Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 02:27:29

Player: Infomantis

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (18)       3600
Robots Destroyed (8)       40
Value Destroyed (380)      380
Prototype IDs (29)         580
Alien Tech Used (0)        0
Bonus (10211)              10211
              TOTAL SCORE: 19311

 Bonus
-------
Pacifist                   1787
Entered DSFs               1000
Aligned with FarCom        300
Win                        3000
Win Speed                  4124

 Cogmind 
---------
Core Integrity             1531/1600
Matter                     129/300
Energy                     189/190
System Corruption          0%
Temperature                Cool (3)
Movement                   Flying (37)
Location                   To Epsilon Eridani

 Parts 
-------
>          --- POWER (2) --------
     Light Quantum Reactor
>          --- PROPULSION (6) ---
           Field Propulsion Array
           Impulse Thruster Array
           Impulse Thruster Array
>          --- UTILITY (15) -----
           Power Amplifier
           Triangulator
  Improved Signal Interpreter
  Advanced Signal Interpreter
  Advanced Terrain Scanner
  Advanced Terrain Scan Processor
  Advanced Cloaking Device
  Improved Medium Armor Plating
  Improved Medium Armor Plating
           Graphene Brace
           Hacking Suite
           System Shield
           System Shield
           Authchip [Processor]
           System Guard
>          --- WEAPON (2) -------
   Compact Linear Accelerator
>          --- INVENTORY (5) ----
     Micro Antimatter Reactor
           Field Propulsion Array
           Field Propulsion Array

 Peak State 
------------
>          --- POWER ------------
           Fusion Compressor
     Light Quantum Reactor
>          --- PROPULSION -------
           Field Propulsion Array
           Impulse Thruster Array
           Impulse Thruster Array
>          --- UTILITY ----------
           Power Amplifier
           Triangulator
  Improved Signal Interpreter
  Advanced Signal Interpreter
  Advanced Terrain Scanner
  Advanced Terrain Scan Processor
  Advanced Cloaking Device
  Improved Medium Armor Plating
  Improved Medium Armor Plating
           Graphene Brace
           Hacking Suite
           System Shield
           System Shield
           Authchip [Processor]
           System Guard
>          --- WEAPON -----------
   Compact Linear Accelerator
>          --- INVENTORY --------
     Micro Antimatter Reactor
           Field Propulsion Array
           Field Propulsion Array
[Rating: 142]

 Favorites 
-----------
Power                      Enhanced Fission Core
  Engine                   Backup Power III
  Power Core               Enhanced Fission Core
  Reactor                  Cooled Antimatter Reactor
Propulsion                 Antigrav System
  Treads                   Light Treads
  Hover Unit               Antigrav System
  Flight Unit              Impulse Thruster Array
Utility                    System Shield
  Device                   Advanced Weight Redist. System
  Storage                  Medium Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 System Shield
  Protection               Improved Utility Shielding
Weapon                     Backup Laser III
  Energy Gun               Backup Laser III
  Energy Cannon            Advanced Plasma Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Enhanced Gauss Cannon
  Slashing Weapon          Greatsword

