Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.22 @ 23:22:25 Player: Runia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2381) 2381 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-933) -933 TOTAL SCORE: 3768 Bonus ------- High Alert Combat Kills 122 Friendly Fire -1055 Cogmind --------- Core Integrity 132/400 Matter 275/300 Energy 290/290 System Corruption 2% Temperature Warm (144) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Improved Treads Core Analyzer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Improved Treads Hardened Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Hardened Medium Armor Plating Device Cooling System Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 57 | . 16 2 33 5 . 1 Power 5 | . 2 1 1 1 . . Engine 4 | . 2 . 1 1 . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 12 | . 4 . 7 1 . . Treads 8 | . 2 . 5 1 . . Leg 4 | . 2 . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 4 . 9 1 . 1 Device 2 | . 2 . . . . . Storage 3 | . 2 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 10 | . . . 8 1 . 1 Artifact . | . . . . . . . Weapon 25 | . 6 1 16 2 . . Energy Gun 5 | . 2 1 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | . 2 . 9 2 . . Ballistic Cannon . | . . . . . . . Launcher 7 | . 2 . 5 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 6 | . 1 . 3 . . 2 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . . 2 Weapon 1 | . . . 1 . . . Highest Loss Streak 1 | . 1 . 1 . . 1 Average Slot Usage (%) 97 | . 96 100 97 100 100 99 Engine 9 | . 13 10 5 11 11 11 Core 2 | . . 3 5 . . . Treads 19 | . 21 . 17 22 22 22 Leg 4 | . 6 28 4 . . . Device 4 | . 10 14 2 . . . Storage 11 | . 14 14 11 11 11 11 Protection 21 | . . . 28 33 33 32 Energy Gun 8 | . 21 24 4 . . . Ballistic Gun 15 | . 5 . 17 21 22 22 Naked Turns . | . . . . . . . Heaviest Build 55 | 12 33 33 52 55 55 55 Greatest Support 48 | 20 40 26 43 48 48 48 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 8 9 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 13 | 5 8 15 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1855 | 182 430 69 877 199 . 98 Remotely . | . . . . . . . Salvage Created 3357 | . 662 203 2003 284 . 205 Parts 174 | . 40 8 101 12 . 13 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 67 | . 15 7 36 3 . 6 Guns 50 | . 12 4 27 1 . 6 AOE 15 | . 2 3 8 2 . . Classes Destroyed 11 | . 6 1 2 1 . 1 Worker 8 | . . 1 5 2 . . Builder 1 | . . . . 1 . . Hauler 7 | . 2 . 5 . . . Recycler 6 | . 1 . 3 2 . . Operator 2 | . 2 . . . . . Watcher 8 | . 3 . 5 . . . Swarmer 18 | . 6 3 3 3 . 3 Grunt 36 | . 9 4 21 . . 2 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 2 . . . Sentry 10 | . . . 10 . . . Best Kill Streak 7 | . 4 3 7 5 . 3 Combat Bots Only 6 | . 3 3 6 3 . 3 Max Kills in Single Turn 3 | . 2 1 3 2 . 2 Gunslinging 1 | . 1 . . . . 1 Exploded 2 | . 1 1 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3250 | . 614 215 1996 88 . 337 Core 453 | . 116 69 205 6 . 57 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 26 . . . . Volleys Fired 268 | . 72 23 136 16 . 21 Largest 2 | . 2 2 2 2 . 2 Hottest 112 | . 112 112 112 46 . 46 Shots Fired 506 | . 135 39 263 28 . 41 Gun 482 | . 126 36 254 25 . 41 Cannon . | . . . . . . . Launcher 24 | . 9 3 9 3 . . Special . | . . . . . . . Kinetic 280 | . 46 . 168 25 . 41 Thermal 202 | . 80 36 86 . . . Explosive 24 | . 9 3 9 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 10 7 25 9 . 22 Robot Miss Streak 5 | . 5 3 5 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 337 | . 77 24 183 22 . 31 Core Hits 150 | . 33 11 79 17 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 13 | . 5 4 4 . . . Burn 11 | . 