Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 10:08:00 Player: AshCrow Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (577) 577 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1072 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Battle Rifle > --- INVENTORY (8) ---- Light Treads Aluminum Leg Subdweller Optics Sensor Array Hardened Light Armor Plating Subdweller Machine Gun Scrap Shield Fragment (42) Scrap Shield Fragment (39) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Subdweller Machine Gun > --- INVENTORY -------- Light Treads Aluminum Leg Hardened Light Armor Plating Hammer Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 4 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 4 | 2 3 5 Power . | . . . Propulsion 1 | 1 1 2 Utility 1 | . . 2 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 95 | . 97 94 Engine 10 | . 12 8 Treads 25 | . 19 28 Leg 2 | . 7 . Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 12 | . 10 13 Ballistic Gun 14 | . 16 13 Peak Build Rating 9 | 7 7 9 Average Rating 7 | 5 6 8 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 11 12 15 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 4 8 Average Carried 5 | 3 3 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 4 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 456 | 234 139 83 Remotely . | . . . Salvage Created 640 | 38 205 397 Parts 45 | 2 8 35 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 19 | . . 19 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 5 12 Guns 17 | . 5 12 Classes Destroyed 4 | 1 1 2 Tunneler 2 | 2 . . Swarmer 4 | . . 4 Grunt 6 | . 5 1 Subdweller 7 | . . 7 Best Kill Streak 4 | 2 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 137 | . 56 81 Missed 48 | . 16 32 Hits 89 | . 40 49 Projectile 89 | . 40 49 Damage Taken 1243 | . 547 696 Core 257 | . 124 133 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 8 35 34 Largest 2 | 2 2 2 Hottest 80 | 40 70 80 Shots Fired 135 | 16 62 57 Gun 135 | 16 62 57 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 104 | 16 56 32 Thermal 31 | . 6 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 2 11 12 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 97 | 9 44 44 Core Hits 40 | 5 15 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1028 | 79 359 590 Guns 1028 | 79 359 590 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 803 | 79 335 389 Thermal 225 | . 24 201 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 66 | . 66 . Average Temperature 22 | . 22 . Received Heat Transfer 489 | . 312 177 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 740 | . 74 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 10 50 . Initial . | . . . Average 7 | . 9 . Influence Increases 287 | 10 137 140 Destroy 0b10 Robot/C 200 | . 100 100 Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 40 | . 30 10 Successful Hack 7 | . 7 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 201 | 10 137 54 Time Decay 151 | 10 107 34 Lost Part 50 | . 30 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 7 17 Peak Tracking Total 6 | . 2 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 3 4 Successful 5 | . 1 4 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Record 4 | . . 4 Robot Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1794 | 14 566 1214 Seismic 1794 | 14 566 1214 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1896 | 116 566 1214 Spaces Moved 896 | 68 301 527 Core 6 | 6 . . Treads 763 | . 236 527 Legs 127 | 62 65 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 153 | 117 151 160 Slowest Speed 160 | 150 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 34 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1295 | 88 360 847 Wait 288 | 2 17 269 Move 894 | 67 300 527 Hop . | . . . Pick Up 15 | 4 3 8 Fast Attach 8 | 7 . 1 Attach 3 | . 3 . Detach . | . . . Swap 4 | . 2 2 Drop 6 | . . 6 Fire 77 | 8 35 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Lost 3 parts (1p1n1w) 310 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 4) 683 | -10/Materials | Entered Subcaves 774 | -10/Subcaves | Core integrity fell below 50% 855 | -10/Subcaves | Visited Clippyterm 860 | -10/Subcaves | Learned location of Extension (-4) 1178 | -10/Subcaves | Discovered new exit (range 7) 1245 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1274 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1363 | -10/Subcaves | Discovered new exit (range 4) 1452 | -10/Subcaves | Core integrity fell below 20% 1870 | -10/Subcaves | Discovered new exit (range 10) 1897 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01774_ Aluminum Leg fries itself beyond repair. 01789_ Dropped Sub. Machine Gun. 01792_ Acquired 10 matter. 01870_ EXIT=FOUND 01871_ S-10 Pest springs to life. 01873_ S-10 Pest destroyed. 01873_ Switching to secondary target: S-10 Pest. 01874_ Med. Laser destroyed. 01876_ S-10 Pest destroyed. 01882_ Flight Unit fries itself beyond repair. 01884_ Lgt. Ion Engine fries itself beyond repair. 01887_ S-10 Pest destroyed. 01889_ Acquired 17 matter. 01890_ Lgt. Assault Rifle fries itself beyond repair. 01891_ Lgt. Treads destroyed. 01894_ Lgt. Assault Rifle fries itself beyond repair. 01895_ Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????# ?????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##???????????????? | | ???????????????????????#?? ###?????????????? | | ??????????????????????? ## #?????????????? | | ??????????????????????? #??????????????? | | ???????????????????????# ##?????????????? | | ???????????????#####???# ##????????????? | | ???????????????#""" ??# ^ #????????????? | | ???????????????#" ## #?????????????? | | ???????????????#" # #??????????????? | | ??????????????##""t #???????????????? | | ??????????????#< % #???????????????? | | ???????????????#""t %@ ###?????????????? | | ???????????????#" ### #?????????????? | | ???????????????#" ????### ##?????????????? | | ??????????????????????# ##??????????????? | | ????????????????????### ##???????????????? | | ????????????????????# ##????????????????? | | ????????????????????# #?????????????????? | | ???????????????????# ## #?????????????????? | | ?????????????? ### ##?????????????????? | | ??????????????# ?## ##??????????????????? | | ??????????????## ## #???????????????????? | | ???????????????## #???????????????????? | | ????????????????## ##?###??????????????? | | ?????????????????## ## ##?????????????? | | ????????????? ???## ##????????????? | | ????????????? ??## #????????????? | | ???????? ?? ## #????????????? | | ?????? ##????????????? | | ?????? ^ #####?????????????? | | ?????? ## ##????????????????? | | ?????? #?# ##???????????????? | | ?????? ### ###?????????????? | | ?????? #?? ## % #?????????????? | | ?????? #?????####### ##### #????????????? | | ####??# ?????######### #???# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchSwordAutohacker Manual? 0 Play Time 00:16:19 Cumulative 62.4 hours Start 2026.10.14 @ 09:41:54 End 2026.10.14 @ 10:08:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 106 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b6704cf-28fb-421f-b679-8ed4925ead72