 Build                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Slots Evolved              18   | .   .   .   .   .   4   .   2   .   2   2   2   .   .   .   2   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   2   .   .   
  Utility                  13   | .   .   .   .   .   3   .   1   .   1   2   2   .   .   .   2   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             103  | 5   1   .   2   5   1   3   3   2   7   16  6   2   12  4   7   5   13  9   
  Power                    14   | 1   .   .   .   1   .   .   .   .   1   2   .   1   .   1   2   .   3   2   
    Engine                 3    | 1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   
    Reactor                8    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   3   1   
  Propulsion               33   | 2   .   .   .   2   .   1   2   .   1   6   3   .   8   3   2   1   2   .   
    Treads                 3    | 2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  22   | .   .   .   .   .   .   .   2   .   1   6   3   .   7   3   .   .   .   .   
    Flight                 8    | .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   2   1   2   .   
  Utility                  45   | .   1   .   .   1   1   1   1   2   5   6   3   1   3   .   3   3   8   6   
    Device                 22   | .   1   .   .   1   .   .   .   .   2   3   1   1   2   .   2   2   4   3   
    Storage                2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
    Processor              9    | .   .   .   .   .   .   1   .   2   .   2   .   .   1   .   1   .   .   2   
    Hackware               6    | .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   2   1   
    Protection             6    | .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   11   | 2   .   .   2   1   .   1   .   .   .   2   .   .   1   .   .   1   .   1   
    Energy Gun             2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Ballistic Gun          3    | 2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
    Launcher               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   1   .   .   2   
Parts Lost                 43   | .   .   .   .   3   1   2   .   2   .   8   .   .   10  9   2   .   5   1   
  Power                    9    | .   .   .   .   .   .   1   .   .   .   1   .   .   3   1   1   .   1   1   
  Propulsion               16   | .   .   .   .   2   1   .   .   .   .   4   .   .   4   5   .   .   .   .   
  Utility                  15   | .   .   .   .   .   .   1   .   2   .   2   .   .   2   3   1   .   4   .   
  Weapon                   3    | .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Highest Loss Streak      9    | .   .   .   .   3   1   2   .   2   .   8   .   .   5   9   2   .   5   1   
  To Critical Strikes      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     71   | .   57  57  56  45  51  42  63  69  74  81  85  92  95  84  43  60  76  79  
  Engine                   1    | .   .   .   .   .   9   5   7   7   6   2   .   .   3   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   .   .   3   5   5   5   5   .   .   .   .   3   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   4   1   5   .   4   5   4   
  Treads                   4    | .   28  28  28  14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    10   | .   .   .   .   .   .   .   9   15  17  19  21  21  20  16  4   4   2   .   
  Flight                   3    | .   .   .   .   .   18  10  15  15  8   1   .   .   .   .   2   10  13  12  
  Device                   15   | .   7   14  14  21  18  15  7   1   5   13  14  18  21  15  9   11  20  20  
  Storage                  3    | .   .   .   .   .   .   .   3   7   6   5   5   5   5   5   4   4   2   .   
  Processor                10   | .   .   .   .   .   .   .   7   13  13  16  15  11  11  15  11  13  13  14  
  Hackware                 8    | .   .   .   .   .   6   9   7   7   6   8   15  15  13  10  9   8   11  15  
  Protection               2    | .   .   .   .   .   .   .   .   .   4   2   2   5   5   4   .   1   4   8   
  Ballistic Gun            2    | .   20  14  13  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             50   | 3   3   3   3   5   5   8   13  13  27  39  36  47  47  37  33  37  50  45  
  Greatest Support         55   | 20  3   3   3   10  10  11  16  16  34  52  52  52  55  40  33  49  49  47  
  Greatest Overweight (x)  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 10   | 5   5   5   5   5   5   5   10  10  10  10  10  10  10  10  10  10  10  5   
  Average Capacity         8    | 5   5   5   5   5   5   5   7   10  10  10  10  10  10  10  10  10  7   5   
  Most Carried             10   | 5   5   5   5   5   5   5   5   8   10  10  10  10  10  10  10  10  10  5   
  Average Carried          7    | 2   4   5   4   4   5   4   4   6   9   9   9   9   9   9   9   9   7   4   
  Final Capacity           10   | 5   5   5   5   5   5   5   10  10  10  10  10  10  10  10  10  10  5   5   
  Final Carried            10   | 5   5   5   5   5   5   5   5   8   10  10  10  10  10  9   10  9   5   5   

 Class Distribution 
--------------------
 44% | Hacker-Mutant
 20% | Mutant
 17% | Scout
 16% | Hacker-Scout

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -10/Mines
        Mutant | -10/Exiles
         Scout | -9/Mines
         Scout | -8/Materials
         Scout | -8/Storage
        Mutant | -7/Factory
        Mutant | -7/DSF
        Mutant | -6/Factory
         Scout | -5/Factory
 Hacker-Mutant | -4/Factory
 Hacker-Mutant | -4/Waste
 Hacker-Mutant | -4/Factory
 Hacker-Mutant | -4/Extension
 Hacker-Mutant | -3/Research
 Hacker-Mutant | -2/Research
 Hacker-Mutant | -2/DSF
  Hacker-Scout | -1/Access

