . Level 2 3 | . . . . . 1 11 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 2 7 . 1 . . 1 Investigation 4 | . . . . . 1 2 . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 3 . . . 1 2 . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Distress Signals 9 | . 2 . . . 2 5 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . 20 . . 15 35 23 5 3 . . 29 Peak Tracking Total 13 | . 5 . . 4 4 7 2 2 . . 13 Tactical Retreats 9 | . 1 . . 2 2 1 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Machines Disabled 7 | . 2 . . . 1 4 . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Machines Accessed 21 | . 1 . 4 . 4 4 1 3 . 4 . Terminals 11 | . 1 . . . 3 4 1 2 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 105 | . 5 . 36 . 13 14 2 7 . 28 . Successful 77 | . 2 . 36 . 3 7 1 . . 28 . Failed 28 | . 3 . . . 10 7 1 7 . . . Catastrophic 6 | . . . . . 4 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . . 1 . 8 2 . 2 . . . Terminals 36 | . 5 . . . 11 14 2 4 . . . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 77 | . 2 . 36 . 3 7 1 . . 28 . Record 48 | . . . 36 . . 1 . . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 4 4 1 3 . . . Full Trace Events 4 | . . . . . 1 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . 1 . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Total Allies 12 | . . . 1 . . 10 . . . . 1 Largest Group 8 | . . . 1 1 . 8 . . . . 1 Highest-Rated Group 141 | . . . 8 8 . 141 . . . . 96 Highest-Rated Ally 96 | . . . 8 8 . 29 . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 118 | . . . . 2 . 94 . . . . 22 Total Damage 2020 | . . . . 21 . 1087 . . . . 912 Kills 21 | . . . . . . 12 . . . . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Turns Passed 8251 | 66 365 61 1602 1110 1558 1144 571 452 17 25 1280 Spaces Moved 4809 | 49 160 39 967 429 725 581 317 604 60 103 775 Core 196 | 17 . . . . . . . . . . 179 Treads 3014 | . 105 39 967 429 725 467 282 . . . . Legs 342 | 32 55 . . . . . . . . . 255 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1257 | . . . . . . 114 35 604 60 103 341 Fastest Speed 23 | 50 120 160 160 160 160 105 23 23 24 24 24 Average Speed 125 | 108 146 160 160 161 160 148 143 23 24 24 102 Slowest Speed 550 | 200 190 160 160 240 160 181 550 24 24 24 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . 1 . . . 6 Exploration Rate (%) 44 | 3 29 11 92 59 62 82 10 16 11 76 77 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 Spaces Dug 104 | . . . 6 . 27 12 12 18 . . 29 Terrain Destroyed 135 | . . . 14 11 36 15 12 18 . . 29 Melee 74 | . . . . . 3 12 12 18 . . 29 Projectile 33 | . . . . . 33 . . . . . . AOE 28 | . . . 14 11 . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Total 6417 | 58 226 38 1015 779 929 762 390 878 61 102 1179 Wait 929 | . 19 . . 277 30 26 . 236 2 . 339 Move 4798 | 48 159 38 966 429 724 580 316 603 59 102 774 Hop . | . . . . . . . . . . . . Pick Up 88 | 4 8 . 7 8 23 21 12 4 . . 1 Fast Attach 20 | 6 2 . . . . . 2 2 . . 8 Attach 37 | . . . . 7 6 12 6 3 . . 3 Detach 6 | . . . . . . 1 1 2 . . 2 Swap 75 | . 2 . 2 1 16 39 11 2 . . 2 Drop 63 | . 1 . 4 1 23 18 12 4 . . . Fire 252 | . 35 . 8 55 100 23 11 . . . 20 Melee 117 | . . . . . 5 42 19 22 . . 29 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . 1 2 . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire 28 | . . . 28 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 17) 314 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered Mines 482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 484 | -10/Mines | Discovered new exit (range 5) 493 | -10/Mines | Entered Exiles 493 | -10/Exiles | Found Exiles lab destroyed 682 | -10/Exiles | Learned location of Zion (-7) 1644 | -10/Exiles | Discovered new exit (range 11) 2095 | -10/Exiles | Entered Mines 2095 | -9/Mines | Accompanied by 1 ally 2124 | -9/Mines | Found a hidden stash of uninstalled traps 2659 | -9/Mines | Assembled infested the area 2664 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2877 | -9/Mines | Core integrity fell below 50% 2991 | -9/Mines | Lost 4 parts (1p1n1u1w) 3000 | -9/Mines | Core integrity fell below 20% 3100 | -9/Mines | Discovered new exit (range 10) 3205 | -9/Mines | Entered Materials 3205 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3498 | -8/Materials | Build established: Scavenger-Mutant 4024 | -8/Materials | Discovered new exit (range 3) 4200 | -8/Materials | Identified exit to Storage 4370 | -8/Materials | Discovered new exit (range 16) 4520 | -8/Materials | Build established: Mutant 4763 | -8/Materials | Entered Storage 4930 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4938 | -8/Storage | Garrison activated, responded to threat 4981 | -8/Storage | Lost 4 allies 5505 | -8/Storage | Core