4 4 3 . . . Destroy 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6766 | . 1268 620 3753 621 . 504 Guns 4729 | . 932 350 2649 294 . 504 Cannons . | . . . . . . . Explosions 2037 | . 336 270 1104 327 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2763 | . 185 . 1780 294 . 504 Thermal 1966 | . 747 350 869 . . . Explosive 2037 | . 336 270 1104 327 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 2 2 Average Corruption 2 | . 2 2 2 2 2 2 Corruption Purged . | . . . . . . . Effects 22 | . 1 4 8 3 3 3 Message Errors 12 | . . 2 4 2 3 1 Heat Flow Errors 3 | . . 1 1 . . 1 Energy Discharges 3 | . 1 1 1 . . . Data Loss (minor) 2 | . . . 2 . . . Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 33 | . . 8 . 25 . . Projectiles . | . . . . . . . Explosions 33 | . . 8 . 25 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 168 | . 48 15 51 54 . . Shots 6 | . 2 1 1 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | . 12 274 262 72 . 268 Average Temperature 81 | . 4 137 80 24 . 106 Received Heat Transfer 1278 | . 252 141 723 . . 162 Effects 5 | . . 3 . . . 2 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . 1 . . . Combat Hostiles 2 | . 1 . 1 . . . Parts Melted 17 | . 8 3 6 . . . Heat Transferred 5809 | . 2183 1184 2442 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 599 | . 164 243 599 328 . 145 Initial 233 | . . 28 94 233 . . Average 228 | . 76 171 345 245 . 67 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 54 | 100 100 64 23 36 . 100 Level 1 20 | . . 35 25 63 . . Level 2 24 | . . . 50 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 4 1 . . Investigation 4 | . 1 . 2 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 25 8 50 3 . 8 Peak Tracking Total 4 | . 3 3 4 3 . 3 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 7 | . 4 . 3 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 18 | . 9 . 7 1 1 . Terminals 11 | . 6 . 5 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 28 . 14 1 1 . Successful 23 | . 13 . 8 1 1 . Failed 21 | . 15 . 6 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 . 1 . . . Terminals 31 | . 22 . 9 . . . Fabricators . | . . . . . . . Repair Stations 7 | . 3 . 4 . . . Recycling Units 4 | . 3 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 10 . 4 1 1 . Record 1 | . . . . . 1 . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 1 | . . . . 1 . . Unreport Threat 3 | . 2 . 1 . . . Locate Traps 3 | . 2 . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . Scan Component 3 | . 1 . 2 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 7 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 70 | . 32 . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 6112 | 1 1478 237 2710 628 493 565 Spaces Moved 2413 | 1 734 87 938 240 206 207 Core . | . . . . . . . Treads 1982 | . 580 . 749 240 206 207 Legs 431 | 1 154 87 189 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 190 130 160 240 240 Average Speed 210 | 120 162 190 231 239 240 240 Slowest Speed 270 | 120 190 190 270 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 2 95 27 88 61 60 79 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 Spaces Dug 5 | . 5 . . . . . Terrain Destroyed 156 | . 42 26 55 33 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 156 | . 42 26 55 33 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2950 | 2 900 120 1223 267 205 233 Wait 118 | . 39 6 70 . . 3 Move 2407 | . 733 86 937 239 205 207 Hop . | . . . . . . . Pick Up 46 | . 23 1 18 3 . 1 Fast Attach 16 | . 6 1 9 . . . Attach 12 | . 4 . 5 2 . 1 Detach . | . . . . . . . Swap 29 | . 6 1 19 3 . . Drop 54 | 2 17 2 29 4 . . Fire 268 | . 72 23 136 16 . 