 Resources                      | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
-----------                Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Matter Collected           943  | 239 79  .   .   68  116 .   .   .   .   85  62  .   106 2   31  .   155 .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            129  | .   .   .   .   .   .   .   .   .   .   129 .   .   .   .   .   .   .   .   
  Parts                    18   | .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   2   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Combat Hostiles Destroyed  6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
  AOE                      6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
Classes Destroyed          3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Worker                   2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Swarmer                  4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Programmer               2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Best Kill Streak           7    | .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   1   
  Combat Bots Only         6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
Max Kills in Single Turn   7    | .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -6   -5   -4   -4   -4   -4   -3   -2   -2   -1   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  DSF  Fac  Fac  Fac  Was  Fac  Ext  Res  Res  DSF  Acc  
Damage Taken               5197 | .    11   .    .    600  79   133  .    320  .    1258 .    .    1046 644  226  .    515  365  
  Core                     1397 | .    .    .    .    196  37   29   .    198  .    188  .    .    287  154  62   .    177  69   
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  228  | .    .    .    .    .    .    .    .    .    .    .    .    .    93   15   .    .    120  .    
  Regen/Repaired (Parts)   46   | .    .    .    .    .    .    .    .    .    .    46   .    .    .    .    .    .    .    .    
Core Remaining (%)         79   | 100  .    .    .    21   .    88   .    71   100  81   .    .    .    61   95   .    87   95   
Volleys Fired              6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    2    
  Largest                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    1    
  Hottest                  70   | .    .    .    .    .    .    .    .    .    .    .    .    .    57   57   .    .    .    70   
Shots Fired                7    | .    .    .    .    .    .    .    .    .    .    .    .    1    1    3    .    .    .    2    
  Gun                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   7    | .    .    .    .    .    .    .    .    .    .    .    .    1    1    3    .    .    .    2    
  Launcher                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    2    
  Thermal                  1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Robot Miss Streak        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Core Hits                8    | .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    2    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              3    | .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 3    | .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           1179 | .    .    .    .    .    .    .    .    .    .    942  .    34   2    .    .    .    .    201  
  Guns                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  34   | .    .    .    .    .    .    .    .    .    .    .    .    34   .    .    .    .    .    .    
  Explosions               1115 | .    .    .    .    .    .    .    .    .    .    914  .    .    .    .    .    .    .    201  
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  30   | .    .    .    .    .    .    .    .    .    .    28   .    .    2    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  1149 | .    .    .    .    .    .    .    .    .    .    914  .    34   .    .    .    .    .    201  
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         3    | .    .    .    .    .    .    .    .    .    .    3    .    2    2    2    .    .    .    .    
  Average Corruption       2    | .    .    .    .    .    .    .    .    .    .    2    .    2    2    2    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       8    | .    .    .    .    .    .    .    .    .    .    1    .    7    .    .    .    .    .    .    
  Effects                  9    | .    .    .    .    .    .    .    .    .    .    5    .    1    3    .    .    .    .    .    
    Message Errors         2    | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    
    Matter Fused           4    | .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    
    Energy Discharges      1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Data Loss (minor)      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Misfires               1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            397  | .    .    .    .    .    .    .    .    .    .    397  .    .    .    .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               397  | .    .    .    .    .    .    .    .    .    .    397  .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      426  | .    .    .    .    .    .    .    .    .    .    425  .    .    1    .    .    .    .    .    
  Shots                    5    | .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    
  Rammed                   4    | .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    
Targets Rammed             4    | .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        68   | .    .    .    .    .    .    .    .    .    .    29   .    68   .    .    .    .    .    20   
  Average Temperature      22   | .    .    .    .    .    .    .    .    .    .    8    .    41   .    .    .    .    .    12   
  Received Heat Transfer   506  | .    6    .    .    101  .    63   .    .    .    81   .    .    132  87   9    .    .    27   