integrity fell below 50% 5691 | -8/Storage | Discovered new exit (range 16) 5907 | -8/Storage | Entered Factory 5907 | -7/Factory | Evolved 2 slots: Propulsion x2 6449 | -7/Factory | Crushed by falling debris 6449 | -7/Factory | System corruption reached 10% 6476 | -7/Factory | Discovered new exit (range 6) 6478 | -7/Factory | Entered another Factory area 6478 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6480 | -6/Factory | Lost 3 parts (3n) 6804 | -6/Factory | Build established: Scout 6929 | -6/Factory | Discovered new exit (range 6) 6930 | -6/Factory | Entered Lower Caves 6943 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6947 | -6/Lower Caves | Entered Data Miner 6947 | -6/Data Miner | Discovered new exit (range 6) 6951 | -6/Data Miner | Met Data Miner 6960 | -6/Data Miner | Learned location of Section 7 (-2) 6960 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6965 | -6/Data Miner | Received God Mode back door access code from Data Miner 6972 | -6/Data Miner | Entered Proximity Caves 6989 | -5/Proximity Caves | Learned Factory terminal intel 7002 | -5/Proximity Caves | Learned Factory stockpile data 7008 | -5/Proximity Caves | Learned Factory interactive machine intel 7073 | -5/Proximity Caves | Escorted by Enhanced Grunt 7102 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7116 | -5/Proximity Caves | Crushed by falling debris 7123 | -5/Proximity Caves | Crushed by falling debris 7195 | -5/Proximity Caves | Crushed by falling debris 7195 | -5/Proximity Caves | System corruption reached 10% 7308 | -5/Proximity Caves | Crushed by falling debris 7326 | -5/Proximity Caves | Crushed by falling debris 7348 | -5/Proximity Caves | Crushed by falling debris 7410 | -5/Proximity Caves | Build established: Mutant 7962 | -5/Proximity Caves | Lost 6 parts (2p2n1u1w) 8111 | -5/Proximity Caves | Spotted B-75 Beast 8186 | -5/Proximity Caves | Core integrity fell below 50% 8227 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8235 | -5/Proximity Caves | Core integrity fell below 20% 8241 | -5/Proximity Caves | Lost 4 parts (1p2u1w) 8252 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Critical hit (Blast). Penetrated by Slug. Slug penetrates Wall. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Y-72 Warden: "REQUESTING BACKUP." Acquired 3 matter. Acquired 2 matter. Acquired 4 matter. Acquired 5 matter. Acquired 1 matter. Acquired 4 matter. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. L-41 Fighter unfolds itself. B-60 Warrior unfolds itself. L-41 Fighter unfolds itself. E-15 Imp unfolds itself. System corrupted: Energy discharge (-23). Acquired 2 matter. E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?###########????????????????????????????????? | | ?? % ##???????########???????????????? | | ????% % % #??????## #???????????????? | | ???????%%%%% ##?##### #???????????????? | | ?????????# ### #???????????????? | | ??????????#% ## ## ####???????????????? | | ??????????# %# ### ##?????????????????? | | ??????????### ### ##????????????????? | | ????????????## % ###s ##???????????????? | | ?????????????## % % #?# #???????????????? | | ??????????????## ##?# #???????????????? | | ???????????????# #### ###???????????????? | | ???????????????# % /%#?????????????????? | | ???????????????## % %% @###???????????????? | | ????????????????# # ##??????????????? | | ?????????????#### %%l #??????????????? | | ?????????????# %% %%b #??????????????? | | ?????????????# % % ## #??????????????? | | ?????????????# % % g #? ##??????????????? | | ?????????????# % g #?##???????????????? | | ?????????????# ## b##?????????????????? | | ?????????????###?# #?????????????????? | | ?????????????????#% #?????????????????? | | #????????????????# ##?????????????????? | | #????????????????# %% #Y #??????????????????? | | ##???????????????## ## #??????????????????? | | #????????????????##### #??????????????????? | | ##???????????????????# #??????????????????? | | ###?###?####???????## #??????????????????? | | ### ### ######### #####??????????????? | | ## #???????????? | | ####/### #???????????? | | ######### #???? ???????????????? | | # ##???????# ???"#?????????????? | | ############????????# /???#?????????????? | | ???????????????????? / ????????????????? | | ???????????????????? # "??????????????? | | ???????????????????### # #? "#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Power Shielding 33 Evasion (%) 65 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed SiegeSwarmReplicator Manual? 0 Play Time 01:05:47 Cumulative 14.8 hours Start 2024.06.15 @ 14:03:10 End 2024.07.03 @ 16:55:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 21 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af247a83-34bb-4ef7-8826-e8da2d325712