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 6) 786 | -10/Materials | Discovered new exit (range 10) 884 | -10/Materials | Discovered new exit (range 12) 1238 | -10/Materials | Repaired Cooling System 1248 | -10/Materials | Discovered new exit (range 7) 1480 | -10/Materials | Entered Mines 1481 | -10/Mines | Core integrity fell below 50% 1519 | -10/Mines | Found a hidden stash of uninstalled traps 1524 | -10/Mines | Learned 4 Materials zone layouts 1543 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1684 | -10/Mines | Discovered new exit (range 16) 1717 | -10/Mines | Entered Materials 1717 | -9/Materials | Evolved 2 slots: Utility x2 2071 | -9/Materials | Discovered new exit (range 13) 2466 | -9/Materials | Repaired Hrd. Medium Armor Plating 3034 | -9/Materials | Discovered new exit (range 13) 3424 | -9/Materials | Discovered new exit (range 16) 3816 | -9/Materials | Discovered new exit (range 16) 4256 | -9/Materials | Core integrity fell below 50% 4427 | -9/Materials | Entered Mines 4449 | -9/Mines | Discovered new exit (range 7) 4567 | -9/Mines | Destroyed YI-UF0 4679 | -9/Mines | Build established: Scavenger-Mutant 4683 | -9/Mines | Learned Materials terminal intel 4848 | -9/Mines | Met a Derelict shopkeep closing up shop 5033 | -9/Mines | Learned Materials garrison access intel 5045 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5045 | -9/Mines | Discovered new exit (range 5) 5055 | -9/Mines | Entered Exiles 5055 | -9/Exiles | Found Exiles lab abandoned 5193 | -9/Exiles | Build established: Mutant 5516 | -9/Exiles | Discovered new exit (range 11) 5548 | -9/Exiles | Entered Mines 6113 | -8/Mines | Self-destructed Last Messages --------------- 05881_ B-36 Bruiser destroyed. 05886_ Acquired 54 matter. 05890_ Overheating: Energy bleed (-69). 05910_ Searching scrap... 05910_ Found System Shield. 05910_ Found Lgt. Nuclear Core. 05910_ Found Maul. 05910_ Found Target Analyzer. 05910_ Found 33 Matter. 05915_ Acquired Lgt. Nuclear Core. 05933_ K-01 Serf collects debris. 05934_ T-07 Excavator is excavating. 05939_ U-05 Engineer lays Concrete. 05939_ T-07 Excavator is excavating. 05940_ U-05 Engineer builds a Wall. 05943_ T-07 Excavator is excavating. 05944_ U-05 Engineer lays Concrete. 05950_ ZVV8K9&NP6FYLE5HBCKV 06109_ Lgt. Armor Plating destroyed. 06113_ Laser Drill disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????#?????????? | | ??????????????????????# ????????? | | ??????????????????????T ????????? | | ??????????????????????# ???????? | | ?????????#####?????????g"""?????? | | ????????## ##???????? ""?????? | | ???????## ##??????? """?????? | | #?????## #??????? ?????? | | ##????# ##??????# g#?????? | | ##???# #??????# #?????? | | ##?## ##?????# #?????? | | ### #####?# #?????? | | ### #?????? | | ##????? | | @ #????? | | #????? | | ##????? | | ##?????? | | ## ##??????? | | #### ##???????? | | ##??# ### #????????? | | #??# ##?## #???????? | | ??# ##???##### ??????? | | ??# ##????????## ?????? | | ??# #??????????? #????? | | ??# #??????????? #????? | | ??# #??????????? #????? | | #?# ??????????? ?????? | | #??# ??????????? ???????? | | #???# ???????????? ????????? | | #?????????????????????? ????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #############???????????????????? | | #???????????????????? | | ########## #???????????????????? | | ?????????# ###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilParticleScanner Manual? 0 Play Time 00:22:55 Cumulative 394.5 hours Start 2021.10.22 @ 23:00:49 End 2021.10.22 @ 23:22:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 403 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d1f718-e2ea-40da-8a7f-173dae5c1985