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         650  | .    .    .    .    .    .    .    .    .    .    450  .    50   .    .    .    .    .    150  
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Peak Influence             385  | .   20  7   .   155 72  82  42  29  19  385 148 96  349 237 116 69  51  165 
  Initial                  129  | .   .   7   .   .   52  29  37  29  4   9   129 51  67  95  71  54  51  9   
  Average                  111  | .   9   7   .   111 60  35  37  16  4   157 140 84  189 125 102 68  31  65  
Maximum Alert Level        1    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   
  Low Security (%)         80   | 100 100 100 .   100 100 100 100 100 100 58  100 100 42  84  100 100 100 100 
  Level 1                  19   | .   .   .   .   .   .   .   .   .   .   41  .   .   57  15  .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          15   | .   1   .   .   1   .   .   .   .   .   3   1   .   4   1   2   1   .   1   
  Investigation            6    | .   .   .   .   1   .   .   .   .   .   2   1   .   1   .   1   .   .   .   
  Extermination            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   
  Reinforcement            6    | .   1   .   .   .   .   .   .   .   .   1   .   .   2   1   .   1   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Distress Signals           8    | .   1   .   .   .   1   .   .   .   1   2   .   .   1   1   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              162  | .   3   .   .   36  8   14  .   2   1   22  1   7   27  11  8   1   2   19  
  Peak Tracking Total      16   | .   2   .   .   16  9   15  .   2   5   8   1   6   7   10  5   .   2   10  
  Tactical Retreats        24   | .   .   .   .   5   1   .   .   .   .   3   .   1   8   .   1   .   1   4   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Traps Triggered            8    | .   .   .   .   .   .   .   .   .   .   2   2   .   .   1   1   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Machines Disabled          13   | .   .   .   .   .   .   1   .   .   .   8   .   .   .   3   .   .   .   1   
  Max in Single Turn       8    | .   .   .   .   .   .   1   .   .   .   8   .   .   .   3   .   .   .   1   
  Garrison Access          3    | .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Energy Cycler            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Machines Accessed          49   | .   1   .   2   1   1   6   2   .   1   11  1   .   7   1   5   2   .   8   
  Terminals                27   | .   1   .   .   .   .   4   2   .   .   8   .   .   3   1   1   2   .   5   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   
  Repair Stations          6    | .   .   .   .   .   .   1   .   .   .   2   .   .   1   .   2   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   1   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   1   .   .   1   
Total Hacks                139  | .   3   .   2   1   4   17  4   .   1   28  4   .   30  2   13  4   .   26  
  Successful               65   | .   2   .   2   1   1   10  1   .   1   13  3   .   15  1   1   1   .   13  
  Failed                   74   | .   1   .   .   .   3   7   3   .   .   15  1   .   15  1   12  3   .   13  
    Catastrophic           16   | .   .   .   .   .   .   2   1   .   .   4   .   .   2   .   5   .   .   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   45   | .   1   .   1   .   .   2   .   .   1   14  3   .   8   2   4   1   .   8   
  Terminals                77   | .   3   .   .   .   .   14  4   .   .   20  .   .   11  2   3   4   .   16  
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   4   
  Repair Stations          15   | .   .   .   .   .   .   2   .   .   .   7   .   .   1   .   5   .   .   .   
  Recycling Units          14   | .   .   .   .   .   .   .   .   .   1   .   .   .   6   .   4   .   .   3   
  Scanalyzers              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   4   1   .   .   .   1   .   .   .   .   1   .   .   3   
Terminal Hacks             23   | .   1   .   2   1   .   6   1   .   .   5   .   .   2   .   .   1   .   4   
  Record                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   
  Open Door                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 3    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Branch Access Points     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Terminal Index           2    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Locate Traps             2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Maintenance Status       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    3    | .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           5    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   3   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Repair Station Hacks       5    | .   .   .   .   .   .   1   .   .   .   2   .   .   1   .   1   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Refit                    3    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   
Recycling Unit Hacks       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   
  Recycle Component        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Process                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Retrieve Matter          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Scanalyzer                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         18   | .   1   .   .   .   .   2   .   .   1   5   2   .   1   1   .   .   .   5   
  Terminals                13   | .   1   .   .   .   .   2   .   .   .   4   .   .   1   1   .   .   .   4   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Botnet                 12   | .   1   .   .   .   .   2   .   .   .   3   .   .   1   1   .   .   .   4   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
    Recyclers              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         32   | .   1   .   .   .   .   3   1   .   .   7   .   .   6   1   4   2   .   7   
  Full Trace Events        3    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Time                   24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   24  
  Total Part Build Rating  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Time                     44   | .   .   .   .   .   .   .   .   .   .   44  .   .   .   .   .   .   .   .   
Parts Recycled             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Recycled Matter          484  | .   .   .   .   .   .   .   .   .   .   .   .   .   484 .   .   .   .   .   
  Retrieved Matter         484  | .   .   .   .   .   .   .   .   .   .   .   .   .   484 .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
------------               Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
--------                   Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Total Allies               2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Largest Group            1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Highest-Rated Group      46   | .   .   .   .   .   .   .   .   .   .   10  .   .   .   46  .   .   .   .   
  Highest-Rated Ally       46   | .   .   .   .   .   .   .   .   .   .   10  .   .   .   46  .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   
  Total Damage             129  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   129 .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -5  -4  -4  -4  -4  -3  -2  -2  -1  
-------------              Run  | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Was Fac Ext Res Res DSF Acc 
Turns Passed               3287 | 45  90  14  336 161 42  128 35  38  120 618 138 70  521 99  361 56  68  347 
Spaces Moved               5725 | 57  156 27  661 299 109 172 76  70  164 953 229 120 943 167 504 124 94  800 
  Core                     1176 | 54  156 27  661 278 .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Treads                   4    | 3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    3046 | .   .   .   .   .   .   .   42  70  164 953 229 120 942 167 359 .   .   .   
  Flight                   1499 | .   .   .   .   21  109 172 34  .   .   .   .   .   .   .   145 124 94  800 
  Fastest Speed            34   | 50  50  50  50  37  37  34  34  46  45  43  43  48  42  42  39  37  37  37  
  Average Speed            47   | 55  50  50  50  49  37  37  40  46  45  48  46  48  49  43  61  38  37  37  
  Slowest Speed            250  | 160 50  50  50  50  40  40  46  46  46  52  48  48  250 70  70  39  117 37  
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            24   | .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   2   .   .   16  
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Exploration Rate (%)       34   | 3   32  11  90  70  13  44  3   69  4   33  8   84  30  43  17  4   81  24  
  Regions Visited          18
    Branch Regions         5
  Pre-discovered Areas     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Known Exits Taken        6    | .   1   .   .   .   .   .   1   .   .   1   .   .   .   1   1   1   .   .   
  Unknown Exits Taken      8    | 1   .   1   1   1   1   1   .   .   1   .   .   .   1   .   .   .   .   .   
Scrap Searched             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Spaces Dug                 3    | .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   
Terrain Destroyed          53   | .   .   .   .   .   .   .   .   .   .   25  .   .   2   21  .   .   .   5   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Projectile               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   1   
  AOE                      48   | .   .   .   .   .   .   .   .   .   .   24  .   .   .   20  .   .   .   4   
Terrain Rammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11  -10  -10  -10  -9   -8   -8   -7   -7   -6   -5   -4   -4   -4   -4   -3   -2   -2   -1   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  DSF  Fac  Fac  Fac  Was  Fac  Ext  Res  Res  DSF  Acc  
Total                      6267 | 68   169  26   666  311  109  225  80   74   208  1104 262  133  999  190  555  131  127  830  
  Wait                     321  | .    8    .    .    6    .    54   .    .    32   111  16   9    30   .    25   .    .    30   
  Move                     5664 | 56   155  26   660  298  108  160  75   69   163  952  229  119  942  166  499  123  93   771  
  Hop                      19   | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    2    .    .    12   
  Pick Up                  54   | 5    2    .    1    .    .    2    1    3    3    10   4    2    5    1    3    2    8    2    
  Fast Attach              62   | 5    1    .    2    4    1    2    .    2    4    11   2    1    5    1    4    3    7    7    
  Attach                   31   | .    .    .    .    1    .    1    3    .    3    3    1    1    3    3    3    2    5    2    
  Detach                   9    | 1    .    .    .    1    .    .    1    .    2    .    .    .    .    1    2    .    1    .    
  Swap                     10   | .    .    .    .    .    .    .    .    .    .    2    3    .    4    .    .    .    1    .    
  Drop                     55   | 1    3    .    3    1    .    .    .    .    1    10   7    1    8    .    4    1    11   4    
  Fire                     6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    2    
  Melee                    3    | .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    
  Ram                      4    | .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            27   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   13   .    1    .    
  Rewire                   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials
-8/Storage (discovered 2 exits: *Fac / [Rec])
-7/Factory
-7/DSF
-6/Factory
-5/Factory (discovered 3 exits: *Fac x2 / *Upp)
-4/Factory
-4/Waste
-4/Factory (discovered 2 exits: *Upp / *Ext)
-4/Extension
-3/Research
-2/Research
-2/DSF
-1/Access
To Epsilon Eridani

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
   46 | -11/Scrapyard | Entered Materials
   76 | -10/Materials | Identified exit to Mines
  136 | -10/Materials | Entered Mines
  147 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  148 | -10/Mines     | Discovered new exit (range 5)
  150 | -10/Mines     | Entered Exiles
  159 | -10/Exiles    | Discovered new exit (range 15)
  185 | -10/Exiles    | Met 8R-AWN
  193 | -10/Exiles    | Met EX-HEX
  216 | -10/Exiles    | Met EX-DEC
  227 | -10/Exiles    | Visited The Gauntlet
  297 | -10/Exiles    | Learned location of Zion (-7)
  306 | -10/Exiles    | Met EX-BIN
  313 | -10/Exiles    | Build established: Mutant
  313 | -10/Exiles    | Aligned with FarCom system
  314 | -10/Exiles    | Given EX-Vault access code
  325 | -10/Exiles    | Opened EX-Vault
  330 | -10/Exiles    | Found AWS/Thermal
  346 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  386 | -10/Exiles    | Discovered new exit (range 14)
  486 | -10/Exiles    | Entered Mines
  490 | -9/Mines      | Met a Derelict bent on vengeance
  507 | -9/Mines      | Assembled infested the area
  561 | -9/Mines      | Core integrity fell below 50%
  607 | -9/Mines      | Lost 3 parts (2n1w)
  631 | -9/Mines      | Met a Derelict shopkeep closing up shop
  645 | -9/Mines      | Discovered new exit (range 8)
  647 | -9/Mines      | Entered Materials
  647 | -8/Materials  | Evolved 4 slots: Propulsion x1, Utility x3
  647 | -8/Materials  | Discovered new exit (range 15)
  689 | -8/Materials  | Entered Storage
  772 | -8/Storage    | Build established: Scout
  773 | -8/Storage    | Discovered new exit (range 18)
  816 | -8/Storage    | Discovered new exit (range 5)
  817 | -8/Storage    | Entered Factory
  817 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  846 | -7/Factory    | Identified exit to DSF
  852 | -7/Factory    | Entered DSF
  865 | -7/DSF        | Discovered new exit (range 13)
  872 | -7/DSF        | Additional patrols routed to DSF
  890 | -7/DSF        | Entered Factory
  890 | -6/Factory    | Evolved 2 slots: Power x1, Utility x1
 1005 | -6/Factory    | Discovered new exit (range 12)
 1010 | -6/Factory    | Entered another Factory area
 1010 | -5/Factory    | Evolved 2 slots: Utility x2
 1167 | -5/Factory    | Repaired Greatsword
 1251 | -5/Factory    | Discovered new exit (range 4)
 1252 | -5/Factory    | Identified exit to Upper Caves
 1395 | -5/Factory    | Lost 8 parts (1p4n2u1w)
 1476 | -5/Factory    | Discovered new exit (range 5)
 1478 | -5/Factory    | Identified exit to Factory
 1523 | -5/Factory    | Discovered exit to Factory (range 16)
 1628 | -5/Factory    | Entered another Factory area
 1628 | -4/Factory    | Evolved 2 slots: Utility x2
 1668 | -4/Factory    | Build established: Hacker-Mutant
 1766 | -4/Factory    | Sucked down chute
 1766 | -4/Factory    | Entered Waste
 1774 | -4/Waste      | Spotted C-40 Crusher
 1774 | -4/Waste      | Spotted C-40 Crusher
 1781 | -4/Waste      | EMP discharged
 1782 | -4/Waste      | Spotted C-40 Crusher
 1784 | -4/Waste      | Spotted C-40 Crusher
 1803 | -4/Waste      | Spotted C-40 Crusher
 1803 | -4/Waste      | Spotted C-40 Crusher
 1828 | -4/Waste      | Discovered new exit (range 15)
 1835 | -4/Waste      | Identified exit to Factory
 1836 | -4/Waste      | Entered Factory
 1876 | -4/Factory    | Spotted B-86 Titan
 2214 | -4/Factory    | Discovered new exit (range 9)
 2218 | -4/Factory    | Identified exit to Upper Caves
 2341 | -4/Factory    | Discovered new exit (range 5)
 2357 | -4/Factory    | Entered Extension
 2386 | -4/Extension  | Lost 5 parts (2p2n1u)
 2436 | -4/Extension  | Energy Cycler disabled
 2436 | -4/Extension  | Rescued a captive Derelict
 2436 | -4/Extension  | Rescued a captive Derelict
 2443 | -4/Extension  | Rescued a captive Derelict
 2444 | -4/Extension  | Spotted B-86 Titan
 2446 | -4/Extension  | Spotted B-86 Titan
 2448 | -4/Extension  | Discovered new exit (range 15)
 2456 | -4/Extension  | Identified exit to Research
 2456 | -4/Extension  | Entered Research
 2456 | -3/Research   | Evolved 2 slots: Utility x2
 2486 | -3/Research   | Lost 9 parts (1p5n3u)
 2542 | -3/Research   | Spotted B-86 Titan
 2812 | -3/Research   | Discovered new exit (range 11)
 2817 | -3/Research   | Identified exit to Research
 2817 | -3/Research   | Entered another Research area
 2817 | -2/Research   | Evolved 2 slots: Propulsion x2
 2873 | -2/Research   | Identified exit to DSF
 2873 | -2/Research   | Entered DSF
 2898 | -2/DSF        | Additional patrols routed to DSF
 2925 | -2/DSF        | Discovered new exit (range 16)
 2940 | -2/DSF        | Identified exit to Access
 2941 | -2/DSF        | Entered Access
 2941 | -1/Access     | Evolved 2 slots: Utility x2
 2943 | -1/Access     | Lost 5 parts (1p4u)
 2953 | -1/Access     | Found Antimissile System
 3020 | -1/Access     | Fabricated Hacking Suite (x1)
 3058 | -1/Access     | Found Prototype Processor
 3058 | -1/Access     | Identified Exp. Target Analyzer
 3135 | -1/Access     | Build established: Hacker-Scout
 3139 | -1/Access     | Identified exit to Surface
 3275 | -1/Access     | Energy Cycler disabled
 3288 | ***           | Escaped!

 Last Messages 
---------------
  Testing...
  Terminal linked with 2 systems.
  Awaiting botnet instructions.
>>Alert(Purge)
Purged threat record, alert level lowered.
03253_ Connecting with Terminal...
>>Trojan(Botnet)
Trojan loaded successfully.
  Testing...
  Terminal linked with 3 systems.
  Awaiting botnet instructions.
03261_ Slug penetrates Wall.
03274_ K-01 Serf cleans the Energy Cycler.
03275_ ALERT: Power surge detected, dispatching additional patrols.
03275_ Energy Cycler explodes.
03275_ K-01 Serf destroyed.
03275_ Fusion Compressor destroyed.
03275_ Penetrated by Slug.
03276_ Slug penetrates Wall. <x2>
03286_ The Access Shell folds into the floor.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           71
Energy Generation          39
Energy Capacity            450
Matter Stores              362
Matter Capacity            500
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         20
Terrain Scan Density       310
Cloak Strength             4
Power Amplification        20
Additional Mass Support    9
Corruption Containment     8
Corruption Block           8
Armor Coverage             450
Utility Shielding          66
Phase Shifting             5
Evasion (%)                63
Recoil Reduction           1
Offensive Hacking          10
Defensive Hacking          20
Authchip Count             2

 Item Schematics 
-----------------
           Hvy. Pick | -8/Storage | Hacked
      Graphene Brace | -4/Factory | Scanalyzed
 Imp. Gravmag System | -4/Factory | Scanalyzed
       Hacking Suite | -4/Factory | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Hacking Suite | x1 | -1/Access | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SmallBeamWand
  Manual?         0
Play Time         01:09:52
  Cumulative      192.3 hours
  Start           2022.04.26 @ 01:11:47
  End             2022.04.26 @ 02:27:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          141
  Rogue           118
  Adventurer      6
  Explorer        17
Win Type          0
  Total           15
  Types           9/0/2/1/0/1/1/1/0
Lore%             91
Gallery%          90
Achievement%      67
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Fuzzy
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 63a47ed8-1855-4ca1-b596-e71cf7862357